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Zaister's page

Goblin Squad Member. Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber. **** Pathfinder Society GM. 6,934 posts (6,959 including aliases). 1 review. 7 lists. 1 wishlist. 5 Organized Play characters. 1 alias.


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Cori Marie wrote:
Yes go to your subscription manager and "more options" and "skip product" on the book.

Thank you. Weirdly, my subscription manager does not show actual products, just the subscriptions that are active in each month. Is that normal?


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Is it possible to skip the Dark Archive remaster book without canceling my rulebook subscription?


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Maya Coleman wrote:
Regrettably, the discount on FVTT modules for owning the PDF is gone, because our new store platform does not support gating product access or discounts behind ownership of a different product. The tradeoff is that the code-only modules, which used to require PDF ownership, are now available to everyone, as per the Foundry team!

How is this going to affect Fantasy Grounds?


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Jim Butler wrote:
Zaister wrote:
So how is this supposed to work now with using Gold to pay for the society scenarios I used to get for free before? I have added the four November scenarios to my cart, for a total of $25 and cents after discounts. But it seems I can only add a single "$10 for 50 Gold" coupon. So it looks like I would have to order the scenarios individually, or two at a time, and still have to pay the amounts that are over $10 or lose the difference up to $10. Is that what is intended? It sounded differently when announced.

The store has a limit of one coupon per transaction. I've added an additional $20 off for 100 gold option to better address this.

-Jim

Thank you, Jim, although it's not in the system yet. I placed two separate orders slightly above $10 each. In the end, I had to pay a total of $6.48 (including the tax that is now applicable) to get the four scenarios.

So just to recapitulate, it is not possible to fully pay for the scenarios with Gold (well, unless you want to "waste" Gold by using a $10 value on a $5.99 scenario).

EDIT: I just went to download these scenarios from my Library, but only three of the four are listed, even though my order history shows I ordered all four of them. Even more weirdly, the Library now says "800 Downloads Found" when just before I ordered I was at "1059 Downloads Found". (I checked, there was no filter applied.) What is going on?

EDIT#2 There seem to be quite a lot of Pathfinder and Starfinder Scenarios missing from my library (I should actually have them all). And it seems, the more I download, the lower the amount of "Downloads Found"—now at 776 (although it looks like the ones I downloaded are still listed). Something seems buggy there.


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So how is this supposed to work now with using Gold to pay for the society scenarios I used to get for free before? I have added the four November scenarios to my cart, for a total of $25 and cents after discounts. But it seems I can only add a single "$10 for 50 Gold" coupon. So it looks like I would have to order the scenarios individually, or two at a time, and still have to pay the amounts that are over $10 or lose the difference up to $10. Is that what is intended? It sounded differently when announced.


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Could we please get a PDF with individual pages, similar to the Pathfinder Core GM Screen?


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Never forget that there is also some Runelord content in Wrath of the Righteous.


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I'm currently using UPS for my shipments, which is decidedly not the cheapest shipping method. But it is the most effective way to get my books to Germany. The most valuable thing that UPS does is they take over all the customs business, let me pay the customs tax online, and deliver to my door.

If sent by the cheapest possible way, that will mean, that no carrier will do that for me, which will most likely result in the customs office storing my package until they feel it's time to inform me that they have it (which can take up to two weeks). Then I have to go to the customs office in person to declare the goods and then pay the tax in cash. Usually this involves waiting for at least one hour—which normally costs me at least half a workday due to their frugal opening hours and remote location.

If that is the only option going forward, that would be a huge inconvenience, especially if there is no tracking available. This might even result in me getting my books three to four weeks later than with UPS. Please reconsider offering UPS.

I've been a subscriber for 20 years, since the Dungeon era, but this might actually make it untenable to continue buying physical books from Paizo. A sad day.


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Yet another question: Is it intended that Zungur's Destructive Croak ability does not allow for a saving throw? The default swampseer from Monster Core allows a DC 19 basic Fortitude save.


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Another question: in area C5, the text talks about an everlight crystal:

Quote:
As long as one of the PCs carries a torch or lantern (or the everlight crystal, if they found it earlier in the adventure), they can all see just fine, ...

However, there is no other mention of such an item anywhere in the adventure. Can I assume this is a relic of something being cut, or should there be such a crystal somewhere?


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I'm wondering, in the "Timing the Approach" sidebar on page 27, it says,

Quote:
... around sunset, it rains heavily, granting a +1 circumstance bonus to Perception checks.

That doesn't really make sense, does it? Shouldn't the rail rather impede Peception?


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Katina Davis wrote:
Maya Coleman wrote:
old Gil wrote:
Maybe you could add a hint somewhere, that you need the "file per chapter" download option? The "single file" is just the just the adventure without sheets or maps...
It should technically still have those! Let me update the team!
Turns out that if I add everything you need to play the adventure to the Single File download, it basically becomes the File Per Chapter download package. So, I've removed Single File as an option.

But that does not have the adventure in one piece, right? Contents and cover are separate files, if I recall correctly. Also, I think the adventure filename had a spelling error.


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Maya Coleman wrote:
Zaister wrote:

Shouldn't there be 3 poster map PDF files? We have "Poster Map 2.pdf" (for Adventure 2) and "Poster Map 3.pdf" (for Adventure 3). In Adventure 1, the text says:

Page 4 wrote:
Unfold the Old Mill map, and place the Ground Floor side face up on the table
So I would expect "Poster Map 1". Is it missing, or is the text at fault here?
I'll bring this to the team, Zaister!

Thanks!


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Shouldn't there be 3 poster map PDF files? We have "Poster Map 2.pdf" (for Adventure 2) and "Poster Map 3.pdf" (for Adventure 3). In Adventure 1, the text says:

Page 4 wrote:
Unfold the Old Mill map, and place the Ground Floor side face up on the table

So I would expect "Poster Map 1". Is it missing, or is the text at fault here?


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Unfortunately I am unable to download the single file version; I keep getting the placeholder file, no matter what I do. I've tried logging out, clearing the cache, using a different browser, or even a different computer, but nothing helps. I can download the split version withou problems, but I prefer the single-file version. Please help!


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Auth mail is already here!


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Maya Coleman wrote:
Hey Zaister! Some of the older flip-maps had lower resolution images which were resolved, and also some of them had JPGs and no PDF files at all and vice versa. The team is just going in to make sure all the maps have both PDFs and JPGs associated with them, so nothing is changing as far as content!

Thank you for explaining, and for the updates!


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I've noticed on my download page that quite a lot of older flip-map PDFs have recently gotten updated. What has changed?


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Maya Coleman wrote:
I can confirm this file has been fixed to also include the poster map! To make sure you get the new file, just click "Problems downloading this file? Click here," under the download and then follow the steps as normal. Thanks all for your patience in this and for pointing it out to us!

Thank you!


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I think the PDF download is missing the poster map. Or am I missing something?


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Maya Coleman wrote:
CosmicIronyMagnet wrote:
Will Monster Core 2 also have a Pawn box?
No news on this yet! Is this something you'd look forward to?

Yes!


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I'm sure this is precisely why we didn't get "War of the Crown" back then.


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I've noticed that the bookmarks in the PDF for this book have a problem: all bookmarks for the NPC sections are folded in under the "Artisans" bookmark. Is it possible to get this fixed in a future update?


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Love the Homeric title


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Huh, authorization already. Just got my November shipment last week.


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Wooh, authorized already!


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You can still download the original playtest PDF bundle from here:
https://paizo.com/download/surveys.


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Will the print version get the new Remaster standard spine, like Howl of the Wild, or will it keep the yellow custom spine?


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Gisher wrote:
Gorgo Primus wrote:
Hopefully the Champion multiclass also has a smaller aura with a locked size to follow the pattern of changing to better protect class niches.
I don't see where either the remastered Champion dedication or the pre-remaster version grant an aura.

Which is weird, as the champion archetype can get access to the champion's reaction feats. Those, however, require the aura to actually work.


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As those were all originally D&D prestige classes, it makes sense that they would not survive the OGL cleansing.


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You all do know that Player Core 2 is still coming, right?


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Sibelius Eos Owm wrote:
Kelseus wrote:
Ed Reppert wrote:
Hm. No ghast in here. Looks like the ghoul soldier replaces it. Yes? No?
All a ghast was was a level 2 ghoul. Only thing it had over a regular ghoul was stench, and now all ghouls get that.
Blink-and-you-miss-it but technically ghasts also had one more thing over ghouls: the ability to affect elves with their paralysis attack. Weirdly, since almost every other creature in the ghoul family is based on ghouls, the ability to affect elves is almost exclusive to the level 2 Ghast stat block (the other exception being Leng ghouls)

Doesn't matter anymore, since there is no more ghoul paralysis.


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I'm also still waiting for a response regarding the December and January scenarios.


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Richard Pett is back!

I guess it's not a coincidence then, that this reminds me of The Sixfold Trial...


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OperationsKT wrote:
Did they ever put out the "PF2e Core Rules to PF2e Remaster" changes document?

I don't think such a document was ever planned or announced.


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You'll probably have to ask the Roll20 people.


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Gabby the Ferocious wrote:

whether it be in here cause that's where clerics are, or in gm core cause setting, does anybody know the 20 core deities's status regarding sanctification?

really interested in particular if any deities specifically require that you don't be sanctified, but i'm interested in all of the details

Gozreh and Pharasma do not offer any sanctification options. The other 18 all either allow or require sanctification.


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I can report that I have been remastered.

Unfortunately, some other downloads are broken.


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That's a weird reason to update a year-old file.


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AestheticDialectic wrote:
Zaister wrote:

Those classes are not in core now, and they will probably not be in core in the Remaster.

I would rather expect errata for non-core classes that need to be changed to work with the remaster.

However they plan to do it, I think my point stands that if you ban shocking grasp for being pre-remaster then you ban the magus

I wouldn't.


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Those classes are not in core now, and they will probably not be in core in the Remaster.

I would rather expect errata for non-core classes that need to be changed to work with the remaster.


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I still have no idea at all what kind of game this is.


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If you don't like it, don't use it, remove it for yourself. It's that simple.


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As per James Jacobs, all currently announced Adventure Paths (i.e. up to #200) will still be published under the OGL.


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James Jacobs wrote:

I'm currently developing Pathfinder #204, and am outlining an Adventure Path that goes beyond volume 210.

Pathfinder 200 is not the last volume in our longest-continually-running product line, in other words!

None of the adventures we've yet announced titles for are Remastered adventures—those are coming eventually, but when they do, we'll continue the numbers without interruption.

After all, we didn't reset the numbers when we switched from 3.5 to Pathfinder, or from 1st edition Pathfinder to 2nd edition Pathfinder. And the switch from OGL to Remastered is going to be orders of magnitude less disruptive than an edition change.

Thank you, that is good news, I like continuing the numbering.


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The main reason the sorcerer gets delayed to Player Core 2 is the draconic bloodline, for which they want to have the new dragons published first in Monster Core.


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What is the iconic based on in your view? "Egotistical manic fail-god" - what is that?


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I still don't understand why we would need a class whose main shtick is “I am larger than life!” when basically that is—and always has been—the concept of player characters in general. What is this class actually good for? What is its design niche?


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keftiu wrote:
Zaister wrote:
keftiu wrote:
I’m very surprised to hear someone turned off by these. They’re some of the most exciting class power fantasies I’ve heard in years.
Animist sounds cool, especially with the 3.5 binder flavor, but I don’t think the exemplar makes sense as a class to me, and yeah, it kind of “turns me off”.

It’s a martial with a broken off piece of divinity inside them - not enough to be a true demigod, but such that they can do superheroic things with their bodies and faux-relics.

Hercules and Sun Wukong were both namedropped, and I think pretty elegantly sketch out a class fantasy.

Yes, the exemplar sounds like something that would rather belong in a superhero game, but it’s a superhero that — for balancíng reasons — can’t be more powerful than anybody else. How very sad.

I have no idea who Sun Wukong is, but Hercules sounds like someone who should be on a totally different power curve than anybody else, and to me this simply doesn’t make any sense as a class balanced against the other classes.


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keftiu wrote:
I’m very surprised to hear someone turned off by these. They’re some of the most exciting class power fantasies I’ve heard in years.

Animist sounds cool, especially with the 3.5 binder flavor, but I don’t think the exemplar makes sense as a class to me, and yeah, it kind of “turns me off”.

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