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20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() No problem. next time we game I'll show you. :) I have already reported it, and I posted the link in the Gameplay thread. I also PMd everyone (except the DM, sorry) a link in case they didn't notice it here. You can find the game under your characters sessions tab, and it should show as Event number 21,000. I just thought it was cool that I got that number and report all my games under it now :) Are we continuing onwards? ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() No worries. Done and Done. HERE is a link to the Chronicles. Please let me know if I need to change anything. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Paired Opportunists:
You know how to make an enemy pay for lax defenses. Benefit: Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action. Though, what I meant to say was that I pull out my Green Ranger dagger-flute/horn and call by mount, Lady, who charges onto the ship and squashes all foes. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Just a Head's Up. I'm moving, and had internet cut off today. New house will have it, supposedly, tomorrow, but I might just have my phone's internet today, tomorrow, and possibly the day after that. At this point in the game though, it might be better to just call it, (as if we ran out of time) and move on to part 2 with whoever is left. It's full credit unless we failed some part of it, and we could jump in with part 2 as a GameDay event. Thoughts? ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Init: 1d20 + 1 ⇒ (19) + 1 = 20 -Posted with Wayfinder ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Get the picture you want. You need to actually log into Google to upload, s make sure you are logged in. Then go to Insert -> Image -> and select the file(s) you need. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Just wanted to let everyone know that at this point, I am going to be heading out any time. It is very likely that I will not be able to post at all after tomorrow or so, for up to a week. So just forewarning. I should be able to tell before I leave, but in case I can't, within the next 40ish hours (from this post), I might be with no internet. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() I mean we still need to actually pick an option. Just saying "I like both" doesnt really help. :) Let me suggest we all pick one:
I say #2. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() I don't mind taking the hits, but I also do not mind letting others lead if they want. :) Might I suggest: 1.) Soth (not stealthing at all)
With 1 & 2 being interchangeable, as well as 3 & 4 with each other, and 5 & 6 also with each other. Alternatively, we could do the opposite, and allow #5 and #6 to try to stealth down first, followed by 3 & 4 n the middle with some arcane cans of WA coming online, and 1 & 2 sticking back to allow the others to try to sneak in and position first. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() So, what your saying is I do not finf a Ring of Three Wishes. . . -Posted with Wayfinder ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() "Let us get these people back to the safety of the Lodge so they might rest and heal up a bit, then I suggest we ask around about this ship. Im certain a few coin will aid." -Posted with Wayfinder ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Sorry, no lunch break today, and I wasn't even supposed to work. I shifted Makarn a bit and drew a scribble for the above action. <No Spellcraft> Soth-Loren, not sure why suddenly things have turned to a fight, advances into the "inn" and draws his Greatsword, then Readies it if anyone comes at him. Move= move and draw weapon, Standard = Ready to attack if attacked. Walking into the room like he has some sort of official authority, he looks about and then says loudly, "We art looking for a fellow Pathfinder, a gentlemen named Cestis. Is he here? Also another, one called Kafar." ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Another little trick I use is to copy it all down inside of a spoiler, and post that inside the Campaign Info. Just leave out the last "]" on the everyone's roll, and you can copy/paste it in when needed, and just add those "]" at the end, and good to go. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() "The sign indicates that the building is an inn, or at least appears to be. We could send in someone looking for a room, while the others wait without, ready of course. This might allow us to get a bit of recon on the area." Perception: 1d20 + 6 ⇒ (13) + 6 = 19 Are there people coming in and out, or others nearby standing around? Lookouts or witnesses. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Before approaching, I'll turn to our guide. "You are certain this is the place?" Dismounting, I'll secure my trusty steed, "Fair Lady" somewhere safe, draw a wand, and cast Shield and Guidance on myself (just before entering, unless something else happens first). ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() you will need to remember and type it in. You will type in the codes (or hotkey it from Wayfinder)
[*dice=Crit Threat]1d20+5[/*dice]
which will then look like this (if you remove those *)
Crit Threat: 1d20 + 5 ⇒ (16) + 5 = 21
From Wayfinder: Its a bit different. You will hit the Dice button, and a another text window will appear. Type in the name of the roll and enter, then another will show up. Press the dice button that shows up (d20). If you push it twice, it will make it 2d20, and add a new dice each time. You can also mix it up a bit, so if you wanted to roll your damage and sneak attack together, hit d4, then hit d6, and t would enter 1d4 + 1d6. Then hit the little + sign on the side to add in your modifier (again, hit it multiple times to add/subtract 1 as needed. Once you have all that in, just enter it, and the dice code will appear, and post as normal. Because you can not really preview before hand, you will need to do a second post for the Crit confirm rerolls, and just remember the second Damage, you will need to add your extra +2 from the trait. ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() Makarn Zelkor wrote: Makarn strokes his beard in thought, begrudging his advice to the group at large. "Wide scale kidnapping typically suggests slavery. Targeting specific groups speaks to a well-defined application. Kidnapping for slaves was my belief as well. Shane Teldan wrote: "Hey kid. he said smiling. "You look more nervous than a goat round a gaggle of dwarves, there something you need to tell us?" "Let us not bait the boy, friend. How would you feel should the circumstances be reversed, and it where you being held by the Aspis Consortium? I have heard tales from friends near Bloodcove that where taken for a month, tortured, and then released, and never really recovered, body or mind. But, we have the opportunity, both the Society and young Nefti here, to see that the Pathfinder Society is is not the Aspis Consortium." Turning more to Nefti now, "You will not find that we backstab each other for advantage or gain, here, young Nefti. Pathfinders watch each other's back, no matter how we feel about the person. For now, you are with us, and that means we all will also have your back. You have a chance to walk a different path now, to leave behind the Aspis Consortium, and a walk that will likely end with your murder or slavery to a master much more cruel and cunning. But you do not have to walk that path. You have a choice, and hopefully, once this is all done, and you have seen both sides, hopefully you will be ready to make it." ![]()
20/20, AC:20, T: 11, FF: 19, CMD: 16, Fort +7, Refl +3, Will +5, Init: +1, Perc: +0, LG Human Male Paladin 2, Longsword +6 1d8+7 (19/x2)
![]() No, I can channel, and also have a Wand of CLW (in my Right hand Writ Sheath & Weapon Cord if anyone needs it and I'm down). You could probably do without it at all, honestly, if you want more offense, but that's up to you.
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