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What books would you like to see for Pathfinder 2E?
Anything with undead, horror, ghosts, zombies, etc. You can’t have enough of these adventures!
I’m also hoping for a book based on dragons since the new adventure path is about a dragon cult and this would fit into the classic DnD trope. Dragon archetypes, magic, runes or tattoos, items, spells, and monsters would be cool.
It might be a bit early for this subject since the first adventure path for 2E isn't out yet, but it was on my mind all night. My hope for 2E is we get more horror adventures on the same level of scary as
Thoughts?
I think there is a problem with my order. Before I hit submit order it said it was going to be $316 but after submitting the price is much higher. Also it said the items were moved to the side cart even though I wanted it shipped together as soon as possible and I saw a duplicate Adventure card game collection when I only wanted one of each.
Let me start off by saying I am very excited for Pathfinder 2nd edition. Pathfinder has some of the best story settings and module adventures in the handfuls of the different game systems that I've played. Runelords in particular has excellent writing and encounters, and I find myself just reading it and getting so immersed. When it comes to the 3.5 variant it uses, it is a good system, although it has many issues that slow things down and can make the game un-fun. A lot of the issues they've adressed already in blog posts for PF2E (things like caster supremacy). I haven't played Pathfinder in awhile but I am hopeful I will return for the new playtests and fall in love with it! That being said, one very important thing that I haven't seen them address so far is
Making a new character for PF1E can be extremely daunting, especially when introducing a new player. There are way too many feats (How many are there now??) that are just outright broken or completely useless. Picking out the good stuff is difficult and takes too much time. I have to find a guide online to find the best options for feats, archetypes, traits, and classes. Pathfinder's main focus is about tactical combat. Making a powerful character is important so that I'm useful to the group. If not someone else will outshine my character by a longshot. My hope for Pathfinder 2nd edition is that feats/options will be fixed and balanced in a way that every character can shine equally in combat. I love Pathfinder and I want it to succeed. So how will feats (and character options) be fixed?
Hello again!
-Dungeon Crawl Classics #79: Frozen in Time (DCC)
I already received my paid print copy of Adventure Quarterly #1 from Paizo so I do not need another.
I have a friend of a friend who was saying you can't bring ranger pets or druid pets into towns/cities. This was making my friend (who wants to play a ranger) have second thoughts about playing the ranger class. I've read through the core rulebook and I'm not seeing this anywhere. Does the book say this? and where?
I'm looking to learn more lore about the Pathfinders and their society/guilds, as I'm wanting to add a pathfinder chronicler to my game. Is there a particular book that has more info than the other? Should I buy; 1. Pathfinder Campaign Setting: Pathfinder Society Field Guide or 2. Pathfinder Chronicles: Seekers of Secrets - A Guide to the Pathfinder Society or both? Or should I wait till the Pathfinder Player Companion: Pathfinder Society Primer (PFRPG) comes out?
Hello everyone!
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