Vanara

Vaidra's page

81 posts. Organized Play character for Meranthi.


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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra is still listed as active.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Bounty

Also mark Vaidra and Lego inactive. :)

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

BOUNTY CASTLE
I would love to, but I've thoroughly overcommitted myself and need to pull back just a bit. Thanks for all the fun!

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra's nanites swirl out to return Chance's embrace and she smiles at the worlanesi. "Your words were just beautiful, Chance. I'm so pleased you could use them to calm the spirit."

To everyone else, Vaidra is less effusive, but thankful to have completed a successful mission.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra lets out the breath she was holding as the nanites stream back into her fur. "Once we push this thing out the door, do we have everything else we might need for the machine and the...er...convincing the ghost to stop ghosting?"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Nanites stream out from Vaidra's fur, forming into a rifle again. She moves up behind her companions.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra enters the room next to the door to look through the window.

Perception: 1d20 + 3 ⇒ (1) + 3 = 4

Unfortunately, she can't seem to find the window at all.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra crowds in after everyone to take a look around.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"That's the syringe we were looking for, right? Now what do we do with it?"

Perception: 1d20 + 3 ⇒ (12) + 3 = 15

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra leans back out the way and tries to help Phelps disable the weird nanites.

Engineering aid: 1d20 + 3 ⇒ (3) + 3 = 6

Unfortunately, her nanites are a little wigged out by the shadow beasties and Will Not go near them to help with disarming.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra moves up to look in the garden before focusing on the other doors. Just in case there might be something in there.

Perception: 1d20 + 4 ⇒ (18) + 4 = 22

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra follows along behind keeping an eye on everyone.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra also keeps her distance from the orange vial, but looks into all the dark corners in case something interesting is hiding there.

Perception: 1d20 + 4 ⇒ (15) + 4 = 19

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra heads for the double doors in the middle of the room (into A11). She takes a perfunctory look, then opens the door.

Perception: 1d20 + 4 ⇒ (8) + 4 = 12

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra follows Chance into the room.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra's fur ripples as her rifle streams back into it. "Definitely need to clear them out. Nanites can be...tricky at times. And adding shadow to them won't make them easier. I know a little bit about machinery and making them run. Let's all go back and look at it?"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra is taken aback by the sight of the undead things, but is very content to let other folks do the talking.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Given how many leftover phrases we have from years ago, I'm guessing that Clockwise is probably one of those things that just Means Something even if we don't have clocks anymore.

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra snorts. "Sucky machine indeed." She takes a look around to see if the squoxy things decided to hide something in their bedding.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

Thinking back on the look she got before, she tries to determine anything else about it.

Engineering: 1d20 + 3 ⇒ (17) + 3 = 20

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"What the heck is a venumbrite? And who is Ajanu? Anyone remember anything like that from our briefing?"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Thank you for running! The chronicle looks good.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra follows some of the drifting bits of dust as they move around the room. Anything I can roll to ID? Or can I make a check based on being a nanocyte?

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Well, it looks like there's only one way into the operating room, so let's go that way." She points towards the door to the entry room and suiting action to words, walks over. She gives it a perfunctory once over before opening it up.

Perception: 1d20 + 4 ⇒ (16) + 4 = 20

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Black specks? Where?"

Perception: 1d20 + 4 ⇒ (15) + 4 = 19

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Vaidra looks down at her arm puzzled for a moment before the light dawns. "Ah, those are my nanites! They help me do...stuff." She waves the rifle for a moment before the specks dissolve, then expand into a small cloud surrounding her. "They do all sorts of stuff, though talking to animals isn't one of them. I'd love to learn more, so I don't scare the poor squoxes anymore."

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Sorry, I just wanted to get it out. I'm not good at making friends with them. Blue spooks, huh? I haven't seen anything like that yet. Anyone else?"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Heeeeere, squoxy, squoxy, squoxy..." Vaidra croons awkwardly before reaching into the vent to retrieve the creature.

Athletics: 1d20 + 6 ⇒ (19) + 6 = 25

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Not sure where the bathroom is, but Vaidra heads towards it.

Streaming out of Vaidra's fur are thousands of tiny...bugs? She narrows her eyes at the rattling sounds as they form up into a Tactical Numbing Beam weapon which she aims at the bathroom door. "Who's there?" she commands, with only the slightest quiver to her voice.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Can we clear the place first before we try to save the plants? They aren't going to get any healthier in the next hour."

Did another show up on the map? I see the one straight ahead.

Vaidra strides boldly into the opened room and looks around for something of interest. The rustling leaves are slightly disturbing, given the lack of wind inside the building.

Perception: 1d20 + 4 ⇒ (1) + 4 = 5 Hooray! Nothing to see here.

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Lego's screen alternates between a furrowed brow and a sad face as they move in following the group. "I do not like how sad this place is. Haunted may be more right than the locals know."

Ack! Wrong character again!

Vaidra follows around, her fur rippling in odd directions as she walks. For a moment, it looks like she's invested with fleas before she strokes her fur flat again.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

BOUNTY CASTLE

Nothing better than introducing your character to the wrong scenario. At least the character was right, even if I have a brain of swiss cheese.

Wayfinders

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Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

At Chance's question, Vaidra frantically scrolls through messages on her datapad. "I could have sworn it said ship, not hospital, those words aren't terribly similar except for having an 'h' and an 'i' but that's no reason..." She falls silent and her shoulders slump. Snapping the case shut, she sighs. "Right. Hospital."

"What specifically should we be looking for? I don't know any more about hospitals than I do ships, but that doesn't seem to be an actual problem or you would have requested some knowhow. I hope."

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

A short brenneri enters the room and nods a polite greeting. "I hope I am not too late for this mission." She's dressed in stiff, semi-formal clothing. "I'm not terribly familiar with ships, but I'm happy to learn."

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20
RZMR wrote:

Bounty castle

Can each of you below let me know if you want to be in bounty number 5 (doesn't have to be the same character). If we have a free spot, I'll try to backfill it.
---

I'm in. Probably with my Nanocyte, assuming I don't change them completely between now and then.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Ah, correct! Sorry, not Starfinders. I've posted to RPG Chronicles now.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku strides forward and says, rather pompously, "We accept your surrender. Now you need to look into the camera and say, 'I am not smarter than the Starfinder Society.'"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku tries to hide a little better this time. He aims at the mech, hoping to take it out.

Acrobatice: 1d20 + 2 ⇒ (10) + 2 = 12

Shooty!, get 'em: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
damage: 1d8 + 2 ⇒ (7) + 2 = 9

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku stumbles backwards away from the oncoming mech and runs in the opposite direction.

Acrobatics: 1d20 + 2 ⇒ (1) + 2 = 3

Double move. Emphasis on stumbling.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Won't hurt to try!" the vesk responds telepathically to Veevee.

Can we target the user at all? I have mind thrust for example.

Khavarku summons a ball of light and shoos it towards the mech (Wisp Ally, harrying), then dances to the side hoping to split the targets and let us all get away.

Acrobatics hahahaha: 1d20 + 2 ⇒ (12) + 2 = 14

"I told them something smelled fishy out here. I just didn't think it was you!"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku races past everyone and down the stairs. "Last one out uses vesk deodorant and they smell bad for fun!"

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku shoots at the robot that has stepped out and continues to move back. "I don't have anything good against the mindless."

shoot: 1d20 + 5 ⇒ (19) + 5 = 24
sonic: 1d8 + 2 ⇒ (1) + 2 = 3

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Sense Motive: 1d20 + 4 ⇒ (10) + 4 = 14

"Hey, if you call off your bots, we can talk."

Bluff: 1d20 + 1 ⇒ (3) + 1 = 4

Khavarku tries to convince her to stop attacking long enough to get us out of here, but it's obviously not his strong suit. He takes a guarded step away, then retreats and draws his weapon, thumbing off the merciful switch as he does.

"Let's *go*, folks. Taking out robots doesn't actually prove anything."

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku takes a step backwards and casts Hurl Forcedisk on the nearest robot. A shimmering miniature doshko appears and bounces rapidly between the enemies.

Hurling vs. EAC blue: 1d20 + 5 ⇒ (14) + 5 = 19
force damage: 3d6 ⇒ (2, 6, 6) = 14

Hurling vs. EAC black: 1d20 + 5 ⇒ (18) + 5 = 23
force damage: 2d6 ⇒ (6, 4) = 10

Hurling vs. EAC gray: 1d20 + 5 ⇒ (2) + 5 = 7
force damage: 2d6 ⇒ (2, 4) = 6

Hurling vs. EAC white: 1d20 + 5 ⇒ (16) + 5 = 21
force damage: 2d6 ⇒ (4, 2) = 6

Hurling vs. EAC black? back row: 1d20 + 5 ⇒ (18) + 5 = 23
force damage: 2d6 ⇒ (5, 6) = 11

I honestly can't remember, but if I haven't used my reroll, I will on the first attack that misses.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku stares blankly at the computers for a moment, then shrugs and moves towards the door that slid open. "That doesn't sound good over there."

He peeks into the room and (assuming there isn't a reason not to do this) casts fog cloud Red outline, if I'm getting this all correct.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku chimes in to help Veevee and Duthuj. "Setraal, we are not here to hurt the workers, only those oppressing us. How can we convince you to trust us?"

Diplomacy, aid: 1d20 + 6 ⇒ (9) + 6 = 15

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"I agree. Let's not give someone the opportunity to stab us in the back."

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Apologies. My post got eaten and I hadn't got back online until just now.

He tries to dodge around the razors again.

Reflex: 1d20 + 4 ⇒ (7) + 4 = 11

Not so well this time.

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

"Lock the doors and broadcast their struggles to the chat? We definitely want the blueprints if you can get them."

Khavarku takes a moment to cast Lesser Resistant Armor (lasts 50 minutes). "Veevee, you should take a breather. Keep watch, but don't move."

Perception: 1d20 + 10 ⇒ (12) + 10 = 22

Anything interesting around?

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku shakes his arm in frustration, trying to rid himself of the stickiness, before shooting twice more.

Shooty: 1d20 + 5 - 4 - 2 ⇒ (4) + 5 - 4 - 2 = 3
sonic: 1d8 + 2 ⇒ (2) + 2 = 4
Shooty2: 1d20 + 5 - 4 - 2 ⇒ (17) + 5 - 4 - 2 = 16
sonic: 1d8 + 2 ⇒ (2) + 2 = 4

Wayfinders

Female Brenneri Nanocyte 1 | SP 9, HP 10, RP 4 | EAC 14, KAC 14 | Fort 5, Ref 2, Will 0 | Perception 4; darkvision | Init 2 | Speed 30, Swim 20

Khavarku levels his pistol again, this time shooting in rapid succession.

Shooty: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
sonic: 1d8 + 2 ⇒ (2) + 2 = 4
Shooty2: 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14
sonic: 1d8 + 2 ⇒ (1) + 2 = 3