Rival Explorer

Traskdar's page

71 posts. Alias of jeffy 2.


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Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I assume they didn't waste a healing spell on me, am i dead or just unconscious?


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

then I'm bleeding out and unconscious


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

[Whats the range on that cuz I'm pretty far by now. At Least 360 ft away from the amf [/ooc]


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Lol. You'll never catch me! Also, if I End up getting lost or dieing I have no issue making a new character that the party meets in the holding area or something :P


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Assuming I need a fort save

Fortitude: 1d20 + 7 ⇒ (18) + 7 = 25

If I either didn't need one or managed to make it I drink my formulae of expeditious retreat and continue sprinting away. If I failed then I face plant in the mud and slide 15 ft on my invisible face.


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I take off sprinting into the forest


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I am going to move out of the AMF field and pop a potion of invisibility


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Are you guys friends irl?


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

and im back


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I'm falling asleep at the computer, gonna hit the hay


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I see
Traskdar drinks his mutagen


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Wait, we get to just do stuff whenever?


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

i cant find what type of action drinking a mutagen is, i assume its a standard but does anyone know?


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

perception to assess exactly how many enemies there are: 1d20 + 10 ⇒ (11) + 10 = 21


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

initiative: 1d20 + 10 ⇒ (17) + 10 = 27

here we go


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

sorry my spellcraft is +12 so that's a 20


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I approach cautiously keeping my eye on the tree lines

perception: 1d20 + 10 ⇒ (13) + 10 = 23

heal: 1d20 + 2 ⇒ (16) + 2 = 18

spellcraft to see if there are any spells in effect other than the amf: 1d20 + 10 ⇒ (8) + 10 = 18


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

no but I was looking out and nearby


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

"Holy hell these aren't drow at all. They are elves in disguise"

perception: 1d20 + 10 ⇒ (13) + 10 = 23


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

perception: 1d20 + 10 ⇒ (17) + 10 = 27


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Where's everyone playing from? I'm in california


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

[Ooc] I think chara and ausk are going I'm hanging out to cover them and every one else is falling back a bit


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I'm just keeping an eye out


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Traskdar remains just inside the tree line and keeps an eye out for any activity as the scouting party moves in

perception: 1d20 + 10 ⇒ (17) + 10 = 27


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Traskdar nods at Hegron. As we approach Traskdar takes a closer look to try to identify the enemy casters.

Perception: 1d20 + 10 ⇒ (15) + 10 = 25


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Melee


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

int: 1d20 + 4 ⇒ (4) + 4 = 8


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

perception general: 1d20 + 10 ⇒ (16) + 10 = 26

perception to which one is maintaining the field: 1d20 + 10 ⇒ (4) + 10 = 14


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Stealth: 1d20 + 2 ⇒ (10) + 2 = 12


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

"Let's roll out"


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Hope we get out of this cave before the dm hours to sleep again :P


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

with all due respect, I'd be much more effective closer to the front lines. Things get. .. hectic when I have to throw my bombs very far


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I stand up brandishing a freshly made invisibility potion after an hour Ready on your command commander


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Without looking up from my potion I say Do any of you speak drow? cuz if not, spying is kind of a moot point.


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Thatll work

While the rest of the group prepares, Traskdar sits down and begins mixing another invisibility potion

Craft (Alchemy): 1d20 + 12 ⇒ (18) + 12 = 30


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

did i find any herbs?

Good, I've been itching for some boom boom


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I only have two for now and they last for about three minutes, I'm looking to see if I can find some herbs to make more somewhere around the cave


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Traskdar produces a potion from his satchel
Did some ones say invisible?


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

let us go wipe them out then


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

"I'm afraid nothing beyond scorpion, but as you mentioned if anyone can cast tongues he can help greatly


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

"Tarks, front and center"

A lump of flesh falls out of the bottom of Traskdar's pants and lands on the floor. Upon closer inspection you can see that it appears to be shaped like a scorpion

Tarks, do you think you can go gather some information for us?

The lump of flesh emits a short squeal

he says he's up for the task


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I search the cave and surrounding forest for herbs and things to in Potions
perception: 1d20 + 10 ⇒ (9) + 10 = 19
craft (alchemy): 1d20 + 12 ⇒ (18) + 12 = 30


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

"They didn't seem to have a banner so I think either they are drow rebels out something has gone very wrong


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I have to drive for a bit so if my check gets me anything I share it r with the party


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

int check: 1d20 + 4 ⇒ (20) + 4 = 24


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

I inform the captain that we found a drow encampment


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

Turns on his heel and starts moving back to camp stealth : 1d20 + 2 ⇒ (18) + 2 = 20


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

in my defense, I didnt anticipate Rolling a 5. also before we leave traskdar is going to call to his tumor familiar and have him stay with the rest of party but I remember It's make or its tour and I don't have access to mt chat sheet right now do I'll describe that when I can


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

i think ausk wanted to come too

perception: 1d20 + 10 ⇒ (4) + 10 = 14
stealth: 1d20 + 2 ⇒ (5) + 2 = 7


Male Half-Orc Alchemist 5 HP 0/44, AC 22 FF 18 Touch 14 CMD 15, Initiative +10

<--this guy

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