Otesanek

Urushi's page

44 posts. Organized Play character for Michael Hallet.


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Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Date GM Scenario Points Event Session Player Character Faction Prest. / Rep. Notes
Nov 13, 2019 Roxxie613 #5–08: The Confirmation 2694854 PbP Gameday VIII 107 2608-20 Urushi Dark Archive 2

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

But if you roll a natural 1 when attempting a UMD check and you fail you cannot attempt to activate that item again for 24 hours.

Urushi hands his wand to Vipera.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

The little leshy strikes twice.

Unarmed Strike (AoO): 1d20 + 4 ⇒ (20) + 4 = 24 Damage: 1d3 + 5 ⇒ (2) + 5 = 7
Confirmation: 1d20 + 4 ⇒ (9) + 4 = 13 Extra Damage: 1d3 + 5 ⇒ (1) + 5 = 6
On a hit, the minotaur has to make one DC 16 Fortitude save vs poison

Vine Leshy Toxin: Unarmed strike—injury; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save.

Using Vine Leshy toxin again.

Unarmed Strike (AoO): 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 1d3 + 5 ⇒ (2) + 5 = 7
On a hit, the minotaur has to make two DC 16 Fortitude saves vs poison

First Save: 6 poison damage.
Second Save: Vine Leshy Toxin: Unarmed strike—injury; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi steps to the side, loads up his hands with toxins and attempts to punch the minotaur.

5 foot step, swift: vine leshy toxin, standard: attack.

Unarmed Strike: 1d20 + 4 ⇒ (8) + 4 = 12 Damage: 1d3 + 5 ⇒ (3) + 5 = 8

On a hit, the minotaur has to make two DC 16 Fortitude saves vs poison

First save: 6 damage on a failure.
Second save: Vine Leshy Toxin: Unarmed strike—injury; frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Swim: 1d20 + 7 ⇒ (4) + 7 = 11
Swim (reroll): 1d20 + 7 + 3 ⇒ (17) + 7 + 3 = 27

With a bit of extra effort, Urushi fords the river and moves up to the stunned minotaur.

double move

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

I want to wait and see the result of the color spray before I take my turn.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Hold up everyone. I've asked the GM some questions about the encounter via PM. Also, I'm not sure how Ruzz with a 20 foot move can go as far as he did. That looked to be at least 70 feet of movement.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi moves closer to the river and tries to toss a dart at the minotaur.

2nd range increment
Dart: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12 Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi drinks one of his healing potions

Cure Light: 1d8 + 1 ⇒ (8) + 1 = 9

Hearing Janira's voice approaching he quaffs his mutagen.
+2 Con, -2 Cha, +2 natural armor

Outside the cave the moves towards the minotaur.

double move

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

I have a wand if anyone has UMD. I also have 2 potions of my own.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi crosses the river and tries to punch the kobold.

Unarmed Strike: 1d20 + 4 ⇒ (13) + 4 = 17 Damage: 1d3 + 5 ⇒ (2) + 5 = 7
On a hit, Fort DC 14 or 4 additional poison damage.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi advances, tossing a dart at the purple kobold.

Dart: 1d20 + 4 ⇒ (3) + 4 = 7 Damage: 1d3 + 3 ⇒ (3) + 3 = 6

What's the water look like? Does it look like it's moving fast? Does it look deep?

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

I'm not sure we have anyone that can cast cure light wounds.

I'm seeing gunslinger, brawler, wizard, mesmerist.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi moves up and slices at the remaining zombie with his dagger.

Dagger: 1d20 + 4 ⇒ (18) + 4 = 22 Damage: 1d3 + 5 ⇒ (3) + 5 = 8

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi draws a dagger and readies an attack if one of the undead approaches. He will slash with the dagger against a zombie or kick a skeleton. Either has the same attack/damage bonus, just a different type.

readied attack:
Attack: 1d20 + 4 ⇒ (9) + 4 = 13Damage: 1d3 + 5 ⇒ (2) + 5 = 7

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Going on the assumption that I do have cover from that corner.

Urushi withdraws to force the undead to come at him one at a time.

First square is not threatened due to withdraw action, second square is not threatened due to the hard corner.

Religion:skeleton: 1d20 - 1 ⇒ (17) - 1 = 16
Religion:zombie: 1d20 - 1 ⇒ (12) - 1 = 11

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

If I were to stand in the square marked with ? would the corner provide cover from the purple zombie?

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

I think waiting to heal me would have been a better idea. Now you are forcing me to take 3 attacks per round instead of just 1 or 2. I think the skeleton has a 10% chance of hitting me (+0 vs AC 19). I would definitely have been willing to take that risk. I was hoping to step back and then start fighting defensively and go for the long slog.

Has anyone tried to make knowledge checks? Urushi has fought zombies before and should know what type of weapons work against them, but I don't think I am allowed to use that knowledge in PFS.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi steps to plug the gap and tries to attack pink again.

Unarmed Strike: 1d20 + 4 ⇒ (15) + 4 = 19 Damage: 1d3 + 5 ⇒ (2) + 5 = 7

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi tries to punch the pink skeleton.

Unarmed Strike: 1d20 + 4 ⇒ (1) + 4 = 5 Damage: 1d3 + 5 ⇒ (1) + 5 = 6

Yeah, there even more of a pain for Urushi given that they are immune to poison.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi will move into the room and pummel one of the skeletons with his fist.

Both skeletons will get an AoO as I move in.

Unarmed Strike: 1d20 + 4 ⇒ (10) + 4 = 14 Damage: 1d3 + 5 ⇒ (2) + 5 = 7

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Resources at work were shuffled around and I'm having to take on a lot more tasks. I've been struggling to find time to post, but will try to get back on track when I can.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi takes his place at the front of the group.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi is holding out the cloak in the direction of the gillman.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi will approach the figure with the cloak in hand.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

"Maybe he comes here to meditate. Perhaps we should leave him be and make a note of it. We can come back later and see if he is ready to talk."

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Perception: 1d20 + 4 - 2 ⇒ (10) + 4 - 2 = 12

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi already grabbed the bundle the first time.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

"How about I jump down and you fish me out of the water like last time, just on the other side."

Even with guidance, his take 10 jump is a 9.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Assuming I leave my shield off, I'm a net -2 to a jump check due to my slow speed.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

"Someone good at jumping? My legs are not really built for it."

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Taking off his heavy shield, Urushi gets ready to dive.

"I will try to climb up the other end. If I can and see if there is a place to tie off the rope."

Urushi dive into the water looking to retrieve that they saw.

Swim: 1d20 + 9 ⇒ (4) + 9 = 13

Once he is able to retrieve the bundle, he will try to climb up the other side.

Climb: 1d20 + 3 ⇒ (5) + 3 = 8
Climb: 1d20 + 3 ⇒ (4) + 3 = 7

But it appeared to be a bit slippery so he asked to hauled back up where he can brace against the wall with the rope.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

"Can't claim to be the best climber. What grows in the swamp is usually either too fragile to hold me or trivially easy to climb, but swimming is a valuable skill in the marsh. I could just dive in and have a look around. Just tie the rope around me and you can help me back up. Being the smallest, it shouldn't be too hard for you."

As described it seems like it should be trivial to jump in.

Quote:
Falling into Water: Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. The next 20 feet do nonlethal damage (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment).

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi wanders, hoping others have a better sense of where they are going.

Survival: 1d20 + 0 ⇒ (9) + 0 = 9

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi will likewise offer his wand for healing...

CLW: 1d8 + 1 ⇒ (1) + 1 = 2
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

I should point out I never applied the inspire to my readied attack as I wasn't sure it would still be active at that time.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi steps out of the cloud and retrieves a flask of acid that his tosses at the swarm.

Readied Action:
Acid Flask: 1d20 + 4 ⇒ (13) + 4 = 171d6 ⇒ 3Scatter: 1d8 ⇒ 1

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi shows his possessions.

"I have a fair amount of coin remaining if there is anything I need."

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

"I don't think sewers are all that bad. Kind of remind me of the swamp I used to live in, just with lots of walls."

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Looking at the party composition, Urushi would probably be the one in front.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Urushi hasn't received any formal Pathfinder training yet, and as a result, doesn't really know too much.

Knowledge (geography): 1d20 - 1 ⇒ (14) - 1 = 13

"I remember seeing some mountains on a map. Is that where we are going?"

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Please see the announcement regarding the gameday.

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

A strange creature, looking more like a tangle of swamp vines rather than a creature of flesh and blood is seated with you. Every inch of him glistens in the dancing light of the tavern coated with some oily substance. He constantly swirls a flask filled with the same rank-looking stuff.

"Yes the Society, or at least its representative Zarta Dralneen, has promised to find me a new home, so I serve her interests and those of the Society in return. I am Urushi. The swamps of Wanshou were once my home, but no longer."

He pulls out what look like a stack of long gloves of various sizes.

"If any of you cast spells or think you would have reason to come into contact with me, you may want to wear these if you don't have gloves of your own."

Dark Archive

Neutral Vine Leshy Brawler 1 (Sheet) (Equipment) | HP: 3/16 | AC: 21 (13 T, 19 F) | CMD: 15 | F: 8, R: 4, W: 0 | Init: 2 | Perc: 4 | Speed 20 |
Tracked Resources:
Vine Leshy Toxin 2/4 | Mutagen 0/1 | Reroll 0/1

Usually with the online conventions you only need a player's email address if they've won a player boon.

Name: Michael Hallet
Character Name: Urushi
PFS ID and character number: 2608-20
Faction: Dark Archive
Day job Roll: Prof:Herbalist: 1d20 + 4 ⇒ (1) + 4 = 5
Any fun, unusual, or interesting information about your character: Urushi was created to guard a swamp druid's sacred grove in the marshes of Wanshou. As more of the humans were enslaved, his maker disappeared. His bond to the land waned and he began to wander.

He traveled southwest and eventually found the port city of Goka where he was able to obtain passage to Absalom. While he failed to find a suitable place to live, his wandering about the city caught the eye of Zarta Dralneen. Her interest piqued by the curious creature, she eventually offered to find him a home in the Old Frog Swamp of Isger if he worked for her for a while.

This vine leshy was cultivated from a species of plant not unlike poison ivy that thrived in the wilds of Wanshou's marshland. His leaves can deliver and itchy rash and he has learned how to concentrate this oil into his punches to cause further damage to those susceptible to it (venomfist archetype). The druid's teaching of herbalism has also allowed the leshy to create a strange concoction from his normally toxic secretions. This concoction causes others to drink it to become sick but Urushi is somehow enhanced by it (mutagenic mauler archetype).