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Round 1: Will save: 1d20 + 3 ⇒ (9) + 3 = 12 After freezing up when the demon attacked the tower, Terry is determined it won't happen again. This is it! Now let's see if this works.... Spell failure chance (10%): 1d100 ⇒ 10 Gathering his arcane power, Terry attempts to cast his fist of wind, but the unfamiliar armor binds his arms as he brings them around in a sweep; the spell's energies do not cohere.
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Terry grins as well. "Yeah, I'm generally in good shape that way, but with you two it's usually one or the other--not often that we get both. And Ash just has to heat things up any way she can." Ashley could maybe get some gloves made out of material that'll spark when she snaps her fingers, although I may have seen something like that used elsewhere.
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Terry takes a suit of Moss Woods light armor. Is this equivalent to leather, or studded leather? Terry nods once, curtly. "Got it." While the group waits, he takes advantage of his pacing to scope out the ground that they'll have to cross from a few different angles. He's particularly looking for any cover, any obstacles, or things like that. "So all we have to do is run 400 feet? Gotta be a catch there somewhere."
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Stress test went fine, but two days later someone blew through a red light and totaled my car. Spun it 180°, side air bag deployed (and kept my head from bouncing off the side window, at the expense of torquing my neck the other way), and the paperwork to deal with the accident and buying a replacement car has been kind of ridiculous. At least the other driver was insured.
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Day 1: Terry already made the INT check for fist of wind, so AIUI he only needs to make the Fort save. Fort save: 1d20 + 2 ⇒ (11) + 2 = 13 Let me know if that does it. While walking around to see what everyone else is up to after he's done working on the spell, something clicks. Reggie's got the right idea...working on spells puts a strain on your bod, so working cardio is mucho important. Day 2 & 3: If any of the relves are available to help, he'll approach them and ask for some instruction in being harder to hit in a fight. Training in Dodge; 2 days. Day 4: As Reggie did earlier, Terry will work out near the dwarves, performing an exhaustive series of gymnastics moves until he's too worn out to do that safely, then moving on to calisthenics and wind sprints. This would have wiped me out before all that marching.... Training in Great Fortitude; 1 day. I'll stop here for feedback from the GM.
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Reginald Bullock wrote:
IIRC, the only material component is a quantity of our element. Also, if I understand Shano right we get (INT bonus) feats over and above the usual class/level feats.
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Fine w/me. As Trent begins to speak, Terry can't keep the worry from his face as he rocks back and forth in place nervously. If they walk, we are so screwed. And I should really research a breeze-conjuring spell to keep the bugs off.... Listening to the responses he calms down visibly, and after they're done moves through the group of various races touching shoulders and shaking hands. He murmurs an aside to Trent, "Well, that went better than I expected. Nice job!"
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Ashley Aaronson wrote:
I know a little bit about it, and could find out more from other folks in the division--one of the principal investigators here is an expert on meltdowns, and we also have the DOE's Radiological Assistance Program on site. They were all involved in recovery and postmortems. AIUI, the bad news is that a few percent of Japan's land area has just enough radioactive cesium* to qualify it as a contamination area under current DOE rules for radiation safety. The good news is that although enough radioactive material has been released to be detectable in the US, there hasn't been enough to be a health issue outside of Japan. (I can tell that because I hear about radiation safety issues from across the Department of Energy's facilities in the US, and no one's been talking about having to adjust for higher backgrounds due to radiation from Fukushima. If there was a lot of radiation, our instruments at Argonne would have detected it--including the hand/shoe portal monitors we use to make sure we're not tracking contamination into places where it shouldn't be.) *I don't know how much is cesium-134 and how much is cesium-137; the reason that makes a difference is that the half-life of Cs-134 is about a tenth that of Cs-137, so the more -134 there is the quicker it'll go away.
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Trent: Terry pauses, standing uncharacteristically still while looking back at the nascent water sorcerer, considering. He starts to say something, about to jerk his head to one side, then turns it into a shrug as his shoulders slump. "You're right. I have to believe that Yalm thought we really could beat Xivasar, though, or he wouldn't have brought us here...that'll have to be good enough for now." He chuckles. "You know what'd be funny? If this turned out to be like _The Matrix_...you know, when the Oracle tells Neo he isn't The One, but that's so he can become The One? We can ask Yalm about that...if we see him again."
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Still here, ready to go. Trent, I actually kind of fell into the safety/QA/etc. job--spent a few years as a bench chemist after I got my undergrad degree in chemistry, then went to grad school in materials science/metallurgy and got a postdoc at Argonne doing low-friction film development. A lot of internal upheavals later, I ended up supporting R&D instead of doing it myself. Less prestige, but also less late nights.
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Shanosuke wrote:
Well, I've got the editor's eye, so I notice these things. I joke that I can glance at a paragraph and immediately register the missing comma on the third line, and that's not much of an exaggeration; it was a useful talent to have when I was in grad school and the foreigners in the research group wanted their papers/theses/prelims/dissertations/grant proposals proofread. Shanosuke wrote: P.S. No map. Sorry. All I got is a rough sketch on a piece of paper and no way to post it on my PC. I do not have time or the patience to try and "draw" it on paint brush or some such program. I am no artists. Sorry for that. As long as you can keep track of where we are, that's OK.
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Despite his skepticism at the appearance of the food, Terry will join the others who are already eating. In between mouthfuls, he'll try to strike up a conversation with the others. "So, you all probably know already that we're not from Kellmanor. Yalm only showed us a little bit of the land when he talked to us about coming here--what are things like where the relves and delves live? How do you generally get along with each other, and with the humans, melves, lizard men, and welves? Are there any other kinds of people we haven't met yet?" I'm guessing from what the shaman said that there isn't a lot of interracial cooperation here...let's see if I can find out more about that. Can we get a map of the land?
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It's being a day at work, so I'm not sure I'm parsing the last couple of sentences the shaman said correctly. Does "If you do not..." refer to "acquire more power?" If so, Terry's answer is below. Terry listens intently to Savelok, not only what's addressed directly to him, but what the shaman has to say to his fellow sorcerers. He's thinking about that and misses Savelok's next statement at first. Yalm lied to us about the prophecy? He duped us into his world to fight by telling we were destined to succeed...oh, fsck. No more script immunity for us! But we have power of our own, that'll have to be enough. Terry sits, mouth agape, at the shaman's revelations. When Savelok pauses after asking his question, it takes Terry a moment to realize that he was expected to say something. His mind awhirl with thoughts, he replies, "If we don't get more power, we die. We're stuck in Kellmanor without Yalm. Nowhere to run that Xivasar won't eventually get to. Even if Yalm lied about the prophecy Drethrum is still after us. And just because we were duped into coming here doesn't mean we shouldn't fight Xivasar. "I'm not going to speak for Ashley, Reg, and Trent, but I'll work on getting more power, so I can take the fight to Xivasar. I won't let Yalm's lie poison what I think of Kellmanor. This is a great place, and it's worth fighting for."
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Speaking Lizardish with a cup of tea? Oh, now that's weird. Helpful, though. "Hey, thanks for that tea! It was really hard to deal with only talking through Kershak. So what I was doing before, I was studying to become a...it's hard to say what. You know how there are people who try to break into places and steal valuable things? Well, I wanted to find out how they do that, so I could come up with ways to stop them." Like these guys!
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As the group is escorted higher and higher into the canopy, Terry rubbernecks like a tourist, especially when crossing the walkways. Man, I'd love to do some climbing around here! The views are *excellent*! At Savelok's invitation Terry sits down, then accepts the tea with a short nod of thanks to the smaller lizard who served it and to the shaman. While Ashley talks, he sips his tea and watches her. After she finishes, he looks at Savelok and says, "I'm Terry, and I've become connected to elemental Air." He takes another sip of tea. "From my life in the world where we came from, I also know many mundane ways to get past obstacles--climbing, picking locks, and the like. Leorn, our guide, has been showing me other things that those ways can be used for." He sits back and looks at whoever speaks next, continuing to sip at his tea. What does the tea taste like?
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