The Scribbler

Thomas Hasoshi's page

348 posts. Organized Play character for Chyrone.


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The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Indeed, it's been a while since last i nearly went lights out.

List of things fox has an aversion to:

- giant snakes
- flying enemies with magic missile and bows

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Fox's dayjob:

Perform comedy: 1d20 + 8 ⇒ (14) + 8 = 22

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

+18? Nice.

Also, correct me if i'm wrong, but i think Brew Potion was replaced by another feat in PFS.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thanks. It is far from optimal, compared to full BaB versions, step up and monkey feats would be fun, but that would require more dips. :P

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Dayjob, perform comedy: 1d20 + 8 ⇒ (20) + 8 = 28

Sugoi!

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

GM-san, could you mark this as inactive?
There's been no comments about anything inaccurate since last monday.

:)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Got it. :)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

True. Thomas hadn't sworn fealty to the dragon. :P

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

As said earlier on, thank you for taking the wheel, GM. :)

Player: Chyrone
PC: Thomas Hasoshi
PC lvl 4
XP 10
PP 16
PFS # 119488-10
Normal track
Faction: Exchange
Job roll Perform [eastern comedy: 1d20 + 8 ⇒ (17) + 8 = 25

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18
Angrboda wrote:
He gave us his hoard," Angrboda says to Ka'zaak, as though that were all that needed to be said.

A faint shimmer of piqued interest lies within Thomas' eyes.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Hmm?"

Sense motive, is this lizard honest in this?: 1d20 + 1 ⇒ (10) + 1 = 11

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas steps 5ft up.

Shot: 1d20 + 7 ⇒ (5) + 7 = 12 Sting: 1d6 ⇒ 3

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Reflex: 1d20 + 9 ⇒ (12) + 9 = 21

Not good..., Thomas thinks as the spit comes their way, but thankfully dodges in time to avoid part of it.

He grabs his shortbow as he moves south and takes a potshot at the dragon.
Arrow?: 1d20 + 7 ⇒ (20) + 7 = 27 Sting: 1d6 ⇒ 6

Crit?: 1d20 + 7 ⇒ (8) + 7 = 15 Extra if so: 2d6 ⇒ (6, 6) = 12

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Dex aid: 1d20 + 4 ⇒ (11) + 4 = 15

Thomas tries a rapid shoving motion.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas picks up the figurine and holds it up, looking at it in a peculiar way.

"Odd piece of work, think it's worth anything?"

Appraise untrained: 1d20 + 1 ⇒ (1) + 1 = 2

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Reflex: 1d20 + 9 ⇒ (17) + 9 = 26

Thomas was leisurely sitting in the boat before it was josted, at which he quickly grabbed hold of something.

"Whoa?! What the?", and he sees several of his colleagues falling overboard.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

As Ka'Zaak is about to pluck the journal from the corpse, Thomas jabs his gladius in its ear, just to be sure.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

5 coppers say that one to suddenly stand up and go "BRAINS!!!"

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

*eye shines in the darkness*
Right behind you....

Observing the door, looking for suspicious stuff?: 1d20 + 7 ⇒ (14) + 7 = 21

Lockpicking if needed: 1d20 + 11 ⇒ (16) + 11 = 27

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Someone called for a skillfull trap tinkerer? :)

[dice=Perception]1d20+7{/dice]

Take 10 for 21 on disable device if needed.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Until the end, you were disappointed with Treia going down the reactor?

Also, did you know there was a fan made KotoR 3?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18
Ka'Zaak wrote:
If their raiment is so decayed, methinks that this is not the crew that we were looking for.?

Also, i've got to ask, with the above reference in mind.

Is your name a hint, soundwise, at KotoR's "Pazaak"?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

After Thomas had ended the zombie's existence, the rest fell quickly too.

He too, like Ka'Zaak, cleans his blade, with a swift whipping motion.

"Oh boy. If this is just a small part of the crew, imagine what the captain and first mate would be like."

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas draws a gladius from his flank, steps up to the blue zombie and slashes at it.

Gladius vs ff: 1d20 + 7 ⇒ (18) + 7 = 25 Slash, SA: 1d6 + 1 + 2d6 ⇒ (2) + 1 + (4, 5) = 12

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"That was in no way natural. We've got a risen dead on our hands?"

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Can't we force the door?"

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Acro for flashy start: 1d20 + 12 ⇒ (11) + 12 = 23

Take 10 for 16 on climb.

Thomas makes a short jump up before ascending the rope.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18
Drunken dwarf wrote:
Ha, out ninja'ed the ninja :P

But i nicked your wallet though. ^^

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18
Ka'Zaak wrote:
I, as you can see, am not the most agile of persons. Nor am I stealthy.

"Then i will be such for both of us.", the easterner says with cheerful eyes.

Take 10 on perception when we arrive at the ship.

"Huh, would you look at that.
The crew likely unfurled the rope to leave the ship, since there doesn't look to be any lifeboats either."

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Previous post was already in taldan. ;)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Lurking? Why, not at all. But, if you speak of a homeland, that would be beautiful Tian Xia, continent of the rising sun."

"I was in a wizard's runic circle just a moment ago. It involved their spying magic to get an estimate of your location."

The ninja's amber yellow eyes twinkle with interest, as Bargus speaks tien.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Looks like my cue.

As the others stand investigating the items, there is a flash, after which a young looking individual in leather of eastern design, and cloth covering his lower face, stands nearby.

Looking the other way with his back towards you, he mutters something to himself.

Tien:

"That loony wizard needs to refine his spell, it gives me a headache."

Now turning around, he holds.

"Greetings, westerners. Might i be correct in assuming you are the group of agents on the investigation?"

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Hai!

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

GM, would you prefer i rendevouz after their crab encounter?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

So sorry about the long delay, i hope Thomas can still come along?

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

*de-cloaks*

Greetings, westerners.
Facing traps, doors, or chests? I'm your man.

(purchases will need to be sorted out in the next few days)

Lvl 4.1.

The Exchange

1 person marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Chronicle looks good.

You did fine, imo. Gj on your 1st PBP.

Thank you for your patience with Thomas' eccentric actions at whole play dead thing.

I'm too busy atm, but if i'd have a shorter amount of games, i'd sign up in the future.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

This was fun to play, indeed.

Thank you Bret.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Wow, the amount of dirt here, this would certainly stir up a hornet's nest."

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Summary works fine for me too.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Whichever room is explored, Thomas will observe the doors and any chests.

Perception vs door North: 1d20 + 6 ⇒ (16) + 6 = 22
Perception vs door South: 1d20 + 6 ⇒ (9) + 6 = 15

With the recent door going off in Krislishik's face, Thomas looks for a long pole or item of length, to tap onto the doors from a square 10ft east or west, for both doors.

If those don't set anything off...

Take 10 for disable device on each.

Block of rolls for Disable device if 20+:

Lockpicking: 1d20 + 10 ⇒ (5) + 10 = 15
Lockpicking: 1d20 + 10 ⇒ (1) + 10 = 11
Lockpicking: 1d20 + 10 ⇒ (1) + 10 = 11
Lockpicking: 1d20 + 10 ⇒ (19) + 10 = 29
Lockpicking: 1d20 + 10 ⇒ (16) + 10 = 26
Lockpicking: 1d20 + 10 ⇒ (4) + 10 = 14
Lockpicking: 1d20 + 10 ⇒ (3) + 10 = 13
Lockpicking: 1d20 + 10 ⇒ (19) + 10 = 29
Lockpicking: 1d20 + 10 ⇒ (17) + 10 = 27
Lockpicking: 1d20 + 10 ⇒ (8) + 10 = 18

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

And when things aren't as peachy, - aw [i]hell[/]i-.

Vlazis wrote:
We have seen that they relish leaving traps for the unprepared.

"Indeed they do."

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

"Fire-guy has the set of keys.", Thomas casually points towards Krislishik with a smile.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Yes, i was too late to edit that post.

Thomas' heart was beating rapidly, his body still tense even after the man fell.

"Finally..finally."

The healing came a welcome relief.
"Thank you, Fran, i feel much better now."

Thomas heads for the east door, and tries to fix the lock against reinforcements, but able to be opened from their side.

Take 10 for 20 to fix the lock, if able.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas spends a panache point if attacked.

P&R:

Parry: 1d20 + 5 ⇒ (7) + 5 = 12

Reposte: 1d20 + 5 ⇒ (5) + 5 = 10 1d6 + 1 ⇒ (5) + 1 = 6

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Thomas grits his teeth....

Damn, this went really bad.

Seeing the situation is most dire, he makes a last ditch effort.

It's an all or nothing now.
Narrowing his eyes, he vanishes.

Vanish trick for extra +2 on my attack.

Then he reappears, a gladius jabbing at the fatman.
Gladius, flank, from invis vs FF: 1d20 + 5 + 2 + 2 ⇒ (8) + 5 + 2 + 2 = 17 Dmg, SA: 1d6 + 1 + 1d6 ⇒ (3) + 1 + (6) = 10

"Huh!"

Drawing from inner strength, he spends a ki point to make a 2nd attack.
Gladius, flank, from invis vs FF: 1d20 + 5 + 2 + 2 ⇒ (16) + 5 + 2 + 2 = 25 Dmg, SA: 1d6 + 1 + 1d6 ⇒ (6) + 1 + (3) = 10
"Heyah!"

Ki pool empty. Any jumping is back to basics.

The Exchange

1 person marked this as a favorite.
Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I'm going to wait for Fran's post, if i check in tomorrow morning (for me), and she hasn't made her post yet, i will assume she joins in on the plan to provide me with flank.

Which seems the best option right now.... :S

(She's in a different timezone, i think?)

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Except the guy and hounds are highly resistant/immune to fire, it seems.

Fran, do you have a dagger on you?
If you can threaten him with a close weapon, i can flank and SA.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

I wonder if this guy was scripted to run if below a certain amount of HP?

Switching to false life, and sending goons for reinforcements...

Even if we take this a-hole down, those hounds are tier 4 lvl summons.
That's 7 rounds of evil doggy troubles at the very least.

On ideas..... i can hope to deal SA if i use another ki point to vanish.
I can only suggest we try gang our last efforts on him, and hope the hellhounds go poof before we all go down.

The Exchange

Kitsune Swashbuckler(mouser) 1/Ninja 5/ Shadow dancer 2
Stats:
HP 61/61, AC 17/ T 14/FF 13, F+5, R+12, W+4, Init +7, Speed 30ft, Darkvision 60ft, Low light Vision, CMB +4, CMD 18

Bad luck strikes every so often.

The GM rolled up 3 hellhounds, bad luck for us.
We tried, it's all we can do, i suppose. :)

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