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I'm doing a gestalt game where my munchkin friends actually get to go nuts. One of them wants to do a summoner with a bunch of extra arms, and each arm holds a double barrel shotgun. The summoner specifically says you are limited to the number of attacks given by your eidolon, but is should at least double from the double barrel. He's a lvl 10 summoner synthisist/gunslinger. How many attacks are we looking at and what would his bab actually be?
I want to make a new weapon for the magus that's also monk friendly. Here's what I have in mind I call it the temple whip 1d8 18-20x2 slashing
With added spend one ki, or arcane pool to cause the blade to become segmented and held together by a thin chain simular to the urumi. While in this form the weapon is treated as if it has reach. Changing the blades shape requires a swift action and can only be done 1/round....what will I it take to make this dreamblade a reality
I've read that these feets do not stack, however in the description of ascetic strike it mentions monastic legacy as if they where meant for each other. So do they or do they not stack?....the build is monk3/magus17 btw Ascetic strike
Prerequisite(s): Ascetic Form; Ascetic Style; Weapon Focus with the chosen weapon; base attack bonus +7 or monk level 7th. Benefit(s): You can use the unarmed strike damage of a monk 4 levels lower than your character level (minimum 1st) instead of the base damage for the chosen weapon. Ascetic Strike functions in all other ways as the brawler’s close weapon mastery class feature. In addition, you ignore the still mind class feature prerequisite for the Monastic Legacy feat Monastic legacy
Benefit: Add half the levels you have in classes other than monk to your monk level to determine your effective monk level for your base unarmed strike damage. This feat does not make levels in classes other than monk count toward any other monk class features. Also i plan on investing in monk robes, and they increase my unarmed damage as if I where 5 lvls higher. So what's the small unarmed damage beyond lvl 20?
So I'm going with a human for the extra feat. I'm using Kensai for all lvls but lvl 3 so I can have my black blade. And in using ascetic style to get panther style, strike, and parry.then working on getting ascetic strike. My gm has allowed the urumi, as a monk weapon as it is in the fighter monk weapon group. So including improved crit I'm looking at 2d8 (15-20x3) at lvl 20.I also plan on being a lich, but I just wonder if I'm missing something....any pointers?
So I'm going with a human for the extra feat. I'm using Kensai for all lvls but lvl 3 so I can have my black blade. And in using ascetic style to get panther style, strike, and parry.then working on getting ascetic strike. My gm has allowed the urumi, as a monk weapon as it is in the fighter monk weapon group. So including improved crit I'm looking at 2d8 (15-20x3) at lvl 20.I also plan on being a lich, but I just wonder if I'm missing something....any pointers?
So I'm going with a human for the extra feat. I'm using Kensai for all lvls but lvl 3 so I can have my black blade. And in using ascetic style to get panther style, strike, and parry.then working on getting ascetic strike. My gm has allowed the urumi, as a monk weapon as it is in the fighter monk weapon group. So including improved crit I'm looking at 2d8 (15-20x3) at lvl 20.I also plan on being a lich, but I just wonder if I'm missing something....any pointers? |