| archtech88 |
So I'm running a mythic game where the PCs' end goal is to become the new dominant Pantheon of Earth. Or at least of their region of it. As a young godling, one of the players wants to create new species in game. I'm fine with that, but I feel like just saying "sure you can make a new species, whatevs" would be too easy.
I'm thinking that I might make it so that he has to have 'craft construct' as a pre-req, sort of as a 'You have to know how to make something that's independently animated' kind of thing. Other than than that, though, I have no idea as to what sorts of things I could / should put into this, in regards to how powerful the species can be, how much it costs or if they can simply convert an existing species into a new one and make that cost less than making a new species wholesale.
Any thoughts?