Cleric of Pharasma

Sister Zephra's page

392 posts. Alias of eriktd.


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Have fun!


Good luck, everyone!


I decided to give Zephra the Family Ties drawback, to represent her relationship with her half-sister Kendra Lorrimor. Since that trait automatically turns into the Doubt drawback as soon as it isn't applicable any more, I hope that's acceptable!


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Glad to hear it, Shadow_Fox!


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra attacks the wide variety of enemies she has adjacent to her.

(She will attack cyan if it is still standing after Gaelan's attack, with +4 to hit from Outflank, then move on to yellow and then magenta.)

Attack with dagger (primary), banner, IC, DJ, WW: 1d20 + 20 + 2 + 3 + 6 + 4 ⇒ (11) + 20 + 2 + 3 + 6 + 4 = 46 (+1 if they are undead)
Slashing/magic damage (primary), banner, IC, DJ, WW: 1d10 + 13 + 2 + 3 + 6 + 4 ⇒ (6) + 13 + 2 + 3 + 6 + 4 = 34

Attack with dagger (secondary), banner, IC, DJ, WW: 1d20 + 19 + 2 + 3 + 6 + 4 ⇒ (7) + 19 + 2 + 3 + 6 + 4 = 41 (+1 if they are undead)
Slashing/magic damage (secondary), banner, IC, DJ, WW: 1d10 + 12 + 2 + 3 + 6 + 4 ⇒ (8) + 12 + 2 + 3 + 6 + 4 = 35

Attack with dagger (primary), banner, IC, DJ, WW: 1d20 + 15 + 2 + 3 + 6 + 4 ⇒ (20) + 15 + 2 + 3 + 6 + 4 = 50 (+1 if they are undead)
Slashing/magic damage (primary), banner, IC, DJ, WW: 1d10 + 13 + 2 + 3 + 6 + 4 ⇒ (4) + 13 + 2 + 3 + 6 + 4 = 32

Attack with dagger (secondary), banner, IC, DJ, WW: 1d20 + 14 + 2 + 3 + 6 + 4 ⇒ (15) + 14 + 2 + 3 + 6 + 4 = 44 (+1 if they are undead)
Slashing/magic damage (secondary), banner, IC, DJ, WW: 1d10 + 12 + 2 + 3 + 6 + 4 ⇒ (6) + 12 + 2 + 3 + 6 + 4 = 33

Critical confirm: 1d20 + 19 + 2 + 3 + 6 + 4 ⇒ (10) + 19 + 2 + 3 + 6 + 4 = 44 (+1 if they are undead)
Slashing/magic damage (secondary), banner, IC, DJ, WW: 1d10 + 12 + 2 + 3 + 6 + 4 ⇒ (5) + 12 + 2 + 3 + 6 + 4 = 32


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m
Whispering Tyrant wrote:
Sister, unless I missed something, you activated that buff before the mummy fight and it lasts 12 minutes. You have spent more than 12 minutes since the mummies, the giant, the cathedral main fight, the search of the cathedral, the hallway spectre fight, and the room with the grate. According your bar, you have 10 mins left so you believe you did all of that in 2 mins. I do not understand.

How long has it been? I cast invisibility purge before that, and you said that it was still active-- that was before we went through the portal. I have been reducing the durations of all my buffs by 1m each time we moved to a new scene, and it looks like I thought that was 8m ago.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra has DR 10/- from deadly juggernaut. How much of that damage was from a single attack?


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra uses her Divine Interference feat on the first hit, the Yellow Monk’s 20. She sacrifices one of her 1st level spells as an immediate action to make the monk reroll the attack with a -1 penalty.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sheesh, three 20s on to-hit rolls??


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Oh shoot, I was waiting to see what Zed would do so as to not get in his way, but I see now that he hasn't been activated yet. Mea culpa! Sorry!

Zephra follows quickly behind Gaelan, and seeing that they have surprised the cultists, she moves to an exposed position where she can flank them and also draw their attacks, while preventing them from safely casting spells.

She enhances her armor as a swift action, then moves to the center square-- she believes this shouldn't provoke opportunity attacks as they haven't acted yet. Then she attacks the enemy she is flanking, taking care not to expose herself recklessly.

+2 dagger, DJ, WW, flanking, fighting defensively: 1d20 + 22 + 6 + 4 + 4 - 4 ⇒ (10) + 22 + 6 + 4 + 4 - 4 = 42 +1 if undead
slashing/magic damage, DJ, WW: 1d10 + 13 + 6 + 4 ⇒ (10) + 13 + 6 + 4 = 33

If this hits, she will activate her conductive dagger to use her Knowledge blessing, which costs two uses and informs her about the cultist as if she had made a monster lore roll of 31. ETA: I deducted her blessings from her sheet, and decremented all of her spell durations by 1m.

Her AC is 41 (26 touch) for this round (27+2 dodge[fighting defensively]+6 natural[ironskin]+2 sacred[sacred armor]+4 deflection[shield of faith])

ETA: Forgot Reflex save!
Reflex save, LP: 1d20 + 12 + 4 ⇒ (6) + 12 + 4 = 22


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra nods hesitantly. "At school they always said not to leave enemies behind you. But I don't know if that means enemies below you too. I guess if we come back after we finish checking up here, we aren't leaving them?"


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra has death ward still up, so she wouldn't get any negative levels, right?

Also, does her damage reduction from deadly juggernaut apply to their negative energy attack? I was thinking probably not since it is energy rather than weapon damage, but negative energy is often in a weird place between energy damage and other damage so I thought I'd check. :) ETA: Oh! Death ward says she's immune to all negative energy effects. Does that include the damage from their touch?

Zephra sighs. "It is unfortunate that the spectrey things harmed you so badly, Dame Solaris. I'm sorry but I don't see any way that we can stop, though. I think we have to press on and hope that we'll be able to rest and recover soon."


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Rather than wait 6 minutes when we have minutes per level buffs up, Zephra would instead want to use up our wands of CLW, if that's all right? Ten applications of the wand should get Aja back up to full in only a minute.

Zephra's touch AC is 26 I think? 10 base +8 DEX, +4 deflection from shield of faith and +4 sacred from Lastwall Phalanx.

No longer staggered, Zephra stabs at the spectres that are within reach, trying to shield Gaelan's body from their ghostly attacks.

Primary dagger attack, deadly juggernaut, WW, undead: 1d20 + 20 + 6 + 4 + 1 ⇒ (12) + 20 + 6 + 4 + 1 = 43
Primary dagger magic piercing damage, deadly juggernaut, WW, TtSW: 1d10 + 13 + 6 + 4 ⇒ (7) + 13 + 6 + 4 = 30

Secondary dagger attack, deadly juggernaut, WW, undead: 1d20 + 19 + 6 + 4 + 1 ⇒ (15) + 19 + 6 + 4 + 1 = 45
Secondary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 12 + 6 + 4 ⇒ (7) + 12 + 6 + 4 = 29 (Should be halved vs incorporeals.)

Primary dagger attack, deadly juggernaut, WW, undead: 1d20 + 15 + 6 + 4 + 1 ⇒ (3) + 15 + 6 + 4 + 1 = 29
Primary dagger magic piercing damage, deadly juggernaut, WW, TtSW: 1d10 + 13 + 6 + 4 ⇒ (5) + 13 + 6 + 4 = 28

Secondary dagger attack, deadly juggernaut, WW, undead: 1d20 + 14 + 6 + 4 + 1 ⇒ (12) + 14 + 6 + 4 + 1 = 37
Secondary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 12 + 6 + 4 ⇒ (1) + 12 + 6 + 4 = 23 (Should be halved vs incorporeals.)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Goodness, I'm forgetting lots of things today. The dice seem to be on your side in remembering that she's staggered! And somehow I missed that Zed made her dagger ghost touchy.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra strikes with her daggers, stabbing the incorporeal creatures and trusting on her magic to damage them.

Primary dagger attack, deadly juggernaut, WW, undead: 1d20 + 20 + 6 + 4 + 1 ⇒ (7) + 20 + 6 + 4 + 1 = 38
Primary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 13 + 6 + 4 ⇒ (1) + 13 + 6 + 4 = 24

Secondary dagger attack, deadly juggernaut, WW, undead: 1d20 + 19 + 6 + 4 + 1 ⇒ (2) + 19 + 6 + 4 + 1 = 32
Secondary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 12 + 6 + 4 ⇒ (9) + 12 + 6 + 4 = 31

Primary dagger attack, deadly juggernaut, WW, undead: 1d20 + 15 + 6 + 4 + 1 ⇒ (1) + 15 + 6 + 4 + 1 = 27
Primary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 13 + 6 + 4 ⇒ (9) + 13 + 6 + 4 = 32

Secondary dagger attack, deadly juggernaut, WW, undead: 1d20 + 14 + 6 + 4 + 1 ⇒ (1) + 14 + 6 + 4 + 1 = 26
Secondary dagger magic piercing damage, deadly juggernaut, WW: 1d10 + 12 + 6 + 4 ⇒ (2) + 12 + 6 + 4 = 24

Any damage is halved for incorporeal enemies, right?

ETA: Seriously? A 2 and two 1s?? The dice roller has it in for me! At least they weren't on my saves.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Fort save, protection from evil, Lastwall Phalanx: 1d20 + 10 + 2 + 4 ⇒ (10) + 10 + 2 + 4 = 26


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra does her best to stay beside her teammates to gain and grant the most benefits, but she is unsure where to go and follows rather than leads.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Seconded!

"Dame Solanis's magical tactics probably help us more than it hurts us to stay clumped together," she says flippantly. "I wish we could remove the unholy magic on this temple, but it is probably beyond my powers, at least for today."


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra joins the Lastwall party! comes over to help Aja as well.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra stares dully forward while they recover. At Sola's question, she looks over. "I think there are probably more enemies. We should use wands to heal ourselves before we go looking for them, to stay ready for more battle."

Drawn out of her reverie for the Lady of Graves, Zephra takes her own advice. I'm not sure who has a wand of CLW, but I'll roll it and note how many charges she used. She has protection from evil but I think the communal spell is still active.

CLW, wand, 1 charge: 1d8 + 1 ⇒ (2) + 1 = 3
CLW, wand, 1 charge: 1d8 + 1 ⇒ (7) + 1 = 8

2 charges total.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Fort save DC 17, Lastwall Phalanx, protection from evil: 1d20 + 10 + 2 + 2 ⇒ (6) + 10 + 2 + 2 = 20
Fort save DC 17, Lastwall Phalanx, protection from evil: 1d20 + 10 + 2 + 2 ⇒ (14) + 10 + 2 + 2 = 28


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Great narration!


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Fort save DC 22 vs fatigue, protection from evil, Lastwall Phalanx: 1d20 + 10 + 2 + 2 ⇒ (20) + 10 + 2 + 2 = 34

Zephra murmurs another prayer to Pharasma, ignoring the ghoul's claws, and unleashes another volley of her daggers, first at the nearest ghoul and then on the ghoul flanking Zed after taking a quick step.

Casts false life on herself, provoking an attack of opportunity from the ghoul, and then full attacking with a five-foot step between targets.

false life hp: 1d10 + 10 ⇒ (9) + 10 = 19

+2 dagger attack (primary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (2) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 39
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (9) + 13 + 4 + 2 + 3 + 4 = 35

+1 dagger attack (secondary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 21 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (3) + 21 + 4 + 2 + 1 + 3 + 1 + 4 = 39
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 12 + 4 + 2 + 3 + 4 ⇒ (3) + 12 + 4 + 2 + 3 + 4 = 28

+2 dagger attack (primary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 17 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (6) + 17 + 4 + 2 + 1 + 3 + 1 + 4 = 38
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (1) + 13 + 4 + 2 + 3 + 4 = 27

+1 dagger attack (secondary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 16 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (15) + 16 + 4 + 2 + 1 + 3 + 1 + 4 = 46
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 12 + 4 + 2 + 3 + 4 ⇒ (10) + 12 + 4 + 2 + 3 + 4 = 35

+2 dagger attack (haste), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (13) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 50
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (9) + 13 + 4 + 2 + 3 + 4 = 35


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Oh shoot, I forgot to include Lastwall Phalanx in my saving throws. That +2 would keep her from failing.

Also, you might want to note in your running total of damage that Zephra had had 15 temp hp from false life when we started, which reduced the damage she's taken so far.

Does the greasy darkness affect neutral characters as powerfully as it affects good characters? If so, Zephra might be exempt because she isn't good. (She can't be, because she must strive to be the same alignment as her goddess.)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Fort save DC 17, protection from evil: 1d20 + 10 + 2 ⇒ (13) + 10 + 2 = 25
Fort save DC 17, protection from evil: 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Fort save DC 17, protection from evil: 1d20 + 10 + 2 ⇒ (20) + 10 + 2 = 32
She gets a +4 morale bonus on these if they are magical death effects from death ward.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

I've been keeping my status line up-to-date, using the format of [normal AC]+[buffs], and I use asterisks to indicate variables that are not always active. I think it is actually 40: 10 base, +9 armor, +8 Dex, +1 untyped (haste), +6 natural armor (ironskin), +4 deflection (shield of faith), +2 sacred (Lastwall Phalanx). I will change this value not to include Lastwall Phalanx by default, but with an asterisk to show that it is probably higher. Also, Zephra's going to activate her sacred armor bonus, which will increase her enhancement bonus.

Zephra whirls her daggers in a protective zigzag about her as she mutters prayers to Pharasma and denounces the Whispering Way under her breath.

Swift action activate sacred armor, increasing her armor enhancement bonus by 1 for 1m. She does a full attack starting with the injured ghoul to the east of Gaelran and then focusing on the one flanking Zed if she drops it.

+2 dagger attack (primary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (14) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 51
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (4) + 13 + 4 + 2 + 3 + 4 = 30

+1 dagger attack (secondary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 21 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (10) + 21 + 4 + 2 + 1 + 3 + 1 + 4 = 46
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 12 + 4 + 2 + 3 + 4 ⇒ (3) + 12 + 4 + 2 + 3 + 4 = 28

+2 dagger attack (primary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (9) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 46
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (10) + 13 + 4 + 2 + 3 + 4 = 36

+1 dagger attack (secondary), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 21 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (12) + 21 + 4 + 2 + 1 + 3 + 1 + 4 = 48
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 12 + 4 + 2 + 3 + 4 ⇒ (1) + 12 + 4 + 2 + 3 + 4 = 26

+2 dagger attack (haste), divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (10) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 47
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (8) + 13 + 4 + 2 + 3 + 4 = 34

(Her deadly juggernaut luck bonus doesn't stack with divine favor, so it doesn't boost attack or damage until it reaches +5. However, it increases for each enemy she drops with a melee attack, and this also affects her DR.)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra shrugs. "If I stay back from this malevolent force, I'd have to stay back from every malevolent force, and I'd not be able to do anything then," she says. She murmurs a quick prayer to Pharasma and moves behind Gaelan, drawing her daggers as she goes. She stabs at the ghoul that Gaelan already weakened in a smooth motion.

She casts freedom of movement as a swift action with fervor, and moves up to the square just south of Gaelan.

Dagger attack, divine favor, flagbearer, haste, inspire courage, undead, WW: 1d20 + 22 + 4 + 2 + 1 + 3 + 1 + 4 ⇒ (16) + 22 + 4 + 2 + 1 + 3 + 1 + 4 = 53
P/S/magic damage, divine favor, flagbearer, inspire courage, WW: 1d10 + 13 + 4 + 2 + 3 + 4 ⇒ (5) + 13 + 4 + 2 + 3 + 4 = 31

Fortitude save, protection from evil, Lastwall Phalanx: 1d20 + 10 + 2 + 1 ⇒ (11) + 10 + 2 + 1 = 24


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra looks to Gaelan, intending to move when he does, so that they can work in tandem.

Delaying until after Gaelan.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra remains adjacent to the others for safety, but examines the fallen giant for clues about what awaits them inside while they search the doors for traps.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra steps to her right, concentrates a moment to pray for Pharasma's favor, and throws them at the left tree. (If she kills it, she'll throw at the right tree with her remaining attacks, with an additional -6 penalty for the additional range increments.)

+5 dagger (bonus attack from haste), flagbearer, inspire courage, WW, divine favor, haste, second range increment: 1d20 + 23 + 2 + 3 + 4 + 4 + 1 - 2 ⇒ (8) + 23 + 2 + 3 + 4 + 4 + 1 - 2 = 43
+5 dagger damage, flagbearer, inspire courage, WW, divine favor: 1d10 + 16 + 2 + 3 + 4 + 4 ⇒ (2) + 16 + 2 + 3 + 4 + 4 = 31

+5 dagger (first attack), flagbearer, inspire courage, WW, divine favor, haste, second range increment: 1d20 + 23 + 2 + 3 + 4 + 4 + 1 - 2 ⇒ (4) + 23 + 2 + 3 + 4 + 4 + 1 - 2 = 39
+5 dagger damage, flagbearer, inspire courage, WW, divine favor: 1d10 + 16 + 2 + 3 + 4 + 4 ⇒ (6) + 16 + 2 + 3 + 4 + 4 = 35

+4 dagger (first attack), flagbearer, inspire courage, WW, divine favor, haste, second range increment: 1d20 + 22 + 2 + 3 + 4 + 4 + 1 - 2 ⇒ (9) + 22 + 2 + 3 + 4 + 4 + 1 - 2 = 43
+4 dagger damage, flagbearer, inspire courage, WW, divine favor: 1d10 + 15 + 2 + 3 + 4 + 4 ⇒ (3) + 15 + 2 + 3 + 4 + 4 = 31

+5 dagger (second attack), flagbearer, inspire courage, WW, divine favor, haste, second range increment: 1d20 + 18 + 2 + 3 + 4 + 4 + 1 - 2 ⇒ (3) + 18 + 2 + 3 + 4 + 4 + 1 - 2 = 33
+5 dagger damage, flagbearer, inspire courage, WW, divine favor: 1d10 + 16 + 2 + 3 + 4 + 4 ⇒ (4) + 16 + 2 + 3 + 4 + 4 = 33

+4 dagger (second attack), flagbearer, inspire courage, WW, divine favor, haste, second range increment: 1d20 + 17 + 2 + 3 + 4 + 4 + 1 - 2 ⇒ (15) + 17 + 2 + 3 + 4 + 4 + 1 - 2 = 44
+4 dagger damage, flagbearer, inspire courage, WW, divine favor: 1d10 + 15 + 2 + 3 + 4 + 4 ⇒ (10) + 15 + 2 + 3 + 4 + 4 = 38


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m
Whispering Tyrant wrote:
I can move you up but then your movement would have provoked AoO. You ok with that?

Sure thing! Bring it on, evil giant!


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

When I was moving, I counted diagonals as 15' instead of 10', otherwise I would have moved into melee as well in the hopes of keeping the Lastwall Phalanx bonuses and the protection against fear. :)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

It sounded like the giant might also be a follower of Urgathoa as well as the Whispering Way. I figure that like ranger favored enemies Zephra's bonuses shouldn't stack, but if you rule differently I thought I'd put it out there. :)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra moves 40' closer (speed enhanced by haste) and activates both her sacred armor and her sacred weapon (swift action with a point of fervor). Then she throws her dagger at the giant.

+5 dagger, second range increment: 1d20 + 25 - 4 ⇒ (6) + 25 - 4 = 27 (+4 vs followers of WW, +2 vs followers of Urgathoa)
+5 dagger damage: 1d10 + 16 ⇒ (8) + 16 = 24 (+4 vs followers of WW, +2 vs followers of Urgathoa)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra's eyes blaze with religious zeal. "I think we should push ahead!" she says with empty-headed conviction.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra actually has a much higher AC because of all of her buffs. Her base AC is 27, +6 natural armor from ironskin, +4 deflection from shield of faith, and a +4 sacred bonus from Lastwall Phalanx. That's 41 total, 26 Touch, and 33 flat-footed. Sorry I didn't calculate all that in my status line!


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra activates her sacred weapons and throws or stabs at the mummies that have clustered around her and Gaelan. She starts with the injured ones, as her deadly juggernaut spell becomes more effective the more enemies she drops.

+5 dagger bonus attack (2W), flagbearer, inspire courage, haste, WW, undead: 1d20 + 23 + 2 + 3 + 1 + 1 + 4 + 1 ⇒ (12) + 23 + 2 + 3 + 1 + 1 + 4 + 1 = 47
+5 dagger piercing/slashing/magic damage, flagbearer, inspire courage, WW: 1d10 + 16 + 2 + 3 + 4 ⇒ (6) + 16 + 2 + 3 + 4 = 31

+5 dagger attack (2W), flagbearer, inspire courage, haste, WW, undead: 1d20 + 23 + 2 + 3 + 1 + 4 + 1 ⇒ (2) + 23 + 2 + 3 + 1 + 4 + 1 = 36
+5 dagger piercing/slashing/magic damage, flagbearer, inspire courage, WW: 1d10 + 16 + 2 + 3 + 4 ⇒ (4) + 16 + 2 + 3 + 4 = 29

+4 dagger attack (2W), flagbearer, inspire courage, haste, WW, undead: 1d20 + 22 + 2 + 3 + 1 + 4 + 1 ⇒ (1) + 22 + 2 + 3 + 1 + 4 + 1 = 34
+4 dagger piercing/slashing/magic damage, flagbearer, inspire courage, WW: 1d10 + 15 + 2 + 3 + 4 ⇒ (3) + 15 + 2 + 3 + 4 = 27

2nd +5 dagger attack (2W), flagbearer, inspire courage, haste, WW, undead: 1d20 + 18 + 2 + 3 + 1 + 4 + 1 ⇒ (9) + 18 + 2 + 3 + 1 + 4 + 1 = 38
+5 dagger piercing/slashing/magic damage, flagbearer, inspire courage, WW: 1d10 + 16 + 2 + 3 + 4 ⇒ (10) + 16 + 2 + 3 + 4 = 35

2nd +4 dagger attack (2W), flagbearer, inspire courage, haste, WW, undead: 1d20 + 17 + 2 + 3 + 1 + 4 + 1 ⇒ (7) + 17 + 2 + 3 + 1 + 4 + 1 = 35
+4 dagger piercing/slashing/magic damage, flagbearer, inspire courage, WW: 1d10 + 15 + 2 + 3 + 4 ⇒ (2) + 15 + 2 + 3 + 4 = 26

At first deadly juggernaut is only a +1 luck bonus to melee attacks and damage, increasing by 1 for each enemy dropped, +6 max.

For each enemy she can melee attack with her +5 dagger, she will include her Repose minor blessing (Gentle Rest) using its conductive property. This staggers the creature for 4 rounds.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Oh shoot, we're waiting on me. Sorry!

Zephra steps forward to stand beside Gaelan in the doorway. She utters a quick prayer that surrounds her with a smokey mist that causes her to look larger and more menacing (deadly juggernaut, cast as swift with fervor).

She stands with her daggers ready, stabbing at the first mummy that comes into melee range.

Readied action:
Dagger attack, inspire courage, WW, undead: 1d20 + 20 + 3 + 4 + 1 ⇒ (1) + 20 + 3 + 4 + 1 = 29
Piercing/slashing/magic damage, inspire courage, WW: 1d10 + 13 + 3 + 4 ⇒ (6) + 13 + 3 + 4 = 26


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

"Do we know what's coming?" Zephra murmurs. (She wasn't there when Zed said it was a barbed devil, but also she doesn't necessarily know what a barbed devil can do.)

She casts ironskin and shield of faith on herself.

(Is invisibility purge still active? Presumably it is? Sorry, Zed!)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Well at least we can re-form the party before taking him on?


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra did announce what it was on her turn before it screamed.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra looks back as they move to the gate. "Um, yes, it might be better to check the area for other enemies first. Once we know what is what, maybe we can come back to deal with their remains."


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra kneels beside the corpses of the Silver Ravens. "I would like very much to see that these friends are laid to rest in a place that is not haunted by the restless dead. Yet I am not very strong. Would one or more of you be able to help me carry them?"


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Oh yes, for Flagbearer! You are right. We always forget the poor bard's buffs.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sure, I had to look myself. Martial Focus (dagger) adds +1 to damage. :)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Fort save DC 23, death ward, resistance: 1d20 + 10 + 4 + 1 ⇒ (14) + 10 + 4 + 1 = 29

Zephra's eyes widen as the death effect washes over her, leaving her weakened but still whole. She steps closer again and calls upon Pharasma to bless her weapons, and then throws them at the banshee in a dizzying barrage of blades.

+5 dagger, Whispering Way, vs undead, sickened: 1d20 + 23 + 4 + 1 - 2 ⇒ (7) + 23 + 4 + 1 - 2 = 33
+5 magic damage, Whispering Way, sickened: 1d10 + 16 + 4 - 2 ⇒ (1) + 16 + 4 - 2 = 19

+4 dagger, Whispering Way, vs undead, sickened: 1d20 + 22 + 4 + 1 - 2 ⇒ (4) + 22 + 4 + 1 - 2 = 29
+4 magic damage, Whispering Way, sickened: 1d10 + 15 + 4 - 2 ⇒ (5) + 15 + 4 - 2 = 22

+5 dagger, Whispering Way, vs undead, sickened: 1d20 + 18 + 4 + 1 - 2 ⇒ (3) + 18 + 4 + 1 - 2 = 24
+5 magic damage, Whispering Way, sickened: 1d10 + 16 + 4 - 2 ⇒ (10) + 16 + 4 - 2 = 28

+4 dagger, Whispering Way, vs undead, sickened: 1d20 + 17 + 4 + 1 - 2 ⇒ (13) + 17 + 4 + 1 - 2 = 33
+4 magic damage, Whispering Way, sickened: 1d10 + 15 + 4 - 2 ⇒ (3) + 15 + 4 - 2 = 20

(These attacks might need to apply -4 for attacking into melee, unless we can agree that her attacks got off before anyone moved in!)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra draws in a sharp intack of breath. "Banshee, an undead and incorporreal minion of the Whispering Way! Um, it is vulnerable to sunlight, and do not let it touch you, for I think it will drain your life force," she says.

(We still get swift actions in this round, right?)

She concentrates briefly to protect herself against its negative energy, steps closer, and draws and throws her dagger at it.

Cast death ward with fervor as a swift action, free five-foot step, attack as standard.

Dagger, Whispering Way, 2nd range increment: 1d20 + 22 + 4 - 2 ⇒ (4) + 22 + 4 - 2 = 28
Magic damage, Whispering Way: 1d10 + 13 + 4 ⇒ (1) + 13 + 4 = 18

(Not sure how to represent attacking through the cage!)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Knowledge (religion): 1d20 + 10 ⇒ (19) + 10 = 29 (+4 vs Whispering Way/+2 vs Urgathoa)


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra returns after looking over the village more carefully while the others were away. She nods, indicating she is also ready.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Sister Zephra blinks at the ruins of the village. "Are we not following the trail of the undead dragon? Or the specters? It seems like there was more going on here than we uncovered, but... If we are to continue through the gates, I will of course go with you."

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