Tavarokk wrote:
Stowelly wrote:
(obviously I will be house ruling the majority of the complexity away to begin with)
Wouldn't that kind of defeat the point of switching to a more detailed system? Also, rebalancing the mechanics has potential to become a hellish task for the GM.
I do see your point, was more looking for more rich built in content, the game I tried with them was literally roll Xd6 for attach and Xd6 for defend, with very little story. figured I could at least try this with them!
Tavarokk wrote:
Stowelly wrote:
having not really played any rpgs like this before, I would really like to experience playing it to see what kind of things can happen and also see how its meant to be played!
It should be said that forum pbps have a very different feeling from live sessions. Massively more so than virtual tabletop games, especially those with voice chat.
. Yeah I thought as much, its mainly just a matter of time to be honest, I figured something like this would allow me to play a couple of turns a day when there is a spare 10 mins rather than try to schedule with several people a few hours to sit down and play every week!
Tavarokk wrote:
Stowelly wrote:
is there any kind of campaign im able to join where people wont get too annoyed with me not being completely versed in the rules? (and is potentially slightly more forgiving for newbies!)
Pretty much any game in the 'recruitment' section that uses Paizo material only, with no third party content, homebrew or houserules of any sort. The upside of the format is that you have ample time to check the SRD before posting.
thanks, will have a look in the recruitment section. what is an SRD? (sorry if this is covered elsewhere)