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Goblin Squad Member. Organized Play Member. 58 posts. No reviews. No lists. No wishlists. 2 Organized Play characters.


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Aside from a couple of scripters I'm basically building this solo, so any assistance is greatly appreciated. Building in NWN isn't as scary as it might sound, once you have a solid foundation under you you'll find that it's incredibly fun and easy to do.


Orthos wrote:
Quote:
Curious if Orthos ever did anything with his idea here.

Wasn't my idea, heh, I was just commenting here at the time >_>

And I agree, that inn does look very familiar. A certain batch of Tieflings tended to hang out in one very much like it...

Makes me happy to know it was actually used once upon a time. I'd built it a while ago for a server I used to run (Abyss 404), when that went down it moved over to WSI. Never knew it was frequented regularly but that does bring a smile to know it was used by people.


Hey Al! Good to see you still around here buddy.


Here's a quick showing of some built areas.

This is Nix, a trade outpost at the mouth of the River Bdonge on Lake Ocota in the Mwangi Expanse and the server's core civilized hub. Why is it barren and appearing to be sliced directly out of the bowels of the earth? Good question and a core component of the over arching story behind the shadow drenched location. Even in the middle of the day the sun's rays very faintly grace the seemingly cursed ground and outside noises are muffled as if filtered through a wet blanket. How this mysterious place inexplicably appeared along the lake shore one day is a mystery to be solved by the players.
Nix 1
Nix 2

These next two screenies show the area I'm closest to finishing. It's a two level inn/tavern, you'll see in the second pictures what look like a ton of screens. These are to act as dividers between small "dining" areas for people seeking some level of privacy in their conversation. Also you might notice in the second pic a foggy area on the right side of the screen. There will be a "stage" type area there for everything from exotic dancing to musical entertainment. This will be the primary/sole tavern available within Nix.
Nix Inn 1
Nix Inn 2

Once upon a time I had intended this location to be a dungeon for a group of half-water elemental pirates of Dagon for a pirate themed server I was helping a friend with. He ended up dropping the idea and I continued on the zone until finished. Now it's sitting around just begging to be used. It's by far the best (and largest) dungeon I've ever built and would likely take a solid group of equivalent level PCs a couple of hours to fully clear. Changing a few details to bring it in line with the Mwangi would be a very simple matter.
Water Cave


Curious if Orthos ever did anything with his idea here.

I've since re-opened this original concept; family matters, a move, new job, etc. kind of had to shelf this back when I originally came up with it.

I am looking for some assistance with this endeavour, even if you have no experience with the Aurora engine I could use website developers, and even just brainstormers to shoot ideas at.

Goblin Squad Member

Really exciting stuff, can't wait to see the pdf!


Barring you having a real stickler of a DM, or playing in a PFS game I'm not sure why it wouldn't be possible to use Keen or some variation on it that is created for bludgeoning/piercing weapons. While it's not Pathfinder or even pen and paper I know DDO has Keen, Impact, and Seeker. Each works for a different type of weapon.

Just an idea. As someone who only ever DMs it's something I would allow in one of my games.


Hello James. Thanks for taking the time to answer all of our questions.

My question is a lore one that likely won't be answered but I felt it was worth asking.

Are the elves of Golarion really originally from Castrovel or another planet? Or was that just the location they chose to flee to when the Starstone was headed for the planet?


Charlie Bell wrote:
entropyrat wrote:
Sissyl wrote:
But, we really need to know if a paladin who forgets to wash his hands after toilet will fall! And if he doesn't kill the godless monk, will he fall then? If he drinks the host's milk??? And what is the definition of atheism?

As per my own personal copy of the "Principia Discordia" Atheism, when broken down to it's base syllables, comes out to this:

A = The first letter of Alpha-Bits cereal.
The = Shorthand for Thermoremanent magnetization.
Ism = I.S.M. I'm So Magical.

Atheism is a belief system structured around the worship of Post Food and their various cereal products.

HERETIC! No TRUE Discordian tolerates structure!

DOUBLE HERETIC! YOU! I'M POINTING AT YOU! Chaos and Order are merely illusions! Nothing is true! Everything is BROCCOLI.

I hereby excommunicate you from Eris' divine bosom. May the Maelstrom have mercy upon your soul.


Sissyl wrote:
But, we really need to know if a paladin who forgets to wash his hands after toilet will fall! And if he doesn't kill the godless monk, will he fall then? If he drinks the host's milk??? And what is the definition of atheism?

As per my own personal copy of the "Principia Discordia" Atheism, when broken down to it's base syllables, comes out to this:

A = The first letter of Alpha-Bits cereal.
The = Shorthand for Thermoremanent magnetization.
Ism = I.S.M. I'm So Magical.

Atheism is a belief system structured around the worship of Post Food and their various cereal products.


I'm sorry guys, but I have to disagree. "Legolas" by Laura is quite possibly one of the finest pieces of [REDACTED] I have ever read. Check this link here if you've never experienced this greatest homage to Tolkien ever penned.

[DATA EXPUNGED]


3459 3460


Hey all. I'm looking to run an AP for my wife, and a friend with possibly a third friend joining in. I'd likely be playing a PC/NPC to offer support in whatever roll is lacking (I believe one friend is a cleric and the wife wants to play a rogue). So my question is... what is the best AP for such a tiny group? I've always wanted to run a AP and this might likely be my only real hope.


6 people marked this as a favorite.

Sorry mate, but after reading this entire thread. It sounds like (unless you live in the middle of nowhere and this is the only gaming group around) you need to find yourself another gaming group. Your DM sounds like quite possibly one of the worst DMs I've ever heard of in my life. If you're in the DC metropolitan area please hit me up and I'll find a place for you in my game.


Marthian wrote:
Saurstalk wrote:
Having just finished the game, and knowing already that we have a good base to build from, using Pathfinder, adapting d20 Modern/Future, I'm wondering whether a Mass Effect Pathfinder game would have an appeal and what it would take for Paizo to develop such a campaign setting.
No. Just no. Bioware works for EA, and the last thing I want to see is EA getting involved in Pathfinder.

This. A thousand times this.


Leo_Negri wrote:
entropyrat wrote:
witchwolf wrote:

For me my go-to authors tend to be:

Elizabeth Moon
Emily Gee
Kristen Britain
Mercedes Lackey
Maria v. snyder

At least thats the bulk of what fills my bookcase :)

WOMAN AUTHORS.

I assume you've never read anything by a man.

Glen Cook
William Gibson
China Mieville
Margaret Weis
Brandon Sanderson
Iain M. Banks
Dan Abnett

Entropyrat, I assume you are aware that Margaret Weis is, in fact, a woman.

FFS are you serious?! Margaret is a woman's name?! Thank you for showing me the light!

Yes, I'm aware. I enjoy authors of both genders, at no point in my post did I say my favorite authors were only men.


witchwolf wrote:

For me my go-to authors tend to be:

Elizabeth Moon
Emily Gee
Kristen Britain
Mercedes Lackey
Maria v. snyder

At least thats the bulk of what fills my bookcase :)

WOMAN AUTHORS.

I assume you've never read anything by a man.

Glen Cook
William Gibson
China Mieville
Margaret Weis
Brandon Sanderson
Iain M. Banks
Dan Abnett

Goblin Squad Member

Perfect, I was hoping there would be a link here. My main Pathfinder PC is a gnome Magus of Sivanah and I'm planning on bringing him into PFO as my main. I'll go ahead and check out your website then.

Goblin Squad Member

So the question would be: Is there a relation to the "actual" Seventh Veil, Sivanah? Or was it just a coincidence that your name and her title are the same?


Darkwing Duck wrote:
entropyrat wrote:

I find it quite amusing when "Christians" act as if Jesus never said anything about homosexuality being against God.

“Have you not read that He who made them at the beginning ‘made them male and female,’ “and said, ‘For this reason a man shall leave his father and mother and be joined to his wife, and the two shall become one flesh?’” (Matt. 19:4.)

On top of that he never condoned the practice. Why would the Son of God agree with anything that his Father had previously stated was in fact a sin? Did Jesus need to specifically say that murder and adultery were terrible things for them to be acts he stood against?

P.S. I have nothing against homosexuality and believe two consenting adults should be able to do whatever they want. Nor should the state have any power over their decision. But I do find it hilarious when people act as if homosexuality was "totally dandy" by Jesus.

What does Matthew 19 have to do with homosexuality??

Jesus is acknowledging that men and women become joined. But he does NOT say that only men and women are to be joined. In fact, he makes explicit reference to the Creation. Obviously, the first couple needed to be a man and a woman (if you're confused why, ask your parents), but that does not mean that later couples couldn't/shouldn't be gay.

The point DW is that unless Jesus specifically states that a previous tenet of the Law from the Old Testament is canceled then it is very much in effect. All of the myriad of laws from the OT don't suddenly become null and void simply because Jesus came along. Are many of the old laws ridiculous and non-sensical by today's standards? Absolutely. But if you consider yourself a Biblical Christian they are still valid and part of God's Word.

P.S. I'm an atheist and find most of it ridiculous. But I grew up in a home of Biblical scholars so I was raised with this stuff drilled into me.


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I find it quite amusing when "Christians" act as if Jesus never said anything about homosexuality being against God.

“Have you not read that He who made them at the beginning ‘made them male and female,’ “and said, ‘For this reason a man shall leave his father and mother and be joined to his wife, and the two shall become one flesh?’” (Matt. 19:4.)

On top of that he never condoned the practice. Why would the Son of God agree with anything that his Father had previously stated was in fact a sin? Did Jesus need to specifically say that murder and adultery were terrible things for them to be acts he stood against?

P.S. I have nothing against homosexuality and believe two consenting adults should be able to do whatever they want. Nor should the state have any power over their decision. But I do find it hilarious when people act as if homosexuality was "totally dandy" by Jesus.


I've never subscribed to any of the Pathfinder products but trust me when I say that I would subscribe if there was a Planets AP. Possibly even a Numeria AP that I could use as a good jumping point into a Planets campaign.

Goblin Squad Member

Yeah, stop bumping the thread guys.

Goblin Squad Member

NyxShiArammu wrote:

Name: The Dawn's Redoubt

Alignment Axis: LE, NG, CG, N.
OOC Structure: Meritocratic board of directors headed by CEO
IC Structure: Theocratic order
RP Level: Light to Heavy
Purpose: Bring the light of Saranrae to the unfaithful by any means.
--------------------------------------------------------------
The Story everyone knows: The Dawn's Redoubt is a recent arrival to the river kingdoms. Their clerics crossed over the borders searching for a criminal who stole and defiled their old temple. Since their appearance they have made it their mission to bring "The Everlight" to the profligates and unfaithful of the river kingdoms.

The Real Story: The Dawn's Redoubt was founded by a self-proclaimed "Prophet" of Sarenrae, since their founding they have had less than "positive" relations with other priests and temples that share the worship of Sarenrae. In the last few years their new temple brought newer and different supplicants to Sarenrae because of the prophet's hard line against the unfaithful and wrong-doers. This caused a rivalry with the mainstream worshipers which came to ahead when a loved cleric was beaten and murdered by what the order believed to be a rival worshippers. Their retribution was swift but to no avail, a Servant of Sarenrae appeared over the two parties like a storm of blazing furies.

Their patron had given them a chance to reform the wrong-doer and failed utterly. Only three clerics of the redoubt survived, their former temperament burned away in the "Fires of Purification". Their successors now in the river kingdoms seek to reign in the malcontents or raze it to its very foundations to rebuild it in Sarenrae's image.

Not trying to bash your idea here as I'm a huge fan of Sarenrae. But your alignment axis makes absolutely no sense. LE and CG? These two types of people couldn't be any more opposite. Yet Lawful Neutral or Chaotic Neutral aren't in there? Ngggghhhh. <--- The sound of pain escaping from my brainbox.


Deal going on at GoG.com right now until the end of the year. NWN: Platinum is only $5, best time you'll likely ever see to take advantage of this price.

http://www.gog.com/en/gamecard/neverwinter_nights_diamond_edition

Goblin Squad Member

Scott Betts wrote:
John Stout wrote:
However, I do have one thing to ask of Goblinworks/Paizo and that is to enforce roleplaying on your servers when they are up and running.

Let's please not do this. Enforcing roleplaying is not a good idea, for two reasons:

1) No one actually agrees on what roleplaying is and isn't.

2) A lot of people aren't going to want to do anything resembling what you're referring to as "roleplaying."

Agreeing with Scott here. As much as I plan on roleplaying, and believe it adds a significant amount of "content" to a MMO I do not believe in making it mandatory. As Scott said there is no way to define what is RPing and different people will have different interpretations, and that ends up becoming too much of a slippery slope.


Darkness over Daggerford is also in my opinion the best of the various premium modules, so we lucked out that that is the free one for the community.

Goblin Squad Member

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Elth wrote:
seekerofshadowlight wrote:

PvE games other players do not wait to ambush and gank you after you and the guys you teamed up with completed the Dungeon.

You can't justify it, it is what it is. Bulling and rewarding folks who take things from other players.

Hope you enjoy But, I will not be wasting my time or money on such a game.

One less person in contention for the first 4500 spots then. *Shrug

Have a nice day :)

That's how I'm looking at it too Elth.

People aren't happy with the projected state of things? Fine by me, just one more slot for me when the game goes live.


Currently stuck trying to find a good tileset to represent Riddleport.

Which looks like: http://images.wikia.com/pathfinder/images/e/ea/Riddleport.jpg

Problem being a relative lack of dark wood city exterior tilesets. So far I have found this http://img853.imageshack.us/img853/7108/gothiccityexterior.jpg which I'm willing to settle for if I can't find something more fitting.


Heh, hey Al.

Actually both of those attempts (both by the same person trying at two different times) have since fallen by the way side. The person in charge of them never managed to really get very far with either attempt sadly.

Goblin Squad Member

Heh, I know. Best of luck with that mate. Just chiming in my thoughts on RP in MMO's.

Hoping the game is built on a single shard system like EVE, in which case I'll happily join up with and assist your members in whatever you do. I have plenty of non-RPing friends in the various games I play.

Goblin Squad Member

Oh I'm most certainly planning on RPing full time in PFO, the thought of running around the River Lands as a gnome constantly finding a way to keep the Bleaching at bay? That sounds like a blast.

The Bleaching: http://www.pathfinderwiki.com/wiki/Bleaching


Not really worried so much about scripting in balance regarding multi-classing. Establishing some basic rules such as "Must take 3 levels of any class", etc. typically works better than scripting in such changes. As for power balancing in regards to OP classes, at this point that's very much on the back burner for this project. But I do have a few ideas that don't involve throwing uber powered gear around, I'm wanting to keep this in the mid range in regards to gear power.

I still need a team, which was partially the purpose for this post. I need to see if anyone would be interested in trying their hand at building, scripting (basically coding using C), etc. I'll be posting something up on the Bioware forums as well to see if anyone is between projects at the moment.


superfly2000 wrote:

I hate to be an ol' grump in this subject but personally I don't see whole of a lot of difference between D&D 3.0 and pathfinder. I might be a bit to uneducated on the pathfinder rules but to what I know it doesn't add or change anthing mayor really...

As most of the classes or systems you are trying to change are hardcoded it will be very difficult to do the changes needed...and risking creating new bugs, incononsistencies and other in the game.

About the lore it doesn't differ all that much.

You see a lot of NWN servers saying they have this lore or that lore or that they are a vampire server or "X" kind of server...
...personally I think it still boils down to how the whole thing is designed.

I am no way saying you shouldn't do it. If its what tickles your belly...sure go ahead...you might even get players just for waving a pathfinder flag...but please...concentrate on the design :-P

Yeah, I'm sadly not going to be able to do much to bring the NWN rules to Pathfinder because the amount of scripting required for that level of change isn't one I'm capable of replicating. I never had any intentions of changing the rule set, perhaps I should have made that more clear and for that I apologize. I would however like to bring a couple of the more off balance classes more in line with how they are in 3.5 (ie. increase the number of skill points bards get, give rangers more feats, etc.).

The purpose of this server is more to use the wonderful and detailed campaign setting that Paizo has created and to give those of us who love it a persistent and digital means to RP in it before PFO launches.

Goblin Squad Member

Channel is going great so far. It's only a quarter of a day old and there are already 4 of us in here. Everyone is welcome to come join up and take part in the festivities.

Cake will be offered.

Goblin Squad Member

Alright, so I just finished writing up that post regarding a Pathfinder NWN server. Just to see if there was any interest from the community at large. It can be found here: http://paizo.com/forums/dmtz4v91?Pathfinder-and-Neverwinter-Nights#1


6 people marked this as a favorite.

Back in 2002 Bioware launched a game that is in my opinion the greatest computer game of the 21st century, Neverwinter Nights (NWN). NWN’s single player campaign was truthfully nothing special, it was lengthy and enjoyable enough but nothing about it truly broke any gaming paradigms. What made NWN stand out were three things; the Aurora engine that Bioware used to build the game was launched with it, it came with a DM client for online use, and an active and devoted community that still to this day releases custom content.

Neverwinter Nights allows groups of people to create from scratch their own custom world with it’s own areas, NPCs, spells, monsters, etc. and then host the completed world on a server for players to long in and play a persistent character. The DM client then allows someone to log into the server and wield control over things ranging from spawning and possessing NPCs to creating items, effects, etc. The tools at a DMs finger tips allows them to run highly complex and immersive events ranging from single shot “save the villager from enraged kobolds” to lengthy year long campaigns.

For the last nearly 8 years I’ve been a part of this fantastic community and in that time have worn the shoes of builder, DM, administrator, and player. This brings me to the purpose behind this post, a little over a year ago I discovered Pathfinder and with that one of my favorite fantasy campaign settings of all time, Golarion. Shortly after discovering this setting and beginning to immerse myself in it I began to contemplate building a Neverwinter Nights server within it. This concern was pushed to the wayside though due to a schedule busy with family, work, and already working on another server http://cage.planarlegends.com/.

Then about a month ago the server I was working on slowed down and I found myself with free time again in regards to my Neverwinter Nights involvement. Shortly after this the news for Pathfinder Online hit and that really ignited my interest in building a Pathfinder NWN server. So for the last week I’ve been formulating, contacting NWN friends to bounce ideas off of, and planning as I try and decide if this project is worth starting.

Which brings me to my main question, how interested would the Pathfinder community be in playing on a Golarion based NWN server? I’m leaning towards the setting being based out of Varisia, I’m just trying to decide whether to have the server center be either Sandpoint or Riddleport at this point.

With the current price of NWN (only 10 dollars at Good Old Games http://www.gog.com/en/gamecard/neverwinter_nights_diamond_edition) it’s a very accessible game for those of you who might be new to it or looking to get back into it but can’t find your CDs.

Goblin Squad Member

Stefan Hill wrote:

I play now and then, and my partners brother has NWN as his main game - on a French run server, with a French forum (I don't speak French). He's always trying to get me to sign up, but won't 'Comprehend Languages" cast I'm not sure I'll get what is going on.

So,Yes, and oh hell yes. Honestly I don't really care about 'modern' graphics/sounds, it's the game play I am more interested in. If done right your PF-NWN may turn out a better PF Online experience than PF Online... May be.

Care to start a thread? I guess the d20 Games area on this forum would be better than derailing this thread.

Very keen,
S.

Sounds like an idea, I'll post up something either there or in the video games area later tonight.


All great links. Nothing more I can really add to that.

But what server are you looking at joining? I've just recently come back to the game and would love to help with anything you might need in game. I have 5 level 85 PCs split between two servers Moonguard (RP) and Twisting Nether (RP-PvP), Moonguard being my Alliance server and TN being my Horde server.

Happy to help by giving you a good chunk of starting cash, I love helping out new players. Shoot me an email if you're interested in the offer: approachingwinter@gmail.com

Goblin Squad Member

Coldman wrote:

There has been interest for this before and like I said then, I would be there in a heartbeat. I'd offer my help yet I fear I have no talents for running NwN servers...in which case I'll do what I do best and play on it ^^

With the games cheap availability at GOG.com, it might be a nice un-official place for the PFO community to hang out.

A way for folks to meet up, RP, etc. was a huge impetus for me behind considering this. It would also allow people to roll up the PCs they plan on playing on PFO and getting some great RP in, form alliances, enemies, etc.

And always glad to have players. :)

If interested in building though let me know, I've trained more than my share of builders and the Aurora toolset is remarkably easy to get the hang of.

Goblin Squad Member

Stefan Hill wrote:
I have a friend who is '1', but I would describe him as massive. Massive is subjective so to avoid pointless arguments perhaps we can leave the definition of massive as dependent on individual perception.

Agreed... to some extent. While the word massive does have a verifiable definition, it's subjective per person and environment and could range anywhere from fifty to the hundreds.

Off topic (slightly), does anyone here still play NWN (aside from Superfly as I think we all know that answer)? Is anyone interested in returning? Or trying it out for the first time?

I ask because I've long been considering putting my 8+ years of NWN experience (building, DMing, Admin, etc.) into trying my hand at building a Golarion based server. And I wanted to know if there would potentially be any interest in such an endeavor.

Goblin Squad Member

Scott Betts wrote:
is very different from a game designed to be played in a small group and only in a small group.

I suppose this boils down to your personal interpretation of the words "small group" as there are a number of NWN servers that still average 40+ people at any given time. And this isn't bringing into account DMs who are actively running long term campaigns, or single shot events.

Goblin Squad Member

Ettin wrote:

I don't know, I see plenty of legitimate posts!

Yeah, I have nothing but high hopes for what he can bring to PFO. No hate here.

Goblin Squad Member

Scott Betts wrote:

Not purchase White Wolf Publishing.

...What?

Yeah... you beat me to this one.

Goblin Squad Member

Elth wrote:
entropyrat wrote:
Bad Mojo wrote:
The upcoming EQ2 expansion (Age of Discovery) is allowing exactly this. To what extent or how they are working the logistics, I don't know (I think the release date is in a few days), but it will at least allow for the examination of a predecessor system if PFO decides to go this route.

I actually realize from reading this thread that a large number of people here haven't ever actually -played- MMOs before. I can name three MMO's that allow player created dungeons (City of Heroes/Villains, Star Trek Online, and Saga of Ryzom) and another on the way (Neverwinter).

The three that have this feature it's been used to create some fantastic story telling devices that are balanced and lots of fun. Maybe everyone should do some research on what's been done before instinctively shooting down other people's ideas.

The foundry developers from STO are directly working on the Neverwinter project now. They would definitely be the ones to watch as I can see them paving a new path using the original foundry design.

Yup, been following the game closely. Not happy about a number of decisions but I'm interested to see how the new Foundry will work. I've spent the better part of the last decade building (and DMing/running worlds) for Neverwinter Nights and love any time the community is able to contribute material to a game.

Goblin Squad Member

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Bad Mojo wrote:
The upcoming EQ2 expansion (Age of Discovery) is allowing exactly this. To what extent or how they are working the logistics, I don't know (I think the release date is in a few days), but it will at least allow for the examination of a predecessor system if PFO decides to go this route.

I actually realize from reading this thread that a large number of people here haven't ever actually -played- MMOs before. I can name three MMO's that allow player created dungeons (City of Heroes/Villains, Star Trek Online, and Saga of Ryzom) and another on the way (Neverwinter).

The three that have this feature it's been used to create some fantastic story telling devices that are balanced and lots of fun. Maybe everyone should do some research on what's been done before instinctively shooting down other people's ideas.


Looks like Amazon realized their foul up as the date has been changed. It's now the end of August, which while much better than January. Still doesn't match the date given here of July. Has the official date been changed and just not been updated yet?


Forgive the question as this is likely going to be a bit noobish but...
"(and fully sanctioned for use in the Pathfinder Society)"
How is this allowed in the PFS? I thought characters could only be the standard races? Unless you're deciding to now allow goblins PCs, in which case... my happiness is overwhelming.


Thanks for the incredibly swift reply Hyrum, can't wait to read it when it arrives.