Baron Hannis Drelev

William of Firstwall's page

404 posts. Alias of Seldlon the Swift.


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Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"It was a pleasure playing with you, Dain." William draws his dwarfbane greatsword and says goodbye to Dain.
PA dwarfbane greatsword v FFAC 12: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
damage: 2d8 + 14 + 2d6 ⇒ (7, 1) + 14 + (6, 5) = 33


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

What could stop him from posting for this amount of time? A dead computer and he uses his phone. Joining Lanneth in her worries. That sweet man better be okay. He has at least one very young child that I know of.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Are last rights in order for our GM? He better be alright. Was there for my first post.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Here come ole flat-top

Clean shirt, new shoes

William slams his mug against Dain's causing both to foam up. "Ye got some bard in ye dwarf."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"We all live in a yellow submarine
Yellow submarine, yellow submarine
We all live in a yellow submarine
Yellow submarine, yellow submarine"


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Gather 'round ye lads and lasses, set ye for a while
And harken to me mournful tale about the Emerald Isle.
Let's all raise our glasses high to friends and family gone
And lift our voices in another Irish drinkin' song.
Consumption took me mother and me father got the pox
Me brother drank the whiskey 'till he wound up in a box.
Me other brother in the troubles met with his demise
Me sister has forever closed her smilin' Irish eyes.
Now everybody's died, so until our tears are dried
We'll drink and drink and drink and drink and then we'll drink some more.
We'll dance and sing and fight until the early mornin' light
Then we'll throw up, pass out, wake up and then go drinkin' once again.
Ken was killed in Kilkenny and Claire she died in Clare."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William knows to be careful around dwarves and their ale. But, he needs the relief and takes the chance. "Oh, my...she looks better than she sounds. Could you use some company while depleting that ale, Dain. Even the gods know I could use some of that now."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

With the fire built, William moves to the others. "Let us walk to the boat together. Lanneth will meet us there and be with us as we traverse."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"You are welcome in my backpack, little one."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Do it, Lanneth. I will help you with the fire.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William looks down at Dain. "Quite the thunderous voice you have there, dwarf."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

survival aid: 1d20 + 4 ⇒ (1) + 4 = 5
survival aid: 1d20 + 4 ⇒ (2) + 4 = 6
survival aid: 1d20 + 4 ⇒ (8) + 4 = 12

getting the 1s and 2s out of my system


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"I will take any watch that need be. Once out of my armor, I can cast a curing spell if anyone needs it. I can also magically fix anything."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"It is crewed by orcs, ma'am. They are good folk, though. I hope that will not deter you."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

int: 1d20 + 0 ⇒ (5) + 0 = 5
"The lady is correct, Dain. You must have bumped your head on something in there."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Let me help you there, dwarf.
aid another: 1d20 + 4 ⇒ (4) + 4 = 8
Or not.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

The ship will take me back to Bolt! Oh, how I miss her. He looks at Dain and shakes his head. "What kind of seeds are these again? Hallucinogens? Join us lady. Let's board that ship."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William passes through.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Always look both ways before you run." William laughs as he pats Dain on the shoulder. "Yet we live."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

He did it again. He did it again. "#$%&*%^& Dain!"
William joins Dain.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William admires his new weapon for a few moments and suddenly he becomes much larger. He looks for the beasts. Did we identify them?

perception: 1d20 + 4 ⇒ (5) + 4 = 9


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

You are correct. PCGen did not add the penalty on my pdf. Guess it expects me to apply that manually. The last rolls succeed with the penalty. Will add it going forward.

I assume I cannot cast but can perform in full plate. IIRC bards can cast in some light armor or something like that. Not full plate.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

1d20 + 8 - 2 ⇒ (16) + 8 - 2 = 22
1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

It does not.
1d20 + 8 - 2 ⇒ (7) + 8 - 2 = 13


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

1d20 + 8 ⇒ (2) + 8 = 10
1d20 + 8 ⇒ (4) + 8 = 12


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

1d20 + 8 ⇒ (17) + 8 = 25

William makes it to the bottom. He watches Ardashir up on the lilipads.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William chuckles at Ardashir and begins to descend the rope.
1d20 + 8 ⇒ (1) + 8 = 9
William stops his amusement but still manages to make the climb at -1.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William will wait for Dain to complete his climb so he does not fall on the dwarf. "Ardashir, recommend you come with Dain and me."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William looks at the seeds and has no idea what they are. He grabs them up anyway.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

The bridge is stable here? At one point we used ropes to lower ourselves and got across. Sorry for the confusion.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6
GM wrote:
The Seed storage room still contains a few bags that could be wroth something to the right buyer.

What is in the bags?


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William's sight is somehow recovered from shaking his head.

"Yes, Momma"


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William looks at "Dain" and shakes his head. Then looks again.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"I recall that. Were there not two? You were going to block their sunlight if I recall correctly. Thank you both for the healing."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Let's get out of here.Anyone have some healing for this?"


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Huffin and puffing Wiliam says "You are awfully chatty for a dwarf."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Whatever that was it packs a wallop. William slumps down and sits with his back against the wall."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"All I have to do is outrun you, Dain."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

Thanks for clearing that up. Poor visibility doubles your movement cost. Moved back 10 feet.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6
gm wrote:
William you get 30' of movement if you don't want to make a DC 15 acrobatics check to not trip, then 15 for each step

No idea what you are saying. I thought you gave me 30 without a check. It Should be 40?


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

30 feet puts me inside the door. Updated on map.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

fort v DC 16: 1d20 + 9 ⇒ (9) + 9 = 18
fort v DC 16: 1d20 + 9 ⇒ (9) + 9 = 18

William withdraws from combat and moves through the door.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Yes! Let's go. Move people!"


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

William begins singing an inspiration tune as he moves into what he thinks is a better position to attack.

Inspire Courage +1 rd 1 of 6


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

I just looked my stats over for the first time in forever. Forgot the bard and cav dips. Some useful things there. Will be sure to use them. Might even get large via Agrimmosh when the time is right.


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Ha! So you say. Even major artifacts can be destroyed by some means. Oh, and welcome back."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Your beard looks like hell."


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

"Yori, can you hop down the maw and cut him free? I will try to stop it from reviving."
+2 two handed warhammer named Agrimmosh: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
damage: 2d6 + 8 ⇒ (5, 4) + 8 = 17

Actually that should be a cdg.
damage: 2d6 + 8 ⇒ (2, 6) + 8 = 16
damage: 2d6 + 8 ⇒ (2, 1) + 8 = 11


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6

PA +2 two handed warhammer named Agrimmosh: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15
damage: 2d6 + 14 ⇒ (5, 1) + 14 = 20


Human Cavalier 3, Bard 1, Fighter 1 |HP 51/51| AC 22-12-21| Init +7| Perc +4| F+9, R+5, W+4 Perf 6/6
DM wrote:
William has a less than 50% chance to hit it though

Why?