Orc Seeker

Speaks Softly's page

34 posts. Organized Play character for Hawthwile.


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Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

All good here! Thanks Cmlobue!

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly bows and softly explains that they are Pathfinders here to deliver this gift from the Society in hopes of improving relations with the great and powerful Valashinaz.

I think that was our mission? XD

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly ponders the dwarf in front of him for a moment…

Esoteric Lore vs Yellow Lvl DC: 1d20 + 10 ⇒ (2) + 10 = 12 Well, at least it would only be a crit fail if Yellow is lvl 6+. XD

…and decides that the subterranean fellow would be most disturbed by the feather necklace that he loops over the left point of his trident. He gives the weapon a twirl and the dwarf a meaningful look…

Intimidate, Prowess to Demoralize vs Yellow Will DC: 1d20 + 11 + 1 ⇒ (4) + 11 + 1 = 16

…before jabbing.

Trident vs Yellow: 1d20 + 10 ⇒ (9) + 10 = 19
Piercing damage: 2d8 + 3 + 4 ⇒ (7, 5) + 3 + 4 = 19 (plus Weakness 4)

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly doesn’t anything as he follows Sindrailla into the vault, but the way he casually leans on his trident says a lot for him.

Intimidate, Intimidating Prowess to Demoralize vs Green Will DC: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22

Stride [A], Interact to draw weapon [A], and Demoralize vs Green [A].

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly rubs Big Stick’s back to help calm the elk, who seems agitated by the noise and movement of the paper flier.

Follow, but we can be at the rear.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly recalls the lessons of his mentor - to respond positively when someone you are trying to recruit or otherwise influence reaches out, and to never turn down free food.

Fortitude vs DC 17: 1d20 + 10 ⇒ (19) + 10 = 29

The day’s work has given the orc quite the appetite, but he does take a moment to appreciate the taste and belch heartily to show his gratitude to the chef.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly is calm and quiet in his request, stating that the jug was given by mistake and that by cooperating and returning it, the goblins would be building relations with the the kobolds - aka future customers - but also the dragon herself. And they need not leave all these benefits to the future, because Purepurin has another bottle for them to use for marinating!

Diplomacy to Request: 1d20 + 8 ⇒ (16) + 8 = 24

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly kneels down outside the cavern entrance and looks for tracks to follow.

+7 here as well, so happy to lead or Aid.

Survival: 1d20 + 7 ⇒ (6) + 7 = 13

Or neither. XD

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Athletics: 1d20 + 9 ⇒ (19) + 9 = 28

Speaks Softly climbed the wall of Hillcross once or twice in his youth - this should be no different.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly hesitates, not wanting to risk bringing the pile back down again.

Untrained in either skill unfortunately, and at this tier that’s starting to get more likely to mean a crit fail than a success. So unless Speaks Softly has to roll, he’ll wait to tackle the next challenge instead.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly takes a deep breath and tries again.

Survival: 1d20 + 7 ⇒ (16) + 7 = 23

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly takes a deep breath and imagines himself back on the tundra, crossing a frozen river of slippery ice.

Survival: 1d20 + 7 ⇒ (3) + 7 = 10

Lol, one good roll and we're back to single digits. XD

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Survival: 1d20 + 7 ⇒ (19) + 7 = 26

Speaks Softly has to crouch down low to the ground to get the tracks to be the right size, but once he does so the process starts coming back to him.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly is used to tracking much larger animals through much larger wilderness, but he tries his best.

Survival: 1d20 + 7 ⇒ (3) + 7 = 10

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Performance: 1d20 + 8 ⇒ (4) + 8 = 12

Speaks Softly does his best, but there are an awful lot of rats to entertain and he only has one drum.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly takes the books out of his pack and silently hands them to Purepurin.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Fortitude vs DC 17: 1d20 + 10 ⇒ (16) + 10 = 26

Since White is now the target of Exploit Vulnerability, Speaks Softly can use his Ring Bell reaction when it makes that first Strike against Sindrallia - DC 18 Will save to avoid becoming Clumsy 1 (Clumsy 2 on crit fail) until the end of Speaks Softly’s turn.

Speaks Softly blinks a few times, assessing the situation. He clicks his tongue and points back at the hallway, letting Big Stick know it is time to withdraw. He then moves next to his target and tries to skewer it.

Trident vs White or Red: 1d20 + 10 ⇒ (3) + 10 = 13
Piercing damage: 2d8 + 3 + 4 ⇒ (3, 6) + 3 + 4 = 16 (If White, Weakness 4+)

Command Big Stick [A], Stride [A], Strike [A].

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Nice work! Let’s redirect to White - Speaks Softly will need to change to a thrown attack instead, which results in only a 16 to hit.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly nods affirmatively and points his trident at the beetle before him. A click of his tongue lets Big Stick know to move into a flanking position. While he waits, Speaks Softly considers the insect.

Esoteric Lore to Exploit Vulnerability vs Black Level DC: 1d20 + 10 ⇒ (20) + 10 = 30 (lol)

A feather from a giant bird seems the most appropriate against a giant beetle. The warrior skewers it on the left point of his weapon and jabs!

Trident vs Black AC: 1d20 + 10 ⇒ (8) + 10 = 18
Piercing damage: 2d8 + 3 + 4 ⇒ (3, 2) + 3 + 4 = 12 Weakness 4 or higher if applicable

Command an Animal [A], Exploit Vulnerability vs Black [A], Strike [A]. Ring Bell as reaction if Black Strikes or Casts a Spell.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

@Sindrailla, Interact has been updated to include swapping one held item for another - meaning you could combine those first two actions into one!

Speaks Softly takes a moment to study the bat, observing its odd behavior and considering what might have caused it.

Esoteric Lore to Exploit Vulnerability vs Green Level DC: 1d20 + 10 ⇒ (5) + 10 = 15 (That only meets the DC for a lvl 1 creature, so I’m going to assume it’s a failure)

Deciding that the bat’s sensitive ears would not appreciate loud noises, he swiftly slips a bell over the middle spike of his trident before brandishing it wordlessly towards the airborne animal.

Intimidate to Demoralize vs Green Will DC: 1d20 + 11 ⇒ (19) + 11 = 30 (Intimidating Glare, possible +1 from Intimidating Prowess?)

Finally, he hurls the weapon skyward!

Trident vs Green: 1d20 + 8 ⇒ (8) + 8 = 16
Piercing damage: 2d8 + 3 + 4 ⇒ (2, 7) + 3 + 4 = 16 (Weakness 4 from Personal Antithesis)

Exploit Vulnerability [A], Demoralize [A], and Strike [A].

Also! If Green attacks or casts a spell, Speaks Softly will (finally) remember to use his Ring Bell reaction. Granted, he uses a drum, but still works. XD

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly nods in agreement and clicks his tongue to encourage Big Stick to keep pace.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Reflex vs DC 16: 1d20 + 9 ⇒ (17) + 9 = 26

Speaks Softly circles the shelled rodent and whistles for Big Stick. When his anger led companion arrives, he swings at the flanked rat.

Trident vs Pink: 1d20 + 10 ⇒ (6) + 10 = 16
Piercing damage: 2d8 + 3 + 4 ⇒ (7, 8) + 3 + 4 = 22 (Personal Antithesis - Weakness 4)

Stride [A], Command Big Stick [A] (posting in separate alias), and Strike [A].

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Reflex vs DC 16: 1d20 + 9 ⇒ (10) + 9 = 19

Speaks Softly steps back, cushioning the hardest knobs of the rat's shell.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly says nothing, but walks quickly into the room and studies the overly-aggressive rodent before him.

Esoteric Lore vs Pink Level DC to Exploit Vulnerability: 1d20 + 10 ⇒ (15) + 10 = 25 (Exploit Vulnerability)

Satisfied with his conclusions, he pulls out a small tuft of fur from a sabertooth tiger and skewers it on his trident before hurling the weapon at the mouse.

Returning Trident vs Pink: 1d20 + 8 ⇒ (3) + 8 = 11
Piercing damage: 2d8 + 3 + 4 ⇒ (7, 3) + 3 + 4 = 17 (Weakness 4 or higher)

Stride [A], Exploit Vulnerability vs Pink [A], Strike vs Pink [A].

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly nods appreciatively as Bechamel tends to his wounds. "A moment," he asks, ducking outside to retrieve his woolly companion before returning. He gestures the other Pathfinders back out into the hallway, to the door near what seems to be the center of the complex. "This one next?"

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Thanks for the bot GM! One of our cats had to go to the hospital last week and I was... distracted. XD

Reflex vs DC 16: 1d20 + 9 ⇒ (4) + 9 = 13 (-4)
Reflex vs DC 18: 1d20 + 9 ⇒ (16) + 9 = 25 (-2)
Reflex vs DC 18: 1d20 + 9 ⇒ (16) + 9 = 25 (-1)

Speaks Softly steps back and studies the rats for a moment before jabbing with his trident.

Esoteric Lore to Exploit Vulnerability vs Swarm Level DC: 1d20 + 10 ⇒ (7) + 10 = 17 (Standard DCs)

If the Exploit Vulnerability is successful, Speaks Softly will use Mortal Weakness. If there are no weaknesses greater than 4, Speaks Softly will use Personal Antithesis instead to give the swarm Weakness 4 to his attacks.

Trident vs Swarm: 1d20 + 10 ⇒ (11) + 10 = 21
Piercing damage: 2d8 + 3 + 4 ⇒ (4, 6) + 3 + 4 = 17 (plus Weakness ?? from Exploit Vulnerability)

Step [A], Exploit Vulnerability vs Swarm [A], and Strike [A].

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Reflex vs DC 16: 1d20 + 9 ⇒ (8) + 9 = 17
Nature vs DC 19: 1d20 + 7 ⇒ (3) + 7 = 10

Speaks Softly doesn’t say anything as the pile of metal coins collapses on him. Carefully he tests his balance, then pushes the blunt end of his spear towards the pile where he last saw Axel. Something tickles his mind about the paper creature’s behavior, but his colleague’s safety comes first. “Grab this.”

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly shrugs and walks to the door. He knocks a few times, waits for a response, then tries to open the door. “Pathfinder Society here - I believe we were expected?”

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

“Can we just walk around them?” Speaks Softly asks softly. “We do not want to be late for our meeting, nor damage property unnecessarily.”

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly also samples the food, but uses the opportunity to ask if any of the goblins might be interested in joining the Broken Tusk following before losing his voice in a fit of coughing and wheezing from the sauce.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

My apologies for any confusion regarding Big Stick - they were originally a triceratops, but they changed to a giant elk before actually being created and I didn't update that part of the sheet until just now. And also didn't catch it in the initial post due to sleep deprivation. XD

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Speaks Softly dismounts from Big Stick and wordlessly coaxes the giant elk into position to help push the goblin's cart back upright.

Speaks Softly Athletics to Aid vs DC 15: 1d20 + 9 ⇒ (8) + 9 = 17
Big Stick Athletics, Aid: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

Secret Society check:
Society: 1d20 + 6 ⇒ (6) + 6 = 12

"What does the Society hope to gain here?" Speaks Softly asks. One thumb idly taps against the side of a small drum hanging on a strap across his shoulder, making a sound like water dripping into a wooden basin.

Verdant Wheel

HP 52 | AC 21 | F +10 R +9 W +9 | Perc +9, Darkvision | Speed 25 ft | Hero Points: 1 | Active Conditions: None

A half-orc in furs doesn't seem to mind the rain as he makes sure his new triceratops companion is safe and warm in the Society's stables. He doesn't say much to the stablehands as they check the pair in, other than "Speaks Softly" with a hand on his heart and "Big Stick" with the hand moving to the dinosaur beside him.