wspatterson wrote:
yup, it's the outsider type itself. From the PRD: "Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don't work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be."
Ravenath wrote:
Well I've only run Rise of the Runelords, which is a blast but not really undead-heavy, and I'm currently running Curse of the Crimson Throne, which features undead here and there, especially in the 2nd and 5th chapters (if I remember correctly). I'm sure someone over these boards can give you more accurate info regarding the other APs.
Ravenath wrote:
You need look no further than the Carrion Crown Adventure Path, starting in February. http://paizo.com/pathfinder/adventurePath/carrionCrown
In my games, when someone's using weapons with a crit multiplier greater than x2 we apply the results of all cards drawn, in order to minimize damage output loss and optimize gory fun :) Also, my players can always choose to draw from the deck, use a crit feat or multiply damage normally. To date, none of them have selected crit feats for their PCs or applied regular multiplied damage :)
I'd like to second this request, mostly because my players whupped Viorian last night and I feel lazy :) At the moment I'm thinking of giving it 15 Int, 13 Wis, 20 Cha, and a total Ego score of 29-30. I'm playing around with the rules in chapter 15 of the PFRPG CR, nothing set in stone as of now, so if anyone could submit their versions of Chellan before next Sunday I'll be a happy DM :)
James Jacobs wrote: But how would folks feel about something like "Crusaders of Golarion" or "Holy Warriors of Golarion" or "Knights of Golarion," that would focus not on one class but one GENRE of class, so that you'd be getting some info not just about paladins, but ALL classes who could, say, "count" as a crusader (such as paladins, fighters, clerics, and cavaliers)? PLEASE start working on that NOW :) And do it Companion-style, a ton of fluff and the right dose of crunch. Can't wait!
Tom Baumbach wrote:
Mmm looks simple enough, and quite interesting too. Unfortunately I don't think I could easily use those rules in Spires of Xin-Shalast, unless I stage a massive battle between my players plus the freed giants versus the rest of Karzoug's servants. It would be massively awesome, but I fear the amount of tweaking required would take a looooooong time to do. The Ebidwar's description sure does suggest the book to be more useful in mass combat situations, and simply treating it as a standard hand-to-hand combat aid would be a somewhat poor choice... I think I'll change my players' reward to something more suited to help them in stopping Karzoug, but I think I will also store the Ebidwar and the above suggestions for use in our next campaign :) Thank you all!
Tom Baumbach wrote: I'm using a facsimile of the battle rules from Red Hand of Doom to conduct my battles, along with my homebrewed Knowledge (warfare) skill. I plan to have the Ebidwar grant a +20 bonus to that skill as long as the book is available to consult. This looks very interesting, are those rules available for consulting anywhere? I do not own Red Hand of Doom...
Ah right, maybe I should have been clearer about the Ebidwar. After all it's only briefly mentioned in Spires of Xin-Shalast, in a non-detailed building of the City of Greed. To quote the adventure's text: "A mystical book called the Ebidwar is said to contain Turengate’s military strategies. Rumors state the Ebidwar can bestow Turengate’s insights and instincts upon a reader, making said reader a nearly undefeatable war leader. Legends of the Ebidwar continued through the many
Hope that helps some paizonian help me with this :)
Hi all, I was wondering if any of the GMs who ran/read (or is currently running/reading) Spires of Xin-Shalast has developed this book in any way. My players have just defeated Ghlorofaex and are now heading to the Shahlaria to butcher a few rune giants (in order to free other giants from their mind control and receive some help in liberating the city from the minions of Karzoug). If they manage to clean the fortress from the rune giants' presence, I think it would be fair to reward them with the Ebidwar, and here I am asking for some suggestions. At the moment I have only decided that it is going to be a minor artifact that bestows some powers and benefits on those who read it. In order not to abuse it, only one reader can benefit from it at a time (just like the books that raise ability scores can be read by only one person). In order for anyone else to benefit from the book, the previuos reader must be either dead or willing to renounce the powers bestowed by the Ebidwar. Some abilities that sprang to mind are bonuses to Leadership score, AC, saving throws, weapon attacks and damage, Knowledge checks regarding the identification of monsters' offensive and defensive abilities, permanent bonuses to Intelligence/Wisdom/Charisma, ranks in Knowledge (nobility) and (engineering), and maybe some spells and feats to be used while holding the book. What I'm looking for are suggestions on how to further develop those ideas, quantify bonuses, select granted spells and feats, and of course setting the price to be paid for such powers. After all, as a minor artifact, I expect the Edibwar to have an Ego score :) Let the suggestions flow!
Well, the low templar was written according to 3.5 rules, so it may need to be adjusted to the new favored enemy mechanics. In my homemade conversion I have simply changed the bonuses to match the PF rules for favored enemy, not modding anything else. If I am not mistaken, the low templar is a candidate for official conversion in the upcoming revised campaign setting (the inner sea world guide in the Chronicles line). Hope that helps.
IMHO the really ridiculous thing is people still complaining after the Paizo crew made the situation clear. We have several options here: 1) be patient; 2) use our GM skills to adjudicate gaming situations; 3) use the tons of advice already given in various threads; 4) et cetera Seriously though, stop whining and go game already :)
Gorbacz wrote: Minature Figurines, based in the UK, carries Reaper minis. It's in the UK, but since UK + ITA = EU, no customs or any weird takes. Thanks Gorbacz! Come on Euro-Paizonians, keep 'em coming!
Vic Wertz wrote:
Thanks Vic, I'll give it a shot
Vic Wertz wrote:
Speaking of distributors, do you know wheter the folks Amazon UK have received their shipment of the second printing? I've been trying to contact them about it, but they're not replying to my queries, and that is really really annoying... any info you might have will be extremely appreciated!
Callous Jack wrote:
nice, thanks a lot :) |