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Male Bear Burglar 1
Calling VC: Norden Balentiir, to his lodge is Sothis, the capital of Osirion, for a "cooperative group request based on past experience." Excludes Aakif, who is investigating the son of Proconsul DuMarc, Tobyn DuMarc (whom while serving abroad in Sothis from his home nation of Taldor, has been seen and reported to have started worshiping Sarenrae.)
Male Bear Burglar 1
Getting this up now, regardless of start date. Mission briefing is in the exotic lands of Katapesh, Katapesh: the city of Pactmasters where anything may be sold and bought under guidance of the followers of the First Vault's keymaster. Calling VC is "Lady Only-Appearing-in-This-Film" Wulessa Yuul, known faithful of Abadar.
Male Bear Burglar 1
Quote:
No briefing; mission is by missive from Amara Li (of all people.) Starts in Korvosa, Varisia, but allows Absalom buying (should it be relevant for folks.) Faction missions are disappointingly arbitrary and will be ignored.
Male Bear Burglar 1
Store Page wrote:
More Taldor! All the Taldor! (Somehow, everyone keeps requesting scenarios in the region. Last one was 00-23.) Starting Region is Absalom. Calling VC is the ever-cuddly Aram Zey.
Male Bear Burglar 1
Store Page wrote:
Starting Location: Absalom Calling VCs: Marcos Farabellus and Aram Zey.Definitely not starting until tomorrow, other than maybe intro stuff, since I have no maps set up.
Male Bear Burglar 1
Page Description wrote:
Calling VC: Venture-Captain Holgarin Smine. Lodge: Tymon, River Kingdoms.
Male Bear Burglar 1
Its product page wrote:
Faction Stories to be progressed: Cheliax, Silver Crusade, Sczarni. Starting location is Nerosyan, calling VC is Jorsal of Lauterbury.
Male Bear Burglar 1
Oh man, I was kinda hoping to start this earlier than this, but I think we can chug through this before the 14th. I think we've got 4 with Tektite if he's not played this yet. If you want more, get 'em in here whenever, but note I'm not Red-speed DMing though I'm getting all my maps made up now for my two games I'm running right now. EDIT: No Tektite, he's already played it, so that mildly alters potential plans.
Male Bear Burglar 1
Intro is in Absalom, should you decide for some prefacing. Additionally, anyone with easy access to Citadel of Flame / Seeker of Secrets (or reliable memories of said products,) does Dennel Hamshanks have a definitive race? A brief search only showed he existed definitely in the first one, and possibly in the second since that's my go-to for esoteric VC knowledge.
Male Bear Burglar 1
Briefing Location: Cayden's Hall in Absalom, Absalom Cayden's Hall, being the center of worship for for the Accidental God, Cayden Cailen. It's a huge bar that's burnt down at least 3 times in the past year, with a HUGE fireplace in the center (with a detachable roof, since they learned the first time that smoke inhalation is bad.) It is also the only bar in Abaslom whose name I can remember, and that's always where your contact for this one gives his missions.
Down in the Puddles district stands an old Tien man whose incredibly long hair wavers gently above the waterline. He wears a waterlogged set of clothes, seemingly pieced together from refuse bins. In behind him sits a large basket, containing priced baskets and as a sign with a number of foreign scripts, that all read the same phase he yells as he peddles his wares, "BASKETS FOR SALE." The languages on the sign include Aklo, Tien-Shu, and Taldane. The only metal object he appears to own is a bucket, upon whose edge hangs a crab. The man, if spoken with, pauses briefly and intently observes the individual. He then joins the conversation, believing himself to be one of a number of individuals. On occasion, he thinks himself to be the person with whom he speaks and denies all accusations of identity theft. Pathfinders who keep abreast of others would know he is registered as Tsusuko, agent of the Silver Crusade. The purpose of this topic is for my dissociative identity disorder White-Haired Witch, Tsusuko, to gain more personalities. He is almost exclusively played at conventions, where I play with random folks to garner up more people for him to "be." As of current, he has adopted three personalities; a Sarenrae cleric, an AC fighter, and a greatsword Paladin.
I will be attending Dragon*con this year and will be playing in 10 slots over the weekend. I would like to plan my characters for the weekend, as I DM PFS locally and have to decide where my DM credit will go this week so that my levels match up to the tiers. Which leads me to this question about the module, Crypt of the Everflame: By description, it is a "coming of age" ceremony. How is this handled in PFS, where an individual is unlikely to be of an appropriate age for this? I ask because my planned character is to be 2nd level (which is allowed by the ticket description), but also in the later stages of the middle-aged (which has no rules mentioned.) Do I need a character who should be in a younger tier of ages (most likely minimum for current PFS rules?) Unless there is only one individual running this table at the convention, I doubt I'll get an answer-all-questions answer, but I would like to know if there is some sort of rules or general consensus for this. Thanks! Not Explosive Runes:
There was no obvious forum for this, as I am not going to be the GM and want to avoid spoilers, but would like PFS-specific input. Forum deities, if this is in an incorrect place, please move it to its most appropriate of planes. Thanks! Also, not Explosive Runes: My favourite answer will probably be "Your character is fine, and he uses Numerian Virtual Reality Technology for this scenario. The problem being, if he dies in the game, he dies for real. Gameception." I do not expect this to be the answer to any question I will ask EVER.
About Dragolan CanarioMale Chelaxian human oracle of life 1
Daily Expendables
DEFENSE
OFFENSE
Spells Known (CL 1st)
STATISTICS
Skills
Traits
Languages Common (Taldane), Infernal SQ Combat Gear leather armor, light wooden shield, morningstar, light crossbow & 20 cold iron quarrels, dagger, mw backpack, healer's kit, bedroll, belt pouch (2), traveler's outfit, flint and steel, iron pot, sack (3), torch (5), twine (50 ft.), silk rope (50 ft.), survival kit, spices, antiplague (1) 5 pp, 10 gp, 2 sp, 4 cp Encumbrance #79; encumbrance w/o backpack & contents #41 SPECIAL ABILITIES Favored Class Oracle; +1 skill rank at L1 Spells Mystery Life Oracle's Curse Haunted. It takes at least one standard action to remove anything from a backpack, and objects dropped land 10' away in a random direction. Add ghost sound and mage hand to spells known at first level. Revelations
Dragolan is a large man in his early twenties, 6'2" and #240. He has curly reddish-brown hair (worn long) and a full beard. He dresses in serviceable but well-cut clothing with a tendency to have food and drink stains on the sleeves and front.[/spoiler] Background:
Dragolan is journeying to Sargava mainly because of what he's heard about the fecundity of the jungle. As an Oracle of Life, this attracts him strongly History:
The younger son of a moderately well-to-do Chelaxian family, Dragolan's oracular calling manifested itself when he was in his early teens. This was something of a shock to his family. They had aspired to become more influential in the new Cheliax, and were raising their children with that in mind (hence, Dragolan is fluent in Infernal). By that time he was already something of a gourmand, a tendency only amplified by his calling. He has a considerable zest for life, particularly wine and good food, and is an accomplished cook. His calling has also driven him into the wilderness before, to experience Life as it manifests in nature. (This last was also convenient for his family, who might otherwise have been persecuted for associating with an oracle of a non-diabolical Mystery.) Now (with the tacit encouragement of his parents) his Mystery calls him to the jungles of Sargava and the Mwangi Expanse. Old Version:
HP 24/24, AC 17/T11/FF16, F: +5/R: +2/W: +4; Init: +1, Perc: +1
Current XP 6760/9000 Male Chelaxian human oracle of life 3 N Medium humanoid (human) Init +1 Perception +1 Daily Expendables
DEFENSE
OFFENSE
STATISTICS
Languages Common (Taldane), Infernal
SPECIAL ABILITIES Concentration exercises: +2 on all concentration checks Abednego Cantos: +1 on Will saves vs. compulsions Spells Mystery Life Oracle's Curse Haunted. It takes at least one standard action to remove anything from a backpack, and objects dropped land 10' away in a random direction. Add ghost sound and mage hand to spells known at first level. Revelation Channeling Revelation Healing Hands: +4 on heal checks, etc. Dragolan is a large man in his early twenties, 6'2" and #240. He has curly reddish-brown hair (worn long) and a full beard. He dresses in serviceable but well-cut clothing with a tendency to have food and drink stains on the sleeves and front. Background (old):
Dragolan is journeying to Sargava mainly because of what he's heard about the fecundity of the jungle. As an Oracle of Life, this attracts him strongly History (old):
The younger son of a moderately well-to-do Chelaxian family, Dragolan's oracular calling manifested itself when he was in his early teens. This was something of a shock to his family. They had aspired to become more influential in the new Cheliax, and were raising their children with that in mind (hence, Dragolan is fluent in Infernal). By that time he was already something of a gourmand, a tendency only amplified by his calling. He has a considerable zest for life, particularly wine and good food, and is an accomplished cook. His calling has also driven him into the wilderness before, to experience Life as it manifests in nature. (This last was also convenient for his family, who might otherwise have been persecuted for associating with an oracle of a non-diabolical Mystery.) Now (with the tacit encouragement of his parents) his Mystery calls him to the jungles of Sargava and the Mwangi Expanse. Notes:
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