Groetus (Symbol)

Zaister's page

Goblin Squad Member. Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber. **** Pathfinder Society GM. 6,879 posts (6,904 including aliases). 1 review. 8 lists. 1 wishlist. 5 Organized Play characters. 1 alias.


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To be honest, Vyre is such a despicable place, I could full understand the government of Ravounel not really wanting to have it.


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I think the PDF needs to be marked as "abridged".


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I'm game.


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You all do know that Player Core 2 is still coming, right?


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Sibelius Eos Owm wrote:
Kelseus wrote:
Ed Reppert wrote:
Hm. No ghast in here. Looks like the ghoul soldier replaces it. Yes? No?
All a ghast was was a level 2 ghoul. Only thing it had over a regular ghoul was stench, and now all ghouls get that.
Blink-and-you-miss-it but technically ghasts also had one more thing over ghouls: the ability to affect elves with their paralysis attack. Weirdly, since almost every other creature in the ghoul family is based on ghouls, the ability to affect elves is almost exclusive to the level 2 Ghast stat block (the other exception being Leng ghouls)

Doesn't matter anymore, since there is no more ghoul paralysis.


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Mark the Wise and Powerful wrote:

I'd think that was true, but I just can't figure it out. I think there's way to much text for classes, monsters, spells, equipment ... and so on that seems to be exactly WotC text. Not being a lawyer, I'm left with a queasy feeling.

It's really good for Paizo to get away from WotC licensing. I'm just worried that too much has been taken verbatim from WotC material. For example, fireball (or whatever it's called now) seems to work very much like a WotC fireball. And the classes seem to work mostly the same way.

Can you please indicate any text in the ORC rulebooks that you think is "taken verbatim" from WotC?


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Even his herald has been a PC victim twice by now (War for the Crown and Agents of Edgewatch).


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logic_poet wrote:
Zaister wrote:
Norgorber again?
Vyre is still right next to Ravounel.

I know, but to be honest, I feel quite norgorbered out.


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Norgorber again?


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Calcryx666 wrote:
Did anyone else get their PFS subscription order generated but not yet fulfilled? I mean it’s a positive sign the order generated considering the issues of the past few months, but not sure why it’s still Pending

Same here, order spawned on Monday, but still pending.


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TRDG wrote:
Did this ever get fixed?

Yes, I was able to download this product.


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I'm also still waiting for a response regarding the December and January scenarios.


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Richard Pett is back!

I guess it's not a coincidence then, that this reminds me of The Sixfold Trial...


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Gorta wrote:
My shipment arrived today. I also had an authorization email but no shipment notification email.

Same here, no shipment mail, but the order is marked as complete. The books arrived yesterday.


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I got access to my downloads for this product today, but unfortunately, I'm only getting 143 and 173 byte broken file archives. Regenerating the download does not help. Could you please fix this? Thank you!


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Nicolas Paradise wrote:
The Sandpoint Splatbook has a lot of this.

It is, however, about 15 years of in-game time out of date.


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OperationsKT wrote:

Actually, I kinda found it, it's just not in an easy PDF form.

https://paizo.com/pathfinder/faq

Under "Pathfinder Core Rulebook Errata (Remaster Compatability)", so I guess it would not be too hard to drop that into a PDF on your own if you wanted...

That is something different. This listing shows what you need to change in the Core Rulebook to make the not yet remastered stuff in there work with the remastered rules.


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OperationsKT wrote:
Did they ever put out the "PF2e Core Rules to PF2e Remaster" changes document?

I don't think such a document was ever planned or announced.


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I think it's probably been left out as it is basically the Mirror of Opposition, a classic, very D&D thing.


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Ed Reppert wrote:
There's a hardcover version? Is that part of the subscription?

It is not. On the hardcover product page, it says:

Quote:
Note: The Seven Dooms for Sandpoint hardcover is not included in the Pathfinder Adventure Path Subscription. Pathfinder Adventure Path Subscribers who preorder Pathfinder Adventure Path: Seven Dooms for Sandpoint will receive a free PDF when their physical copy ships.


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You'll probably have to ask the Roll20 people.


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Thank you, that is very helpful!


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So, now that the remaster is out, has anyone already put some though into creating wizard school curriculums for the branches of the Magaambya? I think that would be cool to have.


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csdershem wrote:
Any word on pathbuilder?

Here.


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Is the errata listing updated yet? I can't find it.


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Calcryx666 wrote:
Just out of interest is anyone else missing their PFS module for end of Oct?

I am, yes. I've already emailed customer service earlier today.


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These are the variant rules in GM Core: Automatic Bonus Progression, Free Archetype, Level 0 Characters, Proficiency without Level. All the other have been cut, for now. There is no explanation as to why.


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Gabby the Ferocious wrote:

whether it be in here cause that's where clerics are, or in gm core cause setting, does anybody know the 20 core deities's status regarding sanctification?

really interested in particular if any deities specifically require that you don't be sanctified, but i'm interested in all of the details

Gozreh and Pharasma do not offer any sanctification options. The other 18 all either allow or require sanctification.


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I can report that I have been remastered.

Unfortunately, some other downloads are broken.


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That's a weird reason to update a year-old file.


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AestheticDialectic wrote:
Zaister wrote:

Those classes are not in core now, and they will probably not be in core in the Remaster.

I would rather expect errata for non-core classes that need to be changed to work with the remaster.

However they plan to do it, I think my point stands that if you ban shocking grasp for being pre-remaster then you ban the magus

I wouldn't.


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Those classes are not in core now, and they will probably not be in core in the Remaster.

I would rather expect errata for non-core classes that need to be changed to work with the remaster.


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Mark Moreland wrote:
Zaister wrote:
I still have no idea at all what kind of game this is.
Now that it's available, there are likely to be plenty of youtube and twitch videos that will show you how it's played, but since I'm restricted to text here, I'll give it my best shot....

Thanks for explaining, Mark!


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I still have no idea at all what kind of game this is.


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If you don't like it, don't use it, remove it for yourself. It's that simple.


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As per James Jacobs, all currently announced Adventure Paths (i.e. up to #200) will still be published under the OGL.


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Brian Bauman wrote:
Our apologies regarding the Heavy is the Crown PDF - the files are now correctly available. If you've already generated an empty archive of ~200 bytes, clicking the "Problems downloading this file?" link for each will force them to be rebuilt correctly.

Hello Brian, the two downloads for the new Starfinder Flip-Mat seem to suffer from the same problem. Could you get this checked, please? Thank you!


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There appears to be a problem with the digital downloads of this product, both the JPG and PDF archives are broken. Could you please check?


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James Jacobs wrote:

I'm currently developing Pathfinder #204, and am outlining an Adventure Path that goes beyond volume 210.

Pathfinder 200 is not the last volume in our longest-continually-running product line, in other words!

None of the adventures we've yet announced titles for are Remastered adventures—those are coming eventually, but when they do, we'll continue the numbers without interruption.

After all, we didn't reset the numbers when we switched from 3.5 to Pathfinder, or from 1st edition Pathfinder to 2nd edition Pathfinder. And the switch from OGL to Remastered is going to be orders of magnitude less disruptive than an edition change.

Thank you, that is good news, I like continuing the numbering.


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ElementalofCuteness wrote:
How do you feel about the fact Spellcasters are now just trained in Spell Attack Modifier and Spell DC?

What is that supposed to mean?


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The main reason the sorcerer gets delayed to Player Core 2 is the draconic bloodline, for which they want to have the new dragons published first in Monster Core.


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So does being trained in the Medicine skill.


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What is the iconic based on in your view? "Egotistical manic fail-god" - what is that?


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I still don't understand why we would need a class whose main shtick is “I am larger than life!” when basically that is—and always has been—the concept of player characters in general. What is this class actually good for? What is its design niche?


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keftiu wrote:
Sanityfaerie wrote:

I can't help but notice... This isn't a book that will have Mythic in it, but it's a heck of a brick for building up to mythic.

It looks like Animist also gives us our shaman-equivalent for the earlier posited Saga Lands to Arcadia path...? Maybe. I didn't hear much about making deals with spirits or placating spirits in general or whatever. The Shaman might still be coming.

The "here's a bunch of ways to be immortal" schtick is definitely a brick for Casmaron, though.

The Animist is doing nothing but spirits. It’s definitely the “shaman” of 2e.

As far as I understood, these apparitions aren't really spirits. The class seems to owe much more to 3.5E's binder and the 1E medium than the shaman. At least I prefer to think so, since in my eyes the shaman was a spectacularly boring class.


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keftiu wrote:
Zaister wrote:
keftiu wrote:
I’m very surprised to hear someone turned off by these. They’re some of the most exciting class power fantasies I’ve heard in years.
Animist sounds cool, especially with the 3.5 binder flavor, but I don’t think the exemplar makes sense as a class to me, and yeah, it kind of “turns me off”.

It’s a martial with a broken off piece of divinity inside them - not enough to be a true demigod, but such that they can do superheroic things with their bodies and faux-relics.

Hercules and Sun Wukong were both namedropped, and I think pretty elegantly sketch out a class fantasy.

Yes, the exemplar sounds like something that would rather belong in a superhero game, but it’s a superhero that — for balancíng reasons — can’t be more powerful than anybody else. How very sad.

I have no idea who Sun Wukong is, but Hercules sounds like someone who should be on a totally different power curve than anybody else, and to me this simply doesn’t make any sense as a class balanced against the other classes.


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keftiu wrote:
I’m very surprised to hear someone turned off by these. They’re some of the most exciting class power fantasies I’ve heard in years.

Animist sounds cool, especially with the 3.5 binder flavor, but I don’t think the exemplar makes sense as a class to me, and yeah, it kind of “turns me off”.


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Still makes no sense to me.


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PossibleCabbage wrote:
Zaister wrote:
Where does this demigod idea come from? How is this ever going to make sense as a class?
The pieces people are putting together is that one of the classes is only possible because of something that happens in the big event they've teased, and they've also teased that during said event at least one of the Core 20 gods is going to die permanently. So people are putting 2-and-2 together here. Basically "a god asploded and some people got irradiated with god energy."

I don't think Paizo will have a rulebook featuring a class whose existence is wholly dependent on some events from the Golarion campaign setting. The class would make no sense in other settings.

Also, what is "asploded"?


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Where does this demigod idea come from? How is this ever going to make sense as a class?