Stirge

pickin_grinnin's page

Organized Play Member. 212 posts. No reviews. No lists. 1 wishlist. 1 Organized Play character.




Under what circumstances would Combat Reflexes be useful? What sort of circumstance could lead to having more than one AoA against a foe in a round?

Thanks!


Can I use Double Slice if I'm using unarmed strikes?


I have a 2nd level Brawler who took a 1-level dip into Fighter. If I do the next level in Fighter, can I do it with a fighter archetype (I didn't use one for the last level)?


For the feat Defensive Combat Training it says "You treat your total Hit Dice as your base attack bonus when calculating your Combat Maneuver Defense"

My character is a brawler. When they say "hit dice," do they mean "hit points," the number 10 (for 1d10), or something else?

Thanks!


I know that a bloodrager with the Abyssal bloodline grows claws while in a bloodrage. If (s)he has the Draconic bloodline, do they only appear when bloodraging, can you grow them at will as often as you like, or are they there all the time?

Thanks!


Can anyone suggest any particular classes, archetypes, feats, etc. that would work well in building a non-magic user (ex. fighter) who is optimized - as much as possible - to fight magic-users and/or resist the effects of their spells?

Thanks!


What would be some good routes to go to build a character that is exceptionally good at healing himself and/or recovering hit points very quickly?


Is there a non-magical piece of equipment or a feat that can further increase the damage from a brawler's fists (hybrid class)?

Thanks!


I'm working on making a first-level brawler character. All the references to feats a brawler can take related to "combat feats." Is there any point (during character creation or afterwards) at which I could take a general feat like Acrobatic, or would I need to multiclass at some point to pick it up?


I haven't multiclassed in Pathfinder before, and have a couple of quick questions:

Let's say I have a 3rd level fighter, and when I advance to the next level I add the first level of rogue. When I gain another level, can I choose whether I add it to the figher or rogue classes? In other words, can I flip back and forth with each level when it comes to determining with multiclass choice advances?

Also, what is the limit on the number of classes I can add when I multiclass? I know I wouldn't want to do that, but (in theory) could I have four or five different ones in play?

Thanks much!


"These bonus feats must be ones that affect or improve her defenses or melee attacks."

Given that all the combat feats affect defenses and melee attacks, which ones can't be picked as "bonus combat feats" by the new brawler hybrid class (assuming all prerequisites are met)?


Are these archetypes/classes currently "legal" in Pathfinder Society play?

- arcanist
- brawler
- investigator
- knife master

Are there any particular limits on them, beyond the standard ones for all characters?

I really love all the resources available, but I'm having trouble finding an ordered list of classes and archetypes that I can register on my Pathfinder Society account and use at an upcoming convention. A feats list would be easy, too. Unfortunately, the additional resources document doesn't make it easy to figure these things out.

Is the current Hero Lab list accurate? If the classes/archetypes are listed as "Playtest" in there, does that mean we can use them at official events or not?

Thanks!