Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran drops to his knees, exhausted. He looks around at the horror and devastation. He whispers something in Elven, then stands and looks at his fellow Pathfinders, "We live!"
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Running low on useful magic, Thran mutters, "One more..." and sends a bolt at red SR: 1d20 + 5 + 2 + 2 ⇒ (7) + 5 + 2 + 2 = 16 for DMG: 1d4 + 2 ⇒ (2) + 2 = 4
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
FORT: 1d20 + 3 + 2 + 2 ⇒ (9) + 3 + 2 + 2 = 16
Running low on spells that he suspects will work, Thran fires one of his remaining bolts at the demon: SR: 1d20 + 5 + 2 + 2 ⇒ (19) + 5 + 2 + 2 = 28
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Calm and collected, Thran throws up a quick spell of defense and positions for the fight to come Protection from Evil.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
"One good turn deserves another." The quip is given deadpan, and without struggle or mirth. Thran sends yet another bolt forward: Spell Penetration: 1d20 + 5 + 2 + 2 ⇒ (15) + 5 + 2 + 2 = 24 for DMG: 1d4 + 2 ⇒ (4) + 2 = 6
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran keeps it simple for the time being, and lets a bolt fly at the one holding the northern doorway. Force DMG: 1d4 + 2 ⇒ (3) + 2 = 5
"Take that!"
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Apologies. I had expected to be able to post over the weekend while I was at a convention, but when the RVC made an appearance I switched over to trying to make sure everything went as smoothly as possible. I'm back, and not going anywhere. Catching up now...
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Not wanting to let things get out of hand, Thran works to repair the damage to thee automaton: Knowledge (Engineering): 1d20 + 11 ⇒ (15) + 11 = 26 Repairing: 3d6 ⇒ (5, 6, 5) = 16
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
With the scene still unfolding, Thran, energizes the heart: Knowledge (Engineering): 1d20 + 11 ⇒ (19) + 11 = 30
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
I'm back. The head seems like a good choice. Perception is really the only part Thran can reliably do I think.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Heads up everyone. I'll be AFK from Friday 1300ish until Tuesday 0700. I will do my best to check in once per day, but I'm expecting it to be a bit difficult (I'll be in Washington DC as pit crew for my fiancee as she runs a marathon.)
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran, reacting to the horror of the violence upon his fellow Pathfinders, tries to buy some time, He casts a quick spell of dazing at the middle minotaur. Daze Monster on Blue, Will DC 19 neg.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Will: 1d20 + 5 ⇒ (4) + 5 = 9 While not the true type of target for the spell, it nevertheless hurts. The elven wizard turns the corner and opens with a Scorching Ray on the closes minotaur (red.) Touch: 1d20 + 5 ⇒ (18) + 5 = 23 for DMG: 4d6 ⇒ (4, 3, 6, 5) = 18
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Knowledge: 1d20 + 11 ⇒ (14) + 11 = 25 "Baphomet!"
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
That's why I've been stingy Jinsa! Thran curses and stays with what works, hurling a simple bolt of force DMG: 1d4 + 2 ⇒ (3) + 2 = 5
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Knowledge (dungeoneering): 1d20 + 11 ⇒ (13) + 11 = 24 Special defenses?
Thran takes stock of the situation, and opts to keep his full power in check for a bit to see how this plays out. He hurls a single, rather meek bolt at the ooze by the golem Force DMG: 1d4 + 2 ⇒ (1) + 2 = 3
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran turns to the threat. "Continue to save them. I'll start to slow down these creatures!" A trio of Magic Missiles erupt from the elf's hands. All three slam into the creature closest to him DMG v. Red: 3d4 + 5 ⇒ (1, 3, 1) + 5 = 10
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Well, my plan WAS to throw rope, use my arcane bond to cast Animate Rope. Oh well! Thran, frustrated for the first time that his spells are geared towards harming over helping wracks his brain for ideas as he hustles to the end of a pier, ready to receive a noble if the elemental has success. Double Move.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
The elven wizard focuses on the task at hand. He rushes towards the shore and the piers. Frantically he searches for a rope, line, or something he can throw.... Second round based on that.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran is extremely erudite and knows many things about many subjects!
Knowledge (Nobility):
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran's eyes squint a bit as he does some mental math. With a flick of the wrist, bat guano and sulfur fly forth and explode in a fireball DMG: 5d6 ⇒ (5, 3, 5, 1, 5) = 19 REF DC 20 for half.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran, fighting off a frog in his throat, finally breaks from his silence to help. Fascinated, he checks out the sundial. the only hint he gives that he paid attention is a singular raised eyebrow. Spellcraft: 1d20 + 16 ⇒ (7) + 16 = 23
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
It's inevitable, I always get a horrible cold in early October. I'll post until better, but forgive the lack of prose.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Each remaining faction has a single player in it. Hopefully we get them all. I'll stick by my plan and second the first vote given, so Exchange in this case.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Other factions represented here: Grand Lodge (Thran) Exchange (Chandu) Liberty's Edge (Grog) Dark Archives (Bonaventure)
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Quote: The claws strike against an invisible force.... Did Thran see this? Can he make a Spellcraft check? (Looking to see if it's a Shield spell.) If NOT a Shield spell: Thran flicks a finger at the ruffian, sending a bolt of force at the man. DMG: 1d4 + 3 ⇒ (2) + 3 = 5 If YES a Shield spell: Thran makes a knot out of his fingers and thrusts his will onto the man's mind. Daze Will DC 17 neg.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Posting all the skills right now. I'm not looking to be pushy or vainglorious. By all means, displace Thran if need be: The erudite elven wizard approaches the fountain, thinking back to what he knows, though he looks towards Chandu
He then tries to do what he can to work the sigils as this is his forte.
Find the Hidden Mechanism: Looking to defer to someone like Chandu again, Thran simply offers his help. Perception (Aid): 1d20 + 11 ⇒ (2) + 11 = 13 Being a master of linguistics, Thran offers up his skill
Remove Extraneous Portions of the Fountain: Thran knows he's likely not the best here, though he'll offer up his knowledge of Engineering if no one else jumps on the problem. Knowledge (Engineering): 1d20 + 11 ⇒ (6) + 11 = 17
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
In order to maximize success, I'll agree to any suggestion the instant it's made. And since Scarab Sages was suggested, let's do it. Thran tightens his pouches and pockets, "Indeed, ancient mystery seems to be our forte."
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
TBH I use block average for enemies, and individuals for PCs, and then after the first bit, it comes out the same. I only separate enemy initiatives if I KNOW I'm going to be glued to the keyboard.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thranalas, disdainful of weapons as well as labor, opts: Crossbow bolt of Construct Bane Potion of Gaseous Form.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Sorry I'm late! I did play this at Gen Con when it was new, but it shouldn't affect my play. A quiet elf, dressed in flowing red robes wanders into the area. He walks with a staff, though he seems quite young. He takes his time examining the decor, mumbling to himself at some minute detail. Once he sees others he raises an eyebrow, "Apologies. I should have introduced myself. My name is Thranalas, though you can call me Thran if elven is too meandering for your embouchure." Thran, somewhat disdainful of physical work heads out after the spy.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Player Name (for Chronicle): Chris Marsh
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Thran looks over the whole scene. "Despite the unfolding of events, I still prefer to stay away from the Harrowing. It's human magic that seems to do as much harm as good. Still, I am pleased that the ending was a good one."
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
"I'll roast the assassin. Just get me to her." Thran's words are no idle threat. He launches a trio of Magic Missiles at her: MM: 3d4 + 3 ⇒ (3, 4, 3) + 3 = 13
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Perception: 1d20 + 11 ⇒ (10) + 11 = 21 Craft (Alchemy): 1d20 + 10 ⇒ (20) + 10 = 30 "Watch out! See that woman there?! She's got a poison weapon!" Thran casts a spell of Daze Monster on her. Will DC 19 to resist. Thran moves in closer to the action. Map is currently view only. Speed is 30'.
Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
Can't fail Thran's eyebrow goes up, "Something about the green lettering doesn't seem to match the rest of the flyer - almost as if it's been added after the fact." |
