Celi Wordsmith wrote: @Tambry: Nocticulans unite! :D Woot! Unite in sitting alone in our basements and scrawling away on art in the middle of the night! :p Actually though, it might be lots of fun to model Nocticulans(?) as a group on Zine culture from the 70's to 90's (if you're enough of an old timer to remember back that far). You do your weird thing, I do my weird weird thing, and we cross pollinate, maybe even collaborate (gasp!). It couldn't be happening at the local used record/tape/cd store, but maybe a second hand bookstore or cheap coffeeshop or pub.
GM Kintargo: 1. Hm... I'm not sure. Nocticula also has a place in Cynosure, which is explicitly a CG realm. That being said, her Evangelists' ability works equally well on good outsiders as it does evil... Hm... I'll say tentatively, you're fine there. I'm not too bothered one way or the other aside from whether there's an issue with her character fluff. In answering the question "why is Tambry the cleric among them?" I went with because she's willing to do the extra stuff nobody else will. She'll take time out for her co-religionists to listen to them, or feed and shelter them, etc. If being more of a giver (she's not a saint about it, but she does more) doesn't trip her over from CN to CG, then CN is fine. After all, one of the anathemas is "deny shelter to the desperate" and she's just not forgetting it in favor of the more fun art stuff. Also, under normal circumstances CG is allowed for Nocticula's Clerics. It's the particular archetype that requires the exact alignment of the deity. 2. Hm... I am reluctant to do purely mechanical traits, but again, I'll tentatively allow it. I can find a different trait if you prefer. Even with the trait Tambry won't be competing for party face. She just doesn't have the skill points to keep up over time. However, if you want a reason for the trait, I'll go back to what I just said above. The reason Tambry is willing to do the extra is she has more empathy than most of her other co-religionists, and that makes her a bit less self-interested. So, the reason for the Empathic Diplomat trait is in the name of the trait itself. 3. Sounds fair. Argh. I've never used the Monk class and forgot about the lawfulness of it all. It won't be Monk, maybe Brawler. 4. I'd say that Nocticula's religion is entirely new to Kintargo - Tambry would be the only divine caster, and might have a handful of interested tieflings from the Devil's Nursery as her "flock" so to speak. Theologically, that seems a sound basis, and I'm totally okay with her being something of a leader of refugees Moses-esque figure. Cool. I'd not go so far as "leader" though. It's a primarily CN religion and probably mostly CN adherents. No hierarchies! Tambry may have influence, or differential persuasive abilities, but it's a herd of cats who would probably bridle at the notion they had a leader of some sort. Maybe she's the resident expert? ¯\_(ツ)_/¯
Well, I chose Nocticula as Tambry the Investigator's deity and then fell down the Nocticula rabbit hole. So, I am withdrawing Tambry the Investigator. Instead I'd like to introduce Tambry the Cleric of Nocticula the Redeemer Queen. Specifically Tiefling (Hellspawn) Cleric (Divine Paragon) with the reason to protest trait - Looking for Your Idol (Strea Vestori) and campaign trait - Star Struck (Strea Vestori). I still have a little work to do on the BAP sections of her profile, but all the crunch is finished. I also need to add a bit about trait selection. @Kintargo GM:Questions and extra information: 1. The Divine Paragon archetype requires a Cleric to have the same alignment as the deity. In Nocticula's case this is CN. I can work with CN just fine. But, Tambry is very tippy-toe right up to CG. Would CG be a deal breaker? CE is not an allowable alignment for Nocticula, only CN, N, and CG so there's a tilt there already. It also fits Tambry's background and personality a little bit better, and might loosen up things RP-wise some. I'm not certain I'd switch if allowed, but I'd think about it. 2. The trait Empathic Diplomat is actually a Qadira regional trait. But there's nothing Qadira-specific about it, and it's the only way I can get WIS to Diplomacy so Tambry isn't getting punched in the mouth just for asking about directions on the street. Can I use it? 3. I'll probably do a 1 level dip into unMonk (most likely) or another martial class at either 2nd or 3rd level. 4. There's not much at all available about the religion or theology of Nocticula the Redeemer Queen. I've taken some liberties with the setting and so forth, which may or may not fly with you. So here are the ones that I can think of right now. - The religion is very new to Kintargo. So new that Tambry is the only divine casting invested follower of Nocticula in the city. Of course she doesn't know everyone everywhere, and she might not be aware of someone else, etc. - There is no church of Nocticula per se in Kintargo. It's a bunch of CN newbies who are all busy doing their own things. Instead, Tambry acts more as an advisor or coach, or (dare I say) therapist, helping each individual along in their path of self-discovery. There are no worship services, that's a personal matter between each believer and Nocticula. Tambry does teach art workshops out of her apartment though. - I'm not elaborating too much on the specifics of theology yet, but here's what I have to work with, some taken from 2e: deific obedience, Edicts: create art true to yourself, protect marginalized artists, punish those who take advantage of offered trust and shelter, and
-Tambry occasionally receives prophetic dreams from Nocticula about a future nation on Golarion where the Redeemer Queen will hold sway and her people will be welcome. The dreams are very nonspecific in their details, she can't say when or where this will come to pass. Of course I'm cribbing this from 2e and New Thassilon under Sorshen. It's maybe a bit much, but I like the idea of Tambry as a sort of Moses character. Notice in her background she was also found as an infant "set afloat" in a basket on the street in the Devil's Nursery. Let me know what you think / will tolerate / will allow!
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