Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He relays what he remembers, "I remember different colors, bright colors, lots of lights, pain, loss of something important, then the cold hard stones of your hallway. A frog man picked me up and took me into a closet. Then the goblin came and I reacted to his violent presence." He also looks at Myriana when she talks and doesn't say more, apparently thinking what he already said would be sufficient.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He seems to get angry and fierce with the goblin being brought up. He quickly says, "Bloodthirsty, fear mongering, and deadly. If my physic was weaker like the frog man I wouldn't have stood a chance against him."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He shrugs as he states, "I don't remember much, moreso my past. Not sure how I got here or before that. I don't know the spells."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Hesitently he states as if coming out of a trance, "Ummm... oh you are speaking to me. I am sorry my mind has been engaged elsewhere, several mind affecting spells are currently in place to help with recovering my memories. So far no luck." His halo on his back pulses with a bit of energy.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Galah'ad wrote: "Well, it is a pleasure to meet you Baris, I am Galahad. So you are not a servant of any guild? I think you could work with us if the others agree and you're interested, I'm interested in hearing more about your... memory loss and this recent form? But for now I believe our guild leader and mister Stonefire might be correct, are any of you hungry?" - He asks, realizing it was hard for him to gauge when people would get hungry without a compass of hiw own for that. He pleasantly replies, "Nice to meet you Galahad. No not to my memory, I believe I served a higher... thing... like an idea or ideal. Its frustrating not knowing. Some of your allies have helped but they say time is the best remedy for memory loss. Oh yes food sounds like a wonderful idea..."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 "Perhaps... most of you. I know I am not a servant of the guild. At least I don't think so." After a pause as he listens to Myrianna, he responds energetically, "Greetings I am Baris! It is nice to meet you Myrianna and Iris-chan." He looks like he should do something but can't seem to figure out what to do. He does look confused.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He states casually, "Not an issue." More curiosity enters his voice as he states, "Just trying to understand. This is my most recent form and have not regained all memories yet. Tell me more!"
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He ambles over to Myriana and asks her, "So what role do undead play among this 'guild'? Sure I have seen some vampires and skeletons but they seemed more like mini9ns or servants."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Besides her you see a halfling with an aura of light and thunder. Barely controlled power.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 As the goblin gives him some room he lets the tip of his sword rest on the floor. He solemnly states, "I am Zanthias, my recent memories are jumbled up. I believe my fellow angels stripped me of some of my power and banished me here. I was just protecting the man who kept me safe. Who is this Deesseer?"
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 The halfling stops attacking but goes full defense ready for any other strikes from the goblin. His halo of light begins to appear behind him again.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: Oh you are correct, I will adjust that for the future. Thanks for catching that.
Round 10
unarmed strike, smite, defensive fighting: 1d20 + 10 + 3 - 4 ⇒ (14) + 10 + 3 - 4 = 23
Round 11
unarmed strike, smite, defensive fighting: 1d20 + 10 + 3 - 4 ⇒ (2) + 10 + 3 - 4 = 11
Round 12
unarmed strike, smite, defensive fighting: 1d20 + 10 + 3 - 4 ⇒ (18) + 10 + 3 - 4 = 27
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: With his spells being ineffective he continues to fight defensively.
Round 7 +1 greatsword smite, defensive fighting: 1d20 + 11 + 5 - 4 ⇒ (13) + 11 + 5 - 4 = 25 damage: 2d6 + 13 + 2d6 ⇒ (3, 3) + 13 + (4, 6) = 29 last 2d6 E As he continues to fight defensibly he is able to get jabs out as he uses the greatsword to parry more than anything until he finds the right moment. unarmed strike: 1d20 + 11 ⇒ (17) + 11 = 28
Round 8
unarmed strike: 1d20 + 11 ⇒ (13) + 11 = 24
Round 9
unarmed strike: 1d20 + 11 ⇒ (16) + 11 = 27
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: HP:-13/56, AC 36 (28+smite+3+defensive fighting+5) Spellcraft DC 16: True Strike. Lighting forms on the blade again as he slashes at the goblin. Taking on a much more guarded stance: Defensive fighting, -2 on attack and an additional +1 to AC, total of +3.
+1 greatsword, true strike, smite, defensive fighting: 1d20 + 11 + 20 + 5 - 4 ⇒ (17) + 11 + 20 + 5 - 4 = 49 damage: 2d6 + 13 ⇒ (1, 5) + 13 = 19
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: He continues to strike and parry with the greatsword.
He dodges the first strike and deflects the kukri in the right direction to negate the critical hit, striking his arm as opposed to his face. As the first strike is dodged he quickly swings in with his left hand as the right holds the greatsword. unarmed strike: 1d20 + 11 ⇒ (13) + 11 = 24
Then on his turn the blade rises around and he defends with it taking a step back to put the golden shimmer on the blade again.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: Your strikes miss as the halfling dodges you. The holy damage continues but will not have power for the next round. His wound seems to quickly close as well. The halfling holds his greatsword before him absorbing the holy power. The light behind him diminishes to a glow of a candle. His eyes have lightning flicker above them. He doesn't attack this time but takes a five foot step back, before casting a spell which shines over the blade making it glow golden. Spellcraft DC 16: True Strike. The next round after dodging but mostly parrying the lighter weapons. His grin grows. Lighting forms on the blade and he slashes at the goblin. +1 greatsword: 1d20 + 11 + 20 + 5 - 2 ⇒ (5) + 11 + 20 + 5 - 2 = 39
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: Your strike hits the, what you realize is a halfing, cutting into his arm as he does his best to ward the attack.
The halfling growls out and slams his hands together a greatsword appearing between them and swings with lot of effort though the goblin easily dodges it. +1 greatsword: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19 damage with PA: 2d6 + 6 + 6 ⇒ (2, 3) + 6 + 6 = 17
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Kaiedees: 5d6 ⇒ (6, 6, 3, 2, 1) = 18 holy damage per round. Will Save DC 23 to take half damage.
2nd round 5d6 ⇒ (2, 1, 4, 3, 3) = 13 3rd round 5d6 ⇒ (1, 6, 4, 2, 4) = 17
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 First Baris looks at a panel of somekind on the wall. He touches it and asks, "What are we scouring for the most, materials, coins, crystals, or drops?" Please vote for one of the four options. With that selected and the group in tow, Baris takes the lead and moves down the tunnel. After a good 100 feet or more a squad of ants are before the group. "Charge! Kill them all and then follow me!" He bursts out and charges the first three ants. He knocks then down and continues down the main tunnel path, there are two other paths you could explore as well. He slashes and attacks the next group of ants by himself. Roll Init, the tunnel is 15 feet wide. Please state if you are in the front or behind. Map is up at the top!
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris then gives out orders, "Dwarf girl, go get some armor and a weapon. Titus go get training that you need. We will meet here tomorrow morning." Any PCs going down today? Otherwise we will move the timeline to the next day's morning.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Responding to Augrok's question he states simply, "Alice kinda blew up, I predict her to be dead and gone like Jeffery." After Jellena accepts the baker into the group:
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He does bow and flips over easily. He waits until everyone is introduced before offering, "Does everyone now have a HHH? We can check back every few weeks for an improved bag since we opened the avenue for her to have a constant flow of silk. Then I need to collect those who will follow me and make you stronger. It seems most of the quests in Sanctuary have been taken, though we could venture into the dungeon. I can do it now with my new title. Unless any of you remember a secret quest from your previous lives."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris steps up to Board who has secured the squirming dinosaur, he shakes his head as he lifts his weapon, "It is feral, it was calm only because of her connection with it. Nothing we can do for it either." He says before striking the beast down.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris saw the threat once she was gone and shouted, "Board kill the dinosaur!" He also acted at that moment going after the nagakin and cutting it down before it could do any harm. A lightning bolt coming down from above the instant he connected his polearm with the undead beast. Board quickly responded in kind and slammed into the dinosaur working on pinning the creature.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Alice eventually you find a group of familiar faces. You see Baris with Tristan the Fae and the big man named Board following. They stop when within 30 feet of you. The halfling cocks his head to one side and then shakes it ever so slightly. Once you approach he says with flippant amusement, "It seems you have been busy. Making new friends and influencing people?!" Board focuses on those around their group more than Alice or her entourage.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 The poor NPC Baris leaves before Circe arrives with him. Augrok: You get a message that says, "Would you be so kind as to call me. Zanthias Lord of Lightning and Monkery here."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 After several hours, likely when Jeffery returns, Baris emerges from the hidden shaft below. He looks around and then shrugs, "I best we will be off then, we need to start collecting an army."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 "In the same thought, you could blow it all up. Let's not mess with the magics of the place unless you really know what you are doing." Baris says a bit testily.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 The halfling comes over to the woman and with a bright smile says, "I am sure they will show up. Thank you for the calling Jellena that worked much faster than carrying it all here by foot. Ooohhh I should try that with someone in Sanctuary." He walks off murmuring to himself unless someone else says something to him. Augrok: This message appears in your inbox:
"Augrok, this is Baris Zanthias Lord of Lightning, if you would be so kind to summon me at noon that would be great. I will be bringing some with me. Please be in the temple square for it will be the most available spot for me and you."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He only waits a few moments before closing the door behind him. The three of them gone, as Jeffery goes to open the door finds the same dreary cottage and the three no where in sight. A few minutes pass before the three emerge. Board is carrying a table with Tristan that is about 12 feet long and 5 feet wide. It has drawers underneath the proper table and gold filigree along the designed table edge. Baris comes walking out with several chairs that look like they match the table. He then looks up at the sky and waits. A portal appears and Baris says, [b]"Are you coming or going? Take these chairs and I will be right back. He zips back into the bright open doorway into the cottage. A moment later he comes out with another set of three chairs meant for the table. He goes last into the open shimmering portal. The portal closes behind Baris and the group is in the main room of the new green wood house. Alice and her nagakin are on the other side of the room with several dead boars and a dead boar standing next to them.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris shrugs and goes to the door. Opening it to a portal of pure white light. He holds the door open for Board, Tristan and Jeffery if he wants and then goes through himself closing the door behind him.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Board nods in recognition of Jeffery. He shrugs at Jeffery's question. Baris looks at Jeffery thinking to himself visibly and finally asks, "You can come in with us if you choose but you must leave the dwarf and Circe behind whereever she got off to."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris returns with Tristan. They head to the door of the cottage. There is a third with them an immense man.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris stands at the entry way confused. He takes some effort to keep his mouth shut. After the catfolk Fae turns into a dwarf, he slowly shakes his head and closes the door behind him as he leaves. Sense Motive DC 13:
He is pissed off at Circe but is showing restraint.
Sense Motive DC 23:
He appears to want to hurt Circe. It appears his respect for Jeffery has waned as well.
Running off he soon finds Tristan out amongst the trees and they soon return. There is about 5 minutes where those inside could follow or leave the cottage.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris opens the door to the cottage, pokes his head in and sighs, "Where is Tristan, I want to show him something."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 "Ya, you go do that for us." Baris pointedly states pointing at her looking rather perturbed. He shakes his head and begins to grumble. He just walks in along the path. Gets to the door knocks and enters, slamming the door behind him. Sense Motive DC 10: He is utterly outraged!
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris walks up and raps on the door which unlatches and opens a few inches. With a quick push and a tumble back, Baris sees that there is nothing there. He then strides into the place and shakes his head. "Look we got ourselves a cottage! Wait you said he was a wizard right, bigger on the inside than the outside... what kind of traps are we possibly talking about, any of you can sense traps? At least besides the Cheshire?"
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Happy that the four of them are moving again, he tries to run ahead... Soon he is running up from behind and frowns at the Cheshire. Grumpily he whines, "I hate paradoxes, please let me go cat. You have these two to toy with."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris rolls around a bit before he shakes his head and leaves the conversation to follow Tristan. He then shows up again confused he goes and sits in the tall grass beside the path.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Errah Box? He responds curious of Circe. As others begin to interact with the cat, he shakes his head and sits down rubbing his head furiously.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris plucks a strand of grass from the ground and slowly chews on it, apparently not caring about this interaction. After the soldier takes a step back he comes up close and says suggestively, "You never know what you might learn or catch." Then he quickly walks down the path. Down the path he looks at Circe and asks, "So what is your true shape?" Eventually seeing a pink or purple cat he stops and looks at it, motioning his hand to the others to continue. In a happy tone he says, "Greetings, how are you this fine day?"
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris just trots along with the group seeing that they are stopping for the moment at least he shrugs and announces, "I will be back, I need to check on a few things and get some papers too." With that he skitters off with immense speed and is gone.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris and Tristan return from the cellar. "Just a root cellar. Yeah we could go claim what we want. Those that want to furniture shop come with me or go to the bank with Jeffery."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 With the knowledge of a basement and one that was not evident peeks his interest and begins to look in the obvious spots first. Upon moving the carpet under the table he announces with a, "Ah Ha!" Which then he opens it and scampers down the ladder.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Happily he accepts the scale from Tristan and says, "I will gladely accept you, though it is too bad not under a better situation. I am glad to have your bow as I will protect you the best I can." Baris pulls a few blankets his bag and makes a nice little nest next to the fireplace. As Alice comes to check out the cupboards he says dryly, "They are all empty, this place apparently has never been lived in or really furnished."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris bowed and left the court returning to the group. He accepted congragulations as he came slowing his progress, though he defered any scales to the present council. Seeing that Jellena will likely ask who she should get a blessing from he lets them know a little about each member of the council. Council info:
Soon you will find out that the House of Sorrows is a division of the Winter Fae that revere the natural decay and death of all things. They were originally formed by the Weeping King, and based out of the secret fortress Loarim, they are now
Winter Court positions:
Delver of the House, Taibreah. She can hear the lingering sorrows in all things. She is a spiritualist. Communing and trying to help sate spirits so they may rest. Compassionate and level headed. Spy master, Cadoroc. He is secretive even for a spy. Paranoid and cunning. Queen Belmaid, is actually second in line for the throne and is not married to Bisane. She is ambassador to other houses and is secretary for the council. Patient and calculated. Magister/Master Wizard Myrcyr. Myrcyr has the Domain of Magic defenses. Modified Memory and enchantments are second nature to him. At some point he'll want to become King. Power hungry and driven. Lord Lloyd is a casualty of the manipulations of the Winter Court. Madam of Want, Clistria. She has lived among the other races and learned much, as the females of her position must. Her doctrine is simple and many try to please her to their fullest potential but most fail. She holds powers and rights of the hostels of need/want. Understanding and willing. Treasurer: Veldron the Wise does his best to make sure that Loarim runs. Calculated and nervous.
"From my observations Taibreah the Delver, Queen Belmaid, Mordriac, or Madam of Want, Clistria would be the best choices."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris then hit his foot on the ground making a thunderclap which stopped the female's tirad and got everyones attention, with an evil smile of his own he confidently pronounces, "As a council member I claim the title Troll Lord and in a month will truely claim the title."
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 He sternly looks towards the king and mutters, "Will that do? Shall I return him to the Cycle or end him fully?" Sense Motive DC 12: He clearly does not care for killing and is displeased with what he had to do.
Vital: HP: 25/25, AC: 22 _ T: 22 _ FF: 17 _ Perception +11, Initiative: +5, Fort +7 _ Ref +8 _ Will +8 (+2 vs. fear) _ CMB: +11 _ CMD: 26, Speed: 60 skills:
Acrobatics +11 (+16 jump) _ Climb +8 _ Dip +8 _ Escape Artist +9 _ Handle Animal +3 _ Heal +5 _ Intimidate +8 _ K: H & Re +6 _ Ling +2, Perform (Dance) +7 _ Ride +8 _ Sense Motive +9 _ Stealth+13 _ Survival +5 _ Swim +8 Baris does not bow or show any deferment, instead he offers his hand for a handshake. Then he speaks of what he wants, "I am Zanthias, Lord of Lightning and Monkery. In place of my blessing I would ask that I be given the chance to become a voting member of your council. I know your customs more than I let on, King of Sorrows choose which member I will face in battle. For unless you make an ambassador spot to Sanctuary I will need to kill to take such a position, correct?" |