male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Zephir will pull back and stab again at the purple one!
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Taking a 5' step behind Mal, Zephir chuckles.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Slaynn did you miss it when we went level 2? seems your the only one at level 1...
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" I must say, since I've been here, I have seen some of the strangest critters in my life!"
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Pressed into the rear-middle, Zephir is unable to attack or retreat, so instead he readies to stab if whatever they are should fly out into the hallway.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Seeing the make of the ranseur, Zephir will tear a strip from his outfit and tying it to the weapon sling it on his back...
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
know history: 1d20 + 6 ⇒ (15) + 6 = 21
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Those are about the strangest critters I have ever seen..."
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Unable to reach the wounded barbarian, Zephir again tries to stab the horrible critter.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Slamming himself against the wall, Zephir thrusts his glowing longspear around Tiberiu at the strange creature.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Zephir will slip down the tunnel past the others, staying along the wall.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Wait little one...You prune back my pride by trying to shove me so far back! Legends do not hide in the rear!"
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Looks like maybe Slaynn, Tor and Zephir...then I'm not sure...You got the weapon and light right. XD
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
None of Zephir's equipment is MW, but he doesn't really have the money for it right now, and I would rather spend the money on a wand of CLW 1st. XD
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" What?!?" Zephir booms in response..
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Ha! No little one, though perhaps in the interest of building my legend I should say so!... Wait ...Lady Ameiko.. I didn't mean to offend.... Drat. It appears she is more upset than I first thought...
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
At the Rusty Dragon
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Nice handouts!
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Just grab everything. We'll look at it in detail at the cathedral, After they heal Slaynn..." Grumbles Zephir, discomfited with the wait of the warrior on his shoulders, even with Tiberiu's help.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
"Not sure where he will end up, but he did exit through that long tunnel we passed earlier. It might be a way out of town somewhere, or a secret lair. Either way, we should get the town sheriff to place a guard on it 'til we can come back and check it out..."
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
I'm all for letting him go....for now. I mean I'm not injured much and can still go, but with Slaynn down, and no clw left.....
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Alas, I can prevent him from shuffling off this mortal coil, but need rest and ritual before I can bring him back to his feet..."
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
Sliding up to Slaynn, Zephir lays his ungloved hand on his neck.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Hnnt!"
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Well you sure got his attention Witch!"
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Ahh. The Lord of Storms smiles upon us. Glad I am that she is alive!" Zephir says.
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
" Agreed. Maybe we should let the sheriff know about this tunnel. It seems to go a looong ways. Also maybe check the upstairs and the remainder of this basement, then rest before entering the tunnel? seems like it may be a long trek in there..... And I am low on healing just now... Although with what we saw in the glass room, I am nervous about Ameiko..."
male human Wind Oracle 2 | HP's: 22/22 | Ac:13. T:10, Ff:13 | F:+2, R:+1, W:+4 | Init.:+4 | Perception:+1
"Alright then. Let's check the basement first."
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