Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
With the negotiation over and the death of a comrade william urged james to attack once again
fighting Def
Bite: 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 91d6 + 2 ⇒ (3) + 2 = 5
Trip : 1d20 + 4 ⇒ (11) + 4 = 15
Current AC 20
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James Will attack the Lizard right in front of him fighting Defensively after Rehil attack
Bite: 1d20 + 5 - 1 ⇒ (19) + 5 - 1 = 231d6 + 2 ⇒ (6) + 2 = 8
Trip: 1d20 + 4 ⇒ (1) + 4 = 5
Current AC 20
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Who then Charges up the hill Climb DC 10 in order to go full speed: 1d20 + 2 ⇒ (9) + 2 = 11 (finishing in F15
And will attack L 11 Bite: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 161d6 + 2 ⇒ (4) + 2 = 6
Possible Trip: 1d20 + 4 ⇒ (2) + 4 = 6
Current AC 16
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"woof, woof" goes james as he recover and adopt a defensive stance (full defense)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
and james does indeed fall again
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"wouf, woof" goes james as his large tongue lick William's hands as he is brought back to counscienness
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will move to E25 and stand defensive
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
DC 5 Climb: 1d20 + 2 - 5 ⇒ (16) + 2 - 5 = 13 to go at 1/2 speed
James has a 50ft move (so a double move is exactly 50ft for him) ending up exactly where i wanted him :)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will double move move with william on his back right next to E22
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will also stand ready to bite the creature as soon as he comes back on them
Readied Bite: 1d20 + 5 ⇒ (17) + 5 = 221d6 + 2 ⇒ (5) + 2 = 7
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
readied bite: 1d20 + 5 ⇒ (6) + 5 = 111d6 + 2 ⇒ (1) + 2 = 3
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
" Wouf "
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"Wouf! " seems to agree with the idea of walking instead of having to swim once in a while
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"Woof Woof ! " Agreed james before going to help William to look for tracks
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Perception: 1d20 + 5 ⇒ (5) + 5 = 10
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James, with william on his back, using his superior movement will run after the fleeing lizardscale and finish him.
Survival: 1d20 + 2 ⇒ (14) + 2 = 16 if needed
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will 5ft step to E7
Bite: 1d20 + 4 ⇒ (13) + 4 = 171d6 + 1 ⇒ (6) + 1 = 7 possibly Trip: 1d20 + 3 ⇒ (3) + 3 = 6 the rather large BlackScale
Current AC 18
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James having his rider back with him again will move around the battle field (avoiding Aoo, ending in in E8) and attack an other enemy
Bite: 1d20 + 4 ⇒ (18) + 4 = 221d6 + 1 ⇒ (4) + 1 = 5 attacking P4 possible Trip: 1d20 + 3 ⇒ (2) + 3 = 5
Current AC 17
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will attack P3
Perception: 1d20 + 4 ⇒ (10) + 4 = 141d6 + 1 ⇒ (6) + 1 = 7 and then will 5ft step back to H4 knowing that his rider was in grave danger
Current Ac 17
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James growls at the poison dusk after being hit...
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Bite: 1d20 + 4 ⇒ (17) + 4 = 211d6 + 1 ⇒ (6) + 1 = 7
possible trip: 1d20 + 3 ⇒ (1) + 3 = 4
as james goes for the same target
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Reflex: 1d20 + 5 ⇒ (14) + 5 = 19 vs DC 15 Entangle
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will attack the lizardfolk in front of him
Bite: 1d20 + 4 ⇒ (6) + 4 = 101d6 + 2 ⇒ (3) + 2 = 5
Current AC 17
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Round 1
James will double move in order to bring William in hand to hand combat with P3 (ending in G5 if possible)
(James will go trough the muddy center and then trough the entangled area
James Reflex: 1d20 + 5 ⇒ (10) + 5 = 15
Current AC 17
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Surprise Round
James will move to T7 while William will cast a shield of Faith on him
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Perception: 1d20 + 5 ⇒ (4) + 5 = 9
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Stealth: 1d20 + 6 ⇒ (19) + 6 = 25
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James will follow the climb path he was given
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Climb: 1d20 + 2 ⇒ (4) + 2 = 6
Climb: 1d20 + 2 ⇒ (6) + 2 = 8
Climb: 1d20 + 2 ⇒ (3) + 2 = 5
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James shakes all around to get red of the water...
"Wouf, wouf" He seemed like having fun going for a swim
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
James gets closer to william with the rope in the teeth and helps his master
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Swim: 1d20 + 2 ⇒ (19) + 2 = 21 James paddles to where William disappear and looks for him. Grabbing the rope in his teeth so that he can hand it to the hafling
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Perception: 1d20 + 5 ⇒ (5) + 5 = 10 James paddles closer to William as he sees him going under and looks for him.
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"woulf" he replied paddling alongside
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"James hang tight boy" says william as he is thrown overboard
Reflex: 1d20 + 5 ⇒ (6) + 5 = 11
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Bull rush Vs CMD: 1d20 + 6 ⇒ (10) + 6 = 16 DC 15 failed, but would james get a bonus since he is a quadruped?
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Survival: 1d20 + 2 ⇒ (4) + 2 = 6
"Wouf ?"
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Round 2
Bite: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 1 ⇒ (3) + 1 = 4
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Fort: 1d20 + 5 ⇒ (15) + 5 = 20
"Grrr, Wouf ! Wouf !"
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Round 1
James will charge ?1 ending up in P13
bite: 1d20 + 4 + 2 ⇒ (12) + 4 + 2 = 181d6 + 1 ⇒ (1) + 1 = 2 possible Trip CMB: 1d20 + 3 ⇒ (16) + 3 = 19
Current AC 13
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
Hp 5/19 AC 18 (+5 Perc; +2 Init; Fort +5, Ref +6, Will +2)
"woof, Woof" he says licking william's face.
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