Othlo Janke

Welby Boffin's page

82 posts. Organized Play character for Halgur.


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Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Thanks for running Cmlobue

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Ho'okepa PFS wrote:
Maika'i everyone! Whew, I got lots to learn yet, eh? Ho'okepa rubs his neck sheepishly.

"Oh no. You did just fine my friend. Here. Have a muffin." Welby reaches into his pack for a muffin and hands it to Ho'okepa. Before he can take it however, Welby frowns and examines it. "Oops. Not that one. I don't want you to explode." He grins sheepishly and swaps it for another muffin. "Here you go. This one is perfectly fine."

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

seek, perception: 1d20 + 6 ⇒ (8) + 6 = 14

seek, perception: 1d20 + 6 ⇒ (1) + 6 = 7

"Perhaps he disintegrated?"

◆ seek, ◆ seek

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Where did he go? Manny, did you see?"

◆ Command minion

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby sends a barrage of shrapnel at one of the fairies then bolsters Ho'okepa's fighting ability.

needle darts vs green: 1d20 + 9 ⇒ (11) + 9 = 20
damage, piercing: 4d4 ⇒ (1, 2, 4, 2) = 9

◆◆ cast needle darts, ◆ cast stoke the heart

stoke the heart

Ho'okepa now has a +2 status bonus to damage rolls.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby moves to better assist his teammates and fires a barrage of needles at the creature attacking Ho'okepa.

needle darts vs green: 1d20 + 9 ⇒ (4) + 9 = 13
damage: 4d4 ⇒ (3, 3, 3, 4) = 13

◆ stride, ◆◆ cast needle darts

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Ho'okepa PFS wrote:

Kepa swings down twice at the green little creature before him before raising his shield!

◆ Strike, ◆ Strike, ◆ Raise Shield

Ho'okepa, You have runic weapon cast on your staff. You should add +1 to hit and another +1d6 to your damage rolls. It probably won't make much difference on your first attack but your second attack will end up as +20 to hit and an additional +1d6 damage

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Well this doesn't bode well for the performance. Manny get out there and see what you can do. Try to stay hidden. I'll see about boosting Mr. Ho'okepa's staff."

Welby concentrates and temporarily enchants Ho'okepa's taiaha.

◆ Command Minion, ◆◆ Cast runic weapon

Runic weapon on Ho'okepa's weapon

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby frowns. "Those naughty fey think they can use magic to disrupt the play, do they? Well two can play at that game."

occultism: 1d20 + 9 ⇒ (9) + 9 = 18
occultism: 1d20 + 9 ⇒ (19) + 9 = 28

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby continues to watch from backstage.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

crafting: 1d29 + 9 ⇒ (19) + 9 = 28
crafting: 1d29 + 9 ⇒ (10) + 9 = 19
crafting: 1d29 + 9 ⇒ (17) + 9 = 26

"You need a costume, do you? Let's see what Manny and I can whip up."

Welby is easily up to the task. "There you go, my dear." He gives his work a final glance.

"Wait. Something's not quite right." The halfling looks around for the finishing touch before inspiration strikes. "Aha! Manny. Come here a moment." The chef removes two of the gingerbread man's gumdrop buttons and after licking the back, sticks them strategically to Gerta's costume. "Perfect! Now get out there and break a leg."

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby chooses to stay backstage and let the students be the stars.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

needle darts vs purple: 1d20 + 9 ⇒ (13) + 9 = 22
damage, piercing: 4d4 ⇒ (1, 3, 1, 3) = 8

Welby fires off a volley of tiny needles at the flying creature. His brow furrows as he concentrates, continuing to empower The Carnelian Signet's attacks.

◆◆ Cast needle darts, ◆ sustain stoke the heart

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby finally remembers the electrical muffin in his hand. He throws it at the nearest attacker.

bottled lightning vs yellow: 1d20 + 8 ⇒ (19) + 8 = 27
damage, electrical: 1d6 ⇒ 3 +1 splash + Off-guard

◆ strike

Everyone around yellow will take 1 splash damage including The Carnelian Signet. Fortunately Manny has just granted her some temporary hit points to soften the blow. The Carnelian Signet will have +2 to damage rolls and (3-1)=2 temporary hit points until the start of Welby's next turn

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"My goodness. Attackers. They seem a bit familiar. Still, this won't do at all. Finish this quickly please Ms. Signet."

Welby frowns and spends a moment wondering where he has heard of these creatures before. He then energizes The Carnelian Signet with fervor in an attempt to end the fracas in a timely manner.

Welby's monster knowledge:

Arcana T +9
Crafting T +9
Nature U +1
Occultism T +9
Religion E +8
Society T +9

◆ Recall knowledge, ◆ cast stoke the heart

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Welby Boffin wrote:
I'm pretty sure that minions don't have reactions so a readied strike would be ineffective.

So I just looked everything up. Summoned creatures gain the summoned trait which in turn gives them the minion trait.

'A minion has only 2 actions and 0 reactions per turn, though certain conditions (such as slowed or quickened) or abilities might give them additional actions or a reaction.'

The ready action allows you to 'use the chosen action as a reaction'.

Unfortunately this means that the ready action is useless for summoned creatures.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

I'm pretty sure that minions don't have reactions so a readied strike would be ineffective.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby positions himself and pulls out one of his 'special' muffins. The muffin ominously crackles with electricity.

special muffin=bottled lightning

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby checks out the lobby for a bit before meeting up with everyone at the stage.

absalom lore: 1d20 + 9 ⇒ (5) + 9 = 14
survival: 1d20 + 6 ⇒ (18) + 6 = 24

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Oh my goodness! You poor child. You seem a bit addled and out of sorts. Here, have a muffin." Welby reaches into a belt pouch and pulls out a muffin. He then begins to examine Morgan.

We can really make all of the checks? If I'm misunderstanding this then just take the crafting check

perception: 1d20 + 6 ⇒ (8) + 6 = 14
crafting: 1d20 + 9 ⇒ (3) + 9 = 12
medicine: 1d20 + 6 ⇒ (19) + 6 = 25
athletics: 1d20 + 5 ⇒ (18) + 5 = 23
diplomacy: 1d20 + 6 ⇒ (4) + 6 = 10

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Ho'okepa PFS wrote:

I'll move to investigate the lobby, Ho'okepa volunteers, Anyone want to come with?

Nature +4. Is this a secret check?

"Manny and I will accompany you, my friend. Would you care for a muffin?" Welby reaches into a belt pouch and pulls out a blueberry muffin and offers it to Ho'okepa."[/b]

Welby examines the lobby carefully in an attempt to determine the best spot to place a concession stand. He'll look for clues as a bit of an afterthought.

Welby has Absalom lore +9 or society +9 if he can't use Absalom lore for a second time.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Well let's just see what those rascals were up to shall we?"

Welby leans over Nyak Nyak's shoulder and carefully examines the balcony.

crafting: 1d20 + 9 ⇒ (8) + 9 = 17

"Oh dear, oh dear. This simply won't do at all. It looks like those naughty fey were attempting to weaken the seats so they would fall once sat upon. How awful. Someone could get hurt. It looks like we interrupted them before they could finish though, thank goodness."

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby's last action last turn was an athletics check of 14 to get up so he shouldn't be grabbing an edge this turn. If I made a mistake somewhere please feel free to retroactively bot me

"Oh dear. It sounds as though things are getting rough over there. Manny! Meet me in the corridor!" The little baker moves to join up with his familiar.

◆ stride, ◆ stride, ◆ command minion

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

I see that Welby has a status of 'grabbing the edge.' Did he even actually fall? He failed the DC20 acrobatics check, but only by 3. He didn't critically fail. I rolled to grab an edge just in case he did and also because it was funny. If he did fall what is the DC to climb back up after grabbing an edge?

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Ho'okepa PFS wrote:

Kepa raises his koa shield and advances to the nearest combatant, swinging his taiaha at it!

◆ Raise shield, ◆ Stride, ◆ Strike

[dice=Staff @ Green]1d20+7
[dice=Damage, deific weapon]1d6+3

It doesn't look like you can simply stride to that spot, Kepa. Athletics, acrobatics or interacting with doors seem to be required.

cmlobue wrote:
You can reach the vandalized box by opening the door behind you, crossing the hall, and opening the door to the box being vandalized. A DC 20 Athletics check allows you to clear the 20-foot gap, or you could make two DC 10 Leaps instead. There is also a chandelier above the box seats that can be used to swing across the gap with a DC 20 Acrobatics check to do so. It is 15 feet to the ground, but the DC to Grab an Edge is 10 because of the well-designed railings.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

athletics-climb: 1d20 + 5 ⇒ (9) + 5 = 14

Welby climbs back into the balcony, his face red with embarrassment. "Perhaps you're right Manny. The hallway is the more prudent route."

◆ swing on chandelier, ◆ command minion, ◆ climb back onto balcony

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Oh dear. It seems as though our friends need some immediate help. Hang on Manny!"

acrobatics DC20: 1d20 + 8 ⇒ (9) + 8 = 17

The halfling grabs the chandelier and attempts to swing to his friend's aid. Unfortunately he is not as agile as he had hoped.

grab an edge, reflex save DC10: 1d20 + 8 ⇒ (2) + 8 = 10

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Absalom lore: 1d20 + 9 ⇒ (6) + 9 = 15

Welby saunters through the lobby, quietly clicking his tongue in dismay at the vandalized artwork.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"Hmm...I don't suppose any of the players did anything to invite bad luck did they? Like mention the name of "The Taldor Play" or accidentally wish someone good luck? Maybe they accidentally insulted a chimney sweep, or ate radishes with a spoon? They could have spilled some oregano." Some of the diminutive cook's superstitions seem like he made them up on the spot.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

A halfling man wearing an apron and a chef's hat perks up at the goblin's words. "Oh dear no. We can't eat children. If you're hungry I baked some fresh muffins this morning." He takes off his backpack and begins rifling through its contents, pulling out item after item until he finally locates a package wrapped in wax paper. He unwraps several muffins and offers one each pathfinder in attendance.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Hooray! Thanks for running this for us GM Zoomba.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
GM Zoomba wrote:

"Oh...Oh"The leshy crafter looks about slowly, taking in the twisted and deformed leshys, the corrupted plant life, the burnt and ruined valley. "...it’s possible that I might have misinterpreted one or two things."

There is a very long pause. "Oops."

"Ha! Don't worry about it my friend." Welby clasps the crafter on the shoulder and chuckles. "We all make mistakes from time to time. Heck a few months ago I spilled a whole cup of cinnamon into the dough when I was baking Manny for the day. Wow was he ever spicy! I had an interesting couple of days before I managed to bake up a new body for him."

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

crafting-earn income: 1d20 + 8 ⇒ (14) + 8 = 22

Success 0.4 gold

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"I am indeed impressed. It's not every day one gets to experience wisdom of this sort. I would be honored to assist you in your friend-making efforts." The halfling chef sets down his backpack and rummages through it, pulling out his cookware, healer's toolkit, and alchemist's toolkit. "So would you like me to whip up some paste or should I perhaps use some of these bandages to assemble some body parts?"

diplomacy: 1d20 + 5 ⇒ (10) + 5 = 15

If possible I'd rather use crafting instead of diplomacy to try to influence him with honest suggestions for creating his leshies. Welby's crafting is +8. Hopefully Welby can keep him busy with his creations long enough for Thunderroot to sneakily finish up on the monolith.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
GM Zoomba wrote:


Welby moves to head down to assist Thunderroot as well. His descent however is...less subtle. The halfling's journey down the walls disrupts enough rock and gravel and makes enough noise that several of the odd 'leshies' look towards the halfling in confusion. The leaf leshy crafter also turns to looks at the halfling who does make it currently to the valley floor. Just noticed. He calls out to Welby in a cheery voice.

Oh, hello! he cocks his head. You look a little creepy. But maybe you are friends too? Here to help? There are so many monsters about, and its a lot of work to fix it as just one leshy.

Welby freezes for a moment after being discovered but quickly recovers his composure. "Oh erm...Yes...hello. I was just...um...going for a stroll...in the...erm...untamed dangerous wilderness...and...uh..." He wipes the sweat off of his brow. "Well yes I imagine it is quite a lot of work fixing leshies when there are so many monsters about. I have the evening free. I would be quite happy to assist you. Have you thought of using some paste to fix your adhesion problems. I probably have some flour left in my pack. I bet we could whip some up in no time. I'm Welby by the way."

The halfling digs around in his pack and pulls out a muffin which he offers to the crafter. "Would you care for a muffin? Oh wait." On closer examination the muffin is crackling with electricity. "No not that one. It's primed to explode. Wait a minute." He digs around some more and pulls out a slightly squished muffin. "Aha! I thought I had one left. Strawberry! It's only a little bit flattened." He once again offers a muffin to the crafter."[/b]

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby places Manny on Bob's shoulder. "Manny, you stay with Bob. That way you can assist if a fight breaks out. I'll go and try to help Thunderroot."

The halfling sneaks along the wall, carefully making his way to the monolith.

stealth: 1d20 + 7 ⇒ (1) + 7 = 8
Hero point
stealth: 1d20 + 7 ⇒ (7) + 7 = 14

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

arcana: 1d20 + 8 ⇒ (16) + 8 = 24

"Hmmm...Yes I see. If we remove the stone from that leshy's head it should break the link causing the corruption to spread. At least for long enough for the monolith to be destroyed for good."

"We should also consider Urwal's instructions to find a safer salve, whatever that meant."

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby will detect magic.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

"So these stones here are actively emitting evil energies right now?" Welby grimaces.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby strolls over to the stones and examines them. "Well now. What have we here?"

arcana: 1d20 + 8 ⇒ (8) + 8 = 16

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Running total of purchases for Welby this adventure:

3 scrolls of harm and 2 scrolls of heal. His school item is another scroll of heal.

He has used one scroll of harm so far.

After the adventure-cold iron skillet 20 gold

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |
Welby Boffin wrote:

Welby retrieves a carving knife and waves it threateningly at the scarecrow. Shards of metal fly out to strike the creature before returning to the knife.

I totally need to get Welby a cast/cold iron skillet to use for this spell.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby retrieves a carcing knife and waves it threateningly at the scarecrow. Shards of metal fly out to strike the creature before returning to the knife.

needle darts vs scarecrow: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20
damage-piercing: 3d4 + 1 ⇒ (3, 3, 4) + 1 = 11

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

I just found this:

Playable undead options.

The notable section says:

Healing Undead
Because of negative healing many typical means of healing don’t work on undead. The heal spell can’t heal undead, but harm and soothe can. Healing potions and elixirs of life are no use, but an oil of unlife can heal undead. In addition, a character can take the Stitch Flesh skill feat to heal undead with Treat Wounds.

So it looks like Thunderroot can heal our undead friends via the soothe spell.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Clebsch

You also seem to have shorted yourself 4 attribute bonuses. I suspect you skipped the final step in character creation that allows you to select 4 different boosts. You should have selected +1 strength (fighter), +1 to either wisdom or charisma and +1 to any attribute (Animal whisperer background), +1 to any attribute and +1 to any attribute (human) and finally +1 to any attribute, +1 to any attribute, +1 to any attribute, +1 to any attribute (step 6: Finish Attribute Modifiers)

When all is said and done your bonuses should total out to +9, with no attribute being higher than 18.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Also as a reminder to myself for final paperwork, Welby bought a total of 3 scrolls of harm and 2 scrolls of heal. His school item is another scroll of heal.

He has used one scroll of harm so far.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

@ Clebsch

I was looking at your character sheet I think you are missing a point of Armor class. You should have base 10 + 1 (dex) + 4 (breastplate) + 2 (Trained) +1 (level 1) for a total of 18 normally or 20 with raised shield.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

@Clebsch How do you have your shield raised at the end of your turn? You didn't spend an action to raise it.

"Be careful Clebsch. Don't let them swarm all over you."

Welby pulls out a scroll and invokes its energy to heal Clebsch.

heal vs Clebsch: 1d8 + 8 ⇒ (5) + 8 = 13

◆ interact, ◆◆ cast heal

edit-It looks as though Clebsch meant to shield block both attacks which means that he and his shield only took 3 damage each. If that is the case then Welby will cast runic weapon on Hallow's warhammer instead of heal on Clebsch.

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

Welby will detect magic. Also can Bláinn and Bob benefit from the healing properties of the holly bush feather token?

Radiant Oath

M Halfling | Witch 3 | ◆◇↺ | HP 27/27 | AC 19 | F +6 R +8 W +8 | Perception +6 | hero points 1 Versitile Vials 4/4 | Active Conditions: Mystic Armor |

The healing berries from the Holly bush feather token do not seem to mention either vitality or void. Can Bláinn and Bob use them for healing?

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