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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch doesn't feel like he knew Bort, so he follows Glunda's lead and places some flowers on the grave. ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() "The good news is we've thwarted her scheme. She's dead. However, she planted a trap in the plaguestone itself, and that creature there was coming to set it off. You'll want to hire an alchemist to take care of that for you." ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Out of spells, Vetch hopes to slow it down by casting ray of frost. ray of frost attack: 1d20 + 9 ⇒ (19) + 9 = 28
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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() "Rather than slowly try to track this thing, I think we should race back to town and try to intercept it before it reaches the plaguestone. We know where it's going and that gives us an advantage!" ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Any healing potions left? Seems like we should chug potions and run if we are to save the town. I have a minor elixir of life I can give to Uhtred. How can we deny a xbow ranger a xbow? Of course you can have it. ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch shuffles forward a bit to get a better angle and shoots a ray of frost at her. ray of frost attack: 1d20 + 9 ⇒ (13) + 9 = 22
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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch uses his reach magic again to cast heal on Uhtred, hoping that if he can get 1 or 2 good whacks in it could end this. 2 action heal spell: 1d8 + 8 ⇒ (7) + 8 = 15 ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch shoots a ray of frost at it, and raises his shield. ray of frost attack: 1d20 + 9 ⇒ (20) + 9 = 29
good time for a crit! ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Seeing the damage the big brute is wreaking, Vetch launches an acid arrow at it. acid arrow attack: 1d20 + 9 ⇒ (17) + 9 = 26
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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch uses his reach magic again to cast heal on Uhtred. 2 action heal spell: 1d8 + 8 ⇒ (3) + 8 = 11 Matt, is she taking an penalty to hit me for firing through the gigantic thing in the way? ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() “Ouch! That hurt. Two can play that game, witch.” tempest surge using reach metamagic at Vilree with last focus point electricity dmg: 2d12 ⇒ (12, 1) = 13 vs. basic DC 19 Reflex save. tempest surge:
You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. The storm deals 2d12 electricity damage. The target must attempt a basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage. nothing Alex loves more than a leaping barbarian! Love it ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() “I don’t like to be judgmental, but he’s an ugly one!” Vetch calls down the power of the storm on the brute. tempest surge for 1 focus point electricity dmg: 2d12 ⇒ (2, 1) = 3 vs. basic DC 19 Reflex save.
tempest surge:
You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. The storm deals 2d12 electricity damage. The target must attempt a basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage. I took the liberty of setting us up but feel free to revise. ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch pulls out a minor elixir of life for Uhtred and another two for himself elixir for Uhtred: 1d6 ⇒ 1 elixir for Vetch: 2d6 ⇒ (6, 1) = 7 ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch gets closer to the swarm and then shouts a guttural word and flames shoot from his fingertips engulfing the bats. Fire dmg: 2d6 ⇒ (1, 1) = 2 Basic Reflex vs. DC 19 are you kidding me?! ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch mimes with his hands moving back and leaving that pile of arms down in the pit undisturbed. ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Treat Wounds BGG: 1d20 + 11 ⇒ (10) + 11 = 21
Treat Wounds Telly: 1d20 + 11 ⇒ (8) + 11 = 19
there were some healing elixirs in that loot, right, so if Telly needs a top off use one of those? ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch draws on the power of storms to envelop the flaming rat in lightning. electricity dmg: 2d12 ⇒ (3, 2) = 5 vs. basic DC 19 Reflex save. tempest surge:
You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. The storm deals 2d12 electricity damage. The target must attempt a basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage. costs 1 focus point where are my big numbers on a d12?! ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Concerned about their lovable dwarf barbarian, Vetch moves closer and casts a more powerful heal on him. 2d8 + 16 ⇒ (7, 8) + 16 = 31 ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Seeing the fire rat, Vetch takes a gamble and shoots a ray of frost at it, and moves behind Telly and Guldun. ray of frost attack: 1d20 + 9 ⇒ (2) + 9 = 11
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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Here's my suggestion for splitting it up: Guldun: moderate alchemist’s fire, lesser tanglefoot bag
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NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch starts poking about as well. Perception:
1d20 + 11 ⇒ (13) + 11 = 24 I like that idea of making the roll in spoiler! Matt, what do you think? ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() "Hmm, that's a good point, but it does feel unsporting to kill a familiar in a pot. I say we leave it for now and head upstairs." ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() presuming GG shares info . . "If this thing is made from this villain's blood, I say we lock it in an oven or something." ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch, failing to have the right herbs available, resorts to more powerful healing. 2 action heal, 2nd lvl: 2d8 + 16 ⇒ (6, 7) + 16 = 29 In response to the orc: "I am indeed sorry to have killed so many of your kin. Go now, and perhaps choose a more peaceful path.I hear the Pathfinders are recruiting all types down in Absalom." Once we're ready, head down in the tower through the trap door she came up? ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch moves fully onto the platform and launches a ray of frost at the orc. ray of frost attack: 1d20 + 9 ⇒ (13) + 9 = 22
"Don't end up like your 'friends' - surrender and you can go!" ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Assuming Vetch could see her once he's almost to the top of the platform Ugh! Not you again! and he wreathes her in her own personal lightning storm. electricity dmg: 2d12 ⇒ (10, 9) = 19 vs. basic DC 19 Reflex save. tempest surge:
You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning. The storm deals 2d12 electricity damage. The target must attempt a basic Reflex save. On a failure, the target also is clumsy 2 for 1 round and takes 2 persistent electricity damage. costs 1 focus point ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() “That orc archer must have tried to honor them a bit, or at least get them out of the yard. It’s going to start to smell pretty bad in here before long. I mean even worse than it does now.” Vetch will take the scrolls and wedge them in his belt. “Uncle Good Good, isn’t it true that best servants are unseen?, Vetch quips and he tosses him the invisibility potion, and hands him the silver key as well. Uhtred want that magic club? “Seems we’ve done our work here, let’s get inside the main building. I don’t want to linger in the courtyard if we can avoid it.” ![]()
NG Male Gnome (fey-touched) druid 3 HP 38/38 | AC 16/18 w/raise shield | F +9 R +9 W +11 | Perc +11 | Stealth +7 | | Speed 25ft | Focus 0/2 | Spells Cantrips 7; 1st: 0/3; 2nd 0/2 | Active conditions: None.
![]() Vetch will pause long enough for Uhtred and the others to take the lead into the building, watching over his shoulder for that archer to appear at the top of the tower.
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