Graypelt

TheWorg's page

Organized Play Member. 44 posts (455 including aliases). No reviews. No lists. No wishlists. 3 aliases.


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*Dot*

I shall return tomorrow with a concept!


Dot.

I'm thinking of a gunslinger that I had for a game awhile ago like this,but the GM disappeared,so I think I'll just use him


Ah 40k. One of my most knowledgeable topics of discussion. I'm very interested to join if there is still space. Only issue I see is,....um....I plan to play a Devastator also,because heavy weapons are awesome!


Also quite interested. Only played once,but I love 40k. I'm thinking an Ultramarine devastator.


So,I've been looking for a gestalt game on the forums,but there don't seem to be any new ones or ones with open spots. I want to know if anyone is or plans to run on,as I would love to play in one.


GM MG wrote:
TheWorg wrote:

Thinking a Dwarven Warpeiest of...

The god of battle Ebech takes the form of a young man. He is very muscular and broad,and is generally portrayed as tall. His brown eyes are rarely seen behind his helmet. He carries a multitude of weapons,and is always wearing his suit of shining full plate armor,made in the forge of gods,crafted of the metal found the the Old Gods core when defeated. He often comes down to the mortal world,taking the form of a general or champion.

Does that work for you? I'm using a God I created for a book,but it's your game,so any changes are of course welcome.

What domains/war priest powers would be open to me with him as my deity?

Mostly I'm asking for things like Alignment and portfolio. Sounds like CN (CG? N? NG? CE?) god of battle and war, what else?

I was thinking honor,heroics,and light(illumination). Or any one of the three honestly.

CG was my thought on him. He is much more of a good than evil,but of course,battle is chaotic.


Thinking a Dwarven Warpeiest of...

The god of battle Ebech takes the form of a young man. He is very muscular and broad,and is generally portrayed as tall. His brown eyes are rarely seen behind his helmet. He carries a multitude of weapons,and is always wearing his suit of shining full plate armor,made in the forge of gods,crafted of the metal found the the Old Gods core when defeated. He often comes down to the mortal world,taking the form of a general or champion.

Does that work for you? I'm using a God I created for a book,but it's your game,so any changes are of course welcome.

What domains/war priest powers would be open to me with him as my deity?


Sounds awesome. I'm gonna try to get a submission in real quick.


He already was. Posted right before you did.


Mister GM sir? Are you still there?


Skull and shackles,then council,then carrion crown


Sounds interesting. Keeping concepts to myself for now though...


I like the sound of this. Count me in!


Do you have an estimate on the recruitment timeline?


I know how you feel Seth. I'm in Italy.


Lokiel wrote:
I'm gonna have to bow out of this recruitment. I don't have any ideas that are coming to me that I can get out in decent time.

And what of Bozz?


Ok then.

backstory:
Hear all the tale of Rejarck Thunderhammer! Rejarck,the priest and warrior. Sole defender of the forge temple of Torag during the Long War against the Ork/goblin menace! Many a time did he stand firm against the tide of green skins,yet never did they pass beyond into the temple itself. Blessed by Torag with the ability to tank majorly,he loves the weight and feel of armor and a good shield. He strides into battle wielding his Deity's favorite weapon the warhammer,and a shield,all while encased in armor. He defends his allies in battle and is great at "keeping the enemy off their asses" as the ancient saying goes.

While a competent combatant,his abilities come from Torag himself. Granting him the ability to heal himself and others,and enhance them in battle. His reason to leave to The Mwani Expanse is to spread the belief of Torag,to keep the flames of the forges roaring,and to create new ones where none exist. He has entrusted the defense of the temple to no less than 20 warriors of Torag in his place. In battle he is a stalwart defender and healer,crying litanies of Torag as he crushes his foes.

appearance:
Standing at a mighty 4' 5",Rejarck is a broad shouldered dwarf. With a long brown beard,a long,well kept,war braid. His facial features,while generally not seen by his foes as they are hidden in a helmet,include dark brown eyes full of zealousness,and short,cropped brown hair which is also well kept. He's never caught without a weapon at his side,although he prefers his warhammer above all else. He also carries a large shield with which he is a master at using. He is almost always in heavy armor,and it is very hard to persuade him to get out of it. Even at formal events,he simply cleans it and polishes it,adds some ceremonial decorations or plates,and might even remove his helmet. The only time he'll take it off for is when he retires to bed,and during his morning ale(s).

role in party:
Rejarck serves well as the party tank. With a high AC that is constantly getting higher,he can take some serious hits. While his attacks and damage aren't equal to that of a fighter damage dealer,he simply has a tendency to outlast his opponents,taking the foes attention while his allies destroy him. As he has the ability to buff himself and others,he makes his allies stronger and more durable. He also has the ability to be a good healer,while not as great as the cleric,he has the potential to be a primary or secondary healer and a front line tank.


What are you wanting us to do for stats?


Hear all the tale of Rejarck Thunderhammer! Rejarck,the priest and warrior. Sole defender of the forge temple of Torag during the Long War against the Ork/goblin menace! Many a time did he stand firm against the tide of green skins,yet never did they pass beyond into the temple itself. Blessed by Torag with the ability to tank majorly,he loves the weight and feel of armor and a good shield. He strides into battle wielding his Deity's favorite weapon the warhammer,and a shield,all while encased in armor. He defends his allies in battle and is great at "keeping the enemy off their asses" as the ancient saying goes.

While a competent combatant,his abilities come from Torag himself. Granting him the ability to heal himself and others,and enhance them in battle. His reason to leave to The Mwani Expanse is to spread the belief of Torag,to keep the flames of the forges roaring,and to create new ones where none exist. He has entrusted the defense of the temple to no less than 20 warriors of Torag....


Had to change some things on the character.
Sorry about the mistakes.
http://www.myth-weavers.com/sheet.html#id=316683
That's the hopefully finalized version of it.


The_Mad_Monarch wrote:

Use the code at this link.

https://docs.google.com/document/d/1lC-v2te1A1eFGhSsNqBtsE347iPVRgarB39Af1s vcDc/edit

Just plug in your information and paste it into your profile.

\

It keeps telling me it doesn't exist


How do I put my character sheet on my profile?


http://www.myth-weavers.com/sheet.html#id=316683

There's my character sheet. As I said,I have an alias ready to go. Anything else?


I do have an Alias for my character,I'm just not using it until I'm sure I have need to so I can still change it. How would you like me to do the character sheet?


1. Dwarven warpriest of Gorum to fill the martial/divine role,always seeking battle
2. Halfling bard to fill the skill monkey/support,he must become and assist heroes to do epic deeds!
3. Elven conjuration wizard planning to see the world and then return to the Elven kingdoms to become the lead wizard in the council.
I'm happy to play any role though.

I'm able to get on daily unless I'm traveling. Creative writer with much fantasy experience.


Lokiel wrote:

Agreed, I could have a character ready within the hour.

Same here. Just give me what info you want GM


Just say what campaign and I'll make a character.


I like it. Might work well with my character. I'm pirating it up.


Sounds great! An evil campaign. Let the scheming begin!


Defiantly helpful. Mind if I know what you're playing? Or plan to play?


Wondering_Monster wrote:

SET 1

[dice=1]4d69
[dice=2]4d67
[dice=3]4d69
[dice=4]4d69
[dice=5]4d68
[dice=6]4d615

SET 2
[dice=1]4d610
[dice=2]4d611
[dice=3]4d612
[dice=4]4d613
[dice=5]4d612
[dice=6]4d613

Wow 2 terrible sets. Any chance at a 3rd set?

Good luck with that one. The GM did agree to allowing you to use a twenty point buy if I read correctly.


I've got an idea for serpents skull and kingmaker. I don't know anything about the Throne of Night,what's that one about?


I've never actually done a PbP,but I've been searching for a game and have a lot of experience in the game itself


Thank you for the correction! Serpent's skull would still be my choice though


My updated character.

background:
Robert Gallman is an ambitious young privateer. He's sailed the waters around the isles many a time,although almost always under a different flag. He works for the highest pay,has even switched allegiance in the middle of a fight,but it might have had something to do with his captain at the time. He is generally loyal,although he is still open to bargaining. While he knows the worth of others and their uses,he's not prone to making friends,as most of them end up dying anyways. He is also not found of paladins as he sees them as too uptight and zealous. After his last boarding action while serving on the ship Revenge,the young pirate was slashed viciously across his abdomen,he was taken prisoner and was sailed back to the isles. While the gracious crew spared his life,they had not with his own crew. He was deposited on the isles,with nothing but his weapons,gear,and some of his wealth. He sees the mayors call as a chance to return to action,and maybe make a little extra doing it...

appearance and more story:
Robert is approximately 5' 11" he has wavy,charcoal hair,dark brown eyes,and a tan typical of sailors. Holstered on one hip is his pistol and companion,Onyx. On his other is a cutlass named Alexis,a woman he searches for today,as she is the only person he truly trusts and loves. She dissapeared one night during a storm,and never returned,although he believes her to still be alive. His hand is never far from Onyx,always ready to draw. He is 23 years old.

stats:

strength:14
dexterity:17+2=19
constitution:15
widom:8
intelligence:12
charisma:14
hp:10+2=12
gold:6,5,5,3,1=20*10=200gp
alignment:neutral evil.
Trait:Rich Parents
Skills: 1 in acrobatics,1 in climb, 1 in intimidate, 1 in perception, 1 in swim

gear:
  • Weapons:
  • Blade boot(25gp)
  • sea-knife(8gp)
  • mstw cutlass(315gp)
  • pistol(free)
armor: mstw studded leather(175gp) Gear:
  • backpack
  • bedroll
  • belt pouch
  • flint and steel
  • gunsmith's kit
  • rope
  • 5 trail rations
  • waterskin
  • grappling hook
  • 30bullets
  • 30 black powder doses
  • 3 powder horns
95+175+348=618
Remaining gold:282

Is there anything else I need?


Never played any of them to be truthful. I've only played one session of kingmaker. Although I believe Serpents Skull and throne of Night would work better in a PbP.

Anyone else have any character ideas?


What classes do you allow material wise? Anything from advanced player guide?


Hey. I've been interested in a PbP,but have never actually done one.


Deevor wrote:

Have an idea for a shaman seaman, his brother was on one of the ships that has gone missing, so is interested in finding him, or seeking revenge on those that have harmed him.

Not sure what level character you want, but will quickly update basic stats to give the complete character.

** spoiler omitted **
** spoiler omitted **
** spoiler omitted **

Ouch on the stats! I like the background a lot. Very creative. I think he said level one somewhere.


I'm thinking a human gunslinger.

background:
Robert Gallman is an ambitious young privateer. He's sailed the waters around the isles many a time,although almost always under a different flag. He works for the highest pay,has even switched allegiance in the middle of a fight,but it might have had something to do with his captain at the time. He is generally loyal,although he is still open to bargaining. While he knows the worth of others and their uses,he's not prone to making friends,as most of them end up dying anyways. He is also not found of paladins as he sees them as too uptight and zealous. After his last boarding action while serving on the ship Revenge,the young pirate was slashed viciously across his abdomen,he was taken prisoner and was sailed back to the isles. While the gracious crew spared his life,they had not with his own crew. He was deposited on the isles,with nothing but his weapons,gear,and some of his wealth. He sees the mayors call as a chance to return to action,and maybe make a little extra doing it...

appearance and more story:
Robert is approximately 5' 11" he has wavy,charcoal hair,dark brown eyes,and a tan typical of sailors. Holstered on one hip is his pistol and companion,Onyx. On his other is a cutlass named Alexis,a woman he searches for today,as she is the only person he truly trusts and loves. She dissapeared one night during a storm,and never returned,although he believes her to still be alive. His hand is never far from Onyx,always ready to draw. He is 23 years old.

stats:
  • strength:14
  • dexterity:17+2=19
  • constitution:15
  • widom:8
  • intelligence:12
  • charisma:14
  • hp:10+2=12
  • gold:6,5,5,3,1=20*10=200gp
    alignment:neutral evil.

I love the sound of the campaign. If you've got space,count me in. Do you want skills or equipment included in characters?


Thinking a war priest or a rouge....


List one:12,10,18,14,13,11

Lost two:14,8,12,14,17,15

I'll be taking the second one I think.

Post stats and background when I'm done with them


Yes. Serpents skull for the Pirates of course


I've been looking for a group. I'm in if you have room.