Mage Sniper

Teclis the White's page

121 posts. Alias of WerePox47.


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Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

If im not mistaken we still have another invisible guy running around too, not sure..

Also remember your haste buff..

Teclis cast a spell and lets loose 4 missles at the lead devil..

SR: 1d20 + 13 ⇒ (1) + 13 = 14
SR: 1d20 + 13 ⇒ (18) + 13 = 31

Magic Missles: 4d4 + 4 ⇒ (2, 2, 2, 4) + 4 = 14


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis weaves his magic and attmepts to dispel the darkness surrounding the flying demon..

Caster Level: 1d20 + 7 ⇒ (8) + 7 = 15
Caster Level: 1d20 + 7 ⇒ (11) + 7 = 18 will dispel caster level 7..

if he fails to breach it he will burn a mythic point to try again..

Caster Level: 1d20 + 9 ⇒ (11) + 9 = 20
Caster Level: 1d20 + 9 ⇒ (14) + 9 = 23 will dispel caster level 12

He rolls twice via Eldritch Breach..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Chance of Acting: 1d100 ⇒ 76 gets to act this round..

Teclis uses a mythic point to swiftly cast Remove Curse on himself..

Caster Level: 1d20 + 9 ⇒ (15) + 9 = 24 dispels the curse..

He then moves to Nils and casts Fly on him.. "Go hit him with Elgin.. I'm sure he would not like that.."


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Will: 1d20 + 10 ⇒ (2) + 10 = 12
Will: 1d20 + 10 ⇒ (4) + 10 = 14

Well crap..

1d100 ⇒ 26 nice..

So instead Teclis stands there and does nothing for the round.. No See Invis cast.


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Save vs my slow spell?

Teclis casts See Invisibility on himself and then depending on what he see's another quickened spell.. Gonna wait to see how the enemies are grouped before using the swift action..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

He did say the crature was flying 50' up.. Also don't forget the sword is an outsider bane weapon..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Not that it matters in this instance, but my initiative is +9 not +5 for future reference.

Know Planes: 1d20 + 15 ⇒ (2) + 15 = 17 derp..

Teclis uses a mythic point to cast Haste on the group as a swift action. He then casts Extended Slow(DC 20 Will) on the crature becoming visible again..

Spell Resistance: 1d20 + 13 ⇒ (7) + 13 = 20
Spell Resistance: 1d20 + 13 ⇒ (17) + 13 = 30 He rolls twice via Arcane Breach.


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I had meant it to be 2 rounds of casting, but if it's only one round then I will burn the mythic point to swift action the invis..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

We all heard it before..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis immediatley starts to weave magic, casting Heroism and Invisibility on himself..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I thought it was a survival check not fort, sry..

Fort: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16 He's a bit tired I suppose..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Why oh why did I leave my comfortable White Tower for this rediclous desert..

Teclis trudges on after his companions, his robes full of sand..

He can't make that check.. He does keep endure elemeents up though if that helps..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"We are here to find the next piece of the puzzle Wulgar.. The sword Nils has is intelligent and is providing assistance.. We will have to lean on it moving forwards I think. It's name is Elgin by the way.."

Dont forget you have a evil outsider bane longsword that can detect them as well Nils..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I do my above action..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Fort: 3d20 ⇒ (17, 5, 15) = 37 fail one..
Str Dam: 1d6 ⇒ 3 6 str currently..

Teclis burns a mythic point to swift cast Haste on the group. He then casts Extended Slow(DC24 Will) on the 3 hags.. This makes him visible so he will move behind the mast for cover..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis casts a spell then disappears.. Cast Invis..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Ah nice to see you again Wulgar. Once again I can barely understand you, but no matter.. We are just about to head to Rahaduom if you wish to tag along. Although I would recommend you hiding that holy symbol."


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"If we are under no direct time constraints I would rather head back to Sothis and catch ferry from there.."


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

It's not on my list though and no UMD..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I can get a scroll of endure elements, learn it, and provide the group with 24 hour protection from elements.. The water I can't do anything about. Im fine with heading back to Sothis..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis travels with extended mage armor on and extended false life..

False Life: 1d10 + 7 ⇒ (6) + 7 = 13


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Right.. Well sorry."

He hands the sword to Nils..

"Shall we be going?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

She? lol..

"Indeed. We should be on our way.. But first let me see that sword so that I may inspect it more closely. That is if you don't mind Elgin?"

Assuming he doesn't mind Telcis casts Identify on the sword to determine its magical properties..

Spellcraft to ID: 1d20 + 22 + 20 ⇒ (14) + 22 + 20 = 56


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Perc: 1d20 + 13 ⇒ (18) + 13 = 31


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I think we lost a gm again..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Ok so we have a new path set before us. Ezo, we have completed your task so you will join us yes?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Ok so whats the key for?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Well Teclis has a high self image and feels most everyone else is beneath him so he's not a very good talker either lol..

Teclis goes wide eyed at the sentient sword.. "While I have heard of such things, I have never seen one in person. I am Teclis, Mage of the the White Tower, well met Elgin. Now that you have heard our story do you care to tell us yours? What is your single purpose? And what is that partial key for?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Well them or Ezo.

Teclis sets the box down and summons up his arcane might, putting a little extra into it.. Burning a MP to cast Dispel Magic, using surge as well.. He rolls twice via Eldritch Breach

Dispel Check: 1d20 + 9 + 1d6 ⇒ (18) + 9 + (1) = 28
Dispel Check: 1d20 + 9 + 1d6 ⇒ (4) + 9 + (4) = 17

The will dispel up to caster level 17..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Alrighty then.. Well it's trapped with a Ice Crystal Teleport and a Banishment. I'm not worried about the banishment, but the teleport could take you somewhere nasty with no way of getting out.. Im not sure how to handle this because I cannot disarm the trap. I suppose I can try to dispel the magical effects for a bit I guess.. Thoughts?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Just so im clear here.. He's figured out how to open it, but realizes it is trapped with these spells right?


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis steps up to have a look.. Casting Heroism, Heightened Awareness, Detect Magic, Indentify and using mythic points Aram Zey's Trap Ward, Aram Zey's Focus.

Know Engin: 1d20 + 16 ⇒ (16) + 16 = 32

Perc: 1d20 + 11 + 3 ⇒ (6) + 11 + 3 = 20

Spellcraft on Aura's: 1d20 + 20 ⇒ (17) + 20 = 37
Indentify: 1d20 + 22 + 10 ⇒ (6) + 22 + 10 = 38

He also has access to 4th level and below divinations if any would be useful..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Indeed.. It was not the Trine that convinced us to join, it was the Keeper of Time, Ariana. She told us of a future where Rovagug is realeased and destroys all.. She sent us through time and try and help stop this. The Trine tasked us with bringing strong warriors into the fold and you are first on the list. What must we do to convince you to help?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"I see no reason to question a common bandit about his actions, but if you all think it wise then by all means keep him alive."


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

And everyone forgets haste.. It affected the Oreads too btw..

Teclis sends a magic missile at Nils target.

Dam: 4d4 + 4 ⇒ (3, 3, 4, 4) + 4 = 18


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Blue Gnoll take 1d6 ⇒ 4 for trying to climb out. 5 more rounds left.

Teclis moves 30' then uses a swift action to sudden shift. He then casts Haste affecting all allies..

+1 hit, ac, reflex and an additional attack on a full attack.


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis warps the winds of magic and opens a pit below the blue gnolls feet.. Spending a mythic point forceing him to roll twice and take the lower. He can ignore this effect if he is mythic himself.

Casting Spike Pit(DC 23), roll twice etc..

If he fails the Reflex save..

Fall Damage: 3d6 ⇒ (2, 3, 1) = 6
Spike Damage: 2d6 ⇒ (4, 4) = 8

DC is 20 to climb out and he takes 1d6 per round if he tries too climb.. Pit is 30' deep.


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

This dead?


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

I keep forgetting there's only 3 of us too.. I can handle the other 2 a day.. Sure do hope we never need a healer..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis would suggest someone buy an endure elements wand so we dont all suffer.. I myself do not the gold to buy on unfort..

If we cant afford one i can burn some 1st levels spells to cover us..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Yea i spent mine to i forgot lol.. As far as path abilities better than climb master, how bout flash of rage, impossible speed, or mythic rage. Extra mythic feat or Pierce the darkness from universal are decent as well.. Any are better than climber.. I personally would prob go with flashbof rage or mythic rage..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Ok updated.. Feat was Greater Spell Pen, Mythic feat was Spell Focus, and Path Ability was Eldritch Breach. Chose Archmage obviously with Wild Arcana.. Bonus feat from bloodline was Improved Initiative..

What does our wealth look like?


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Ill have it updated later tonight.. A climb speed Buzz really? So many superior choices lol oh well im sure it will come in handy..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"I am not a fan of permantly scaring myself.. Can you imagine how it will look in 200 years? Why must humans require such barbaric rites to enter ones club.' He sighs.. "If we must then I am willing. It is worth it not to see the rough beast destroy all.."


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Teclis follows the humans to drink beverages..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"I personally am of no religious affiliation so.. As my friend said we're looking for the Trine.. Are you them?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

"Well I suppose we will just have to ask around then.. Lets go.."

He makes his way around town asking random folks about the Trine group..


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Oh yea I forgot there's only 3 of us now..

"Either of you good at talking? I don't do well talking with lesser races.. No offence to yall.."

I will likewise spend 4k on a belt of con +2.

He will cast mage armor and false life before venturing around town..

False Life: 1d10 + 6 ⇒ (5) + 6 = 11


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Did we perhaps level through all that?

"Guess we should ask around about this group.. The Trine was it?"


Usable:
MP 2/5, Arcane Bolt 9/9, Shift(15') 9/9, Meta 2/2, Arcane Bond 1/1
HP 58/58(+13) | AC 17 | T 13 | FF 14 | CMD 15 | Fort +9 | Ref +9 | Will +10 | Init +9 | Perc +9
Active Effects:
Hero(70m), Ext False Life(14h), Ext Mage Armor(14h), See Invis(70m)

Been 8 days.. Should I remove this game from my list?