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M Goblin Druid 7
![]() If that doesn't work will point my rod of wonder at them and press the trigger 1d100 ⇒ 96 1d100 ⇒ 54 0-50 for me! 51-100 for demon With one last indignity a ray of green shoots from the rod hitting the demon squarly in the face before turning him green permenantly. "Now youz looks like us!" ![]()
M Goblin Druid 7
![]() Rhino 1 38/52 Rhino 2 30/52 Spots 44/52 Splurg 36/61 The Rhino's continue to take a beating from the Devil and continue trying to savage with their horns. 1d20 + 12 ⇒ (13) + 12 = 25gore
Spots redoubles his furious assault 1d20 + 11 ⇒ (6) + 11 = 17bite
Seeing Crang in serious straights Splurg moves up to tend to him with his now glowing hands. cure serious wounds now out of 4th level spells 3d8 + 7 ⇒ (6, 2, 3) + 7 = 18healing to Crang ![]()
M Goblin Druid 7
![]() The Devil's hooves have no issue finding their targets as both Rhino's stagger under the blows. Rhino 1 45/52 Rhino 2 39/52 Luckily they both recover and attack again 1d20 + 12 ⇒ (5) + 12 = 17 gore #1
1d20 + 12 ⇒ (2) + 12 = 14 gore #2
Spots 1d20 + 7 ⇒ (3) + 7 = 10Will
not sure what that is doing so giving his attacks just in case 1d20 + 11 ⇒ (4) + 11 = 15bite
Splrug concerned about his own well being heals himself cure light
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M Goblin Druid 7
![]() 1d20 + 11 ⇒ (3) + 11 = 14 bite opp
Spots attempts to savage the horsydog as it gets up. 1d20 + 10 ⇒ (18) + 10 = 28Ref Spots
1d20 + 5 ⇒ (2) + 5 = 7Ref Splurg
Spots nimbly avoids the fire but Splurg staggers as he takes the full brundt of the attack 30/61 hps -4 to attk/saves/skill checks Spots goes back to attacking the Demon 1d20 + 11 ⇒ (2) + 11 = 13 bite
1d20 + 11 ⇒ (20) + 11 = 31 claw
1d20 + 11 ⇒ (2) + 11 = 13 claw
As Splurg's storm continues above the area he tries a different tact summoning some help Summon Nature's Ally IV + feat that adds an additional summoned creature 2 Rhinoceri materlize out of the ground and make an immediate charge at the horseman "I bringz my own weird horseys to the fight huh?" since crang and spots are both attacking only charging with one doing a normal attack on the other NonCharging Rhino
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M Goblin Druid 7
![]() 1d20 + 5 ⇒ (8) + 5 = 13 init
1d20 + 11 ⇒ (10) + 11 = 21bite
Splurg calls a bolt of lightning down on the dog demon 3d6 ⇒ (2, 4, 1) = 7 ref DC 17 for half subject to SR ![]()
M Goblin Druid 7
![]() Spots is enjoying his game and continues to batter the little mouse... err halfling
1d20 + 9 ⇒ (1) + 9 = 10claw
1d20 + 9 ⇒ (19) + 9 = 28claw
Splurg seeing his grassy opportunity casts Entangle aiming to capture the Knight and the Wizard. 40' radius circle lasts 7 min to entangle DC 15 Ref Save ![]()
M Goblin Druid 7
![]() 1d20 + 5 ⇒ (13) + 5 = 18Init Splurg smiles evily as he points the rod of wonder at the wizard and presses the button. "I wonder what this will do"
oh how I hope their is grass.... Grass grows in 160-square-ft. area before the rod, or grass existing there grows to 10 times normal size. Spoiler:
ahh the bad pun... but I do wonder where everyone else is at... Spots continues his halfling assault. no bonus to hit added for if halfling prone
1d20 + 9 ⇒ (11) + 9 = 20claw
1d20 + 9 ⇒ (7) + 9 = 16claw
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M Goblin Druid 7
![]() sorry was out of town Splurg sends Spots off to help Crang and casts chill metal on the Knight in chainmail. assuming I'm within 40 ft of him... hoping that causes the dragon to drop him :P Spots attack on whomever Crang attacks
1d20 + 9 ⇒ (16) + 9 = 25 CM attack Spoiler: Round Metal Temperature Damage
1 Cold None 2 Icy 1d4 points 3–5 Freezing 2d4 points 6 Icy 1d4 points 7 Cold None The armor/weapons of the knight gets a will save DC 16 each piece gets seperate saves affects up to 175 lbs of metal ![]()
M Goblin Druid 7
![]() Splurg takes the eye abscent mindidly and swallows it. "But wich wayz to go..." Splrug ponders it for a minute... "Me sword be gone me figurehead be gone... which wayz figurehead go.." With sudden inspiration Unfortunatley the reasoning powers of the Goblin only goes so far Splurg points towards the front of the ship "Figurehead always go dataway!! To the sails!" ![]()
M Goblin Druid 7
![]() I have a sling, leather armor, and a rod of wonder, and 2 cure light wound wants (28 charges between them) What the group has -Potion = Cure Moderate Wounds potion
What I'm looking for item wise:
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