Chung Po

Tuwo's page

234 posts. Organized Play character for Bigguyinblack.


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Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Thank you for the chance to test that. And the boons gift is nice but I have played most PF1 content and these days I mostly just play seeker stuff. So I don't really need the boon. You can keep it or if another player at the table wants it pass it to them.

Remember that one or two of us left the thread so you may have to PM them.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo continues to make his point.

combat spam:

Clustered Shots at the witch including Good Hope, Inspire Courage, Discordant Voice, Haste, Blessing of Fervor, Particulate Form, Hunter's Blessing. Freebooter's Bane. Order of the Dragon Challenge, Point Blank shot.

attack #1 Perfect Strike: 3d20 + 42 ⇒ (7, 1, 15) + 42 = 65
dmg: 1d8 + 29 ⇒ (5) + 29 = 34
holy?: 2d6 ⇒ (4, 6) = 10
sonic: 1d6 ⇒ 4

attack #2: 1d20 + 42 ⇒ (9) + 42 = 51
dmg: 1d8 + 29 ⇒ (6) + 29 = 35
holy?: 2d6 ⇒ (6, 4) = 10
sonic: 1d6 ⇒ 5

Haste attack: 1d20 + 42 ⇒ (8) + 42 = 50
dmg: 1d8 + 29 ⇒ (2) + 29 = 31
holy?: 2d6 ⇒ (6, 4) = 10
sonic: 1d6 ⇒ 5

attack #3: 1d20 + 42 - 5 ⇒ (2) + 42 - 5 = 39
dmg: 1d8 + 29 ⇒ (1) + 29 = 30
holy?: 2d6 ⇒ (5, 2) = 7
sonic: 1d6 ⇒ 6

attack #4: 1d20 + 42 - 5 ⇒ (16) + 42 - 5 = 53
dmg: 1d8 + 29 ⇒ (3) + 29 = 32
holy?: 2d6 ⇒ (5, 4) = 9
sonic: 1d6 ⇒ 5

attack #5: 1d20 + 42 - 10 ⇒ (2) + 42 - 10 = 34
dmg: 1d8 + 29 ⇒ (2) + 29 = 31
holy?: 2d6 ⇒ (4, 3) = 7
sonic: 1d6 ⇒ 6

ki strike: 1d20 + 42 ⇒ (3) + 42 = 45
dmg: 1d8 + 29 ⇒ (5) + 29 = 34
holy?: 2d6 ⇒ (5, 2) = 7
sonic: 1d6 ⇒ 2

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Does Messa have a Bit O Luck left? Good time to use it on Flint.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

No one fully answered my question. A lot of buffs got tossed off that I had never heard of. Let me double check. Still going: Good Hope, Inspire Courage, Discordant Voice, Flint can have Bladethirst, Haste, Blessing of Fervor, Particulate Form, (Order of the Dragon Challenge ended when Rinaldo went unconscious), Hunter's Blessing. Freebooter's Bane.

"Not cool."

Tuwo takes a 5ft fly closer and fires a cluster of shots.

combat spam using all mentioned buffs + point blank:

attack #1 using perfect strike: 3d20 + 42 ⇒ (16, 16, 12) + 42 = 86
dmg: 1d8 + 30 ⇒ (2) + 30 = 32
holy?: 2d6 ⇒ (2, 6) = 8
sonic: 1d6 ⇒ 3

attack #2: 1d20 + 42 ⇒ (1) + 42 = 43
dmg: 1d8 + 30 ⇒ (6) + 30 = 36
holy?: 2d6 ⇒ (5, 2) = 7
sonic: 1d6 ⇒ 2

attack #3: 1d20 + 42 - 5 ⇒ (16) + 42 - 5 = 53
dmg: 1d8 + 30 ⇒ (3) + 30 = 33
holy?: 2d6 ⇒ (3, 1) = 4
sonic: 1d6 ⇒ 4

attack #4: 1d20 + 42 - 5 ⇒ (1) + 42 - 5 = 38
dmg: 1d8 + 30 ⇒ (8) + 30 = 38
holy?: 2d6 ⇒ (1, 1) = 2
sonic: 1d6 ⇒ 6

attack #5: 1d20 + 42 - 10 ⇒ (18) + 42 - 10 = 50
dmg: 1d8 + 30 ⇒ (8) + 30 = 38
holy?: 2d6 ⇒ (4, 2) = 6
sonic: 1d6 ⇒ 6

haste attack: 1d20 + 42 ⇒ (16) + 42 = 58
dmg: 1d8 + 30 ⇒ (3) + 30 = 33
holy?: 2d6 ⇒ (5, 1) = 6
sonic: 1d6 ⇒ 3

ki strike: 1d20 + 42 ⇒ (1) + 42 = 43
dmg: 1d8 + 30 ⇒ (6) + 30 = 36
holy?: 2d6 ⇒ (5, 3) = 8
sonic: 1d6 ⇒ 2

Better all those 1s are on attacks then saves.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

What buffs are still active?

fort save including good hope: 1d20 + 26 ⇒ (11) + 26 = 37

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Oddly Clear Ear has no penalty vs sonic effects.

fort save including Good Hope: 1d20 + 24 + 2 ⇒ (19) + 24 + 2 = 45

Tuwo will hold off on the taunting until he sees how his allies fared.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Remember she is level 30 with a +8 con bonus. Well over 300 hp before any feats or mythic abilities. And she is regenerating each round.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

forgot will save vs Evil Eye: 1d20 + 31 ⇒ (15) + 31 = 46

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

DC ? Will vs Phantasmal Killer: 1d20 + 31 ⇒ (6) + 31 = 37
folio reroll: 1d20 + 31 ⇒ (12) + 31 = 43

"Nothing in your power can match my nightmares."

Combat spam with all kinds of bonuses:

Clustered Shots Including extra attack from Haste, +2 to hit and AC from Blessing of Fervor, +2 to hit and damage from Hunter's Blessing, +1 to hit and damage from Freebooter's Bane, +2 to hit and damage from Good Hope, +3 to hit and damage from Inspire Courage, +1 to hit and damage from point blank shot.

attack #1 perfect strike: 3d20 + 40 ⇒ (6, 17, 20) + 40 = 83
dmg: 1d8 + 30 ⇒ (1) + 30 = 31
holy?: 2d6 ⇒ (6, 4) = 10
sonic: 1d6 ⇒ 3

57 to confirm
extra dmg: 2d8 + 60 ⇒ (1, 6) + 60 = 67

attack #2: 1d20 + 40 ⇒ (20) + 40 = 60
dmg: 1d8 + 30 ⇒ (5) + 30 = 35
holy?: 2d6 ⇒ (4, 4) = 8
sonic: 1d6 ⇒ 2

attack #2 crit confirm: 1d20 + 40 ⇒ (12) + 40 = 52
extra dmg: 2d8 + 60 ⇒ (4, 1) + 60 = 65

Haste attack: 1d20 + 40 ⇒ (2) + 40 = 42
dmg: 1d8 + 30 ⇒ (1) + 30 = 31
holy?: 2d6 ⇒ (4, 4) = 8
sonic: 1d6 ⇒ 2

attack #3: 1d20 + 35 ⇒ (17) + 35 = 52
dmg: 1d8 + 30 ⇒ (5) + 30 = 35
holy?: 2d6 ⇒ (4, 1) = 5
sonic: 1d6 ⇒ 2

attack #4: 1d20 + 35 ⇒ (15) + 35 = 50
dmg: 1d8 + 30 ⇒ (7) + 30 = 37
holy?: 2d6 ⇒ (1, 5) = 6
sonic: 1d6 ⇒ 1

attack #5: 1d20 + 30 ⇒ (12) + 30 = 42
dmg: 1d8 + 30 ⇒ (5) + 30 = 35
holy?: 2d6 ⇒ (4, 6) = 10
sonic: 1d6 ⇒ 1

ki strike: 1d20 + 40 ⇒ (8) + 40 = 48
dmg: 1d8 + 30 ⇒ (2) + 30 = 32
holy?: 2d6 ⇒ (6, 1) = 7
sonic: 1d6 ⇒ 1

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

-8 to hit is pretty brutal. Just because casters can dispel the wind doesn't mean they want to spend the action to do so. And 8k is not a big deal at this level.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Been awhile. How much does 50 +2 arrows cost? Asking for a friend ;)

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Blessing of Fervor can provide an untyped +2 to attack rolls. Though it overrides Haste rather then combining so effectively +1.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Oh. Then -2 more to Tuwo's attacks.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo and Flint are Monks and not pure casters though. +13 armor and +11 insight explain it.

"How many rounds are we shaken for?"

Only if you want to be. Rinaldo is granting you a reroll using his Intimidate check.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I'm honestly curious how they gave a caster an AC of 50+

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

haste attack: 1d20 + 33 + 1 ⇒ (10) + 33 + 1 = 44
dmg: 1d8 + 27 ⇒ (8) + 27 = 35
holy?: 2d6 ⇒ (6, 1) = 7
sonic?: 1d6 ⇒ 1

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

He misread it as a fort save. The initial save is Will and if you fail the later saves are fort.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

No save on the -4 to attack. And unless she is cheating somehow Death Curse is a Will save on the first round. Fort saves come later if the will save fails. I guess we are also assuming the minutes per level buffs are going but not the rounds per level. So Good Hope yes, Haste no. Guess what boots I'm buying soon.

DC 28 save vs fear: 1d20 + 31 ⇒ (11) + 31 = 42

DC 37 will save vs Death Curse including Good Hope: 1d20 + 31 ⇒ (16) + 31 = 47

"Learn to let go."

combat spam:

Clustered Shots, Good Hope, Point Blank, Inspire, -4 from Evil Eye]

attack #1 using Perfect Strike: 3d20 + 33 ⇒ (10, 16, 11) + 33 = 70 [ooc]49
dmg: 1d8 + 27 ⇒ (2) + 27 = 29
holy?: 2d6 ⇒ (2, 5) = 7
sonic?: 1d6 ⇒ 4

attack #2: 1d20 + 33 ⇒ (15) + 33 = 48
dmg: 1d8 + 27 ⇒ (4) + 27 = 31
holy?: 2d6 ⇒ (4, 1) = 5
sonic?: 1d6 ⇒ 5

attack #3: 1d20 + 28 ⇒ (19) + 28 = 47
dmg: 1d8 + 27 ⇒ (6) + 27 = 33
holy?: 2d6 ⇒ (6, 3) = 9
sonic?: 1d6 ⇒ 6

attack #3 crit confirm: 1d20 + 28 ⇒ (5) + 28 = 33
extra dmg: 2d8 + 54 ⇒ (6, 5) + 54 = 65

attack #4: 1d20 + 28 ⇒ (14) + 28 = 42
dmg: 1d8 + 27 ⇒ (1) + 27 = 28
holy?: 2d6 ⇒ (6, 3) = 9
sonic?: 1d6 ⇒ 5

attack #5: 1d20 + 23 ⇒ (10) + 23 = 33
dmg: 1d8 + 27 ⇒ (4) + 27 = 31
holy?: 2d6 ⇒ (5, 4) = 9
sonic?: 1d6 ⇒ 6

ki strike: 1d20 + 33 ⇒ (7) + 33 = 40
dmg: 1d8 + 27 ⇒ (4) + 27 = 31
holy?: 2d6 ⇒ (3, 4) = 7
sonic?: 1d6 ⇒ 5

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo is waiting for Rinaldo and Rinaldo is waiting for an answer to his question.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

To be fair it isn't just Witchwar. In Academy of Secrets we had a 4 player party, Minimal buffing, And Tuwo pretty much solod all the combats.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

So what was up with someone needing to stay as guardian?

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Since he can Restore himself easily Tuwo walks over and picks up the Torc.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo investigates the room.

perception: 1d20 + 52 ⇒ (13) + 52 = 65

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo shrugs and puts her down for now.

So Haste, Good Hope, and Inspire are going I think. Plus Point Blank. Tuwo will stop firing when she drops.

combat spam:

attack #1 for non-lethal, perfect strike: 3d20 + 30 + 2 + 3 + 1 + 1 ⇒ (1, 3, 18) + 30 + 2 + 3 + 1 + 1 = 59
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (3) + 21 + 2 + 3 + 1 = 30
holy?: 2d6 ⇒ (3, 5) = 8
sonic: 1d6 ⇒ 3

attack #2 for non-lethal: 1d20 + 30 + 2 + 3 + 1 + 1 ⇒ (19) + 30 + 2 + 3 + 1 + 1 = 56
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (5) + 21 + 2 + 3 + 1 = 32
holy?: 2d6 ⇒ (2, 3) = 5
sonic: 1d6 ⇒ 2

attack #2 crit confirm for non-lethal: 1d20 + 30 + 2 + 3 + 1 + 1 ⇒ (1) + 30 + 2 + 3 + 1 + 1 = 38
blugoning/magic/holy/non-lethal extra dmg: 2d8 + 42 + 4 + 6 + 2 ⇒ (6, 6) + 42 + 4 + 6 + 2 = 66

attack #3 for non-lethal: 1d20 + 25 + 2 + 3 + 1 + 1 ⇒ (4) + 25 + 2 + 3 + 1 + 1 = 36
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (1) + 21 + 2 + 3 + 1 = 28
holy?: 2d6 ⇒ (6, 2) = 8
sonic: 1d6 ⇒ 4

attack #4 for non-lethal: 1d20 + 25 + 2 + 3 + 1 + 1 ⇒ (6) + 25 + 2 + 3 + 1 + 1 = 38
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (6) + 21 + 2 + 3 + 1 = 33
holy?: 2d6 ⇒ (4, 1) = 5
sonic: 1d6 ⇒ 5

attack #5 for non-lethal: 1d20 + 20 + 2 + 3 + 1 + 1 ⇒ (1) + 20 + 2 + 3 + 1 + 1 = 28
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (6) + 21 + 2 + 3 + 1 = 33
holy?: 2d6 ⇒ (1, 4) = 5
sonic: 1d6 ⇒ 5

Haste attack for non-lethal: 1d20 + 30 + 2 + 3 + 1 + 1 ⇒ (7) + 30 + 2 + 3 + 1 + 1 = 44
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (7) + 21 + 2 + 3 + 1 = 34
holy?: 2d6 ⇒ (3, 1) = 4
sonic: 1d6 ⇒ 6

ki strike for non-lethal: 1d20 + 30 + 2 + 3 + 1 + 1 ⇒ (9) + 30 + 2 + 3 + 1 + 1 = 46
blugoning/magic/holy/non-lethal: 1d8 + 21 + 2 + 3 + 1 ⇒ (7) + 21 + 2 + 3 + 1 = 34
holy?: 2d6 ⇒ (3, 3) = 6
sonic: 1d6 ⇒ 2

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I think since the reincarnation happens immediately Tuwo is eligible. And Dwarf would be an upgrade. But I don't want to risk the illegal options.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

reflex save vs prone: 1d20 + 23 ⇒ (13) + 23 = 36

Tuwo might die and not come back, Would have to check with a dev. But I'll pass. If anyone wants to be reincarnated say so, Otherwise he shots her one shot at a time for non-lethal until she drops.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

"Of course."

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Aurelia figured it out. We now know how to get in. The issue is that one of us is supposed to stay behind as the guardian. I doubt they planned for a disposable animal companion to be in the party so there is probably a workaround. Remove curse maybe.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo says in all seriousness "I would if it was required. The arm can be healed."

To Gaius: "You mean so that the current guardian remains? It might work. Though after this long whatever remains as guardian is probably undead."

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo frowns.

"Apologies Rinaldo but if one of us must truly guard for eternity we should at lest test if it accepts Colwyn. And it speaks of a curse. Curses can be broken so the guarding may be temporary besides."

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I also was considering taking vacated spots but I don't think that is the intended solution.

"Could we all just rush past the golems as the door opens?"

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

So touch the broken link and the doll to the clock? Anywhere in particular on the clock? Remember that as we approach we only have 1 round to do something before caryatid golems attack. So we need to be fairly confident of our actions.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I've never been a fan of riddles. Are any of you abstaining from the discussion due to already knowing the answer?

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

will save: 1d20 + 31 ⇒ (8) + 31 = 39
kn Dungoneering: 1d20 + 13 + 2 - 2 ⇒ (20) + 13 + 2 - 2 = 33

Tuwo will pass along it's many many defenses before getting things started.

"Let's make this quick."

many attacks using Clustered Shots:

attack #1 including Good Hope, deadly aim: 1d20 + 32 ⇒ (5) + 32 = 37
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (1) + 23 = 24

attack #2 including Good Hope, deadly aim: 1d20 + 32 ⇒ (1) + 32 = 33
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (5) + 23 = 28

attack #3 including Good Hope, deadly aim: 1d20 + 27 ⇒ (13) + 27 = 40
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (7) + 23 = 30

attack #4 including Good Hope, deadly aim: 1d20 + 27 ⇒ (7) + 27 = 34
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (4) + 23 = 27

attack #5 including Good Hope, deadly aim: 1d20 + 22 ⇒ (9) + 22 = 31
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (6) + 23 = 29

ki strike including Good Hope, deadly aim: 1d20 + 32 ⇒ (15) + 32 = 47
cold iron/magic/piercing/holy: 1d8 + 23 ⇒ (5) + 23 = 28

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo has clustered shots so it won't matter much vs the pudding. We can keep it in mind if Baba Yaga has lots of weaker enemies with a vulnerability.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Ukuja has more then enough arrows even loaning some to Flint to deal with the pudding. Note to self: Buy 100 more cold iron arrows after this.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13
Gaius Plinius Secundus wrote:
I could use Particulate Form to turn into nano-particles, then crawl into the dragon and Plane Shift the elemental to the Plane of Fire?

High level is so crazy.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuuo shrugs then tries to will himself back to reality.

will save?: 1d20 + 31 ⇒ (7) + 31 = 38

After describing what he saw as best he can "I think someone who understands such things better then I should go."

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I think the point was it is a dc 25 will save to resist which is a 95% chance of success so Tuwo would have to be willing to not resist.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo looks around in the vision and studies the fetishes so he can describe them later.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

"But do I look at it? Touch it?"

Tuwo will approach the alter. He will resist any effects at first but if no visions are forthcoming after a few moments 2 rounds. he will stop fighting it.

Fun story. Tuwo has had a vision where he both watched and felt the entire solar system die. The experience nearly killed him. He can't imagine the alter showing him anything worse then that.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

"We are good at finding things. I've had some pretty bad visions in the past and survived. If it is the only way to find the Torc I volunteer. What do I need to do?"

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

PF2 actually favors martial characters. Spells are weaker in general and you get less of them. Martial characters have a better chance of connecting and critting with their attacks the casters do of hitting with a spell or the monster failing a save vs a spell. And it is harder for casters to have good defenses in 2E. No +4 AC from Mage armor. The Shield cantrip helps some but it eats up one of your 3 actions for the turn and can only be used once per combat.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I have noticed that melee characters don't last to Seekerhood unless they have a lot of support along the way. You die once and your overall treasure value is decreased by 5,000 gold. That weakens you just a bit and makes it more likely to happen again.

The barbarians/fighters/animal companions give their lives so that the casters can live long enough to pass that level 12+ barrier.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Yea mine is melee, no mount, and uses Banner of the ancient kings + Flagbearer. Eventually I stopped going into melee because even though I hit for 1d8 +30 dmg the +5/+5 I was adding to the party wasn't worth the risk.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

I have an Arcane Duelist 14. I think one of the feats has come up once for him.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

The Spellbreaker chain of feats comes from Rinaldo's archetype.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

Tuwo made the reflex save thanks to Bit o Luck and has evasion.

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

She used it agin on her turn after coming inside. "Move action for Freebooter's Bane on the big guy, +1 attack and damage (untyped) on all attacks against him. Standard action to drop Bit of Luck on Tuwo." Oh but it is on all rolls so...

second d20 on reflex save from bit o luck: 1d20 + 22 ⇒ (15) + 22 = 37

Grand Lodge

Current Buffs:
Ring +4, Barkskin, Life Bubble, Ki Leech, Heroism, Feather Step, Mass, GMW +4, Magic Vestment +4, Clear Ear, +4 dodge
LN Male Tien Monk 13/Fighter 3 | AC 32 (47) | T 32 (38) | FF 28 (39) | HP: 163/163 | CMD 50 (52) | Fort +24 (26) | Ref +20 (22) ev | Will +29 (31) | Init +12 (+14) | Perception +48 (+52) | Ki 17/18 | PS 12/13

reflex save vs breath weapon including evasion: 1d20 + 22 ⇒ (1) + 22 = 23

"I don't think it fears us either."

combat spam vs Gigas:

attack #1 including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 32 + 1 + 2 + 1 ⇒ (12, 19) + 32 + 1 + 2 + 1 = 67
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (1) + 21 + 1 + 2 + 1 = 26
sonic: 1d6 ⇒ 3
holy?: 2d6 ⇒ (4, 1) = 5

attack #1 crit confirm including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 32 + 1 + 2 + 1 ⇒ (8, 4) + 32 + 1 + 2 + 1 = 48
piercing/cold iron/magic/holy extra dmg: 2d8 + 42 + 2 + 4 + 2 ⇒ (5, 1) + 42 + 2 + 4 + 2 = 56

attack #2 including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 32 + 1 + 2 + 1 ⇒ (14, 5) + 32 + 1 + 2 + 1 = 55
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (6) + 21 + 1 + 2 + 1 = 31
sonic: 1d6 ⇒ 6
holy?: 2d6 ⇒ (2, 1) = 3

attack #3 including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 27 + 1 + 2 + 1 ⇒ (8, 20) + 27 + 1 + 2 + 1 = 59
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (2) + 21 + 1 + 2 + 1 = 27
sonic: 1d6 ⇒ 4
holy?: 2d6 ⇒ (6, 5) = 11

attack #3 crit confirm including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 27 + 1 + 2 + 1 ⇒ (7, 10) + 27 + 1 + 2 + 1 = 48
piercing/cold iron/magic/holy extra dmg: 2d8 + 42 + 2 + 4 + 2 ⇒ (8, 2) + 42 + 2 + 4 + 2 = 60

attack #4 including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 27 + 1 + 2 + 1 ⇒ (4, 17) + 27 + 1 + 2 + 1 = 52
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (3) + 21 + 1 + 2 + 1 = 28
sonic: 1d6 ⇒ 6
holy?: 2d6 ⇒ (4, 6) = 10

attack #5 including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 22 + 1 + 2 + 1 ⇒ (13, 11) + 22 + 1 + 2 + 1 = 50
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (1) + 21 + 1 + 2 + 1 = 26
sonic: 1d6 ⇒ 2
holy?: 2d6 ⇒ (6, 4) = 10

ki strike including Freebooter's Bane, Good Hope, Inspire Greatness, Point Blank, Bit o Luck: 2d20 + 32 + 1 + 2 + 1 ⇒ (5, 13) + 32 + 1 + 2 + 1 = 54
piercing/cold iron/magic/holy: 1d8 + 21 + 1 + 2 + 1 ⇒ (2) + 21 + 1 + 2 + 1 = 27
sonic: 1d6 ⇒ 5
holy?: 2d6 ⇒ (1, 2) = 3