Ratfolk

Troy Gol's page

207 posts. Alias of noral.


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Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Yes!!!! :-D


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy slowly ascends the stairs. As he emerges into the open space, his eyes immediately scan the room.

"Frogmen? Here? What in the Nine Hells happened?" Troy muses quitely.

Taking cautious steps towards one of the creatures, he nudges it with the toe of his boot.

His gaze sweeps over the signs of combat.

He starts to search the area and the bodies of the fallen creatures.

perception: 1d20 + 8 ⇒ (20) + 8 = 28


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy nods to Kellan.

Troy briefly examines the remaining landscapes, his eyes lingering on the portrait of Lavinia's parents.

With a sympathetic sigh, he gestures towards the spiral staircase and moves.

Stealth: 1d20 + 8 ⇒ (12) + 8 = 20
Perc: 1d20 + 8 ⇒ (18) + 8 = 26


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy cautiously approaches the table, and du riosity piqued, he gently opens the diary.

His time at the House of Dragons Academy had taught him a thing or two about various languages and he checks the card.

Lifting the card with the bumps and holes, he examines it carefully.

“Could this be some kind of cipher or key? Maybe it's used to decode the content in this diary!“

A linguistics check?


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Sounds so cool!!


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

“I’m right behind you all!!“

stealth if needed : 1d20 + 8 ⇒ (6) + 8 = 14


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves and draws his crossbow. He then loads his crossbow.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy follows Jon.

stealth : 1d20 + 8 ⇒ (5) + 8 = 13


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Give me until Tuesday to level up. ;-)


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy considers the options for a moment.

”We should head straight to the Vanderboren manor. We need to warn them about the impending danger. But let's be cautious. If the situation at the manor seems off, we retreat and gather our strength before we proceed!“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

diplomacy aid dc 10 : 1d20 - 2 ⇒ (1) - 2 = -1


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy raises his brows, taken aback by Harliss' fierce declaration of vengeance.

“Cap'n Javell, I understand your rage and your need for revenge, but I have to ask you to reconsider. This bloodshed...it'll only lead to more pain. Vanthus... he's the one who did this, not his family or anyone else in Sasserine. Killing innocents... It's not justice it's just more senseless violence!!“

The ratfolk looks the pirate captain in the eye and his voice is calm but firm.

“If you really want to make Vanthus pay, help us find him, bring him to justice. Make him answer for what he's done. That's the real punishment, not hurting those who have nothing to do with his crimes!“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

“Seems you've been through the abyss and back, Cap'n Javell! Sorry for what happened to your crew. And yes, we dealt with our fair share of those...creatures. Horrible business, this transformation curse!“

“And about that black pearl. That's no ordinary pearl, it sounds like a magical item. If that's true, then we're dealing with something far darker and more dangerous than I first thought!“

@GM: Can we make a knowledge roll to find out more?

“Well, I fear, Vanthus Vanderboren might have been meddling with forces far beyond his understanding. But why would he target your crew, and what did he hope to gain? That's the question?!“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

”Well, Cap'n Javell, I was just kidnapped … I am usually not out exploring the depths … “ he says a little scared.

”We ain't with the Crimson fleet or any such band, as you guessed. Just a ragtag group with a shared taste for getting out of here!!“

He then regards the pirate captain, ”And what about you, Cap'n Javell? How'd you end up fending off pirates in this forsaken place?“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

The thrill of the recent battle still sparks in his eyes, Troy`s short stature moved forward.

"Name's Troy, an alchemist from Sassarine, and these here are my companions."

Troy tilts his head to the side, his curiosity piqued.

"Now, who might you be, stranger? Obviously, we want to get out of here! So wanna do that together?"


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

The thrill of the recent battle still sparks in his eyes, Troy`s short stature moved forward.

"Name's Troy, an alchemist from Sassarine, and these here are my companions."

Troy tilts his head to the side, his curiosity piqued.

"Now, who might you be, stranger? Obviously, we want to get out of here! So wanna do that together?"


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

crossbow : 1d20 + 1 + 8 ⇒ (5) + 1 + 8 = 141d6 + 1 ⇒ (2) + 1 = 3

Troy shoots his crossbow again. He reloads.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

crossbow : 1d20 + 8 ⇒ (3) + 8 = 111d6 ⇒ 5

Troy shoots his crossbow but misses. He reloads.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy draws his crossbow and loads it.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy throws another bomb on one of the baddies in the middle so his friends are not injured and some other opponents are hit as well!

6 damage splash DC 15 reflex. Please NOTE: Excluding up to 4 squares with allies with precise bomb.

ranged touch : 1d20 + 7 ⇒ (2) + 7 = 9
fire damage : 2d6 + 4 ⇒ (1, 2) + 4 = 7


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy throws a bomb on one of the baddies so his friends are not injured and some other opponents are hit as well!

6 damage splash DC 15 reflex. Excluding up to 4 squares with allies with precise bomb.

ranged touch : 1d20 + 7 ⇒ (7) + 7 = 14
fire damage : 2d6 + 4 ⇒ (5, 2) + 4 = 11


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves forward.

double move


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy is not sure what to do.

He now takes out his crossbow.

“Do we go to the fight or try to flee from it?!?“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy is so glad.

“You all are formidable fighters!!“ the ratfolk says.

After the battle, Troy and his new allies cautiously inspect the room. As they sift through the wreckage, their attention is drawn to the bodies scattered about the place.

The skeletal body in studded leather sparks Troy's curiosity, and he carefully examines it. As a Ratfolk who spent years in the underbelly of Sassarine, he knows that the strangest secrets are often hidden in plain sight.

perception : 1d20 + 8 ⇒ (16) + 8 = 24


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy shoots another arrow but uses no poison this time!

Small Longbow, MW +1, BAB +2, Dex +4, Size +1, point blank: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Small Longbow damage : 1d6 - 3 + 1 ⇒ (6) - 3 + 1 = 4


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves and shoots another arrow but uses no poison this time!

Small Longbow, MW +1, BAB +2, Dex +4, Size +1, point blank: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Small Longbow damage : 1d6 - 3 + 1 ⇒ (3) - 3 + 1 = 1


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves and shoots another arrow but uses no poison this time!

I have problems accessing the map. Could you please move me. Thanks

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (12) + 8 = 20
Small Longbow damage : 1d6 - 3 ⇒ (3) - 3 = 0


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy shoots another arrow but uses no poison this time!

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (10) + 8 = 18
Small Longbow damage : 1d6 - 3 ⇒ (4) - 3 = 1


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy shoots his arrow again but uses no poison this time!

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (1) + 8 = 9
Small Longbow damage : 1d6 - 3 ⇒ (3) - 3 = 0


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves up the tunnel and shoots at the next hostile creature in red armor and he applies poison to his arrow!

Swift action: Toxic Secretion (see spoiler below) 3/8 available used, if the arrow hits then in the first round the target must make a DC 16 Fort save or 4 damage plus additionally be sickened for 1 round.

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (4) + 8 = 12
Small Longbow damage plus DC 16 fort save or 4 damage on top and sickened for 1 round: 1d6 ⇒ 1


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves down the tunnel and readies to shoot at the next hostile creature appearing and he already now applies poison to his arrow!

Swift action: Toxic Secretion (see spoiler below) 2/8 available used, if the arrow hits then in the first round the target must make a DC 16 Fort save or 4 damage plus additionally be sickened for .

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (13) + 8 = 21
Small Longbow damage plus DC 16 fort save or 4 damage on top and sickened for 1 round: 1d6 ⇒ 4


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Super sorry GM!! Yes, only 1 round and I was obviously completely brain confused because I was really thinking we’re level 4. :-D Sorry again.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy moves forward and when he sees the scary creature he immediately applies poison to his arrow and shoots his arrow!

Swift action: Toxic Secretion (see spoiler below) 1/8 available used, if the arrow hits then in the first round the target must make a DC 16 Fort save or 4 damage plus additionally be sickened. If it fails its save it must make another DC 16 fort save or take 4 damage plus additionally be sickened for a second round.

Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (20) + 8 = 28
Crit?: 1d20 + 8 ⇒ (3) + 8 = 11

Small Longbow damage plus DC 16 fort save (see ooc above) : 1d6 ⇒ 2

Spoiler:
Toxic Secretion (Ex)]At 1st level, a toxicant has learned to mimic creatures with the ability to secrete harmful toxins through the skin. Once per day, in a process that takes 10 minutes, the toxicant can create and imbibe a tincture that causes her skin to secrete a mild toxin. The toxicant is immune to this secretion, but any creature that hits her with a natural attack or unarmed strike must succeed at a Fortitude save (DC = 10 + 1/2 the toxicant’s alchemist level + the toxicant’s Intelligence modifier). On a failed save, the target takes an amount of damage equal to the toxicant’s Intelligence modifier. At 4th level, a target that fails its save must succeed at a second save 1 round later or take the same amount of damage again. This effect repeats as long as the target continues to fail its saving throws, to a maximum number of rounds equal to 1 + 1 for every 4 alchemist levels the toxicant possesses (to a maximum of 6 rounds at 20th level). This is a poison effect (Ultimate Magic 138). The toxicant can suppress this secretion as a standard action, in which case it remains suppressed for 1 hour or until the toxicant reactivates it as a standard action.

At 3rd level and every 3 levels thereafter, the toxicant can choose a condition to have her toxin impose. Once this choice is made, it can’t be changed. A creature that fails its save against the toxic secretion also gains these conditions until it succeeds at a save against the secretion, or until the toxin’s duration ends. At higher alchemist levels, the toxicant gains access to stronger conditions; some replace lower-level conditions, which must be selected first. The following conditions are available at the given alchemist levels: 3rd—bleed (1d6), dazzled, fatigued, or sickened; 6th—dazed or shaken; 9th—blinded (replaces dazzled) or staggered (replaces dazed); 12th—exhausted (replaces fatigued); 18th—stunned (replaces exhausted and staggered).

As a swift action, the toxicant can collect and concentrate this secretion into a poison she can deliver as a touch attack or apply to a weapon. Targets of such attacks must attempt saving throws as if they had touched the toxicant’s toxic secretion. The toxicant can do this a number of times per day equal to her alchemist level + her Intelligence modifier.

This ability replaces mutagen.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy joins Jon and is right behind him.

Please move Troy as you see fit.

stealth : 1d20 + 8 ⇒ (14) + 8 = 22
perception : 1d20 + 8 ⇒ (14) + 8 = 22


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy points at the direction it came from.

;-) I hope I am not overstepping GM. Does he know the direction?


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

When the door of his cell is eventually opened by Spinnaker Jon, Troy looks super happy.

“Thanks so much Spinnaker Jon!!“ he says and immediately starts to get out and he looks at the table to gather all this equipment.

He starts to put on his items and eventually grins at you.

“Oh you cannot believe what I’m feeling right now!!“ he says as he starts to collect his reagents and then suddenly starts sweating a little bit.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy nods.

”Absolutely, so ehhh … you still have plans here?! Seems like you’re not so scared and want to achieve something here?! So the least I can do is help you!! I … I owe you my life!!“ he says with honesty in his voice.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

kn local : 1d20 + 10 ⇒ (5) + 10 = 15


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

“Kellan thanks for everything!!!“ the ratfolk beams.

“Vanthus!? No. Don’t know him but let’s hope the mist does not return!! Since the first time it appeared, there have been sounds of battle, and the screams of those unlucky enough to not die before the feasting began, echoing from other parts of the complex, though they have mercifully begun to fade. What are you all doing here?!?“ he asks curiously.


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Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Suddenly, Troy’s eyes open wide!

”Ukufa!!! Oh this is some gathering here! Wee Jas be praised!! Ukufa, you won’t believe it!! No more than an hour or two ago I witnessed a green mist come billowing into the chamber. It filled my vision and I felt an alien, ravenous presence in my mind that filled me with an all-consuming rage. It lasted but a moment, but when I came to my senses, some of these other prisoners had been turned into monsters that fell upon their unchanged cellmates!! It was so horrible!! I was so scared!!! Did you notice anything when you came in here?!?“ he asks with some fear in his voice.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Troy is totally happy that the group is working to free him.

He tries to answer the Halfling’s questions.

“ I’m sorry, but I don’t know your name, so Mr. Halfling, sir! I have no idea why they picked me, but I was poisoned or drugged or somehow hit by some thing, but I woke up here!“ he says shaking.

“You won’t believe it. This cavern is a holding area where the Crimson Fleet pirates store their prisoners for sorting, before shipping them off to Scarlet Brotherhood ports for sale as slaves!! Scarlet brotherhood!! I've been in the cage for a couple of days!!“ he says and is distracted because he’s looking at the lock and the progress to get our.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

The ratfolk looks at Spinnaker Jon and smiles.

“I am Troy!!! Please let me out of here!! They might be back soon!! These monsters are dangerous!! We have to get out of here!!“ the exhausted ratfolk says with concern.


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Thanks GM!!

The Ratfolk in the cage appears almost frail.

He has black eyes and the white fur that grows on his body is thin and currently quite dirty. With his rat-shaped feet he moves to the back of his cell and the rapid movement of his short, thin tail as well as his facial expression shows that he’s nervous.

He wears clothing that is well made and a bit loose fitting for comfort.

He remains silent when you arrive but when he sees Kellan, he suddenly stands up in excitement.

“Oh I cannot believe it!! Kellan, Kellan!!! I’m here!!!“


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Thanks!


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

You finished the fight!!! :-D


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Happy new year!!


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

MERRY CHRISTMAS!!! :-D


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Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:
Ukufa wrote:


@Troy: Ukufa's not the "sharing a beer" type, but she often carried out tasks for the Temple of Wee Jas as they needed. More than likely she's come across you when tempe and academy business intertwined. Likely that rarer components for rituals or Jasdian services could have been something you'd have been asked to prepare (and Ukufa entrusted to collect). Easily that they are known to each other, and have exchanged pleasantries more than once?

Sounds great!! Thanks! ;-)


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Thanks for everything!! Happy holidays to you all!


Male N Ratfolk | Alchemist 3 | HP 27/27 | AC 20 T 15 FF 16 | CMD 12| F: +3, R: +7, W: +3 | Init: +4 | Perc +8 | Speed 20ft (40ft on riding dog) | Active conditions:

Read it and love it! ;-)

You tell me but I would now assume that Troy is ignorant to the the depth of your character. ;-)