Jhavhul

Twitnit Flamefinger's page

116 posts. Organized Play character for gossamar4.


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Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit groans in pain as he lays in limbo between this world and the next.

Twitnit is still sitting at 0 hp

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit moans in pain as regains consciousness.

"What happened? Did we win? Is everyone, besides me, OK? That went a lot differently in my head!"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit is still at -2 HP. Thank you for stabilizing Menarul.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit will once again try and hit with a fire ray.

fire ray: ranged touch: 1d20 + 2 + 1 ⇒ (5) + 2 + 1 = 8

damage: 1d6 + 1 + 1 + 1 ⇒ (5) + 1 + 1 + 1 = 8

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit takes aim with his index finger, mumbles a few words under his breath and fires another fire ray at the enemy threatening Tusk.

fire ray: ranged touch: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19

damage: 1d6 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit repeats previous fire ray attack at same target next to Tusk.

fire ray: ranged touch: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4

damage: 1d6 + 1 + 1 + 1 ⇒ (2) + 1 + 1 + 1 = 5 fire damage

Daaaaaaa WHIFF!

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

I'm confused. Is obscurring mist still happening in alter room? Spell shows duration 1 min/lvl. (maybe I'm not suppose to know this info, but how are the skeletons able to locate Moadis and Valik? Does "higher ground" refer to the penalties from obscurring mist: (The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).?

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

After bumping into Tusk, then hearing the commotion back the way he came...

spellcraft: 1d20 + 6 ⇒ (4) + 6 = 10

GM said Twitnit could hear the spell, would like to know what spell he heard

Twitnit turns around puts his hands in front of him again and wanders back the way he came. Bouncing off Menarul, he stops in the space next to him and gets a look at what's going on.

Seeing the hobgoblin next to Tusk, he reacts quickly with Fire Ray

Fire Ray:
Bloodline Power
(1st) Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Twitnit speaks a few words...

"অনিশ্চিত, সুন্দর জিনিস, আমি আদেশ!"

Ignan:
"Uncertain, beautiful things, I command!"

... brings both hands together, raises them up with the index fingers pointing straight out, thumbs straight up like a gun. He aims down his thumb sight at the hobgoblin and upon finishing his incantation, an orange-red ray fires from his fingertip and streams towards the enemy.

fire ray: ranged touch: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14

damage: 1d6 + 1 + 1 + 1 ⇒ (5) + 1 + 1 + 1 = 8 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit pops a coffee bean in his mouth and walks to the door. Puts his hands straight out in front of him and wanders through the fog into the room. He stops when he bumps into Tusk.

Tusk? That you? What's happening here? I can't see anything. Where did this fog come from? What did YOU do?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

spellcraft: identify spell?: 1d20 + 6 ⇒ (19) + 6 = 25

"That is the same effect of a spell I know..."

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit stops Valik before he wastes a potion and taps him with his wand of mage armor again, then turns it on himself.

"Anyone else? Extra protection in dangerous places is always nice. Anyone want a happy bean (coffee bean)? I can hold some light also. How far do you think this goes? I hope there aren't any goblins down here. I HATE goblins."

Twitnit lights a torch, is mesmerized by it's soft flickering glow for a moment, then shakes his head (snapping out of his trance), and motions to continue.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

aid Smarmy appraise: 1d20 + 2 ⇒ (2) + 2 = 4

being short, twitnit likes to travel in the middle of the part, making it as easy to get to the front as it is to get to the back.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"oooooooo.... tracks! Should we see who they belong too? Where they came from? Who's directing these abominations?" Twitnit throws a coffee bean to the back of his mouth and keeps going without a pause, "Have y'all seen this before?" pointing at the non-pathfinder travelers. "You seemed to be expecting something earlier? Are we still camping here? Do we need a fire? I can start one."

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit move to get a clear line of sight, and repeats his same attack with a fire ray

He raises a hand with the index finger pointing straight out, thumb straight up and the other hand holding it like a gun. He aims down his thumb sight and speaks an incantation...

"অনিশ্চিত, সুন্দর জিনিস, আমি আদেশ!"

Ignan:
"Uncertain, beautiful things, I command!"

An orange-red ray fires from his fingertip and streams towards the enemy closest to him.

Fire Ray:
Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

ranged touch: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17

damage: 1d6 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Seeing abominations of undead in 2 directions, Twitnit looks back and forth 3 times trying to decide which one to worry about. He raises a hand with the index finger pointing straight out, thumb straight up and the other hand holding it like a gun. He aims down his thumb sight and speaks an incantation...

"অনিশ্চিত, সুন্দর জিনিস, আমি আদেশ!"

Ignan:
"Uncertain, beautiful things, I command!"

An orange-red ray fires from his fingertip and streams towards the enemy closest to the wagon (3 squares down from him). Fire Ray

Fire Ray:
Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

Fire Ray: Ranged touch: 1d20 + 2 + 1 ⇒ (8) + 2 + 1 = 11

damage: 1d6 + 1 + 1 + 1 ⇒ (5) + 1 + 1 + 1 = 8 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnits token is not on the map, so please move him when it becomes available. he will move as far as possible in a straight line from the front of the wagon, on the direction the wagon is travelling. Getting a flanking position (clear line of sight and line of effect) and trying to get within 30' south of the soil.

"Whoa! What's going on over there? I don't wanna miss it. What do you think it is? Maybe it's buried treasure? Maybe it's something to eat? A mole? I can't wait, I gotta go check it out!" Twitnit jumps off the seat and dashes straight out in front of the wagon, trying to get a better look at whatever has rallied his travelling companions' interest!

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit would gladly sit in front with the driver and continue to occasionally swallow a coffee bean, inbetween a constant barrage of random questions about the surroundings, horses, people, food, politics, magical beasts, fine art, magic, horse features, fashion, ect... ect.... ect...

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit throws back another coffee bean, before making various shapes and covering different parts of his body with the scarf.

"Look! A hat! A broach! A pheridactyl! Or perhaps... a veil! Underwear! A beard! I could do this all day. Karela, in case it comes up, what's more important? The crew or the cargo? What's a good souvenir to bring back from Chitterwood?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit has played "in service of lore"

Twitnit pops a coffee bean in his mouth and walks up the counter, so close the shopkeep can only see Twitnit's nose almost touching the countertop.

"Karela! How have you been? We were sent to help you. The place looks nice. How's business been? Got any new merchandise? Last time you gave me some really tasty orange candy! Have you got any more? These coffee beans don't seem to have any effect on me anymore. What's Chitterwood?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

A small gnome cheerfully walks into the room. He pulls out a coffee bean and throws it into his mouth, and walk around pleasantly greeting everyone, and offering each their own coffee bean to eat.

"Good morning... Hello... Pleased to meet you... Glad to join the party... did I miss anyone? My name is Twitnit Flamefinger. I'm excited to begin our next mission with each of you. Does anyone know where we are going. Have you all journeyed together before. Did you eat a hearty breakfast. What's that symbol on your lapel. I seem to control aspects of the flame it manifests inside me and comes in handy during when our work leans on the more dangerous side. It also helps heat up a nice cup of coffee. My gifts are at your service."

With that, Twitnit finds a place around the rest of the pathfinders and waits impatiently for their instructions. He can't seem to stand still for more than a minute before he has to move to another location and repeat his behavior.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

A small gnome cheerfully walks into the room. He pulls out a coffee bean and throws it into his mouth, and walk around pleasantly greeting everyone, and offering each their own coffee bean to eat.

"Good morning... Hello... Pleased to meet you... Glad to join the party... did I miss anyone? My name is Twitnit Flamefinger. I'm excited to begin our next mission with each of you. Does anyone know where we are going. Have you all journeyed together before. Did you eat a hearty breakfast. What's that symbol on your lapel. I seem to control aspects of the flame it manifests inside me and comes in handy during when our work leans on the more dangerous side. It also helps heat up a nice cup of coffee. My gifts are at your service.

With that, Twitnit finds a place around the rest of the pathfinders and waits impatiently for their instructions. He can't seem to stand still for more than a minute before he has to move to another location and repeat his behavior.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

we just waiting for the others?

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

sorry I am taking so long. I was trying to decide if I wanted to try out a different class with this character before I get to level 2. I can seem to make a decision though. I'll just go with this one, unless I'm able to make up my mind before our 1st encounter.

What all do we have in the way of roles? Smarmy, melee rogue I'm guessing? I though someone was an alchemist, anyone know if he was bomber, melee, ect?

Gm mentioned a non casting paladin, is he gonna be melee also then?

What else we got. My current is a blasty sorcerer, I was toying with wizard or arcanist focusing on buffs/debuffs.

Grand Lodge

Would love to join in.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

just noticed that every character i've played after the 1st time shows "Player has already played scenario at session # 9 of event # 43179 Online on July 02, 2014." in the notes section of that character's sessions.

Anyone know how i go about getting this "fixed"? Do I just need to respond to the "report a problem with this session" link? Has anyone else ever had something similar happen?

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Can someone please verify for me, this adventure IS repeatable for any lvl 1 character.... right?

So if I have (i.e. 5 different characters), they can all play this for credit, right?

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

form submitted. no day job.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit passes over the notes accounting for the pit, wall pictures, kobolds, gelatinus goo, and now minotaur. Most important though was the information from the gillman explaining the reason for him being at the cave and it's significance. Twitnit also hands Janira a coffee bean.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit moves again to provide a clear line of sight. Repeating his hand movements and once again ending with a finger pointing at the Minotaur casting ear-piercing scream

"অনিশ্চিত, সুন্দর জিনিস, আমি আদেশ!"

Ignan:
"Uncertain, beautiful things, I command!"

damage: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8 fire damage

DC 15 fort save = 1/2 damage, no daze

"These are the consequences of bullying people smaller than you!"

Twitnit snickers and clarifies his pun, "I said bull-ying. It's funny cause it looks like a bull. See the horns?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit moves to give a clear line of sight to the beast. Twitnit waves his hands theatrically, before ending with a pointing finger at the Minotaur.

"অনিশ্চিত, সুন্দর জিনিস, আমি আদেশ!"

Ignan:
"Uncertain, beautiful things, I command!"

Twitnit then opens his mouth as if to scream, but nothing is heard by his allies.

Ear Piercing Scream:
Ear-Piercing Scream

School evocation [sonic]; Level bard 1, inquisitor 1, sorcerer/wizard 1, witch 1
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous; see text

Saving Throw Fortitude partial (see text); Spell Resistance yes

You unleash a powerful scream, inaudible to all but a single target. The target is dazed for 1 round and takes 1d6 points of sonic damage per two caster levels (maximum 5d6). A successful save negates the daze effect and halves the damage.

damage: 1d6 + 1 + 1 ⇒ (3) + 1 + 1 = 5

DC 15 Fort = 1/2 damage, no daze

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Double move across bridge.

acrobatics: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit pops a coffee bean in his mouth and tries to wipe the blobs goo off his shoes as he double moves toward the bridge.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit shakes his hands to his side, raises them above his head, brings them together as if holding a gun with 1 index finger pointing like a barrel. He lowers the "hand" gun down until the slime seems to line up with his aim, then casts fire ray again. hoping the added theatrics might help him hit this time.

Raising an eyebrow, and speaking in a gruff voice, "Go ahead Slime... Make my day!"

fire ray:
(1st) Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

ranged touch: 1d20 + 2 + 1 ⇒ (16) + 2 + 1 = 19

damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Janira sounds like she is in trouble. Perhaps he motivation can help us get by this thing quickly. Let's see if this thing is flamable!"

Twitnit points a finger and casts fire ray on the mold.

fire ray:
(1st) Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

ranged touch: 1d20 + 2 + 1 ⇒ (1) + 2 + 1 = 4

damage: 1d6 + 2 + 1 ⇒ (1) + 2 + 1 = 4

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Ooooooooooo. A new tunnel! Where does it go? What were those mini dragons guarding? Hey! Orophin! Wait for me!"

Titnit pops another coffee bean in his mouth and races up the tunnel behind Orophin.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit moves to the water's edge. He casts fire ray.

"Y'all should have thought twice before messing with us!"

fire ray:
(1st) Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

ranged touch: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20

damage: 1d6 + 2 + 1 ⇒ (5) + 2 + 1 = 8 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twinit moves toward the waterline. Casts Fire Ray at the closest kobolt.

"Silly mini dragons are no bigger than me. Go get 'em team!"

fire ray:
(1st) Fire Ray (Sp)= Starting at 1st level, you can unleash an elemental ray as a standard action, targeting any foe within 30 feet as a ranged touch attack. This ray deals 1d6 points of fire damage + 1 for every two sorcerer levels you possess. You can use this ability a number of times per day equal to 3 + your Charisma modifier.

ranged touch: 1d20 + 2 ⇒ (15) + 2 = 17

damage: 1d6 + 2 ⇒ (1) + 2 = 3 fire damage

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Utique dico Draconica, magia omnis generis requiritur putavi. Magia requiritur in schola credo. Primum genus, prima die mensis, CI Draconica!"

Draconic:
"Of course I speak Draconic, I thought it was a requirement for all magic types. I believe it's a prerequisite in magic school. First class, first day, Draconic 101!"

"Why do you ask?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit bids the gillman luck. Then spins around twice and looks at Ethendril and says, "Your west, or my west? How do you know which way is west? I agree, west is always best, it's like going left. Whenever given the choice we should ALWAYS go west! I heard that somewhere. Why did you choose west? I'm a little dizzy." Twitnit goes to toss another coffee bean in his mouth, then stops and offers it to the rest of the party. "I think I may need to cut back on these. I feel powerful, but confused, and a little twitchy! Would anyone else like a magic bean before we go THAT way?" Twitnit points both fingers and arms straight outward, then crosses them in front of his body to have both fingers then point in the opposite direction they started.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"While we do not want to interupt your meditation, would you be opposed to us exploring the rest of this cave system? Are there any others from your tribe here as well? Twitnit's eyes are growing wider as the constant influx of coffee continues to tweek him out.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Don't worry our weapons are not intended for you." Twitnit waves a hand at the party as a signal to lower their weapons and relax. "We come from the big city, as explorers. We noticed activity at this cave corresponding with phases of the moon, and were curious what the attraction is? You said this is a sacred place, who do you worship? Would you like a magic bean?" Twitnit continues the small talk, attempting to uncover the answer to the question they were sent to discover, occasionally tossing a coffee bean in his mouth, but always offering one at the same time.

diplomacy: 1d20 + 5 ⇒ (12) + 5 = 17

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit walks up to the gillman, coffee bean in hand, ready to offer as a peace token. Keeping a 15' distance, he walks around the side of the gillman, slowly appearing around the peripheral view of the strange creature. Ready to provide a smile, warm greeting, and gift of caffeine (coffee bean).

Trying to imitate a water beings voice

linguistics: 1d20 + 3 ⇒ (3) + 3 = 6

"Greetings friend! Don't be startled, we are humble explorers investigating these caves. How are you this beautiful... err...umm..." Twitnit looks around and up as if trying to determine the time of day, "...evening? Care for a delicious magic bean?"

diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"oh yah." Twitnit says as he sees the resemblance after Ethendril points it out. "Who do you think made it? Lot's of tributes around it. Is this what the gillman are coming here for? Anyone want a magic bean?" Twitnit pops another coffee bean in his mouth. "This will make an interesting addition to my report. Should we make a contribution to the shrine?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Hold on. I'm not quite done yet.

Twitnit completes the finishing touches on a meticulously drawn recreation of the cave walls, for his report to Janira.

"Ahhhh, PERFECT! I'm ready now.

Having eased his O.C.D., Twitnit pops another coffee bean in his mouth and turns to head further into the caves.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Who would have thought this would be a place for artists to come? Anyone know if these have any meaning? Those blue flames are fun looking."

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

perception: 1d20 + 4 ⇒ (10) + 4 = 14

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Wheeeeee! What a ride. Y'all should try that. What a rush! Thanks for cushioning my fall, Wibeke. Let's get back up on top. Your choice if you wanna do it again! Would you like a magic bean?"

Twitnit offers Wibeke a coffee bean, after popping a couple in his own mouth. Then takes 10 to climb up via the knotted rope.

"What other fun can we find in this cave? Did anyone look ahead? Who wants to wear that stylish cloak? Someone wanna help Wibeke? I think she hurt herself a little. I Wonder if Janira got away?"

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

We've got 2 potions and 8 charges of Cure light wounds at least. (don't know if anyone else has any). We should be good, even if I fall cause you can get me to the other side.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

"Wibeke! You're arms look like tree trunks. Think you can hurl a little less than 50 lbs as far as... oh...say... 10-15 ft?"

As Twitnit is speaking, both hands are points repeatedly from Twitnit's head to his feet, then back up to his head.

Grand Lodge

male gnome sorcerer/1: HP (0/9): AC (13/touch=13/flat=10): Saves (Fort=2/Ref=2/Will=2): Initiative +2: Perception +4: Sense Motive -2

Twitnit rummages through Janira's backpack. Grabs the wand of burning hands, the potion of vanish, and the scroll of mage armor.

"These things look interesting. I think I'll hold onto them for safekeeping. Hope y'all don't mind."

He pops another coffee bean in his mouth as he reads the scroll outloud. As soon as he finishes, the scroll fades into dust, and he shivers a little as the sensation of protection grows around from him.

"Ooooooohhhhhh. That feels kinda funny, but I like it. You should try this Eroil."

Twitnit pulls a wand from his belongings, waves it around a little, touches Eroil with the wand, and says...

"דעם איך טאָן, איך רופן, צו ברענגען איר אַרויס!"

draconic:
"This I do, I call, to bring you forth!"

Mage Armor cast on Eroil.

Twitnit points towards the cloth at the bottom of the pit and speaks again...

"Ég veit, að ég hefi rannsakað, með hug minn!"

Gnomish:
"I know, for I have studied, with my mind!"

Detect magic on the cloth

spellcraft: 1d20 + 6 ⇒ (6) + 6 = 12