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Several years ago, I posted my observations of what worked and didn't work to make Savage Tide amazing in my DM Notes. Those notes ended when we had a party wipe during the Lightless Depths, a beloved player had to leave for a new job, and it didn't feel right bringing a new player in at high levels.
Anyhow, years later, I moved to a new community, found a great gaming community, and we're venturing into this one again! So a few things:
1) If anyone is still active here, I'll post my notes and hope if we can to share notes. This is a classically fun campaign path, wish I could've finished it. My other posts give credit to the DM who inspired me quite a bit. I aim to follow his intent and expand Vanthus's role (his group never finished as well, alas!)
2) If you've run it into the City of Broken Idols and beyond, I want to know what worked and didn't work! I don't have DM notes generated yet, and given we're just getting started, plenty of time.
3) If you've got notes for 5E, great! If you have little things that worked, lemme know! (e.g. art for Lavinia, Vanthus, Avner, tips on running them). I've scoured this directory but might have missed something. I remember my first group absolutely hating (and thereby fondly remembering our campaign) Vanthus and Avner...