Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Ow. Glad things are doing better, but DAMN. I'm still checking in from time to time. I'll try to at least check once per day, but I've been slipping again. I'm still interested, but don't feel pressured.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn decides to stop blankly watching Sanobi and the Kobold speak in (what to her is) gibberish. (Hey, I was nearly dazed by that massage. 8^) She sets to cleaning her weapons, and then will help dispose of bodies once they're looted.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Between the critter's cooperation and the massage, Syntriani relaxes visibly. "Kinda hard to be intimidating when you're doing that," she whispers to Whiskey, with a smirk. "Not that I'm complaining."
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn will move up behind Sanobi's gob-toy (or wherever she can get a flanking position), and ready an action to attack if it runs. (Hopefully, she'll get that in addition to an AoO.)
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Calistria's corset! Again, as soon as I get busy and forget to check the thread, something happens! 8^) Sorry folks! Gonna try (again) to spit the goblin still by Fig: masterwork punching dagger attack w/ flanking: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 8
How much damage would I do to myself by facepalming with a punching dagger?
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn sneaks in behind the Goblin that Whiskey didn't paste, and swings. masterwork punching dagger attack w/ flanking: 1d20 + 5 + 2 ⇒ (4) + 5 + 2 = 11
Whiff!
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Yeah, we have a Rogue (me), Barbarian (Whiskey), Shadowcaster (Qiu), and Bard (Sanobi) who have posted recently. A bard CAN learn healing magic, but they're not exactly a specialist. (And I don't know off hand if Sanobi has any healing magic.) I'm fine with rolling for a decision as well. 8^) 1-DMPC; 2-Recruit; 3-downscale: 1d3 ⇒ 2 Looks like my vote is recruit. 8^)
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
I miss ONE weekday checking the thread... 8^) Reflex save to shake off mud: 1d20 + 6 ⇒ (1) + 6 = 7 Syn gets smacked straight up the nose with the mud, forcing her to sputter and spit for a few seconds. Sigh, spending a standard action to wipe mud away. She will, however, move a bit closer close enough to 5-ft-step to somebody next round, drawing daggers as she moves.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Sense Motive (untrained): 1d20 + 1 ⇒ (20) + 1 = 21 Picking up on Whiskey's body language, Syn spurs her horse to catch up with him, loosening the fasteners on her daggers as she does. Ride (untrained): 1d20 + 3 ⇒ (14) + 3 = 17 - if needed.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn mounts up, sidles up to Figaro and hands him a small loaf of bread, nonchalantly taking a pull from his bottle in the process. She leans in and whispers to him, "Not too much right now, let's keep our heads out in the wild."
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
"So, are we heading out? It's mid-afternoon. I'm fine with sleeping under the stars, but this would make a good camp site. All in favor of heading out?" Syn raises her hand.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Perception: 1d20 + 6 ⇒ (12) + 6 = 18 Syntriani breathes into Wisk's ear, "Save that for tonight." 8^) To the rest of the group, she says, "Okay, so no loot, but supplies could be valuable. I don't think I need anything, but everybody stock up." She'll also take notes on where this ruin is located, possibly a crude map to keep in her pack, so we can find it again.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Not having any real training in determining what's valuable or not how did I miss giving Syn ranks in Appraise?!?, the blue-skinned woman starts pawing through the supplies looking for anything shiny. 8^) Edit: What the heck, it's usable untrained...
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
"Probably somebody's bolt-hole, in case they get in over their head on something and have to 'disappear' for a while. Pity no cash or the like, but foodstuffs can be useful. Assuming they're still good." "As for magic, I'm no spellcaster. I thought The Great Sanobi or Qiu were? Could be wrong..." Syntriani will start examining the foodstuffs and supplies, to see how much is still good and usable.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syn will be the next one down, and she'll give the place a thorough search for traps, secret doors/hidden compartments, and valuables. Perception "taking 20": 26. Dang, Whiskey, you've got a better Perception mod than me. Right, you get to go in first in general. 8^)
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Assuming this is pointed out to the rest... "Oooh, something someone doesn't want people to get into. Probably valuables. My favorite," Syn adds, grinning. Disable Device: 1d20 + 5 ⇒ (17) + 5 = 22
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Yeah, I updated my profile to reflect that. Shouldn't mess that up again. 8^) The blue-skinned woman gives the building a quick once-over before the others settle in. No trapfinding, but still a good Perception bonus. Perception: 1d20 + 6 ⇒ (1) + 6 = 7 "Seems clear and safe to me." 8^)
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
/facepalm. That's what I get for only taking a quick look. Plus, for some reason, Hero Lab didn't update the Special Attacks listing... Sheathing her daggers after wiping them down, Syntriani helps Wisk back up on his horse, then climbs back on her own.
Female Undine Rogue (Bandit, Knife Master) 2 | HP 20/20 | AC 17 T 13 FF 14 | Fort +1 Ref +6 Will +1| CMD 15 | Init +3 | Perception +6
Syntriani slides off her horse, drawing her daggers as she goes, then tries to skewer a spider. mwk punching dagger: 1d20 + 5 ⇒ (12) + 5 = 17
Edit: Wrong avatar. 8^)
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