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2.) I am unfamiliar with that ritual, nor do I have much info on making liches for PCs; they're mostly a GM thing.
http://www.d20pfsrd.com/occult-adventures/occult-rules/occult-rituals
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3.) Depends a lot on the game. If it's an evil game or if there's a very strong reason for the rest of the party to work with a lich, it can work.
It could also make the lich PC markedly stronger than the rest of the PCs, if there is no kind of compensation. Since a lich's CR is +2 on top of its regular, the rest of the party members would each be a CR 8, while the lich would be a CR 10 (using your level 8 class and assuming you each have appropriate wealth by level).
A level 11 PC (min level that can become a lich) has 82k gp which is much less than needed for becoming a lich. The philactery cost 120k so you need to be level 13 to get the gold needed. To be able to succeed in the ritual he would probably need to do expensive researchs, craft magical items boosting knowledge skills...
I wonder if a lvl 13 lich with less 20k gold equipement would be more powerfull than a lvl 13 char with equipement, let alone a level 15 one with lvl 15 equipement. Do the lich template really worth it ?
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Maybe they are using that Urgathoa Necklace item that lets you heal with negative energy? (It also is a salt shaker, including undead salt, because reasons.)
undeath domain power :
Death’s Kiss (Su): You can cause a creature to take on some of the traits of the undead with a melee touch attack. Touched creatures are treated as undead for the purposes of effects that heal or cause damage based on positive and negative energy. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). It does not apply to the Turn Undead or Command Undead feats. You can use this ability a number of times per day equal to 3 + your Wisdom modifier
undead lord
http://www.d20pfsrd.com/classes/core-classes/cleric/archetypes/paizo---cler ic-archetypes/undead-lord
Unlife Healer (Su)
At 8th level, the undead lord’s spells, spell-like abilities, and supernatural abilities used to heal undead heal an extra 50% damage. At 16th level, these effects automatically heal the maximum possible damage for the effect + the extra 50%. This does not stack with abilities or feats such as Empower Spell or Maximize Spell.
Variant undead channeling (harm)
http://www.d20pfsrd.com/classes/core-classes/cleric/variant-channeling
Undeath: Heal—This works like a standard channel (not halved). Harm—The healing effect is enhanced (see Variant Channeling above) for undead creatures and those with negative energy affinity
http://paizo.com/threads/rzs2p4mw?Unlife-Healer-Undeath-Varient-Channeling
The character is variant multiclassed cavalier/order of the star
http://www.d20pfsrd.com/classes/base-classes/cavalier/orders/paizo---cavali er-orders/order-of-the-star
That leads to really strong heal on undeads, or temporary undeads. I admit sustained incoming aoe dps can be a problem.
The char also has a staff with blood of the martyr to heal the team after the fights (targeting herself, i really need to get a magical item casting prestidigitation for the blood scent)
http://www.d20pfsrd.com/magic/all-spells/b/blood-of-the-martyr
Going agent of the grave will nerf his healing potential (no channel and no lvl 16 unlife healer ability) so i really wonder if going agent of the grave to be a lich or other undead needed the PrC will worth it. Meanwhile it would make sense for such a char to aim for a good undead life.