Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
No need to go out of your way, Tugo can buy a scroll of Remove Disease, I just didn't want to if I could help it (they're not cheap). I'm not sure what exactly "[offering your] shirt reroll" entails, but if you only get so many as a GM or whatever, don't worry about it.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo is elated at being returned to his original state. He thanks everyone for a wonderful journey and Amenopheus for his help. He bids them adieu and rides back to Eto...feeling a bit ill. Fort: 1d20 + 1 ⇒ (13) + 1 = 141d20 + 1 ⇒ (1) + 1 = 21d20 + 1 ⇒ (6) + 1 = 7 So for the record, my fort saves are: 18, 5, 6, 11, 14, 2, 7
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Fort Saves: 1d20 + 1 ⇒ (17) + 1 = 181d20 + 1 ⇒ (4) + 1 = 51d20 + 1 ⇒ (5) + 1 = 61d20 + 1 ⇒ (10) + 1 = 11 "I wonder," he says to the Ruby Sage and Amenopheus, "I wonder if you could help me with this crippling curse...I see ancient Osirion superimposed over the here and now." He holds his hand up to block, in vain, the repulsive events which transpired in the room they stand.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Perception (Tugo; Lotti): 1d20 ⇒ 181d20 + 4 ⇒ (5) + 4 = 9
As he and his alce approach the room, Tugo draws his crossbow, bolt set, and readies a guidance spell on his mount as he warns his comrades, "It sounds like something's trying to come up the fountain...be prepared." Position on the map his assuming the door is open; if it's not, he's one square inside the doors.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo recalls the dog and takes a minute to bring Lotti back. He casts a spell in Halfling, and a golden thread swims vigorously from his symbol to hers. Her cuts and gashes close up entirely, but identical ones open on the young Halfling. Halfling:
Life Link LL: 1d6 ⇒ 6 He winces and grunts in pain, and pretty much falls onto his mount. He manages to pull himself up and ride her properly. "It sounds like something's the matter with our watery friend to the north." Tugo says, returning to his despondent state since, as the excitement of the battle has passed, the hallucinations have become more noticeable. Lotti trots north.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo casts Guidance the summoned dog, and commands it to attack the zombie next to Mazon. Tugo then puts away his spear in preparation for another course of action. Bite (Dog): 1d20 + 2 + 1 ⇒ (15) + 2 + 1 = 18 Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo, seeing that his spear is having no effect, chooses instead to summon a dog to give Belvica the same edge he'd been giving her. He takes out a small candle with a tiny bag around it's base and tosses it in front of him, saying the necessary words in Halfling. The symbol on his forehead begins to glow. Summon Monster I
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Celestial, but do they count as magic? I didn't think they'd be any different from my Eidolon. If they do:
Tugo takes a 5' step back as he begins speaking in Halfling, his symbol glowing gold as he does so. Summon Monster I If they don't: Tugo attacks the spectre again, this time hoping to distract the ghoul in order to give Belvica a better shot (even if she doesn't seem to need it). Aid Another Attack, Inspire Courage: 1d20 + 1 ⇒ (16) + 1 = 17
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Feeling Lotti dying on the ground, Tugo dismisses her, seeing that she'll not have any effect on their current enemies. Tugo then moves carefully toward the sound of Belvica's voice, cold-iron spear drawn, bumping into Ser Willem on the way.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo casted Mage Armor on Lotti. Same as he wanted to before. 2 x FORT Save (Lotti): 1d20 + 3 ⇒ (8) + 3 = 111d20 + 3 ⇒ (4) + 3 = 7 So I'm a little confused, has Lotti taken six, or ten points of damage? The answer will certainly effect my actions...PS: if you'd roll them, I'd be grateful, but also I can roll them if you prefer.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Sorry for the delay, I'm in another game that's going ridiculously fast...might have to drop it. The bard's song snaps Tugo and his steed out of the trance. He then speaks in Halfling to Lotti, flash of light. Lotti bounds around outside of the new (thin border) creature's reach, flanking it, and attacks it with beak and talon. Attack (Bite; Claw 1; Claw 2) Flanking: 1d20 + 5 ⇒ (12) + 5 = 171d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (6) + 5 = 11 Damage (Bite; Claw 1; Claw 2): 1d6 + 4 ⇒ (1) + 4 = 51d4 + 4 ⇒ (3) + 4 = 71d4 + 4 ⇒ (3) + 4 = 7
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
"Oh dear," Tugo says, leaning on his spear. Lotti turns and screeches at the apparition. Initiative: 1d20 + 3 ⇒ (17) + 3 = 20
Tugo speaks a few words in halfling while touching Lotti, and a golden flash of light surrounds her, and disappears immediately. He then bids her to attack the apparition. The alce griffon bounds forward, over the table, and bites and claws the new arrival. Halfling:
"Mage Armor." Attack (Bite, Claw, Claw): 1d20 + 3 ⇒ (1) + 3 = 41d20 + 3 ⇒ (14) + 3 = 171d20 + 3 ⇒ (16) + 3 = 19
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
"I'd like to know how to lift this bloody curse--pardon my language--but that's just me, I'm sure we'd all like to know about the disembodied voices and/or why you can't take the stones out of the room." Tugo drops his head when he's finished, feeling as though he's made the dilemma worse, not better.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo bade Lotti lead him to the new people. Once he could see them, he said, "Your stories are all well and good, and your people seem to love you which is a second banner of your worth. But if you really want to prove to everyone here that you're worth helping, and that you're ready to be a chieftan, help us get to the bottom of the restlessness these spirits suffer from. If nothing else it'll make the search for your weapon considerably easier." No diplomacy roll, just a take-it-or-leave-it offer.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Hearing the direction change from deceit to aggression, and now to diplomacy, Tugo decides to help with the diplomatic efforts. "Yes, please forgive us, this place has...taken its toll on us." He pulls his sleeve back to show the darkness that still effects him if it's still there. Aid Another (Diplomacy): 1d20 + 4 ⇒ (14) + 4 = 18
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo chuckles, "Heh, great," taking out his spear, he continues, "Lotti and I will do what we can." Suddenly the griffon rears up and drops Tugo gingerly to the floor behind her, she then turns and screeches at his face. "Well I don't want you going in alone!" She then chirps, and he replies, "Fine, I'll walk behind you and support you from the sidelines as best I can if it comes to that." He uses his spear as a cane to stand up, and then leans on it, awaiting a decision on a course of action from his comrades.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Squinting past the illusions, Tugo sits up and tries to shake off the emotional toll the encounter with the haunt took. He has Lotti follow Badriyah, but mostly lets the alce griffon lead, as he doesn't trust his eyes.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
With the visions of the past still playing about in his head, Tugo says uneasily, "My father said...history teaches us...what we need to overcome it." He flinches at the sight of a fire-eater who isn't there, but continues "Perhaps the spirits...fear the return...of whatever brought on...the fall."
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
With assurance that the attack is finished, and with the knowledge that deciphering ancient languages are not his strong suit, Tugo re-summons Lotti as he feels she would be able to get him around better than he could.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
will: 1d20 + 2 ⇒ (1) + 2 = 3 +2 more if it's a fear effect Tugo dismisses Lizelotti for fear she might get hurt in a fight with an enemy she can't easily hurt. And seeing his own futility, tries to escape the onslaught with the help of Ser Willem.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
"The man who sold me this longspear told me it would work against the undead, but I've never seen or heard of spirits like these before." He thrusts the spear into the cloud of ghosts. Longspear, Cold Iron: 1d20 - 1 ⇒ (10) - 1 = 9
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Sorry for the delay, I got Hero Lab for my birthday...I've been distracted...
Lotti cries out in fear, feeling useless against such an enemy.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Perception 1 (Tugo; Lotti): 1d20 ⇒ 151d20 + 4 ⇒ (6) + 4 = 10
Tugo feeling drained and weakened suddenly after wearing the belt makes an educated guess that this belt is in fact the source of the feeling and, deciding he rather doesn't like that feeling, removes the belt post-haste. Throwing it on the ground he says, "Nobody touch the belt, it's not quite what we thought it was." Tugo and Lotti look around the great hall, and Tugo notices something in the chasm, "Don't look now everyone, but the chasm is glowing."
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Yeah, it's kinda lame, summoners are supposed to have read and studied books and/or been trained by those who have in order to gain their power, yet they only get 2+Int skills/lvl, and none of their abilities are based on Int, so it doesn't behoove them to waste points getting high Int scores. And with only 3 skill points I wasn't going to waste one on K Planes. One of the few SMH rules in Pathfinder that I've found so far. Tugo says to Mazon and Badriyah, "If Badriyah doesn't want the belt, I'll take it." Then, relieved to be leaving the headache the fountain room afforded--if only temporarily--follows Willem to the double doors.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
"A water elemental!?" Tugo exclaims, "wow, what a wonder!" He walks closer to the fountain. "Does that mean she's a construct? A being of magic? The last time I met something alive that wouldn't ordinarily be, it was put there to guard some secrets. Perhaps these items belonged to someone and they summoned her here to guard them. Or perhaps that passage that Tenaka found? In any case, lets not do anything quick or out of sight of our new friend. If she opposes any action lets give her time to make that clear before we take such action." He ends his ramble looking at Mazon as she gestures toward the items in the font.
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo is mesmerized by the show of life from this water. He unfortunately has no idea what the figure said however, so he dismounts from Lotti and bows humbly saying, "I'm afraid I can't understand you. You wouldn't perhaps know Taldane... Halfling:
or Halfling,... Elven: or Elven would you?"
Male Halfling Summoner/1 Ini +3 PERC: +0 NG AC: 14 CMD: 11 F: 1, R: 3, W: 2 HP 9 (8)
Tugo hears Mazon and says to Badriyah, "Mazon's asking for us in the north room, shall we?" The griffon and her rider keep their eyes peeled as they enter the north room. Perception (Lotti; Tugo): 1d20 + 4 ⇒ (18) + 4 = 221d20 ⇒ 20
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