Troy Gol |
Troy moves and shoots another arrow but uses no poison this time!
I have problems accessing the map. Could you please move me. Thanks
Small Longbow, MW +1, BAB +2, Dex +4, Size +1: 1d20 + 8 ⇒ (12) + 8 = 20
Small Longbow damage : 1d6 - 3 ⇒ (3) - 3 = 0
Phineas Flaunce |
“Cavalry indeed!”
Phineas and Lloyd take another swing:
Phineas Lance: 1d20 + 7 ⇒ (17) + 7 = 24
Lloyd Bite: 1d20 + 2 ⇒ (3) + 2 = 5
lance dmg?: 1d6 + 3 ⇒ (4) + 3 = 7
GM Fanguar |
Ukufa TWF: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Ukufa TWF: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19 Damage: 1d4 + 2 + 2 ⇒ (3) + 2 + 2 = 7
Ukufa attacks again adding some more damage.
The party continues to chip away at creature, but do little real damage. These guys would be a lot easier, if the party had a bit more magic damage.
Attack vs Bhru: 1d20 + 3 ⇒ (11) + 3 = 14
Bite vs Bhru: 1d20 - 2 ⇒ (1) - 2 = -1 The creature continues to flail ineffectually at the armoured dwarf.
Party is up. @Jon/Bhru: I shifted Bhru, so you are now flanking
Damage:Top:16
Spinnaker Jon |
Round 6
"Why! Isn't! He! Falling!" Snarled Spinnaker Jon as he took advantage of flanking with Bhru to stab the creature as hard as he could.
mwk cup-hilt rapier flank attack: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11 for a possible 1d6 + 1 + 1d6 ⇒ (2) + 1 + (6) = 9 piercing and precision damage.
Bhru Angraddson |
Bhru continues the flurry of bonks!
Bonk: 1d20 + 7 + 2 + 1 ⇒ (17) + 7 + 2 + 1 = 27
Dmg: 1d8 + 4 ⇒ (3) + 4 = 7
Was thinking about spell casters... and our lack there of... maybe Bhru retires soon... hmmm
Troy Gol |
Troy moves and shoots another arrow but uses no poison this time!
Small Longbow, MW +1, BAB +2, Dex +4, Size +1, point blank: 1d20 + 8 + 1 ⇒ (8) + 8 + 1 = 17
Small Longbow damage : 1d6 - 3 + 1 ⇒ (3) - 3 + 1 = 1
Ukufa |
ROUND 6
Ukufa's eyes narrow as she stabs both daggers into the creature's mutated flesh;
Melee (2WF): +1 Dagger: 1d20 + 5 ⇒ (19) + 5 = 24
Melee (2WF) Penkus' MW Dagger: 1d20 + 5 ⇒ (19) + 5 = 24
Melee (Crit Confirm?): +1 Dagger: 1d20 + 5 ⇒ (9) + 5 = 14
Melee (Crit Confirm?) Penkus' MW Dagger: 1d20 + 5 ⇒ (14) + 5 = 19
+1 Dagger Damage (P&S): 1d4 ⇒ 33 = 3
MW Damage (P&S): 1d4 ⇒ 22 = 2
+1 Dagger Crit Damage? (P&S): 1d4 ⇒ 13 = 3
MW Dagger Crit Damage? (P&S): 1d4 ⇒ 32 = 2
GM Fanguar |
@Bhru: Meh, Troy has bombs they could use in a pinch and you'll be able to afford magic weapons soon enough, so its not a major issue. These enemies were unexpected, by adventure design, so its not like you could plan to deal with their resistances.
The party continues to pummel on the last twisted abomination. It is cut, battered and bleeding, but continues to thrash about in its rage.
Attack Bhru: 1d20 + 3 ⇒ (11) + 3 = 14
Bite: 1d20 - 2 ⇒ (8) - 2 = 6
It lashes out at Bhru, but his thick armour continues to keep him safe.
Party is up. It's almost dead.
Damage:Top:24
Spinnaker Jon |
Round 7
Spinnaker Jon gritted his teeth as he took advantage of flanking with Bhru to stab the creature as hard as he could.
mwk cup-hilt rapier flank attack: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27 for a possible 1d6 + 1 + 1d6 ⇒ (1) + 1 + (4) = 6 piercing and precision damage.
...Crit Confirm?: 1d20 + 5 + 2 ⇒ (6) + 5 + 2 = 13 for a possible extra 1d6 + 1 ⇒ (2) + 1 = 3 piercing damage.
Kellan Ved |
@Bhru Yeaaaa I'll be honest I've never really done a low level caster but last dungeon kinda felt like Heals were more important than... bless. I'd miss the stinky dwarf...
Kellan hits his reload and fires again!
Thwio: 1d20 + 5 ⇒ (3) + 5 = 8
Another miss!
Ukufa |
Agree - keep Bhru!
ROUND 6
Ukufa's continues to stab and jab, seeking the tender parts beneath the mutated carapace;
Melee (2WF): +1 Dagger: 1d20 + 5 ⇒ (2) + 5 = 7
Melee (2WF) Penkus' MW Dagger: 1d20 + 5 ⇒ (3) + 5 = 8
Well wow. Perhaps its Ukufa that should be retired lol
Troy Gol |
Troy shoots another arrow but uses no poison this time!
Small Longbow, MW +1, BAB +2, Dex +4, Size +1, point blank: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Small Longbow damage : 1d6 - 3 + 1 ⇒ (6) - 3 + 1 = 4
Phineas Flaunce |
“Enough with your lingering!”
Phineas and Lloyd take another swing:
Phineas Lance: 1d20 + 7 ⇒ (6) + 7 = 13
Lloyd Bite: 1d20 + 2 ⇒ (16) + 2 = 18
lance dmg?: 1d6 + 3 ⇒ (4) + 3 = 7
bite dmg?: 1d6 + 1 ⇒ (3) + 1 = 4
GM Fanguar |
Bhru: 1d20 + 7 + 2 + 1 ⇒ (19) + 7 + 2 + 1 = 29 Damage: 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Jon lands a shallow cut before Bhru puts the creature down for good.
Bite vs Bhru: 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d8 + 1 ⇒ (5) + 1 = 6 Make a FORT save please.
The creature snaps out in its death throes before bursting into acidic goo. All adjacent PCs make a DC15 REF save or suffer 1d6 ⇒ 2 acid damage.
The last of their enemies vanquished, the party takes a moment to catch their breath, before continuing onwards. The maze of branching paths merges once more into a single passage. To one side, a room opens up, and you duck in to investigate.
This cavern has been outfitted with the finest in stolen furniture. Thick rugs cover the floor, and fine silk tapestries and masterful seascape paintings hang from the walls, giving the place an almost regal feel. A four-poster bed takes up much of a large nook to the south, and nearby stands an oak desk with a matching armoire. Alas, much of this furniture is ruined, spattered and stained with gore and deeply scarred by sword play. A skeletal body dressed in the ruins of a once-fine suit of studded leather lies in a red heap at the foot of the bed. Five more bodies lie about the room , horribly deformed men and women who seem to have perished on a rapier's point.
Spinnaker Jon |
Ref save DC15: 1d20 + 8 ⇒ (11) + 8 = 19
Spinnaker Jon swore as he dodge the creature's final acidic spatter.
He looked enthusiastic as he spotted the treasure, but grew more cautious as he looked at the rapier wounds.
He poked about carefully, looking for hidden enemies or traps.
Perception: 1d20 + 4 ⇒ (4) + 4 = 8
Bhru Angraddson |
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- 13 hp for the old sack of beard.
Fort: 1d20 + 6 ⇒ (17) + 6 = 23
Reflex: 1d20 + 2 ⇒ (3) + 2 = 5
Takes 2 Acidic Damage
As the beast explodes in it's death throes Bhru succumbs to the final acts of violence. He collapses to the floor.
Bhru is at 0 hp
Kellan Ved |
"'ey, no lying down on the job dwarf! We've got someone else poking holes in people and I've no interest in meeting them without ye."
CLW on Bhru.
CLW: 1d8 + 2 ⇒ (2) + 2 = 4
Troy Gol |
Troy is so glad.
“You all are formidable fighters!!“ the ratfolk says.
After the battle, Troy and his new allies cautiously inspect the room. As they sift through the wreckage, their attention is drawn to the bodies scattered about the place.
The skeletal body in studded leather sparks Troy's curiosity, and he carefully examines it. As a Ratfolk who spent years in the underbelly of Sassarine, he knows that the strangest secrets are often hidden in plain sight.
perception : 1d20 + 8 ⇒ (16) + 8 = 24
Phineas Flaunce |
Phineas and Lloyd try and avoid the acidic sputter, before looking to Bhru.
Phineas Ref save: 1d20 + 3 ⇒ (1) + 3 = 4
Phineas takes 2
Lloyd Ref save: 1d20 + 5 ⇒ (10) + 5 = 15
“Yes, yes—back to it, Master Bhru! I’m not sure there exists a creature foul enough to best a son of Angradd.”
Phineas scans the room for signs of anything:
Perception: 1d20 + 2 ⇒ (5) + 2 = 7
GM Fanguar |
Searching the room turns up a few items of interest. A +1 rapier with a bronze hilt in the shape of a griffon lies under the bed. Amid the ruin of the mostly devoured corpse you catch sight of a glimmer of gold, and find a gold band set with several aquamarine gem stones still sitting snug on a gnawed finger (ring of swimming). Searching the desk uncovers a trio of silver bars stacked in a drawer (30gp each).
When ready, the party presses onwards, leaving the gruesome scene behind, and continuing down the passage. Soon from up ahead, the sounds of combat, the unmistakable slobbering cries of rage and hunger, and a woman's voice shouting profane threats and curses become audible.
Spinnaker Jon |
Spinnaker Jon's eyes get big as he realizes the magic on the rapier.
"Aye, this be a right blade and no mistake! Anyone else int'rested? 'Cause I'm makin' a claim meself!"
Later, hearing combat, he shifted into a stealthy approach with crossbow ready.
Stealth: 1d20 + 8 ⇒ (1) + 8 = 9
Ukufa |
Could have sworn I'd posted... Grrr.
DC15 Reflex Save: 1d20 + 6 ⇒ (16) + 6 = 22
Ukufa mirthlessly avoids the acidic spray with ease.
She moves to the fallen dwur, standing at Kellan's shoulder as he administers healing.
"Now is not your time to meet my Mistress."
The Jasdian offers her hand to assist in raising the solid warrior back to his feet.
"Come. There is more red-handed work to be done."
Upon hearing the combat, Ukufa draws her daggers and steps lightly toward the clamour;
Stealth: 1d20 + 11 ⇒ (13) + 11 = 24
GM Fanguar |
The floor of this cavern slopes downward to the southeast, finally ending in a another large tide pool. A hammock strung between two stalagmites sways gently to the south, next to an overturned table and a broken chair.
A woman has been backed into the southern corner of the cave, where she uses the overturned table as cover to fend off a half-dozen savage pirates. Over a dozen more lay dead on the ground, speaking to her skills in swordplay, but you can see that blood flows freely from several bites on her exposed skin.
She has raven black hair that flows like the deepest shade of midnight against her deeply tanned skin. She wears tight leather armor studded with fire opals and pearls and wields a curved rapier and dagger in a blinding display of swordplay. When she spies the PCs, she cries out, "Oi! Get in the fight or stay outta me way, buckos. These things are lookin' to die, and I plan on obliging."
Ukufa: 1d20 + 3 ⇒ (5) + 3 = 8
Kellan Ved: 1d20 + 2 ⇒ (10) + 2 = 12
Spinnaker Jon: 1d20 + 3 ⇒ (11) + 3 = 14
Bhru Angraddson: 1d20 + 0 ⇒ (3) + 0 = 3
Phineas Flaunce: 1d20 + 2 ⇒ (12) + 2 = 14
Troy Gol: 1d20 + 4 ⇒ (1) + 4 = 5
Baddies: 1d20 + 6 ⇒ (12) + 6 = 18
Combat round 1
18 Baddies
14 Phineas
14 Jon
12 Kellan
8 Ukufa
3 Bhru
The creatures peel away from the deadly woman, with her biting blades, and rush towards the party. Double move
AoO: 1d20 + 18 ⇒ (9) + 18 = 27 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
The woman slashes at one as it turns away and follows after, with renewed vigor at the sight of reinforcements Double move "Don't ye be thinkin' that you can be gettin' away so easily!"
Map updated. Party it up.
Hps: 7
Kellan Ved |
Dang thought I'd posted too, site was down so... guess it's gone. Wanted to clarify that was a wand use on Bhru... and maybe he'd like another, I'll get him next chance i guess.
Kellan tries to level the odds as the pirates rush their way. Cast Bless +1 to attacks everybody. Oh the irony...
Spinnaker Jon |
Round 1
"Hang on lassie! I'll rescue ye!" Called out Jon impishly.
He lunged forward low deceptively to hack overhand at the savage pirate directly south of him.
Bluff (Feint): 1d20 + 8 ⇒ (13) + 8 = 21 vs enemy Sense Motive or CMD, to make next attack vs. Flat Footed AC.
+1 bronze hilt rapier feint attack: 1d20 + 5 ⇒ (1) + 5 = 6 for a possible 1d6 + 1 + 1 + 1d6 ⇒ (6) + 1 + 1 + (3) = 11 piercing, magic and precision damage.
No precision damage if no feint success.
Phineas Flaunce |
“Fear not, fair maiden. In return for our allyship, we ask only that you lay witness to our glorious and cavernous escapades!”
Phineas and Lloyd side-step, then charge the baddie to the southeast:
Ride-by Lance: 1d20 + 7 ⇒ (17) + 7 = 24
lance dmg?: 2d6 + 6 ⇒ (3, 4) + 6 = 13
Bhru Angraddson |
Bhru takes a swing at the creature directly in front of him, his tired eyes give the goon a once over for weaknesses..
Studied Target
Warhammer: 1d20 + 1 + 6 ⇒ (20) + 1 + 6 = 27
Crit?: 1d20 + 1 + 6 ⇒ (14) + 1 + 6 = 21
Dmg: 2d8 + 4 ⇒ (1, 6) + 4 = 11
Bhru is at 4hp after the heal
Ukufa |
Blades drawn, Ukufa steps up into the gap and sets to work;
5ft Step and slashes at the creature opposite her
Melee (2WF): +1 Dagger: 1d20 + 5 ⇒ (20) + 5 = 25
Melee (2WF) Penkus' MW Dagger: 1d20 + 5 ⇒ (20) + 5 = 25
+1 Dagger Damage (P&S): 1d4 + 5 ⇒ (3) + 5 = 8
MW Damage (P&S): 1d4 + 4 ⇒ (2) + 4 = 6
Melee (Crit Confirm?): +1 Dagger: 1d20 + 3 ⇒ (7) + 3 = 10 Nope
Melee (Crit Confirm?) Penkus' MW Dagger: 1d20 + 2 ⇒ (4) + 2 = 6 And again...
Troy Gol |
Troy throws a bomb on one of the baddies so his friends are not injured and some other opponents are hit as well!
6 damage splash DC 15 reflex. Excluding up to 4 squares with allies with precise bomb.
ranged touch : 1d20 + 7 ⇒ (7) + 7 = 14
fire damage : 2d6 + 4 ⇒ (5, 2) + 4 = 11
GM Fanguar |
1 person marked this as a favorite. |
Sorry folks I literally posted last week. I guess either it got eaten or I forgot to hit submit after the final preview. But hey, at least Troy got to throw a bomb.
Ref 1: 1d20 + 4 ⇒ (3) + 4 = 7
Ref 2: 1d20 + 4 ⇒ (11) + 4 = 15
Ref 3: 1d20 + 4 ⇒ (8) + 4 = 12
Ref 4: 1d20 + 4 ⇒ (13) + 4 = 17
Troy's bomb hits the creature wounded by Ukufa and Bhru and it dies, exploding in a shower of acidic goo. (Jon, Bhru and Ukufa made DC15 ref saves or take 1d6 ⇒ 1 acid damage)
Ref 1: 1d20 + 4 ⇒ (14) + 4 = 18
Ref 2: 1d20 + 4 ⇒ (3) + 4 = 7
Ref 3: 1d20 + 4 ⇒ (16) + 4 = 20
Ref 4: 1d20 + 4 ⇒ (7) + 4 = 11
The creatures attack,
Attack vs Jon: 1d20 + 3 ⇒ (9) + 3 = 12
Bite vs Jon: 1d20 - 2 ⇒ (8) - 2 = 6
Attack vs Bhru: 1d20 + 3 ⇒ (7) + 3 = 10
Bite vs Bhru: 1d20 - 2 ⇒ (8) - 2 = 6
Move and Attack vs Lloyd: 1d20 + 3 ⇒ (18) + 3 = 21 Damage?: 1d6 + 3 ⇒ (3) + 3 = 6 Ride check to avoid
Attack vs NPC: 1d20 + 3 ⇒ (7) + 3 = 10
Bite vs NPC: 1d20 - 2 ⇒ (18) - 2 = 16
The woman quips, "Jebidiah? Is that you lad? You've looked better boy. Here, let me send , you on your way." and attacks:
Attack: 1d20 + 16 ⇒ (8) + 16 = 24 Damage: 1d6 + 2 ⇒ (6) + 2 = 8
Attack: 1d20 + 11 ⇒ (12) + 11 = 23 Damage: 1d6 + 2 ⇒ (3) + 2 = 5
Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Attack: 1d20 + 15 ⇒ (8) + 15 = 23 Damage: 1d4 ⇒ 2
Everyone is up.
Hps: 4, 1
24, 1
8
Spinnaker Jon |
Round 2
Jon lunged forward one side to hack overhand at the savage pirate directly south of him.
Bluff (Feint): 1d20 + 8 ⇒ (4) + 8 = 12 vs enemy Sense Motive or CMD, to make next attack vs. Flat Footed AC.
+1 bronze hilt rapier feint attack: 1d20 + 5 ⇒ (3) + 5 = 8 for a possible 1d6 + 1 + 1 + 1d6 ⇒ (3) + 1 + 1 + (5) = 10 piercing, magic and precision damage.
No precision damage if no feint success.
Kellan Ved |
Sry GMF mobile fingers strike again I've moved the top left black patch... Also, maybe I've misread but I'm not sure who the woman is attacking?
Kellan doesn't have a clear shot so he steps up behind Bhru and taps him with the wand again.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Troy Gol |
Troy throws another bomb on one of the baddies in the middle so his friends are not injured and some other opponents are hit as well!
6 damage splash DC 15 reflex. Please NOTE: Excluding up to 4 squares with allies with precise bomb.
ranged touch : 1d20 + 7 ⇒ (2) + 7 = 9
fire damage : 2d6 + 4 ⇒ (1, 2) + 4 = 7
Phineas Flaunce |
Lloyd reels back from the attacker:
Ride check: 1d20 + 9 ⇒ (8) + 9 = 17
They fire back at the creature with swings of their own:
Phineas Lance: 1d20 + 7 ⇒ (15) + 7 = 22
Lloyd Bite: 1d20 + 2 ⇒ (17) + 2 = 19
lance dmg?: 1d6 + 3 ⇒ (2) + 3 = 5
bite dmg?: 1d6 + 1 ⇒ (4) + 1 = 5
Ukufa |
DC15 Reflex Save: 1d20 + 6 ⇒ (3) + 6 = 9
Ukufa is not so lucky and winces as the acidic viscera burns her skin.
The Jasdian turns her attention to the nearest foe, mirthlessly carving at them with dual blades;
Melee (2WF): +1 Dagger: 1d20 + 5 ⇒ (14) + 5 = 19
Melee (2WF) Penkus' MW Dagger: 1d20 + 5 ⇒ (1) + 5 = 6
+1 Dagger Damage (P&S): 1d4 + 5 ⇒ (3) + 5 = 8
MW Damage (P&S): 1d4 + 4 ⇒ (1) + 4 = 5
GM Fanguar |
@Kellan: She's attacking the baddies.
Bhru attack: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25 Damage: 1d8 + 4 + 1 ⇒ (2) + 4 + 1 = 7
Bomb miss: 1d8 ⇒ 1
Ref DC15: 1d20 + 4 ⇒ (8) + 4 = 12
Ref DC15: 1d20 + 4 ⇒ (20) + 4 = 24
The party battles away, with the flames of Troy's bombs and Ukufa's magic dagger the only ones causing real harm.
attack vs Jon: 1d20 + 3 ⇒ (12) + 3 = 15
bite vs Jon: 1d20 - 2 ⇒ (19) - 2 = 17
attack vs Bhru: 1d20 + 3 ⇒ (12) + 3 = 15
bite vs Bhru: 1d20 - 2 ⇒ (14) - 2 = 12
attack vs Lloyd: 1d20 + 3 ⇒ (5) + 3 = 8
bite vs Lloyd: 1d20 - 2 ⇒ (15) - 2 = 13
attack vs NPC: 1d20 + 3 ⇒ (6) + 3 = 9
bite vs NPC: 1d20 - 2 ⇒ (13) - 2 = 11
NPC Attack: 1d20 + 16 ⇒ (5) + 16 = 21 Damage: 1d6 + 2 ⇒ (1) + 2 = 3
NPC Attack: 1d20 + 11 ⇒ (19) + 11 = 30 Damage: 1d6 + 2 ⇒ (5) + 2 = 7
NPC Confirm?: 1d20 + 11 ⇒ (5) + 11 = 16
NPC Attack: 1d20 + 6 ⇒ (6) + 6 = 12
NPC Attack: 1d20 + 15 ⇒ (19) + 15 = 34
NPC Confirm?: 1d20 + 15 ⇒ (14) + 15 = 29 Damage: 2d4 ⇒ (1, 2) = 3
Ref save: 1d20 + 16 ⇒ (16) + 16 = 32
The pirate woman cuts down one of the creatures and nimbly dodges the burst of acid that follows its demise. "Rest now lad."
Party is up.
Hps: 4, 17
1
8
Spinnaker Jon |
Round 3
Jon stutterstepped as he lunged forward again at the savage pirate directly south of him.
Bluff (Feint): 1d20 + 8 ⇒ (20) + 8 = 28 vs enemy Sense Motive or CMD, to make next attack vs. Flat Footed AC.
+1 bronze hilt rapier feint attack: 1d20 + 5 ⇒ (5) + 5 = 10 for a possible 1d6 + 1 + 1 + 1d6 ⇒ (2) + 1 + 1 + (3) = 7 piercing, magic and precision damage.
No precision damage if no feint success.
Kellan Ved |
Kellan continues moving forward attempting to flank an opponent with Bhru and apply his brand. Touch attack
Boop: 1d20 + 1 ⇒ (13) + 1 = 14
Fire Dmg?: 1d6 + 1 ⇒ (5) + 1 = 6
Ukufa |
Ukufa's continues to stab and slice with her daggers, hoping to open a wound that would halt the nearest savage creature
Melee (2WF): +1 Dagger: 1d20 + 5 ⇒ (7) + 5 = 12
Melee (2WF) Penkus' MW Dagger: 1d20 + 5 ⇒ (1) + 5 = 6
... not even going to bother rolling damage for those **** efforts. Dicebot has a hate on for me right now...
GM Fanguar |
oof, that's some rough rolling.
Jon's maneuvers completely baffle the enemy, but he still fails to connect with his new blade. Kellan and Bhru combine to dispatch another enemy, who then bursts into acidic goo. (Kellan, Bhru and Ukufa make a DC15 ref save or take 1d6 ⇒ 1 acid damage)
Ukufa's blades and out intrepid halfling both fail to damage their foes.
attack vs Jon: 1d20 + 3 ⇒ (6) + 3 = 9
bite vs Jon: 1d20 - 2 ⇒ (15) - 2 = 13
attack vs Lloyd: 1d20 + 3 ⇒ (3) + 3 = 6
bite vs Lloyd: 1d20 - 2 ⇒ (9) - 2 = 7
attack vs NPC: 1d20 + 3 ⇒ (11) + 3 = 14
bite vs NPC: 1d20 - 2 ⇒ (4) - 2 = 2 Fortunately, the enemies are having the same dice luck as you all.
The horrid creatures press their attack, but their attempts prove futile against your defenses.
NPC: 1d20 + 16 ⇒ (10) + 16 = 26 Damage: 1d6 + 2 ⇒ (1) + 2 = 3
NPC: 1d20 + 11 ⇒ (9) + 11 = 20 Damage: 1d6 + 2 ⇒ (1) + 2 = 3
NPC: 1d20 + 6 ⇒ (9) + 6 = 15
NPC: 1d20 + 15 ⇒ (4) + 15 = 19 Damage: 1d4 ⇒ 2
PArty is up. 3 enemies remain.
Hps: 4
1
14