Armistril

Turvijagal's page

716 posts. Alias of Xunal.


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Male Half-Elf Rogue (inactive)

I'm still here.


Male Half-Elf Rogue (inactive)

Glad to hear both are doing well!


Male Half-Elf Rogue (inactive)

Hope it's an easy fix.


Male Half-Elf Rogue (inactive)

Not too close to your chums, I hope! :o


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Male Half-Elf Rogue (inactive)

So we have to wait until Autumn? :D
I'm fired from comedy, aren't I?


Male Half-Elf Rogue (inactive)

Oops! Missed the "…under her breath…" bit.
perception: 1d20 + 10 ⇒ (7) + 10 = 17
But he might have heard it!
That is kind of lame, I know. But, oh well.


Male Half-Elf Rogue (inactive)

"Accuracy is my forte, not power!"


Male Half-Elf Rogue (inactive)

Round 3
Turvijagal runs in and charges the derro just 'north' of Uthala.
scimitar (mw), charging: 1d20 + 14 ⇒ (10) + 14 = 24
damage: 1d6 + 6 ⇒ (2) + 6 = 8
AC down to 16 for the next round


Male Half-Elf Rogue (inactive)

Turvijagal runs up to close the gap to the (surviving) derro.


Male Half-Elf Rogue (inactive)

Fortitude: 1d20 + 2 ⇒ (13) + 2 = 15

brvheart wrote:
Turv, while you have fast stealth unfortunately you do not have Hide in Pain Sight and were observed from the start of your move.

Ooops! The shading on the map had me confused.


Male Half-Elf Rogue (inactive)

Round 1
Turvijagal, with scimitar drawn, moves obliquely toward the Derro stealthily at a normal pace
… because that's what rogues do …
stealth: 1d20 + 21 - 5 ⇒ (16) + 21 - 5 = 32
(-5 for going faster than half-speed)

@ brvheart:
If I've moved my icon on the wrong part of the map, feel free to move it where Turv should be


Male Half-Elf Rogue (inactive)

Turvijagal draws his scimitar.
Initiative: 1d20 + 7 ⇒ (16) + 7 = 23


Male Half-Elf Rogue (inactive)

"Thanks, Cyric. I feel straight as rain now."


Male Half-Elf Rogue (inactive)

I'm still down 9 HP, as it happens.


Male Half-Elf Rogue (inactive)

"Something must have affected some of us."
"I thought I was slashing at an alligator."
"Next thing I know it's actually Naomi!"
"It also looks like Ulfgard is on the verge of a giggle at our expense too!"


Male Half-Elf Rogue (inactive)

Round 3
Fortitude, DC 15 v insanity: 1d20 + 2 ⇒ (1) + 2 = 3
bonkers roll: 1d100 ⇒ 87 … Uh-oh!… insanity effect

even -> Tobold
odd -> Naomi
1d100 ⇒ 93 Sorry Naomi! :o

With a glazed look in his eyes, Turvijagal swings his scimitar toward Naomi:
scimitar (mw): 1d20 + 10 ⇒ (14) + 10 = 24
damage: 1d6 + 5 ⇒ (6) + 5 = 11

Round 4
Fortitude, DC 15 v insanity: 1d20 + 2 ⇒ (16) + 2 = 18

Turvijagal then blinks and stares incredulously at Naomi:
"How did you get there? I just attacked an alligator!


Male Half-Elf Rogue (inactive)

Round 2
Reroll per Cyrus' misfortune ability
Fortitude, DC 15 v insanity: 1d20 + 2 ⇒ (5) + 2 = 7 * sigh *

loopy roll: 1d100 ⇒ 32 insanity effect

Turvijagal just stands still and keeps babblling
"My nose isn't too big, is it? That's why I don't wear nappies!"


Male Half-Elf Rogue (inactive)

I thought it might've been my machine at first, since it was acting up
when I was doing a few large torrent downloads. :o


Male Half-Elf Rogue (inactive)

I thought it was just me, but it looks like updates aren't showing for active campaign postings.


Male Half-Elf Rogue (inactive)

Yay, Uthala!


Male Half-Elf Rogue (inactive)

Round 1
loopy roll: 1d100 ⇒ 49 insanity effect

Turvijagal just stands still and babbles
"Zim zim sala bim by the right wicket lingerie spittoon flowers"


Male Half-Elf Rogue (inactive)

Fortitude: 1d20 + 2 ⇒ (2) + 2 = 4 … oh, bugger!
Initiative: 1d20 + 7 ⇒ (20) + 7 = 27


Male Half-Elf Rogue (inactive)

perception: 1d20 + 10 ⇒ (3) + 10 = 13
"Looks harmless enough. I think we should proceed to the cave"


Male Half-Elf Rogue (inactive)

Must be totally harmless in a place like this! (*sarcasm*) :o


Male Half-Elf Rogue (inactive)

"Someone obviously made themselves at home here."
"And more than a little."

Turvijagal will try to look for anything threatening:
perception: 1d20 + 10 ⇒ (3) + 10 = 13
meh


Male Half-Elf Rogue (inactive)

sense motive: 1d20 + 5 ⇒ (4) + 5 = 9
I totally believe them!

"We might be able to figure out what's with this garden if we go to the cave, from the sounds of it."


Male Half-Elf Rogue (inactive)

Turvijagal looks at the chained up slaves and addresses them:
"Oi! You lot! What's going on around here?"
diplomacy: 1d20 + 3 ⇒ (3) + 3 = 6

Might as well try Common; won't hurt to try. I hope.
And I should point out if I didn't put one skill point in Diplomacy, that would've been a -1 result. :o


Male Half-Elf Rogue (inactive)

You're probably the best one to talk to them.
They might know something useful to us.


Male Half-Elf Rogue (inactive)
Autumn Storm wrote:
not sure, what xp level is everyone?

If my maths and record keeping are up to snuff, we should be 16,088 XP. Each.


Male Half-Elf Rogue (inactive)

I'm good!


Male Half-Elf Rogue (inactive)

@ brvheart: got it! HP adjusted.


Male Half-Elf Rogue (inactive)

Round 3
Turvijagal, sorely hurt after a slight brush from the ogre's pick, legs it a bit,
tumbling in the process to avoid being hit like that again:
acrobatics: 1d20 + 14 ⇒ (14) + 14 = 28

And then swallows the potion of CMW he has:
potion of cure moderate wounds: 2d8 + 3 ⇒ (5, 1) + 3 = 9
re-roll 1: 1d8 ⇒ 7
healing up 15 hp altogether

@ brvheart:
How many HP have you got me at after that: 33 or 29?
Looks like I missed 4 HP along the way somehow.


Male Half-Elf Rogue (inactive)

better safe than sorry!


Male Half-Elf Rogue (inactive)

Round 2
Turvijagal moves to the edge of the island, trying to avoid the ogre's reach:
Using his acrobatic skills to avoid an AoO that might come his way
acrobatics: 1d20 + 14 ⇒ (11) + 14 = 25


Male Half-Elf Rogue (inactive)

That ability of Cyric is a real life-saver!
It saved my bacon once too!


Male Half-Elf Rogue (inactive)

Round 1
Turvijagal just shoots a crossbow bolt at the ogre
light crossbow: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 ⇒ 8


Male Half-Elf Rogue (inactive)

And the charm shtick is up to Baalîantar, my Half-Orc. :D

"I have a pressie for you! It's big and shiny and it's called an AXE!"


Male Half-Elf Rogue (inactive)

"No thank you!"


Male Half-Elf Rogue (inactive)

Baalîantar should have mobility covered.


Male Half-Elf Rogue (inactive)

Looks like we're out a rogue and sorcerer.
I've got a Dancing Dervish Bard (Baalîantar) in there.
Sort of a semi-tank for now.


Male Half-Elf Rogue (inactive)

"Strange place for that lot!"
A huge ogre? Is there any other kind? :o

Initiative: 1d20 + 7 ⇒ (19) + 7 = 26


Male Half-Elf Rogue (inactive)

Turvijagal protests his innocence …
"Cheeky? ME?"
… in a display that wouldn't fool anyone for an instant.


Male Half-Elf Rogue (inactive)

"Let's just hope there's no more derro hiding in the rose bushes."
"They might ambush us with roses and big wet sloppy kisses."

Even so, Turvijagal will keep keep his eyes on the rose bushes.
Just in case there actually are traps or ambushes.
perception: 1d20 + 10 ⇒ (15) + 10 = 25


Male Half-Elf Rogue (inactive)

Sounds good


Male Half-Elf Rogue (inactive)

"Might as well take advantage."
Turvijagal likewise takes drink of the water and dips his scimitar into the water as well.


Male Half-Elf Rogue (inactive)

"I agree; not a good time for a swim!"


Male Half-Elf Rogue (inactive)

Can we get a sense of what direction the tremors are coming from?


Male Half-Elf Rogue (inactive)

♩ ♫ ¡Good Morning, Sunshine! ♪ ♬

Sorry for being a bit tardy.
I was in Vancouver visiting my Mum for about a week.
I should be back to normal now.
Normal for me, anyway! :D


Male Half-Elf Rogue (inactive)

"We may as well carry on"
Turvijagal will try to stay alert along the path.
perception: 1d20 + 10 ⇒ (7) + 10 = 17


Male Half-Elf Rogue (inactive)

"Better check to see there's no surprises."

Turvijagal will check the place for traps (something I should do more often, I know)

perception: 1d20 + 10 ⇒ (5) + 10 = 15

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