Shalelu Andosana

Túrante Poicellë's page

737 posts. Alias of Jesse Heinig.


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Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Well it's been a wild ride! And we defeated Soma and saved the community! Thanks DM!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante notes, "Perhaps some of these medicines will be useful to other folk who are still among the living."

"There does not seem to be much reason to remain here now that we have completed our mission."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante draws her sword again and says, "It would be unusual to trap a portal and not have something of interest beyond... whether valuable or dangerous." She advances next to Ivar and says, "Let's go see."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"I can take a crack at it... but I'm feeling pretty wiped out after that sandstorm and it might be risky."

Can Disable Device, but currently don't have a lot of hit points if I screw it up.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Right."

Túrante sheathes her dueling blade and then moves to start casting acid splash cantrips on the remains of Soma.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante gulps in a deep breath as she lets her dueling sword's tip tap the ground, then winces at the pain in her side. The sandstorm had scoured her well, tearing off pieces of skin and leaving her raw and bleeding.

"What... uh... what now? How do we make sure that Lord Soma does not rise again?"


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante shifts to the right, staggering, and desperately makes a last swing at one of the minions.

1. Dueling sword attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14
2. Dueling sword haste attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (13) + 6 + 1 + 2 = 22

2. Dueling sword damage, inspire courage: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

So what's the DC on that sand save? Did we make it or fail? I don't know if T is still fighting or dying.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

1. Dueling sword attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (17) + 6 + 1 + 2 = 26
2. Dueling sword attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (2) + 6 + 1 + 2 = 11

1. Dueling sword damage, inspire courage: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11

Túrante keeps slicing, knowing that her cutting sword isn't the most effective weapon here but trying to at least put one skeleton down.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante steps between the pillars and straddles the remains of the skeleton champion to hold the line against the skeleton army.

1. Dueling sword attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (6) + 6 + 1 + 2 = 15
2. Dueling sword haste attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (14) + 6 + 1 + 2 = 23

1. Dueling sword damage, inspire courage: 1d8 + 1 + 2 ⇒ (2) + 1 + 2 = 5
2. Dueling sword damage, inspire courage: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Now freed from the supernatural paralyzation, Túrante lashes out at the serpent foe that faces down her and Ivar.

1. Dueling sword attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14
2. Dueling sword haste attack, haste, inspire courage: 1d20 + 6 + 1 + 2 ⇒ (16) + 6 + 1 + 2 = 25

2. Dueling sword damage, inspire courage: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I think I'm still paralyzed.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Dunno why I'm on the tracker as needing to take a turn when I'm paralyzed.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Will save: 1d20 + 4 ⇒ (1) + 4 = 5

Túrante moves up to assist Ivar and is immediately paralyzed.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

What's the DC on the mummy fear save?


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante advances to the front with Ivar, shield in her left hand, sword coming out of the scabbard as she moves.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

How are we gonna get more powerful if we never smash anything?


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

The elf princess likewise throws down her mage armor spell in preparation for the coming trouble.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"I hope the spell works. Undead are usually pretty resistant to mind-affecting magic."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I'm still employed, which is a mixed bag. I have an income and recruiters like it when you already have a job, but looking for work is another full-time job on top of that!

The CEO told us that we all need to start looking for new jobs, so here goes...


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"No idea really."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Yeh, I'm looking for a job. :/


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Got sick for a while and now I'm 43 messages behind. Trying to catch up.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

The elf princess gets her mage armor up and takes up an aggressive position, ready to strike with her blade when the owlbear suddenly arrives at ground level again.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante gives her blade a twirl as she advances next to Ivar to aid in attacking the owlbear.

Dueling sword attack: 1d20 + 6 ⇒ (18) + 6 = 24
Dueling sword damage: 1d8 + 1 ⇒ (8) + 1 = 9


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Animal empathy: 1d20 - 2 ⇒ (5) - 2 = 3

Nope!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Hanging in there.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"No, I hail from Kyonin," Túrante says in reply to Ivar. "I came here to help with local problems, assist in community development, and to be a good neighbor."

Survival: 1d20 + 6 ⇒ (10) + 6 = 16


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Ok, I think I will take two days to copy blindness/deafness, invisibility, make whole, shield, and vanish. Um... that will cost 400 gp, which I don't have. Is there money in a slush fund for the party?


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Since it's 2 hours per level of spell, it's really just going to be a couple of days for me to copy spells over.

I'll try to get APB figured into my character but I really dislike that system and I always forget it, so I may make mistakes.

I think silver dust is necessary as a component for protection from evil?

"It is surprisingly near the town," says Túrante in agreement with Selja. "I do need a little time to finish some spell transcribing, so we have a couple of days. Probably more than enough time to exhaust the limited diversions of this town." Her ears twitch in an expression that her long-time companions have learned to interpret as amusement, in much the same way that a human woman might stifle a giggle.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Ivar, if it is not impolite of me to pry, how long ago did you arrive? I am assuming by your armaments and your accent that you are not local, but please, correct me if I am mistaken." Túrante asks the northman.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante gives the scimitar a few test swings back and forth. "I can use it, just not as elegantly as my elven blade," she says apologetically. "I'll hand onto it in case it... comes up. Thank you."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

The main hurdle on scribing over spells is time. 2 hours per level of the spell, I believe, so that's a few days.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Please go ahead, I need to go out of town this weekend and won't be back until Sunday.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Help... navigate the sea of nobility?" says the slightly-disheveled elf woman. Something about her seems oddly familiar...

Knowledge (nobility):
Túrante is a royal princess of Kyonin. What the hell she is doing out here is anyone's guess.

"The real goal is to help bring stability to the region. That's why we've been involved in so many of these local investigations and adventures: We're showing that we can help solve these problems, building the goodwill that will show all parties involved that the treaty is a good idea, that building bridges together is advantageous."

"At the moment, though, we are at loggerheads with an ancient temple that has a mummified undead guardian that is beyond our ability to banish."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I don't see anything on the treasure list that I really want... I really need money so that I can upgrade my gear and transcribe those spells into my spellbook!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

I am willing to let the Fench sideplot be as much or as little as you wish to make of it!


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante says, "Given her services, up to and including risking her life with us, we have a personal interest in the fate of Miss Fenchurch. We owe her gratitude for her enthusiastic support." The quick use of the royal we indicates that in this instance Túrante has decided that she is speaking on behalf of Kyonin, escalating this matter from an interpersonal relationship to a diplomatic one.

Following on Moira's heels, she arrives at the tavern with her blonde hair still somewhat disheveled and her cloak stained and muddy from the days of travel, but otherwise well-composed. She takes a moment to dab her face with a moistened kerchief and, like Moira, uses petty magic to remove the worst of the grime.

She sidles up next to Moira and gestures to the tavernkeep for a beverage of her own, then says, "I feel like now our time will be divided, as I must investigate further into these allegations against Fenchurch."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Of course, Liamae," says Túrante. "Though I shall miss you greatly."

"Of what stands our companion accused?" asks the princess curiously.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Still two levels off.

Eldritch Knight wrote:

Weapon Proficiency: Must be proficient with all martial weapons.

Spells: Able to cast 3rd-level arcane spells.

So next level (6) = wizard 5 = 3rd level spells. Level 7 = eldritch knight 1.

(I have the martial weapon proficiencies from my one ranger level.)


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Level 5: Wizard (exploiter) 4
+1 BAB
+6 hit points
+1 Will saves

Skills: +1 each of: Climb, Disable Device, Perception, Spellcraft; Handle Animal, Knowledge (geography)

New wizard spells learned: acid arrow, knock

New feat: Weapon Finesse (finally! I can hit things with my dueling sword!)


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"I'm a fair hand in the forest as well."

Aid: Survival: 1d20 + 7 ⇒ (15) + 7 = 22


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Well... treaty signing is a political thing, which is part of the princess' backstory motivations, but y'know, there's plenty of time. She has years.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Dueling sword attack, inspire courage: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10

The princess tries to finish off the prone skeleton and misses.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante grimaces as the skeleton's spear rebounds off of her magical defenses and puts her on her back foot, ruining her counterstrike.

Dueling sword attack: 1d20 + 3 ⇒ (3) + 3 = 6


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Túrante steps at an angle and draws her blade to assist in fighting the skeletons directly.

Moving diagonally SE one 5' step.

Dueling sword attack: 1d20 + 3 ⇒ (14) + 3 = 17
Dueling sword damage: 1d8 + 1 ⇒ (7) + 1 = 8


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Oh, the battle maps link is still in the campaign info pane.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

Sorry, I've been busy and I'll check and then forget to post.

Which map slide are we on? With skeletons, the princess is likely to use her usual undead-disrupting ray, but maybe not if they're all in melee.


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Seems like it would be ill-advised to go to all the trouble of fighting an enemy that will just come back, knowing our tactics and abilities," says Túrante. She pauses to consider momentarily, then continues, "If we're going to do this, we have to make sure that we have the means to finish it. We can't just go into a fight and then hope that we can find the materials we need afterward."


Female Elf Ranger (Guide, Trapper) 1/Wizard (Exploiter) 4 | HP 11/35 | AC 16 (20 mage armor) T 13 FF 13 | Fort +4 Ref +6 Will +4 | Initiative +5 | Perception +11 (+12 vs. traps or in forests) | Arcane Reservoir 5/7

"Well, we can't do most of those things."

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