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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier flexes, fully healed. Hah, did you see? He was not able to escape the hold! He lands himself and claps Dolgrym on the back. Hah, that hammer will be legend with you! Leira, you will be rememberd by Trunau and all Belkzen when you bring peace to orcs and humans. Then only fighting will be wrestling competitions! Sid! Your magic is mighty and I thank you for helping me fight the Tyrant, uh... could you make me back to regular size please? Not fair for future opponents if I stay like this, or for future wife! Hah! ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier grins as the big giant is unable to break out of his grip. Zavier goes to work, he whirls around the giant to sicken the giant and then uses his giant fist gauntlets to activate them and increase his damage! Flank Grapple Maintain whirling hold: 1d20 + 43 + 2 + 5 ⇒ (9) + 43 + 2 + 5 = 59 Sickened 7 Rounds ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Thankful he only got hit once, Zavier nevertheless, steps around to get a flank with one of the others and tries to grapple again! flank grapple giant: 1d20 + 43 + 2 ⇒ (6) + 43 + 2 = 51 Health 193+34(bear endurance con bonus)-32 ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() With everyone surrounding the still grabbed Roc, Zavier takes the opportunity to smack it around with his large hands. Maintain Grapple damage: 1d20 + 35 + 5 ⇒ (1) + 35 + 5 = 41
Thankfully only need to succeed at one to maintain the grapple. Two damage rolls
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (15) + 27 = 42
Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (10) + 27 = 37
Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (5) + 22 = 27
Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (1) + 17 = 18
Actually being missed by an attack is a novelty for Zavier as he grins and starts brawling with the latest victim ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (12) + 27 = 39
Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (3) + 27 = 30
Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (7) + 22 = 29
Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (9) + 17 = 26
Deciding to not grapple the bitey people. Zavier resorts to some very hard punches and kicks! ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier readies to smack one once it gets close to him. Unarmed Strike 1: 1d20 + 27 ⇒ (6) + 27 = 33
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier gives up on causing damage for now and moves to flank the evil being and grapple it to stop the horrific attacks. grapple flank: 1d20 + 31 + 2 ⇒ (19) + 31 + 2 = 52 2 more if this is a monstrous humanoid. ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() 1d8 + 1 ⇒ (1) + 1 = 2
Zavier ready to go after happy stick! ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() ZAvier grunts as the statues suddenly comes to life and he starts punching at the one that hit him. Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (19) + 27 = 46
Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (19) + 27 = 46
Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (4) + 22 = 26
Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (8) + 17 = 25
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier starts working on the statue to the SE
Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (7) + 27 = 34
Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (2) + 22 = 24
Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (20) + 17 = 37
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Then he flurries with adamantine cestus. Unarmed Strike Flurry 1: 1d20 + 27 ⇒ (11) + 27 = 38
Unarmed Strike Flurry 3: 1d20 + 27 ⇒ (9) + 27 = 36
Unarmed Strike Iterative 1: 1d20 + 22 ⇒ (11) + 22 = 33
Unarmed Strike Iterative 2: 1d20 + 17 ⇒ (11) + 17 = 28
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() First Zavier heals 1d8 + 1 ⇒ (8) + 1 = 9
10 charges full health ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Sorry guys, real busy and don't have time to go back and see how much Zavier got hit. Zavier is real thoughtful, Zavier focus too much on grappling big people Zavier thinks, these were good challenge and good kick in pants! ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Muttering to himself Zavier insists on continuing to restrain one of the monster. He moves into another flank with one of the remaining monsters and tries *again* Grapple Flank: 1d20 + 31 + 2 ⇒ (15) + 31 + 2 = 48 ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier is having a really bad day. Fort: 1d20 + 16 ⇒ (19) + 16 = 35 But fights off the paralysis. And tries to grapple again Grapple: 1d20 + 31 ⇒ (11) + 31 = 42
Grapple Maintain Damage: 1d20 + 31 + 5 - 5 ⇒ (1) + 31 + 5 - 5 = 32 ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier gets smacked for a lot of pain and is actually farily surprised to find himself grappled! CMB Grapple Take Control: 1d20 + 31 ⇒ (4) + 31 = 35 If that works and he is in charge of the grapple. He immediately tries to pin the Mohrg and smack him about in turn. CMB Grapple Pin: 1d20 + 31 + 5 ⇒ (1) + 31 + 5 = 37
So since second failed he just takes control and pins the Mohrg on his turn ![]()
Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Grinning as the giant makes a pretty good, but not quite good enough, attempt to break out of Zavier's hold. Zavier proceeds to pin the giant down and smack him around a bit. Maintain Grapple Pin: 1d20 + 40 + 5 ⇒ (12) + 40 + 5 = 57 Maintain Grapple Damage: 1d20 + 40 + 5 ⇒ (19) + 40 + 5 = 64
Maintain Grapple Damage: 1d20 + 40 + 5 - 5 ⇒ (17) + 40 + 5 - 5 = 57
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() If the Giant still lives Zavier will smack it. Maintain grapple: 1d20 + 40 + 5 ⇒ (9) + 40 + 5 = 54
Maintain grapple: 1d20 + 40 + 5 ⇒ (18) + 40 + 5 = 63
Maintain grapple: 1d20 + 40 ⇒ (5) + 40 = 45
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Brawler (Beast Wrestler)/17 | HP 193/193| AC 22 T 16 FF 19 | F 17 R 16 W 13 | Per +21 | Init +8 | MaFe 11/11| KO 3/3 DC 26 | Combat Stamina 20/20
![]() Zavier sighs and nods. At this rate they'll only wrestle one giant in the whole flying castle place. At least that one will be a very big one! No worries from my side, Zavier just wants to wrassle
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