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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Waiting for the mechanical 'ok' before I start the fluffening. For the Scion of Legend/Parent part, while Lia might be more flavorful, I believe I would rather stat up Ran.
(That said, Lia, assuming she survives, does have Spheresinger PRC complete. That means Lucid Dreaming, Dream Council, etc. It stands to reason she would sometimes contact her kid in dreams - so if you want to point us somewhere or give us a hint, that would work great for that.) ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() We will get there sooner. I'll try and be done in the next couple days, things are better here already - just need to take care of those games in-progress first so I don't stall there longer than necessary while building a new char :) ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() @Puca: The thing is that Talene is an established character, a cleric with a certain personality. Turning her into the Accidental Clone locks those aspects of the build in.
Basically, I'm just trying to make sure a young character has some regular group member to stick with/tag along with. A reason not to be left behind. Correna or Gen both would have worked for that, if we establish they were friends of my characters parents.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Ah, storyteller, thats what I meant with the Paradox.
Inari, by his personality and nature, is automatically disqualified for the guardian role. That means Correna or Genevieva could still work. But if you are Sorshen/accidental clone, then that could have happened a few years back - you could be a friend of Lia all the same and her child only know you the way you are now... ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() @Accidental Clone: It's fine, I guess I was ranting too long and you both missed that part ^_^
@Correnapower: I know, Orc Bloodline works great for that. But a single melee frontliner with 2 casters...kinda still locks player 4 in a role as martial #2 rather than caster #3. You are free-hand, and need one for casting, so it's unlikely you'll wield a reach weapon and go for shenanigans that give you half a dozen AoO's with 20 feet reach to provide area control. So half of them can get slaughtered by you, and the other half ignores you and rushes those juicy casters in the back :) ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() There's the situation Paradox. If Talene was around, she could serve as the kind of caretaker, as an associate of Lia, that would allow her child to tag along and it kinda makes sense. If Talene is not around, I'd need to default to option 2 of Accidental Clone, but then, the fact Storyteller took that is the reason Talene is not around in the first place. -_- Since Correna told Shadow to pick Accidental Clone, does that mean YOU are interested in the caretaker role?
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() So...what do we have currently? A fighter/mixed stuff from Storyteller?
So 3xfullbab, 1xfull caster divine, 1xfull caster arcane, 1xmixed grab-bag of stuff. While I really do kinda love the idea of playing as Lia's kid and even got GM approval, that would only really work if one of the others could be somewhat connected to her - a friend of the parents - or caretaker of her of sorts. In a vacuum, it is unlikely to make sense/work out(why is the kid tagging along with the group?).
@Oracle: if allowed, the Child curse would be preferable for obvious reasons but that is [3PP] so I'd like to talk it over at least but will defer to GM judgement of course. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() The point was that it does not even take spheres, or specific third-party material.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() well, to be honest, psionics alone + gestalt turns it into an action movie already...*eyes Aegis*
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() In that case, would you care to link the build/share details, Shadow?
I'm not locking things in just now, but it would be good to know what is covered, as there's a limited amount of options that will work with my concept without impacting my ability to carry my weight. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() @Young: Well, in that setting, it can be explained rather easy, if the two parents were/are both Sihedron Heroes. I would figure that kind of impacts childhood, much like kids of stars/royalty/etc(Ran actually planned to take leadership to become the fantasy equivalent of a rockstar) - with the other parent missing, the kid would likely be with a legal guardian(other PC?) - and have exhibited certain powers or abilities even at a young age - and with a parent perpetually in a state of Lucid Dreaming such as Lia, it makes sense the kid grew up to a certain level of independence faster - That said, I concur that too young will cause more issues with trying for proper RP...a character aged 10 or below will, I believe, not work well in pbp.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Hm...interesting perspective. I never considered it to "get my bad side out". It was more that when I GM'd, and I mostly did homebrew settings and due to rules mastery was GM 90% of the time regardless of system, then I always made sure to try and give the villains personality, history, motivation. As in, I was wondering myself WHY they would do things, how they would go about accomplishing them, and how they would react to set-backs in their overall strategy - much the same as with a PC.
As said, I understand some people get nothing out of that(and others nothing out of playing good characters), I did not mean to pressure you into trying or something. @Direct descendant: Aye, I read as much in the Players guide...I think it's mostly because they somehow keep a timeline in sync with the real-life date, having only released a certain AP so the date fits.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Hm. Jade Regent, along with Kingmaker and Iron Gods, was one of the 3 AP's I utterly wanted to play when they came out back in the days.
That said, Yuki is tailored to Jade Regent.
@Correna: You may not have had an interest in it, but I can assure you, playing an evil character can offer a refreshingly different perspective on things and options. I do recommend giving it a try sometime, even if it's for a shorter adventure or even a one-shot. It's true that it's not for everybody, but I felt similar until such time as I first ended up in a table-game evil campaign for lack of other options. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Entering her fighting stance, Yuki interposes herself between the Porcupine and the others:"Yeah, no way I am trying to punch that...I'd skewer myself..."
Total Defense, AC is 25. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Could it be, like, bait for some trap intended to draw scavengers?", Yuki wonders. As Correna explained the nature of the wilderness territory out here, the young woman realized how sheltered her life so far had been between Sandpoint and Magnimar - and at the same time, their current situation was both scary and exciting. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Hear Hear!
We'll look to the thread in the first light of the fifth day of 2019! ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() I am sorry to hear it but glad it's a hiatus. It's understandable. I should probably have done the same thing a couple months ago, but always saw a silver lining not far in the distance, which perpetually evaded me. Your way of handling it is smarter, and I very much look forward to picking things up again in January!
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Having spent much of her young live in Magnimar, and not venturing far from Sandpoint after her return, Yuki was not quite convinced:"But wouldn't that be vigilantism? I mean, who is the legal authority for these lands? Wouldn't we meddle with the executive process by taking matters into our own hands?"
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Hum. So...what if this guy stumbled on some secret cult or something, and got murdered before he could tell others?", Yuki runs scenarios through her mind:"I mean clearly they didn't want him leaving for some reason. We should try and not accidentally stumble on that reason...I'm not sure we'll win against some combat-trained bear."
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Oh my...are those the bear tracks? They look large..."
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Aye, I researched the topic with the short-lived(game folded) Kitsune I got to play, as well, and came to the same conclusion and got the same ruling.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Yuki does quite enjoy her new assignment. She was used to both kitchen work and to following orders - she knew her place, and had no intent to challenge the authority of Catia over her kitchen. Instead, she used spare time during the stops to roam the inmediate vicinity of the caravan for herbs, berries and mushrooms, to add to the menu.
When she pitches in with guard duties, it's both a curse and a blessing. Not used to life outside the city, Yuki is not quite aware that in the wilderness it's a whole lot more serious business being a guard than in cities.
When she has no duties or during the days when not cooking, she spends her time with Ameiko. Her sister always made sure she had some time for her - but she was a businesswoman as well. Now? They had basically all day to talk, play, and come up with new songs and music, the better of which they played and performed for entertainment in the evenings. Perform(Wind): 1d20 + 7 ⇒ (14) + 7 = 21
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() I was locked out from Paizo courtesy of Goblines and Ratfolk Mechanics for almost 2 weeks. I do have time for gaming set aside, but my schedule is rather vulnerable to disruptions as I am not very flexible, courtesy of kids and work, and family being #1 priority.
@Roles: I'm fine with the assignment. For the time being ^_^ @Relationships: However you THINK it works best. I think in the original idea with the subsystem it was meant to be 'flexible', to make things feel tailored to each group. E.g. if nobody has any significant interest in Sandru, for sake of example, it makes little sense to play out his vignettes just because they add exposure and RP opportunity with him. Don't get me wrong, I am all for that, but it also has the potential to bog things down a bit - but then, as said, I don't know the amount of relevant information/backstory/context&content these provide. Which is why I trust you to strike a balance. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Ok, so we'll be having a Wagon of our own? That makes things easier since we can take anything with us we might need."
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() When Ameiko meets up with Sandru, Yuki eyes the long hug suspiciously. Getting, as part of the greeting, a pat on the head and her hair ruffled by Sandru as if he were family does not help put her at ease. Yuki LIKED things as they were...with Ameiko running the dragon and Yuki living with her and working for her. If Ameiko ever decided to pursue a more permanent relationship with one of her suitors, everything would change...and she was all the family Yuki had left. As such, the hours Ameiko sequesters herself in a back room with Sandru cause Yuki to both be excited for adventure and in a sour mood when she considers the bonding taking place between her sister and that charmer - (and, heaves forbid, the possibility they are more than friends). Still lost in thought, Yuki does not notice Ameiko sneaking up to bring the news. Excitement wins over, at that moment: "Awesome! When do we leave?" ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() In the Mayors office, Yuki can't quite keep calm. There were only so many things her sister could mean to tell them, and she had very clearly stated her intention. The fact Ameiko had not shot down the idea then and there told her plenty.
____________________ "Oh please! It was my idea to go, first of all. And secondly, obviously count me in! This is gonna be awesome! The Kaijitsu Sisters on a road trip!", Yuki poses, then turns to Correna, Inari and Talene with a grin, "Plus supporting cast, obviously! No kidding, we were a great team! And Ameiko and Correna will make things even better! Oh, I can't wait."
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() I'll post tomorrow morning(within ~14 hours from now)! :) Apologies, as you said, there's plenty of exposition and talk happening, and I don't want to respond with a one-liner, either. Apologies for stretching patience again, but I'll do my best to respond faster again in the future! ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() That said, a case can be made for Repeating Crossbow to generally be counted among simple weapons...expending a Feat to use it seems counterintuitive since the reloading takes a full-round-action.
Either way, I very much welcome the change. Yuki already trained with a number of weapons(as per monk) but will, by default, stick to her martial arts as they get better and better...but wanted to speak up as well :) ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() 1st By Class
We are well above Level 2.5 wealth-wise.
I'm not complaining, I just figured it would make sense to diminish our total value by approximately 1/4th if possible, since Correna would come in with her own equipment 'replenishing' that value. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Talene, did you want the 250 GP for the repeating crossbow? If so, simply ask Yuki for a loan ;) I'll gladly spring for it.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() With Ameiko "Magnimar, hu?", Yuki thought back to her own time in the city - she had, after all, attended a school for girls there, for several years.
At the Tavern "Well, Correna, thats what you get for wandering off and not letting us know when you'll be back. We couldn't have known you'd be back the next day!", Yuki responded to Correnas outburst, wish a sly smile. It was, somehow, intoxicating to be a hero. She definitely understood why her sister spent some time adventuring. Tonight, she was in the Rusty Dragon as a guest, rather than a waitress, and it was a very different experience with people congratulating them or cheering them. Earlier, just after dusk, they had set off the fireworks they had found, to the amazement of the kids who were allowed to stay up long enough to watch. ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Goblin Bounty: (400)
That is the current state. Of course, we are keeping the healing potions+restoration. But the other stuff, I would be fine selling at half price. Potion CLW x7: (350)
157 - MWK Longsword: (315)
that plus 425(silver)+598(gold)+400(bounty) would be ~2400 gold.
Total Wealth:
Talene
Inari
Correna
That sound reasonable?
The potions, I have excluded, as the distribution is simply a matter of efficiency - everybody should have some available to help the others out where needed. That is, more often than not, you administer healing potions to someone out cold on the floor, rather than consuming them yourself... ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() DM Púca wrote:
@Boat: Yeah, I meant only far enough to get out of the swamp, then see about aquiring a wagon - basically streamline the way back, yes :) @Wealth: I think a lot if it is from that Wakizashi - so shouldn't be too troublesome.
@Fireworks: I'd say we celebrate with them.
as for what Yuki is interested in: everything that IS specifically from her family(as Talene so aptly put).
It should be said that those things, she will keep as memories, not sell them off for cash. Technically, you could say that also 'eliminates' their monetary value from the game. Of the more useful stuff, she would, for practical reasons, keep the MW Shuriken x 6 (37) and, if nobody else calls it, the Ring of Climbing: (2,500) - that would put her total share to
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "I would like to bring it all home to Ameiko, if possible. Show it to her. Even though it's technically treasure belonging to my family, I would never have found it without you, so you will certainly get your fair share...but Ameiko should see it first!"
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "It is a letter...from my honorable grandfather to my honorable father. It tells of enemies of my family, and my grandfathers hope that they might not be after us any longer, and his wish to reunite the family in Sandpoint - also an apology after an argument he seemed to have had with my honorable father. I do wonder if he was on the second ship and found the same fate as Tsutamu here...", she points at the skeletal samurai.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Wow. A true, actual treasure. I thought that kind of thing only happened in stories!", Yuki marvels about the contents of the chest. Turning to Talene, Yuki nods:"Certainly! She best be happy about this! And proud of her little sister!", she smiles, opening the inlaid wooden case. As she was busy admiring the craftsmanship on one of the hairpins, Inari handed her a scroll - chances were it was written in the language of her ancestors...Please don't be written in code! ![]()
HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Yuki inmediately kneeled down next to the fallen samurai, her fist ready to strike once more if it moved again. Keeping her eyes on the armored skeleton, she answers Inari: "I mostly wanted it so that he could not use it against us. I never trained with blades -"
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Yes, yes you can :) - 20/x2 "Don't ignore me, you...you skeleton!", Yuki responded, searching for a suitable insult, but coming up short, her mind focused on combat.
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() "Just what are you implying about Ameiko and me?", Yuki responded, with a mixture of anger and fear. With Tsuto, it was obvious, but was there a chance that she and her sister...
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HP: 20/20 | Ki 0/0 | AC:18(23) / T:18(23) / FF:13 | Fort: 3, Ref: 7, Will: 3 | CMD: 17 | Init: 3, Perception: 5
![]() Actually, there's also a variant of surprise where people are aware of each other, but not of either side intending to act - opposed bluff/sense motive, I believe. I had hoped to surprise the guy. That said, if he delays(and thus has not acted yet) she'd expect him to be flat-footed and still go for it - (so if he does have combat reflexes AND a form or quick-draw on AoO, that could be painful)
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