1d20 + 11 ⇒ (11) + 11 = 22
3d6 + 11 ⇒ (2, 2, 6) + 11 = 21
How many zombies are left? And do I have any conditions? I'll be slicing through the next nearest zombie.
I'm still here. Waitin for my turn mostly.
1d20 + 11 ⇒ (15) + 11 = 26
3d6 + 11 ⇒ (6, 1, 4) + 11 = 22
I'll hack at the nearest zombie, and move to the next nearest if I kill the first. Also, as a reminder, I am large, so I have reach now =)
"Come on! That's all you got!?!"
Fortitude Save: 1d20 + 6 ⇒ (4) + 6 = 10
hp: 50
On my next turn I'll fly into a rage and slice into the nearest zombie, trying to make my way to the female so I can better aid her.
1d20 + 11 ⇒ (3) + 11 = 14
3d6 + 11 ⇒ (5, 6, 6) + 11 = 28
DM Eric wrote: Zirul shifts into his enlarged form, (most likely surprising the other party members, he he) now in squares P6-Q7 and then draws his weapon.
Zirul, you do still have a move action left, however your way is currently blocked by a zombie. The barrier that was erected to keep the zombies away from the town square, has been breached, but the opening is only 10' wide. I assume you will draw a weapon now as a move action?
You assume correctly. Sorry, I haven't been here to respond as quickly as I usually do. Just landed a new job and had to get paperwork and a drug test done.
I'm still here! I got this thread being fed thru google reader, which I have on google desktop. I'm here for good (as long as I have internet anyway) =)
Talib wrote:
on his turn he will shoot at the zombies using manyshot on one, his normal on another and rapid shot on the same as his normal shot
Oh I see. I was confused about this for a second. Rapid Shot gives you a total of 3 attacks, and the first attack you're using in conjunction with Manyshot. Very nice =)
On Zirul's count, he'll enlarge himself and move toward the woman, stopping to hack at any zombies along the way.
Slatz Grubnik wrote: agreed
Initiative: 1d20+1
How did I not catch this before? Geez... sorry, that's supposed to be under this alias..
"Great, let's go!" Zirul starts to head east, waiting for his companions, of course.
Ja, that's what I'm doin at least.
Zirul's smile quickly fades, Always serious.. he thinks to himself. "Yeah, I agree. I'd like to see that happen soon too. Should we find a place to rest for the moment, or do you want to keep going?" He asks, addressing the party.
Ibram wrote: Zirul wrote: "Sorry, Ibram, but we can't afford to be sitting around. There's a paladin out there right now that might need our help. And whether I'm gettin paid for it or not, I'm going to find her." Zirul says with a raised voice. "Yes," Ibram glared at Zirul. "I meant we're staying for the night, whether we find the paladin or not. And wandering around town isn't going to do that quickly. You were a local right?" He said, turning to Leesa, "Where's the mayor of this wretched town? He would know, if he's still alive." "Right. Sorry, Ibram. I got carried away. I don't suppose you drink spirits, do you?" Zirul half chuckles, and smiles at Ibram, hoping he won't take his head off.
"Sorry, Ibram, but we can't afford to be sitting around. There's a paladin out there right now that might need our help. And whether I'm gettin paid for it or not, I'm going to find her." Zirul says with a raised voice. "Thanks, Nish, for checkin that. If we happen to run across some living relatives, I was thinking they might like a token of his. If not, then we can split the money for it. How's that sound?" He smiles to Nish. "Onward then.." Zirul gets ready and starts to head off and pauses for his allies.
"Hmm. Maybe we should hold onto this." Zirul says as he pockets the charm. "He was a carpenter, Viktor Litmunova was his name." Zirul pauses to think for a moment. "Remember that letter we got? The one that said something about worms feasting on people? I'm gettin that creepy feeling again.. We should hurry up and find this paladin and get the hells out of here."
Kaztor Strongforge wrote: Is anyone other than Kaz damaged? If so, I will use a channel energy after gathering all the injured are together. Ja, I was hit too. Not much, but it'd ease my mind if I were healed anyway lol.
"Disgusting creatures.." Zirul states as he walks to the corpse. "I wonder if this person has any personal items that'll identify them. I'd hate for it to be the person we're looking for, and just pass them by." Zirul will turn the body face up, and check for any belongings like jewelry, religious items, coins. Anything that could give a hint as to who this person is, or where they came from. "You know, if this is our paladin, I'm sure there's gotta be some kind of religious jewelry in here, right? And if there's not, maybe they have coins stamped from Lastwall. It's worth a look, I think."
I'll take 20 on Perception, giving me 34.
Move within range of nearest zombie, or threat, and ready an action vs approach. Power Attack -2, +6 damage.
If triggered:
Attack 1d20 + 7 ⇒ (17) + 7 = 24
Damage 2d6 + 13 ⇒ (1, 1) + 13 = 15
Do I make a save each round?
1d20 + 6 ⇒ (8) + 6 = 14
Damn, missed by 1. Guess my attack is pointless now lol
Yikes, another save!
"Disgusting maggot! Get off me!
Fort save 1d20 + 6 ⇒ (7) + 6 = 13
On my count:
Try to finish off the worm, again. Power Attack -2, +6 damage.
Attack 1d20 + 7 ⇒ (5) + 7 = 12
Damage 2d6 + 13 ⇒ (5, 5) + 13 = 23
If the worm is dead by my count, I'll attack the closest zombie instead
Try to finish off the worm. Power Attack -2, +6 damage.
Attack 1d20 + 7 ⇒ (1) + 7 = 8
Damage 2d6 + 13 ⇒ (1, 3) + 13 = 17
Fort save 1d20 + 6 ⇒ (9) + 6 = 15
Just wanted to note that I didn't add my charge bonus to my attack, so if i wasn't actually charging, there's no need to modify my attack from my previous message
Fortitude Save 1d20 + 6 ⇒ (10) + 6 = 16
Charge the second maggot, using Power Attack -2 penalty, +6 damage.
Attack 1d20 + 7 ⇒ (6) + 7 = 13
Damage 2d6 + 13 ⇒ (6, 2) + 13 = 21
Crit, if applicable:
Attack 1d20 + 7 ⇒ (10) + 7 = 17
Damage 2d6 + 13 ⇒ (4, 2) + 13 = 19
DM Eric wrote: I believe everyone gets 11 temp HP, no need to roll. My fault.. didn't notice he already rolled.
Temp HP 3d6 ⇒ (4, 6, 1) = 11
Total HP now: 68
I'll place myself in L7. Which squares are the zombies in?
Initiative 1d20 + 1 ⇒ (13) + 1 = 14
Perception 1d20 + 14 ⇒ (11) + 14 = 25
Zirul draws his sword as he steps closer to the body with Talib. With his foot, he nudges the body. If there is no response, he'll turn the body over.
"I'll go, only if you really think we'll find the paladin there.." says Zirul reluctantly.
"I doubt it. No point in sticking around. Let's get back to what we came for." Zirul answers plainly, shrugging.
"I was just makin sure she wasn't actually a zombie, gimme a break!" Zirul replies.
"Ma'am, we don't wanna hurt you. Please step back." Zirul says, realizing the futility of his words to the zombie woman. He steps back and with a gesture he says "Veneficus loricatus!", protecting himself with an invisible forcefield of armour.
5' back, mage armour. This is his second 1st level spell of the day, leaving him 2 more.
Edit: Oh right.. initiative.. lol 1d20 + 1 ⇒ (3) + 1 = 4
Perception 1d20 + 14 ⇒ (18) + 14 = 32
"Lots of blood without a body, let's see if we can't find the owner," Zirul comments as he looks around the blood pool near the back of the building.
"Blood. I don't suppose whoever lived here is still alive." Zirul says, examining the blood. Is the blood all over, or does it lead to/from somewhere?
DM Eric wrote: Ok I have an order of
Leesa
Zirul
Ibram
Talib
Nish
Katzor
Sounds good :)
"I'll take point on this one, unless there are objections.." Zirul asks.
"To the darkness then," Zirul walks in the direction of Kaztor's hammer. Before entering, "luminarium", he casts light on his greatsword to brighten the way.
Can Zirul charge the fleeing foe?
"Ha!!!" yells Zirul as he draws on his inner strength to finish his foe. He is now raging.
Attack: 1d20 + 11 ⇒ (1) + 11 = 12
Damage: 2d6 + 10 ⇒ (5, 5) + 10 = 20
Fire Damage: 1d6 ⇒ 6
A 1... really???? Gah!! ><
"Oh, no you don't!" Zirul moves to the man in the alley, and slices him up.
Attack:1d20 + 9 ⇒ (9) + 9 = 18
Damage:2d6 + 7 ⇒ (2, 2) + 7 = 11
Fire damage:1d6 ⇒ 6
"Someone interrupt those zombies!" Shouts Zirul
Perception: 1d20 + 14 ⇒ (17) + 14 = 31
Sorry i forgot, ignore if you wish, but i forgot fire damage 1d6 ⇒ 5
Zirul moves to M6, drawing his sword as he does so.
+1 Flaming Greatsword (1d20+9=21)
Damage (2d6+7=15)
He strikes the Zombie harassing Leesa.
Edit: Sorry, i'm an idiot.. I'm used to IC for dice rolls. Forgot that Paizo implemented their own dice code in the boards...
Where's the zombie that Talib damaged? I seem to have lost track of where people were.
Damn, we have to wait for Leesa to go before the zombies go. Won't know what to do until then.
Ja, I know all that. I meant to say that I'm not even going to bother with the ride check. lol :)
I'll dismount as a move action, as you posted. Where does that put me?
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