Nolzur's Orb

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80 posts. Organized Play character for Sylirinight.


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Grand Lodge

I really don't know how to continue this with the way you've changed it. It would be depressing to see this campaign die.

Grand Lodge

Your spellcheck reveals that she is cursed. And her current form is caused by this curse.

Sorry, it took awhile to figure what the DC revealed.

Grand Lodge

As you attempt to calm Callehi, she stops trembling and licks Gremble's hand before she is lowered down the tree. Ceraile notices the fox being lowered down. Ceraile lands on the ground right as Callehi reaches the ground. The two of them look at each other for awhile, then Callehi jumps into Ceraile's arms. Ceraile pets Callehi, and looks at Cronik as he climbs down the tree.

Grand Lodge

You find a basket on top of the fireplace.

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Cronik perception check to find basket=1d20 + 7 ⇒ (20) + 7 = 27

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Callehi barks at you, and wags her tail.

No

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As Gremble speaks in sylvan, her ears perk up. She barks at you when you speak to her in sylvan.

I'm discussing with BloodWolven what you detect.

Grand Lodge

This is happening about 10:00 A.M.

You climb up the tree, and as you climb up, you can see the entire village. You reach the opening and go in. You then climb down and at the bottom, you find yourself in a room. There are candles lit everywhere, plants spread out through the entire room. There are two beds in the far corner of the room. There is a fireplace but it hasn't been used in awhile by the looks of it. On one of the beds you see Cronik pacing back and forth, but Callehi isn't anywhere to be seen. It was then that you noticed that there was a fox sitting on the second bed.

Grand Lodge

POST!!!

Everyone has woken up and Ceraile is flying around and seems distressed. She is circling the tree Callehi and Cronik disappeared.

Grand Lodge

Onto tomorrow morning! Just post what you do.

Concerning Kronic: Don't act yet, I'll private message you. It won't let me do a spoiler.

Grand Lodge

Callehi rubs Kronic's forehead and they both walk to tree that is quite larger than the others. She suddenly disappears along with Kronic.

Callehi Stealth Check 1d20 + 19 ⇒ (17) + 19 = 36

Kronic Stealth Check 1d20 + 6 ⇒ (10) + 6 = 16

Grand Lodge

Round 1

As Barackus strikes the guard, he goes flying towards the building and goes through the wooden wall of the city hall.

Grand Lodge

Round 1

Drolmnaite, who is still mounted on the scorpion aids Nelo. He strikes at one of the guards.

Attack=1d20 + 7 ⇒ (8) + 7 = 15
Damage=1d6 + 1d6 ⇒ (1) + (3) = 4

His scorpion tries to sting the guard as well.

Attack1d20 + 3 ⇒ (18) + 3 = 21
Damage1d4 ⇒ 2

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Round 1:

Drolmnaite
Barackus
Guard 5
Keston
Guard 2
Guard 3
Guard 1
Guard 6
Guard 4

Nelo and Derrus you didn't roll...

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Initiative rolls:

Guard 1=1d20 ⇒ 5
Guard 2=1d20 ⇒ 14
Guard 3=1d20 ⇒ 10
Guard 4=1d20 ⇒ 2
Guard 5=1d20 ⇒ 18
Guard 6=1d20 ⇒ 5
Drolmnaite=1d20 + 5 ⇒ (19) + 5 = 24

Grand Lodge

Blood is everywhere. the villagers are cowering with fear as barackus and derrus cleavw the heads of many men. As Nelo walks towards the town hall, 6 guards rush out of the building with their halbeards pointed at him.

Grand Lodge

Yeah it's fine. I have a lot to type so give me aqhile, im at school so ill try.

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Yeah, I'm skipping to where we are close to the entrance of the village.

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It was him coming back from preparing his spells in hell...

Grand Lodge

Everyone hears a loud crash and a blue light coming from upstairs. Nelo comes downstairs and everyone gets a chill down their spine.

Grand Lodge

Hey, don't post yet, I'll post layer but I am taking standardized tests.

Grand Lodge

After Barackus strikes, the fire elemental goes down, and turns back into Rienn. Or at least you think it's Rienn. She looks like the figure you saw flying away earlier.

Grand Lodge

Ok, you need to stop her from from burning down everything in sight, she has turned into a fire elemental, the blast is a spell like ability, reflex to take half the damage.

Grand Lodge

Sorry Nelo, you hear a great explosion coming from close by.

Grand Lodge

We know what Barackus does, he also needs to make a Reflex save btw.

The gnome rides back about 30 feet. Then the gnome shoots an arrow at the elemental with his bow

1d20 + 4 ⇒ (10) + 4 = 14
1d6 ⇒ 1

Grand Lodge

The elemental is medium size, and please wait to make actions until everyone has rolled initiative.

Grand Lodge

You wouldn't hear anything yet, but if you looked out the window, you would see fire. But this is outside knowledge, fyi.

Grand Lodge

Rienn Initiative=1d20 + 1 ⇒ (9) + 1 = 10
Drolmnaite Initiative=1d20 ⇒ 13

Grand Lodge

Yea, everyone roll initiative. This is Rienn if you couldn't but two and two together, just fyi.

Barackus, you hear a faint sizzle, but nothing happens.

Grand Lodge

As you walk up you see that the gnome has stopped dead in his tracks. Up ahead, a fire elemental is burning down trees and shrubs. It looks at Barackus.

Barackus please make a fortitude and a reflex save.

Grand Lodge

The wind picks up, and the air feels hot around you. There seems to be an orange glow ahead of you. The gnome comes riding up on his scorpion. "It's happening again..." The look of terror on his face. "You could say she's emotional, and thinking about her mother again triggered it. You may have to knock her out. You can injure her, I can heal her, just don't kill her, it takes me forever to resurrect someone, and she'll be pissed none the less."
He rides ahead and calls back, "Be careful not to catch fire!"

Grand Lodge

Her footprints lead to her Star Ball. A gust of wind makes the Star Ball start to roll, as it rolls in the direction that Rienn went. As it rolls, it slightly gets brighter.

Grand Lodge

If there was a person flanking add this damage:

5d6 ⇒ (6, 3, 5, 5, 6) = 25

Grand Lodge

Callehi smirks as she places her hands on the tattoos of sickles. She whispers something too faint to understand and the tattoos disappear. The sickles then materialize in her hands. She vanishes, and as fast as she had disappeared, she reappears behind the dire wolf (1)

Callehi is wearing Jaunt Boots; boots that come up to about mid-thigh and are made of leather. The boots allow the wearer to take a 15-foot teleport instead of a 5-foot step 3/day. So she will disappear for about a second, then will reappear wherever she wants within 15 feet.

Rolling to hit each time

1d20 + 14 ⇒ (19) + 14 = 33
1d20 + 14 ⇒ (5) + 14 = 19
1d20 + 9 ⇒ (19) + 9 = 28
1d20 + 9 ⇒ (18) + 9 = 27

Rolling for damage

1d8 + 3 ⇒ (3) + 3 = 6
1d8 + 3 ⇒ (2) + 3 = 5
1d8 + 3 ⇒ (6) + 3 = 9
1d8 + 3 ⇒ (2) + 3 = 5

The sickles do bleed damage; I already added it in for this round, so when it's dire wolf (1) turn again, have it take (X) damage.

Callehi Spoiler:
She has many suprises waiting to be seen!

Grand Lodge

If you investigate, it will still be night, go to bed, morning.

Grand Lodge

So we just post anytime and it will happen in that order once everyone posts?

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You detect transmutation

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You see Rienn, or what looks like Rienn. The only difference is that this figure has feathery, white wings and three tails. The figure also has fox-like ears on top of its head. The figure is flying towards the forest.

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A bright red glow shines through the windows. A gust of wind blows the windows open. You hear a faint whispering and then the glow dims. All is quiet.

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The gnome comes down from upstairs and sees that Rienn has left. He has look of worry on his face. "I'd go check on her, make sure you don't make her mad though, she'll burn done this entire forest. Her mother was slain by Ceraile. So she'll be taking revenge for her death." He walks upstairs again, yawning as he goes up.

Grand Lodge

She glances at Nelo with a look of anger, but as walks outside without a word. The now broken door barely shuts and is splintered. You can hear a faint snap and the door slowly comes back together.

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The gnome walks upstairs and Reinn walks outside with a look of grief in her eyes.

Grand Lodge

I'm about to go to bed, so see you in the morning!!

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The human begins to walk into the hole and stops. She points at some bushes and yells, "OUT!" Three dire wolves come out of the bushes and snarl at the human, their beady eyes staring at her.

This will be a demonstration battle, Callehi will most likely take care of this. You can help if you want. Can everyone roll Initiative, this isn't a surprise round since the human detected them and warned them.

Grand Lodge

I find myself refreshing the page every minute hoping to see a new post!

Grand Lodge

Rienn snaps her fingers again and the water in the barrel turns into ale. She fills a mug with the ale and hands it to Barackus.

The ale is very good by the way! Just to add some RP into the game!

Grand Lodge

Barackus Skullcleaver wrote:
Barackus snaps around to a new voice.. "A sneaky type eh.. Indeed to would enjoy some brew.."

This is my first PbP, I accidentally used the wrong character!!! Sorry!

Grand Lodge

Rienn snaps her fingers and you see a sphere of water appear above an empty barrel. The sphere drops into the barrel, filling to the brim. She gets some mugs from the cupboards and places them on the table.

Grand Lodge

Barackus Skullcleaver wrote:
Ah i misunderstood about the gnome.. retcon that till were done inside the mill plz

I finally am on my laptop so I can post faster. I will retcon that, I didn't think you would react like that though...XD

Grand Lodge

Barackus Skullcleaver wrote:

If he wasn't immune to fear that would have been impressive, although in a none scared way he is still impressed..

Barackus looks at the gnome.. "I suppose were supposed to follow you?" He starts making some arcane gestures.. For anyone watching it appears to be some sort of summoning spell He shouts "Binded to me by my Dark Lord, come to me Terror and feast once more!" As he finishes an immense bat like creature comes into existence and lets out a loud screech.. Eyeing Nelo's and Derrus's size.. "Keston would you like to ride my pet? He can carry your weight easily.." With that he unfurles his wings and awaits the gnome's response..

The gnome was fetching food... XD

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