Hunt Mistress

Tessandriel Mithlynnta's page

52 posts. Alias of Grand Moff Vixen.


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Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Yes. I was called out of town suddenly for a family emergency. Mother in law fell and broke her hip. Had surgery yesterday. Been all sorts of crazy. Not sure when I will be back. Probably next week.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Let me see."

She dismounts and takes a look at the tracks.

Knowledge: Nature: 1d20 + 7 ⇒ (14) + 7 = 21

"Hmm, now what does that remind me of?"


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Survival: 1d20 + 10 ⇒ (14) + 10 = 24

Ooh, I like that!


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

What time of day is it?


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
GM Lugos wrote:
"Those here are under your jurisdiction. But if one so much as lays a finger on sweet roll that is not their's... Well, the first thing me and my men are building are gallows."

Let me guess, someone stole your sweet roll!

Tessandriel merely watches and listens to everything that transpires. At this particular moment she seems content to observe what everyone does.

She will go do some hunting and checking out the immediate area in the interim while waiting for the supply run to arrive.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
GM Lugos wrote:
Also, still waiting for Tessandriel to offer at least a suggestion of a unique personal quest. It's not mandatory, but it will help place your character in the game more.

I will see if I can come up with something soon. I can't think of anything at the moment.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
Ranzo vonLebeda wrote:

Yahoo Critical!

Confirm: 1d20+4

Damage: 1d8+2

Just for reference, a bow does x3 on a critical, not x2.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
Orsino Fjordson wrote:

why the reroll?

Init, reroll1d20+2

You originally rolled a D2. A D20 is better.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Perception: 1d20 + 10 ⇒ (8) + 10 = 18


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tess puts up her dagger and walks away.

"Humans." she says with obvious contempt.

I'm fine with wrapping up things and moving on.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Moving over to the bandit that Bexer was interrogating, Tessandriel puts her face next to his ear.

She whispers to him:

"I assure you, that won't be as bad as what my people will do when I deliver you to them. You're not telling us everything about your ma."

She pulls her dagger and puts it to his stomach.

I know exactly how to make your death last a while, at least until the wild animals get you. It is most painful when they start to eat you while you are conscious. Talk, now!"


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Sense Motive: 1d20 + 8 ⇒ (16) + 8 = 24

Now we're talking!

Perception: 1d20 + 8 ⇒ (20) + 8 = 28


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tess will observe the bandit that Bexer interrogates and watch for any signs of untruthfulness. Sense motive. I will roll after the attempt has been made.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tess will go over to Bexer and assist him in checking out the tents.

"You have the least naivete of the others. I will help you."

Once everyone has congregated again.

"Ranzo, you should use this." she says while handing him the masterwork composite longbow.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

If she can see him, Tess will try to get a shot off at the bandit at K4.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19

Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Favored enemy bonus factored in.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel fires another arrow at Kressle.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19

Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Favored bonus is factored in.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

How badly hurt does Kressle look?


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel takes aim at Kressle and lets fly an arrow.

Attack: 1d20 + 6 ⇒ (20) + 6 = 26

Threat Confirm: 1d20 + 6 ⇒ (12) + 6 = 18

Damage: 1d8 + 2 ⇒ (1) + 2 = 3

Damage: 1d8 + 2 ⇒ (2) + 2 = 4

Damage: 1d8 + 2 ⇒ (8) + 2 = 10

Favored bonus is factored in if he is human.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

I woke up and can't go back to sleep. Since it is the middle of the night, here is a post.

Perception: 1d20 + 10 ⇒ (16) + 10 = 26

Stealth: 1d20 + 9 ⇒ (5) + 9 = 14

Are any of the bandits human? If so, I get a +2 to perception against them.

Initiative: 1d20 + 3 ⇒ (20) + 3 = 23


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel takes the lead since she has the most experience with the wild and tracking.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel rolls her eyes again.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"What is all this talk of barbaric things? Why is it even a subject to be broached? Let us talk of tactics and nothing more. The idea of such distastful acts is beyond me."

"If a bandit must die so be it, but let's not become what we hunt."

Tessandriel states with an air of finality.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Not really." Tessandriel says under her breath.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"I am able to track quite well. I shouldn't have any issues following them back to their origin."


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel will keep the bow for now.

"Stop asking for those stupid flowers! Nobody cares!" Tessandriel yells over to Orsino while she is sorting items.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel climbs down from the catapult after the rest make short work of the bandits.

"Easier than expected. If anyone is going to interrogate the bandits don't kill them."

Moving over to the items the bandits have dropped she begins looking through to find anything of use and arranging them by type. Once done, she will look at any items that are useful to her.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Initiative: 1d20 + 3 ⇒ (15) + 3 = 18

Tessandriel fires at the nearest bandit she can see that is closest to the gate.

Attack: 1d20 + 4 ⇒ (4) + 4 = 8

Damage: 1d8 ⇒ 6


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
Ranzo vonLebeda wrote:

Ranzo seeing that Komana is ready to rush in would have strapped on his shield earlier:

Seeing Komana attacking, Ranzo says to himself "Aaahh s#!t."

"MAKE THAT TWO HAPS, you are all bound by law to drop your weapons and submit to our authority."

Ranzo will run towards or Charge Haps and attack him with the long sword.

To Hit: 1d20+5
Damage: 1d8+3

Init: 1d20+2

Which one do you use? Run or Charge? They are both separate actions with different results.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tess is positioned on the lower left catapult (down and left of A3).


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10
Bexer wrote:

"Could you first target anyone outside the gates when they close, Mithlynnta? Your preferred position would be good for it, and it will help assure no one gets away."

"I will. Nobody will get away if I can help it."

Once the sun has set.

Tessandriel retires early and arises well before even the first hints of dawn. She prowls around the small fort to familiarize herself with the area and to enjoy the cool air before dawn. She silently moves about to avoid waking anyone as she does not want to talk just now.

Stealth: 1d20 + 7 ⇒ (8) + 7 = 15


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"You think me stupid. I know how to hunt and what that is for. I want mobility, not to be tied to one spot. If Mikhaela wants it she can have it." Tessandriel says in an exasterated tone.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel sighs. "Even with camouflage do you really expect that to hide me? Something like this is so easy to spot. I will stay up next to one of the catapults. Better vantage point."


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Thank you." she says with a small nod to Svetlana.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel stands in the back with her hood up and watches silently.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel surveys around the trade post to locate any signs of activity.

Perception: 1d20 + 10 ⇒ (1) + 10 = 11

Nothing seems to stand out, so she dismounts and begins to look for tracks that indicate any orc activity.

Survival: 1d20 + 12 ⇒ (19) + 12 = 31


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"I'll be watching." she says quietly.

She turns suddenly and heads out the door.

"The "civilized" folk make me want to puke. I'll just stay outside of town then until morning."

She goes to catch up with Bexer and comes along side him.

"You seem a reasonable sort. What was on your mind back there when you mentioned an argument not being worth it?"


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Nobody made you leader, Ranzo. Your coup is not going to work."


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Random dice roll for apparently random stuff: 1d20 + 0 + 0 + 0 + 0 + 0 ⇒ (20) + 0 + 0 + 0 + 0 + 0 = 20


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel makes her purchase and loads up the feed on Cochise.

"Here you go." she says as she feeds him a piece of an apple.

She then makes her way inside. As Tess looks around, who remains in the tavern?

I have updated her money for the purchase.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel stands and heads to the door.

"I will take care of feeding my horse." she says brusquely.

Pulling up her hood she steps out.

Going to buy some feed for the horse. 5 days worth.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Agreed. The sooner the better."


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Tessandriel rolls her eyes at Orsino and continues drinking her ale.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

When Orsino begins to drone on Tessandriel goes back to eating.

"A dragon." she says blandly when he is done speaking.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Hunting is not limited to just animals. If you require everything to be explained you are not going to do well at all. Do your own thinking and with less arrogance please."

I am loving this roleplay. Definitely a highlight. I hope it is appealing to everyone so far.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Hunting with it is contemptuous because it causes unnecessary suffering." she says with disdain.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

She looks up sharply and squints at him. After a length of silence of about 20 seconds she responds.

"Mithlynnta. Shouting is up to you. I just won't be close by when you draw attention to yourself."


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"Hungry." she says cautiously.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

Slowly, Tessandriel begins to eat. She intently keeps an eye on any and all of the occupants of the room and where they move to.


Status:
HP 10 | AC 15 | T 13 | FF 12 | CMD 15 | F +2 | R +5 | W +3 | Init +3 | Per +10

"That's fine." she says as she hands him a silver.

Race

| HP 8/9| AC 15 T 12 FF 13 | CMB +1, CMD 13 | F: +1, R: +4, W: +2 | Init: +4 | Perc: +6, SM: +0

Classes/Levels

| Speed 30ft (20ft encumbered) | Bardic Performance: 6/14 | Spells: 1st 1/2 | Active conditions: None.

Gender

Male N Half-Elf Bard 1

About Silas Moonsilver

Silas Moonsilver
Half-elf bard 1
CN Medium humanoid (elf, human)
Init +4; Senses low-light vision; Perception +6
--------------------
Defense
--------------------
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex)
hp 9 (1d8+1)
Fort +1, Ref +4, Will +2; +2 vs. enchantments, +1 trait bonus against enchantment spells and spell-like abilities
Immune sleep
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee spear +1 (1d8+1/×3)
Ranged light crossbow +2 (1d8/19-20)
Special Attacks bardic performance 14 rounds/day (countersong, distraction, fascinate [DC 13], inspire courage +1)
Bard Spells Known (CL 1st; concentration +4)
. . 1st (2/day)—cause fear (DC 14), remove fear
. . 0 (at will)—detect magic, light, message, read magic
--------------------
Statistics
--------------------
Str 13, Dex 14, Con 12, Int 14, Wis 10, Cha 16
Base Atk +0; CMB +1; CMD 13
Feats Extra Performance, Skill Focus (Perform [oratory])
Traits loyalty, reactionary
Skills Acrobatics -1 (-5 to jump), Appraise +6, Knowledge (arcana) +3, Knowledge (dungeoneering) +3, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +3, Knowledge (religion) +3, Perception +6, Perform (oratory) +10, Perform (sing) +7, Profession (scribe) +4, Spellcraft +6; Racial Modifiers +2 Perception
Languages Common, Elven, Thassilonian, Varisian
SQ bardic knowledge +1, elf blood
Combat Gear cold iron crossbow bolts (50), acid (5); Other Gear studded leather, light crossbow, spear, backpack, crowbar, grappling hook, hemp rope (50 ft.), spell component pouch, waterskin, 16 gp
--------------------
Tracked Resources
--------------------
Acid - 0/5
Bardic Performance (standard action, 14 rounds/day) - 0/14
Cold iron crossbow bolts - 0/50
Spear - 0/1
--------------------
Special Abilities
--------------------
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 14 rounds/day) Your performances can create magical effects.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.

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