Full Name |
Miro Took |
Race |
Halfling |
Gender |
M |
Size |
S |
Alignment |
CN(g) |
Deity |
Cayden |
Occupation |
Brewer |
Strength |
8 |
Dexterity |
16 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
12 |
About Miro Took
Full Name : Miro Took
Race: Halfling
Classes/Levels 0
Gender M
Size S
Age
Special Abilities :
Alignment: CN(g)
Deity :Cayden
Location:
Languages :
Occupation : Cook
Strength 8
Dexterity 16
Constitution 10
Intelligence 14
Wisdom 10
Charisma 12
Height: Bite sized Weight: Hair: Brown Eyes: Brown
Favored Class: Expert
EXP:
Hit Points: 6
Spd: 20
Init:
AC: ( armor shield size dex ) Armor /Touch 16/FF 19)
BAB:
CMB:
CMD:
Saves: Fort Ref Will
Weapons:
Dagger
Skills:
Profession-Brewer (1+2) 3
Craft-Brewer (1+2) 3
Feats:
Traits:
Special Abilities:
Ability Score Modifiers: Halflings are nimble and strong-willed, but their small stature makes them weaker than other races. They gain +2 Dexterity, +2 Charisma, and –2 Strength.
Size: Halflings are Small creatures and gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty to their CMB and CMD, and a +4 size bonus on Stealth checks.
Type: Halflings are humanoids with the Halfling subtype.
Base Speed (Slow Speed): Halflings have a base speed of 20 feet.
Languages: Halflings begin play speaking Common and Halfling. Halflings with high Intelligence scores can choose from the following: Dwarven, Elven, Gnome, and Goblin. See the Linguistics skill page for more information about these languages.
Fearless: Halflings receive a +2 racial bonus on all saving throws against fear. This bonus stacks with the bonus granted by halfling luck.
Halfling Luck: Halflings receive a +1 racial bonus on all saving throws.
Sure-Footed: Halflings receive a +2 racial bonus on Acrobatics and Climb checks.
Weapon Familiarity: Halflings are proficient with slings and treat any weapon with the word “halfling” in its name as a martial weapon.
Keen Senses: Halflings receive a +2 racial bonus on Perception checks.
Equipment