I recently had a character die in a game and decided to roll up a gunslinger/alchemist. The concept seems very interesting to me, I can deal pretty decent damage relatively easy and still be able to create utility potions to aid the party.
I'm currently going with Gunslinger 5/Alchemist 2 and I am using the base archetypes for both classes.
Human character, feats are: Point Blank Shot, Rapid Reload, Iron Will, Extra Discovery, and Iron Will. Deadly Aim is my gunslinger bonus feat.
I have a pretty good idea how to play the gunslinger, but was looking for some advice regarding the alchemist and if there were any must have feats. I'll be using him as a bomber (obviously) and the bombs will be serving more as a utility thing. I took Extra Discovery so I could have Stink Bomb (it's so good). Any advice is welcome.