male Drow Noble Inquisitor 7
The cleric was saying they are going to prepare spell for the next day. They did also say they would cast the cure spells, but it seems they forgot to actually do so. "Brixana will walk with the party to a flat area and setup camp, casting cure spells on whoever is missing health. "I will prepare an augury, let us consider what questions would be appropriate. Also, everyone make sure you've activated your ancestral recall, or you'll be doomed to wake up to the dark-forsaken sunlight."" It seems nobody is hurt or hurt enough to receive the cure spells since nobody spoke up. I think we can move on to the resting phase. As for agreeing to rest. "I think we are okay with camping a distance from the smithy and attempting to decipher more about the spirits. Two others said "Agreed." I also agreed. If nobody is objecting then I say we rest. :)
male Drow Noble Inquisitor 7
Both myself and Monty will attack a wasp: Yasaen: +2 judgment
damage: 1d8 + 13 ⇒ (7) + 13 = 20 AC is now 23 again
Monty Claw: 1d20 + 9 ⇒ (15) + 9 = 24 Damage: 1d6 + 5 ⇒ (4) + 5 = 9 Claw: 1d20 + 9 ⇒ (11) + 9 = 20 Damage: 1d6 + 5 ⇒ (1) + 5 = 6 Mandibles: 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
male Drow Noble Inquisitor 7
Both myself and Monty will charge a wasp: Yasaen: +2 charge, +2 judgment(I made sure to activate it this time)
damage: 1d8 + 13 ⇒ (5) + 13 = 18 AC is now 21
Monty
damage: 1d8 + 5 ⇒ (1) + 5 = 6 If the attack is successful
I guess with a nat one, none of that really matters.
male Drow Noble Inquisitor 7
I would have told you everything in my knowledge check.
Myself and Monty will charge the nearest 2 wasp. He will take one. I will take the other. If we are outside of charging range then will get as close as possible while still maintaining a good charging distance. In short I intend to enter melee by charging. Before we go in however I will use a justice.
male Drow Noble Inquisitor 7
"I am Yasaen. I am basically good at seeing the enemies before they see us, but my ability to hide is not that great. I am also known for my abilities to get people to cooperate with me, without threatening them." Yasaen then pauses for a moment. "I am not too shabby in combat either." He then points to the Praying Mantis. "This is my good friend Monty. He is docile unless I tell him not to be or someone tries to take food that he is eating."
male Drow Noble Inquisitor 7
Yasaen watches the others loot the body. He does not seem to be interested in anything the fallen drow has. I will once again be taking 10 on perception and stealth, and remain a good distance from Laele in order to not give his position away. "I guess we can sell the belt later if nobody wants it and split the profits." Perception 31 Stealth 9
male Drow Noble Inquisitor 7
Laele Tuin wrote:
If any elves see us they will know drow are around, and that makes things harder for us. We are just outside of the elven city at the moment and being in drow mode when we are this close is a bad idea, in case we get spotted by a patrol, and they make it back to the city.
male Drow Noble Inquisitor 7
As for the issue of some of use being elves, and the rest looking like drow I think that is because they came into the game later, but we do need to all be elves or drow. I think we should go with the elf appearance. Part of the issues with PbP is communication is more difficult.
male Drow Noble Inquisitor 7
DM Irthos wrote:
I cast wrath +2 moral bonus to attack and damage. activated bane as a swift action I did misread the ability and I thought it applied to whatever weapon I was holding, but if I change weapons I do have to reactivate it, so I don't get the +2 to attack and damage or the 2d6 with the melee weapon, but since I did not count wraith that makes up for the attack and damage. It seems I never activated the judgement on this post. Darn it. As of now I have 5 rounds of bane left from since it only stays up for the weapon I am wielding. I will make sure the post takes as I intend for it take next time. On the next round I will be activating Bane. In short I am down 2d6(no bane), and down -2 to hit to whatever I rolled because I somehow messed up the judgement post.
male Drow Noble Inquisitor 7
Monty is ordered to attack. He should be flanking after the charge Charging-->AC is now 22 Claw: 1d20 + 12 ⇒ (7) + 12 = 19 ------------------------
Charges in drawing morning star while charging AC is now 21 Attack roll break down-->10 normal+2 charge+2 judgement+2 bane+1 bless
Attack:1d20 + 17 ⇒ (3) + 17 = 20 Damage:1d8 + 15 + 2d6 ⇒ (5) + 15 + (4, 4) = 28 Be sure to check your number. I had forgotten about the 2d6 from bane. PS:If the I am flanking I have a 22 to hit if it matters.
male Drow Noble Inquisitor 7
DM Irthos wrote: Your outside during the day, so its not dim. I hope you guys who did not use the insignia spell took your weakness into account. Your dazzled, sense you've been outside for a while. I had forgotten about that. I think dropping a deeper darkness during a tough fights might have to be a standard procedure.
male Drow Noble Inquisitor 7
I send Monty around to set up for a charge. Monty may not be aware that he is being setup charge however. The idea is for him to be flanking after the charge with Brangel. I will also move to a position that will set me up to be flanking should I decide to enter melee. Standard action: I attempt another shot at the beast. attack:1d20 + 12 ⇒ (18) + 12 = 30
male Drow Noble Inquisitor 7
I have never opened up game with a boss level fight before. I think it threw him for a loop, but after the first game I was not surprised. I don't even want to send Monty in against that thing, in or out of character. Is anyone already in melee with it? I did not see anyone do so other than the ninja, but I am making sure. Once I know that I will post my actions. PS:I say we try to kill the Bebelith.
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