About Zirul
Male half-elf sorcerer 1/barbarian4/red dragon disciple 1
CG medium humanoid (elf, human)
Init +1; Senses Perception +14; Lowlight Vision
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DEFENSE
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AC 15, touch 11, flat-footed 14
(armour +2, dex +1, natural +2)
hp 57 (1d6+5d12+17)
Fort +6, Ref +2, Will +4 (+2 vs Enchantments)
Immune magic sleep
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OFFENSE
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Speed 40 ft
Melee +1 flaming greatsword (+9, 2d6+7/19-20)
Special Attacks rage 5 rounds/day
Spells Known (CL 1; DC 12 + SL)
1st (4/day) - mage armour, enlarge person
Cantrips light, mending, mage hand, resistance
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STATISTICS
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Str 18 (+4), Dex 12 (+1), Con 13 (+1), Int 9 (-1), Wis 10 (+0), Cha 15(+2)
Base Atk +4; CMB+8; CMD 19
Feats skill focus (perception), eschew materials, combat casting, power attack, toughness
Skills intimidate [6 ranks] +11, perception [6 ranks] +14, survival [2 ranks] +5;
Languages common, elven
Special Qualities favoured class (sorcerer, barbarian), red dragon bloodline, cantrips, fast movement, uncanny dodge, trap sense +1
Gear +1 flaming greatsword, +2 bracers of armour, +1 amulet of natural armour, standard adventurer kit [backpack, beltpouch, bedroll, tinderbox (flint and steel), hemp rope (50'), sunrods (2), rations (10), waterskin], 1635gp
XP 24,035; Next Level 35,000
Raging
AC 13 t 9 ff 12
hp 69
Will +6
Melee +1 flaming greatsword (+11, 2d6+10/19-20)
Str 22 (+6), Con 17 (+3)
CMB +10, CMD 21
Enlarged
Large size
AC 13 t 9 ff 12
Melee +1 flaming greatsword (+9, 3d6+8/19-20)
Str 20 (+5), Dex 11 (+0)
CMB +10, CMD 20
Enlarged and Raging – as raging except as follows
Large size
AC 11 t 7 ff 10
Melee +1 flaming greatsword (+11, 3d6+11/19-20)
Str 24 (+7)
CMB +11, CMD 21