Kwava

Thranalas's page

173 posts. Organized Play character for Chris Marsh.


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Grand Lodge

Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • I'm good. Thank you for the game! Well done and tightly run.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran drops to his knees, exhausted. He looks around at the horror and devastation. He whispers something in Elven, then stands and looks at his fellow Pathfinders, "We live!"

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Running low on useful magic, Thran mutters, "One more..." and sends a bolt at red

    SR: 1d20 + 5 + 2 + 2 ⇒ (7) + 5 + 2 + 2 = 16 for DMG: 1d4 + 2 ⇒ (2) + 2 = 4

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • FORT: 1d20 + 3 + 2 + 2 ⇒ (9) + 3 + 2 + 2 = 16
    5* REROLL: 1d20 + 3 + 2 + 2 + 5 ⇒ (7) + 3 + 2 + 2 + 5 = 19 phew!

    Running low on spells that he suspects will work, Thran fires one of his remaining bolts at the demon:

    SR: 1d20 + 5 + 2 + 2 ⇒ (19) + 5 + 2 + 2 = 28
    DMG: 1d4 + 2 ⇒ (4) + 2 = 6

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Calm and collected, Thran throws up a quick spell of defense and positions for the fight to come Protection from Evil.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • I THOUGHT I missed one. My bad. Sorry!

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran moves into the action, cursing that he didn't get a spell of Haste up in time.

    Double Move.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Linguistics: 1d20 + 14 ⇒ (5) + 14 = 19
    Knowledge (Planes): 1d20 + 11 ⇒ (17) + 11 = 28

    "Can we close it?!"

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • "One good turn deserves another." The quip is given deadpan, and without struggle or mirth. Thran sends yet another bolt forward:

    Spell Penetration: 1d20 + 5 + 2 + 2 ⇒ (15) + 5 + 2 + 2 = 24 for DMG: 1d4 + 2 ⇒ (4) + 2 = 6

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran keeps it simple for the time being, and lets a bolt fly at the one holding the northern doorway.

    Force DMG: 1d4 + 2 ⇒ (3) + 2 = 5
    Spell Penetration: 1d20 + 5 + 2 + 2 ⇒ (20) + 5 + 2 + 2 = 29

    "Take that!"

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Apologies. I had expected to be able to post over the weekend while I was at a convention, but when the RVC made an appearance I switched over to trying to make sure everything went as smoothly as possible. I'm back, and not going anywhere.

    Catching up now...

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Not wanting to let things get out of hand, Thran works to repair the damage to thee automaton: Knowledge (Engineering): 1d20 + 11 ⇒ (15) + 11 = 26 Repairing: 3d6 ⇒ (5, 6, 5) = 16

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • With the scene still unfolding, Thran, energizes the heart: Knowledge (Engineering): 1d20 + 11 ⇒ (19) + 11 = 30

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • I'm back. The head seems like a good choice. Perception is really the only part Thran can reliably do I think.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran, running low already, tries to Grease the glaive of the Captain. DC 17, SR: No.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Heads up everyone. I'll be AFK from Friday 1300ish until Tuesday 0700. I will do my best to check in once per day, but I'm expecting it to be a bit difficult (I'll be in Washington DC as pit crew for my fiancee as she runs a marathon.)

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran will act once he sees how things resolve, so delay.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran, reacting to the horror of the violence upon his fellow Pathfinders, tries to buy some time, He casts a quick spell of dazing at the middle minotaur. Daze Monster on Blue, Will DC 19 neg.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Will: 1d20 + 5 ⇒ (4) + 5 = 9 While not the true type of target for the spell, it nevertheless hurts.

    The elven wizard turns the corner and opens with a Scorching Ray on the closes minotaur (red.)

    Touch: 1d20 + 5 ⇒ (18) + 5 = 23 for DMG: 4d6 ⇒ (4, 3, 6, 5) = 18

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Knowledge: 1d20 + 11 ⇒ (14) + 11 = 25 "Baphomet!"

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • That's why I've been stingy Jinsa!

    Thran curses and stays with what works, hurling a simple bolt of force

    DMG: 1d4 + 2 ⇒ (3) + 2 = 5

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran retreats a bit from the ooze and strikes it with another bolt of force: DMG: 1d4 + 2 ⇒ (1) + 2 = 3

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Knowledge (dungeoneering): 1d20 + 11 ⇒ (13) + 11 = 24 Special defenses?
    Knowledge (arcane): 1d20 + 11 ⇒ (7) + 11 = 18

    Thran takes stock of the situation, and opts to keep his full power in check for a bit to see how this plays out. He hurls a single, rather meek bolt at the ooze by the golem Force DMG: 1d4 + 2 ⇒ (1) + 2 = 3

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran turns to the threat. "Continue to save them. I'll start to slow down these creatures!"

    A trio of Magic Missiles erupt from the elf's hands. All three slam into the creature closest to him DMG v. Red: 3d4 + 5 ⇒ (1, 3, 1) + 5 = 10

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Well, my plan WAS to throw rope, use my arcane bond to cast Animate Rope. Oh well!

    Thran, frustrated for the first time that his spells are geared towards harming over helping wracks his brain for ideas as he hustles to the end of a pier, ready to receive a noble if the elemental has success.

    Double Move.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • The elven wizard focuses on the task at hand. He rushes towards the shore and the piers. Frantically he searches for a rope, line, or something he can throw....

    Second round based on that.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran is taciturn by nature, and this is bard heaven. You won't find me complaining :-)

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran is extremely erudite and knows many things about many subjects!
    The elf lists what he knows about each house:

    Knowledge (Nobility):
    Arpadors: 1d20 + 11 ⇒ (17) + 11 = 28
    Acaperinas: 1d20 + 11 ⇒ (6) + 11 = 17
    al-Hadirs: 1d20 + 11 ⇒ (5) + 11 = 16

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • REF: 1d20 + 5 ⇒ (14) + 5 = 19 Thran just barely dives out of the way!

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran's eyes squint a bit as he does some mental math. With a flick of the wrist, bat guano and sulfur fly forth and explode in a fireball DMG: 5d6 ⇒ (5, 3, 5, 1, 5) = 19 REF DC 20 for half.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran walks, "Indeed, let us use our power to help."

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran, fighting off a frog in his throat, finally breaks from his silence to help. Fascinated, he checks out the sundial. the only hint he gives that he paid attention is a singular raised eyebrow. Spellcraft: 1d20 + 16 ⇒ (7) + 16 = 23

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • It's inevitable, I always get a horrible cold in early October. I'll post until better, but forgive the lack of prose.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Each remaining faction has a single player in it. Hopefully we get them all. I'll stick by my plan and second the first vote given, so Exchange in this case.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran stands in the back, prepared for the worst....

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Other factions represented here:

    Grand Lodge (Thran)

    Exchange (Chandu)

    Liberty's Edge (Grog)

    Dark Archives (Bonaventure)

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Duly noted! Thran will escalate his violence proportionally!

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Quote:
    The claws strike against an invisible force....

    Did Thran see this? Can he make a Spellcraft check? (Looking to see if it's a Shield spell.)

    If NOT a Shield spell: Thran flicks a finger at the ruffian, sending a bolt of force at the man. DMG: 1d4 + 3 ⇒ (2) + 3 = 5

    If YES a Shield spell: Thran makes a knot out of his fingers and thrusts his will onto the man's mind. Daze Will DC 17 neg.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • I'm down with boosting Timely Inspiration.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • "I can see that it's not worth my more esoteric spells..." Mage Armor and move.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Posting all the skills right now. I'm not looking to be pushy or vainglorious. By all means, displace Thran if need be:

    The erudite elven wizard approaches the fountain, thinking back to what he knows, though he looks towards Chandu
    Recall what Gulgamodh is: Knowledge (Local): 1d20 + 11 ⇒ (16) + 11 = 27

    He then tries to do what he can to work the sigils as this is his forte.
    Realign the Glowing Sigils: Spellcraft: 1d20 + 16 ⇒ (19) + 16 = 35

    Find the Hidden Mechanism: Looking to defer to someone like Chandu again, Thran simply offers his help. Perception (Aid): 1d20 + 11 ⇒ (2) + 11 = 13

    Being a master of linguistics, Thran offers up his skill
    Encourage Gulgomath to Rise: Linguistics: 1d20 + 14 ⇒ (15) + 14 = 29

    Remove Extraneous Portions of the Fountain: Thran knows he's likely not the best here, though he'll offer up his knowledge of Engineering if no one else jumps on the problem. Knowledge (Engineering): 1d20 + 11 ⇒ (6) + 11 = 17

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • In order to maximize success, I'll agree to any suggestion the instant it's made. And since Scarab Sages was suggested, let's do it.

    Thran tightens his pouches and pockets, "Indeed, ancient mystery seems to be our forte."

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • TBH I use block average for enemies, and individuals for PCs, and then after the first bit, it comes out the same. I only separate enemy initiatives if I KNOW I'm going to be glued to the keyboard.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thranalas, disdainful of weapons as well as labor, opts:

    Crossbow bolt of Construct Bane

    Potion of Gaseous Form.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Sorry I'm late! I did play this at Gen Con when it was new, but it shouldn't affect my play. A quiet elf, dressed in flowing red robes wanders into the area. He walks with a staff, though he seems quite young. He takes his time examining the decor, mumbling to himself at some minute detail. Once he sees others he raises an eyebrow, "Apologies. I should have introduced myself. My name is Thranalas, though you can call me Thran if elven is too meandering for your embouchure."

    Thran, somewhat disdainful of physical work heads out after the spy.
    Acrobatics: 1d20 + 3 ⇒ (13) + 3 = 16

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Player Name (for Chronicle): Chris Marsh
    Character Name: Thranalas ("Thran")
    PFS # & Character #: 1824-23
    Faction: Grand Lodge
    Day Job Roll (if applicable):This is my day job.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Thran looks over the whole scene. "Despite the unfolding of events, I still prefer to stay away from the Harrowing. It's human magic that seems to do as much harm as good. Still, I am pleased that the ending was a good one."

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • "I'll roast the assassin. Just get me to her."

    Thran's words are no idle threat. He launches a trio of Magic Missiles at her: MM: 3d4 + 3 ⇒ (3, 4, 3) + 3 = 13

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Perception: 1d20 + 11 ⇒ (10) + 11 = 21 Craft (Alchemy): 1d20 + 10 ⇒ (20) + 10 = 30 "Watch out! See that woman there?! She's got a poison weapon!"

    Thran casts a spell of Daze Monster on her. Will DC 19 to resist.

    Thran moves in closer to the action. Map is currently view only. Speed is 30'.

    Grand Lodge

    Male Evoker 5 (HP: 37/37), Init: +3, AC: 18 T: 14, FF: 15 (Assumes Mage Armor), Perception +11 (LLV), F: +3, R: +5, W: +5, CMB: +0, CMD: 14
    Per Diem:
  • Force Bolt (1d4+2) 1/9, 5* re-roll USED
  • Can't fail Thran's eyebrow goes up, "Something about the green lettering doesn't seem to match the rest of the flyer - almost as if it's been added after the fact."