M Fey-Touched Gnome | Bard L5 | HP 58/58 | AC 23| F +9, R +12, W +11 | Perc +11 (Low-Light) | Speed 25' | Exploration: Cast Musical Accompaniment | Spell DC21 | L1 1 | L2 2 | L3 0 | Lute 3 |Focus 1 | Hero 1 | Conditions: None
Society +9 Lootie immediately starts crafting a ballad of the journey. ... Captain Callie on the Snapdragon roared,
M Lizard Fighter 7 | HP 85/85 | 24AC | F+12 , R+15, W+14 | P+16 (visual +17, init +18) | Avoid Notice: +20 | Hero 0
Realizing at the last second the vastness of the void below, Lizzo uses his last action to instead pull up the clone scrambling by his feet. Athletics: 1d20 + 15 ⇒ (20) + 15 = 35 Clearly a much better idea, sometimes it takes his Lizzard brain a minute to kick in.
M Lizard Fighter 7 | HP 85/85 | 24AC | F+12 , R+15, W+14 | P+16 (visual +17, init +18) | Avoid Notice: +20 | Hero 0
"Yellow is my second favorite flavor, the pink ones have just a little more sweetness to them." Seeing the Doctor take the lead, Lizzo offer's to aid in the tracking. Bunnies are one of his specialties. Scouting: 1d20 + 12 ⇒ (19) + 12 = 31
Lizzard Ranger 3 | HP 41/41 | 20AC | Fort +8 | Reflex +11 | Will +9 | Perception +9
Nola wrote: ” I deemed it too dangerous to do so on my own." ”You’ll be ssafe with uss, we’ve only lost one team member sso far.” Lizzo was ecstatic to see Nola’s choice of breakfast, Unfortunately he wasn’t able to stop her from cooking his share of the eggs. As we walk down the path Lizzo has his bow drawn, ready for anything. He searches, and tries to remember anything that may be useful from his years of ranging in the wilderness. Perception: 1d20 + 8 ⇒ (18) + 8 = 26
I've been running a halfling storm druid, and he has become a pretty good blaster. I'll echo the statements that Tempest Surge is a solid focus power, and the debuff is great when it hits. I've found that it's unlikely the BBEG will fail his reflex save, and it's better to target someone else with the surge to start off battle with. If you can apply clumsy, it stacks with flat footed to give a -4 to AC. My first round is normally tempest surge, then flank with my cat companion and get in one strike. Hopefully with -4 to the targets AC, and letting me apply an extra 1d4 for flanking (cat specialty). The companion attack often crits, and a tempest surge + crit jaw attack will likely bring down a mook in one turn. I find it a lot of fun to finally be rolling D12s! I'll often step into flanking at the end of a fight with the druid, and deliver a shocking grasp. The bonus for flat footed really helps landing it, and halfling luck has bailed me out a few times when I really needed to hit. That's been the biggest damage dealer for me. The druid has a versatile spell list that includes healing and some battlefield control spells. So if you want to be a little more than just a blaster I think it's a great class. |