Mask

cmlobue's pregen α's page

126 posts. Alias of cmlobue.


RSS

1 to 50 of 126 << first < prev | 1 | 2 | 3 | next > last >>

OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"Whatever we're doing, let's just do it." Obazaya grumbles.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"'Sup"


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah is busy, so she sent a friend.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

I would also be interested in 4-08, and my normal champion should be free for it.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah can lay on hands and refocus until everyone is healed, assuming we have the time. After that, she will suggest writing back to the V-C; asking Star about Aslynn, the dagger and the automatons we fought; and eventually visiting the other site indicated by our dowsing dagger.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah moves to where she was told the enemy was and swings her sword at the invisible foe.

◆ Stride

◆ Stride

◆ Strike

Longsword: 1d20 + 14 ⇒ (10) + 14 = 24
Slashing Damage: 2d8 + 4 ⇒ (2, 8) + 4 = 14
Flat Check: 1d20 ⇒ 16

She remains ready to hack at the changeling again

↺ Retributive Strike

Longsword: 1d20 + 14 ⇒ (1) + 14 = 15
Slashing Damage: 2d8 + 4 ⇒ (8, 6) + 4 = 18
Flat Check: 1d20 ⇒ 15


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Performance (T), DC 18: 1d20 + 10 ⇒ (4) + 10 = 14


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah has a target rich environment and the ability to draw aggro. "I'll handle the minions - someone get Sounrel!"

Purple, then Blue if Purple drops, then Green if it's the only mook left

◆ Strike

Longsword: 1d20 + 14 ⇒ (14) + 14 = 28
Slashing Damage: 2d8 + 4 ⇒ (8, 2) + 4 = 14

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (6) + 14 - 5 = 15
Slashing Damage: 2d8 + 4 ⇒ (7, 3) + 4 = 14

◆ Strike

Longsword: 1d20 + 14 - 10 ⇒ (11) + 14 - 10 = 15
Slashing Damage: 2d8 + 4 ⇒ (1, 5) + 4 = 10

If anyone hangs around, she will go after whatever enemy doesn't focus on her.

↺ Retributive Strike

Longsword: 1d20 + 14 ⇒ (15) + 14 = 29
Slashing Damage: 2d8 + 4 ⇒ (8, 5) + 4 = 17


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah has no time to be fancy about things. She starts laying into the blue-clad bugbear.

◆ Strike

Longsword: 1d20 + 14 ⇒ (11) + 14 = 25
Slashing Damage: 2d8 + 4 ⇒ (3, 2) + 4 = 9

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (15) + 14 - 5 = 24
Slashing Damage: 2d8 + 4 ⇒ (6, 6) + 4 = 16

◆ Strike

Longsword: 1d20 + 14 - 10 ⇒ (1) + 14 - 10 = 5
Slashing Damage: 2d8 + 4 ⇒ (7, 8) + 4 = 19

If it drops, she will ◆ Step forward and continue attacking the pink construct.

As soon as the opportunity presents itself, she will take a swing at an enemy trying to harm another Pathfinder.

↺ Retributive Strike

Longsword: 1d20 + 14 ⇒ (15) + 14 = 29
Slashing Damage: 2d8 + 4 ⇒ (6, 1) + 4 = 11


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah is very much looking forward to taking down Aslynn's child, but has a few minor details to work out first.

◆ Stride

◆ Strike

Longsword: 1d20 + 14 ⇒ (10) + 14 = 24
Slashing Damage: 2d8 + 4 ⇒ (4, 1) + 4 = 9

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (11) + 14 - 5 = 20
Slashing Damage: 2d8 + 4 ⇒ (7, 7) + 4 = 18

If Yellow drops from the first attack, the third action will instead be a ◆ Step south.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

I think Snarlfist ninja'd the GM.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah introduces herself to the automaton, and is prepared to explain their mission (and their potential ability to help Star further) when the elf and her cronies appear. Someone should probably let Eando know what's going on, but the champion has better things to do.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah's preference is unlikely to change unless we get specific orders (which, as mentioned, is not likely from Eando). Resupply, find the site that may have the second dagger, and then check this out again. She won't insist on this course of actions if others are opposed.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"It seems we are here too soon. I say we make for the oasis to the north (C2) so we don't risk running out of supplies, then head for the other area the dagger had been pointing at (I6) before circling back here."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah will also begin treating wounds.

Lay on hands, Refocus, Repeat


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

◆ Strike

Longsword: 1d20 + 14 ⇒ (18) + 14 = 32
Slashing Damage: 2d8 + 4 ⇒ (1, 1) + 4 = 6

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (2) + 14 - 5 = 11
Slashing Damage: 2d8 + 4 ⇒ (7, 4) + 4 = 15

◆ Raise a Shield

↺ Retributive Strike

The next time an adjacent scorpion damages an ally, they get resistance 3 to that damage and the scorpion gets

Longsword: 1d20 + 14 ⇒ (15) + 14 = 29
Slashing Damage: 2d8 + 4 ⇒ (4, 3) + 4 = 11


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah would have used Retributive Strike for Murph. 30 to hit, 15 slashing, -3 damage to Murph.

She then tries to get out of the scorpion's claws.

◆ Escape

Athletics: 1d20 + 11 ⇒ (17) + 11 = 28

I really hope that's enough...

She then repeats her stab, shield, counter combo.

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (10) + 14 - 5 = 19
Slashing Damage: 2d8 + 4 ⇒ (5, 2) + 4 = 11

◆ Raise a Shield

↺ Retributive Strike

The next time an adjacent scorpion damages an ally, they get resistance 3 to that damage and the scorpion gets

Longsword: 1d20 + 14 ⇒ (2) + 14 = 16
Slashing Damage: 2d8 + 4 ⇒ (5, 6) + 4 = 15


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah is not a big fan of being poisoned. She is a big fan o fbeing a damage sponge.

◆ Step

◆ Strike vs. Pink

Longsword: 1d20 + 14 ⇒ (6) + 14 = 20
Slashing Damage: 2d8 + 4 ⇒ (1, 1) + 4 = 6

◆ Raise a Shield

↺ Retributive Strike

The next time an adjacent scorpion damages an ally, they get resistance 3 to that damage and the scorpion gets

Longsword: 1d20 + 14 ⇒ (16) + 14 = 30
Slashing Damage: 2d8 + 4 ⇒ (4, 7) + 4 = 15


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah moves toward the scorpions and tries to stare down Pink.

◆ Stride

◆ Stride

◆ Demoralize (Intimidating Glare)

Intimidation: 1d20 + 13 ⇒ (14) + 13 = 27


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seeing that the thievery angle has been handled, Seelah listens carefully to the music for a bit.

Performance: 1d20 + 4 ⇒ (16) + 4 = 20


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah drags herself over to Theo and feeds him her elixir of life.

Healing: 3d6 + 6 ⇒ (3, 1, 6) + 6 = 16


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Was thinking in terms of 1E trample, where you have to pick save or AOO.

I will be traveling until Saturday and likely will not be able to post. Please bot as necessary - Seelah should not be complicated (try to protect the weakest party member and hit many foes).


1 person marked this as a favorite.
OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Yes, I targeted Murph.

Once again, Seelah will accept the damage while trying to both protect Murph and cut the enemy down.

↺ Retributive Strike

Trigger An enemy damages your ally, and both are within 15 feet of you
Effect The ally gains resistance 3 against the triggering damage, and if the foe is within reach, you can make a melee Strike against it.

Longsword: 1d20 + 14 ⇒ (4) + 14 = 18
Slashing Damage: 2d8 + 4 ⇒ (3, 5) + 4 = 12


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah moves around the elemental, lashing out at it before patching up the serf.

◆ Stride

◆ Cast a Spell: Lay on Hands

+18 HP, +2 to AC for 1 round

◆ Strike

Longsword: 1d20 + 14 ⇒ (19) + 14 = 33
Slashing Damage: 2d8 + 4 ⇒ (4, 1) + 4 = 9

I believe this provokes reactions from Purple twice.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

As the elemental charges through Seelah, she deflects part of the damage away from Murph and counter-attacks.

↺ Retributive Strike

Trigger An enemy damages your ally, and both are within 15 feet of you
Effect The ally gains resistance 3 against the triggering damage, and if the foe is within reach, you can make a melee Strike against it.

Shield Block is no longer available this round.

Longsword: 1d20 + 14 ⇒ (2) + 14 = 16
Slashing Damage: 2d8 + 4 ⇒ (4, 1) + 4 = 9

She tries to duck out of the way of the other charger.

Reflex Save, DC 19: 1d20 + 8 ⇒ (19) + 8 = 27


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah keeps pounding on the red creature, moving on to the purple one if it falls.

◆ Strike

Longsword: 1d20 + 14 ⇒ (18) + 14 = 32
Slashing Damage: 2d8 + 4 ⇒ (3, 8) + 4 = 15

◆ Strike

Longsword: 1d20 + 14 - 5 ⇒ (19) + 14 - 5 = 28
Slashing Damage: 2d8 + 4 ⇒ (3, 1) + 4 = 8

◆ Raise Shield

↺ Shield Block


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

No reason to complicate things this early in a fight.

◆ Stride

◆ Strike

Longsword: 1d20 + 14 ⇒ (1) + 14 = 15
Slashing Damage: 2d8 + 4 ⇒ (5, 5) + 4 = 14

◆ Raise Shield

↺ Shield Block

Reduces next hit she takes by 5, then both she and shield take the rest.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah climbs the rocks.

Athletics: 1d20 + 11 ⇒ (16) + 11 = 27


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Heave-ho!

Athletics: 1d20 + 11 ⇒ (6) + 11 = 17


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah tries to heave Aldonza up.

Athletics: 1d20 + 11 ⇒ (15) + 11 = 26

At last, she manages to brace herself well enough on the shifting sands to help.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah tries to pull Angvim out.

Athletics: 1d20 + 11 ⇒ (7) + 11 = 18

She would really prefer a stand-up fight on solid ground.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

In the event of an emergency, make sure that you are safe before assisting others.

Athletics: 1d20 + 11 ⇒ (8) + 11 = 19

Easier said than done, when you are weighed down by this much armor.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"If there are more sites to discover, we will deal with them as we find them. Perhaps the dagger is simply not as precise as a wayfinder. Let us proceed toward the other suspected location."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Seelah will carefully ascend using the rope.

Athletics, Take 10: 10 + 11 = 21

She looks around for the correct panel.

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

"I still support getting rid of this and letting Zarta study the remains, rather than potentially letting it fall into the hands of a foe."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"Southwest it is, then."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

I think the general idea is do the ritual every morning, then move to a hex in the direction indicated by the dagger and explore it.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"I don't want to be too rash, but it seems like toying with something dangerous like that when Aslynn is searching for a weapon would be foolhardy.

"And worry not, Theo - I will be the bulwark between you and any who threaten us."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Prize: 1d20 ⇒ 14


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

A tall, dark-skinned human woman in shining half-plate enters the tent. Her shield bears the device of Iomedae. "I am called Seelah. I am here to defend the site and my fellow Pathfinders."


1 person marked this as a favorite.
OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Ra'uf has been unavoidably delayed, so I am bringing Seelah. Will get everything updated by the end of the day.

I also have one glyph and will assign that hero point to Theo.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Chronicle looks good.

Thanks for a great game, especially DoubleGold for running!


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

That was me. Fixed. Though my name will show up... slightly different when you report the game.

Mark escorts the mephit back, showing that they had indeed dealt with the others on the way out. "No ooze is good ooze, eh?"


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

That felt more like an intimidate.

"We haven't killed all the oozes, see?" Mark points to his Eidolon. "This one I'm keeping. If you don't follow along, I get to try to keep you too."

Deception: 1d20 + 6 ⇒ (10) + 6 = 16


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

"Well, that was fun. Everyone in one piece? Except Bob, of course, who's in as many pieces as he needs to be. Now let's find that mephit."


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Mark send supportive magic into his eidolon, while Bob continues pounding on the oozes - same one as before until it drops.

◆ Mark: Cast Boost Eidolon

◆ Act Together
-◆ Mark: Cast Protect Companion
-◆ Bob: Strike

Blobby Fist: 1d20 + 7 ⇒ (19) + 7 = 26
Bludgeoning Damage: 1d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14

◆ Bob: Strike

Blobby Kick: 1d20 + 7 ⇒ (6) + 7 = 13
Bludgeoning Damage: 1d6 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Blobby Kick, Hero Point, Promotional Garments: 1d20 + 7 + 1 ⇒ (3) + 7 + 1 = 11

Bob has +1 AC and +2 damage for 1 round.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

First round of combat with a summoner. Hope I do this right.

"Okay, Bob, into the room and show them which ooze rules. But carefully, please, that floor looks suspicious."

◆◆ Act Together
-◆ Mark: Stride
-◆ Bob: Stride (blue line)

◆ Bob: Stride (red line)

◆ Bob: Strike

Blobby Fist: 1d20 + 7 ⇒ (16) + 7 = 23
Bludgeoning Damage: 1d8 + 4 ⇒ (6) + 4 = 10


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

The players lose ties unless they have a pilgrim's token.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Initiative: 1d20 + 4 ⇒ (10) + 4 = 14

Happy with where my tokens are.


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Mark Perception: 1d20 + 4 ⇒ (9) + 4 = 13
Bob Perception: 1d20 + 3 ⇒ (6) + 3 = 9


OBOZAYA | Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 P 5/5 | EAC 21 KAC 23| Fortitude +5, Reflex +4, Will +4 (+2 vs. fear) | Perception +0 | Speed 35 | Mk 1 Serum of Healing 1/1, Medpatch 1/1, Shock Grenade I 2/2 | Active Conditions: None

Arcana +3, leaving the others alone.